refactor: move binary statistics logging from scene into separate region module
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e89f0b3f71
commit
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@ -0,0 +1,169 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Reflection;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using OpenSim.Framework;
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using OpenSim.Region.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.CoreModules.Avatar.Attachments
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BinaryLoggingModule")]
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public class BinaryLoggingModule : INonSharedRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected bool m_collectStats;
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protected Scene m_scene = null;
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public string Name { get { return "Binary Statistics Logging Module"; } }
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public Type ReplaceableInterface { get { return null; } }
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public void Initialise(IConfigSource source)
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{
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try
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{
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IConfig statConfig = source.Configs["Statistics.Binary"];
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if (statConfig.Contains("enabled") && statConfig.GetBoolean("enabled"))
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{
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if (statConfig.Contains("collect_region_stats"))
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{
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if (statConfig.GetBoolean("collect_region_stats"))
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{
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m_collectStats = true;
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}
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}
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if (statConfig.Contains("region_stats_period_seconds"))
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{
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m_statLogPeriod = TimeSpan.FromSeconds(statConfig.GetInt("region_stats_period_seconds"));
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}
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if (statConfig.Contains("stats_dir"))
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{
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m_statsDir = statConfig.GetString("stats_dir");
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}
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}
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}
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catch
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{
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// if it doesn't work, we don't collect anything
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}
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}
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public void AddRegion(Scene scene)
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{
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m_scene = scene;
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}
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public void RemoveRegion(Scene scene)
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{
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}
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public void RegionLoaded(Scene scene)
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{
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if (m_collectStats)
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m_scene.StatsReporter.OnSendStatsResult += LogSimStats;
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}
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public void Close()
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{
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}
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public class StatLogger
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{
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public DateTime StartTime;
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public string Path;
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public System.IO.BinaryWriter Log;
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}
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static StatLogger m_statLog = null;
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static TimeSpan m_statLogPeriod = TimeSpan.FromSeconds(300);
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static string m_statsDir = String.Empty;
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static Object m_statLockObject = new Object();
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private void LogSimStats(SimStats stats)
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{
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SimStatsPacket pack = new SimStatsPacket();
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pack.Region = new SimStatsPacket.RegionBlock();
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pack.Region.RegionX = stats.RegionX;
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pack.Region.RegionY = stats.RegionY;
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pack.Region.RegionFlags = stats.RegionFlags;
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pack.Region.ObjectCapacity = stats.ObjectCapacity;
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//pack.Region = //stats.RegionBlock;
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pack.Stat = stats.StatsBlock;
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pack.Header.Reliable = false;
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// note that we are inside the reporter lock when called
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DateTime now = DateTime.Now;
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// hide some time information into the packet
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pack.Header.Sequence = (uint)now.Ticks;
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lock (m_statLockObject) // m_statLog is shared so make sure there is only executer here
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{
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try
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{
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if (m_statLog == null || now > m_statLog.StartTime + m_statLogPeriod)
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{
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// First log file or time has expired, start writing to a new log file
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if (m_statLog != null && m_statLog.Log != null)
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{
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m_statLog.Log.Close();
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}
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m_statLog = new StatLogger();
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m_statLog.StartTime = now;
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m_statLog.Path = (m_statsDir.Length > 0 ? m_statsDir + System.IO.Path.DirectorySeparatorChar.ToString() : "")
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+ String.Format("stats-{0}.log", now.ToString("yyyyMMddHHmmss"));
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m_statLog.Log = new BinaryWriter(File.Open(m_statLog.Path, FileMode.Append, FileAccess.Write));
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}
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// Write the serialized data to disk
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if (m_statLog != null && m_statLog.Log != null)
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m_statLog.Log.Write(pack.ToBytes());
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}
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catch (Exception ex)
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{
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m_log.Error("statistics gathering failed: " + ex.Message, ex);
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if (m_statLog != null && m_statLog.Log != null)
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{
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m_statLog.Log.Close();
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}
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m_statLog = null;
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}
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}
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return;
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}
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}
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}
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@ -834,7 +834,7 @@ namespace OpenSim.Region.Framework.Scenes
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ScenePresence presence;
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if (TryGetScenePresence(remoteClient.AgentId, out presence))
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{
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byte[] data = null;
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// byte[] data = null;
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AssetBase asset = new AssetBase();
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asset.FullID = olditemID;
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@ -842,8 +842,10 @@ namespace OpenSim.Region.Framework.Scenes
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asset.Name = name;
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asset.Description = description;
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CreateNewInventoryItem(remoteClient, remoteClient.AgentId.ToString(), folderID, name, 0, callbackID, asset, invType, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch());
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CreateNewInventoryItem(
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remoteClient, remoteClient.AgentId.ToString(), folderID, name, 0, callbackID, asset, invType,
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(uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All,
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(uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch());
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}
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else
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{
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@ -876,7 +878,6 @@ namespace OpenSim.Region.Framework.Scenes
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InventoryService.DeleteFolders(remoteClient.AgentId, folderIDs);
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}
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/// <summary>
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/// Send the details of a prim's inventory to the client.
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/// </summary>
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@ -481,73 +481,6 @@ namespace OpenSim.Region.Framework.Scenes
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#endregion
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#region BinaryStats
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public class StatLogger
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{
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public DateTime StartTime;
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public string Path;
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public System.IO.BinaryWriter Log;
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}
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static StatLogger m_statLog = null;
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static TimeSpan m_statLogPeriod = TimeSpan.FromSeconds(300);
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static string m_statsDir = String.Empty;
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static Object m_statLockObject = new Object();
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private void LogSimStats(SimStats stats)
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{
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SimStatsPacket pack = new SimStatsPacket();
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pack.Region = new SimStatsPacket.RegionBlock();
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pack.Region.RegionX = stats.RegionX;
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pack.Region.RegionY = stats.RegionY;
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pack.Region.RegionFlags = stats.RegionFlags;
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pack.Region.ObjectCapacity = stats.ObjectCapacity;
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//pack.Region = //stats.RegionBlock;
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pack.Stat = stats.StatsBlock;
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pack.Header.Reliable = false;
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// note that we are inside the reporter lock when called
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DateTime now = DateTime.Now;
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// hide some time information into the packet
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pack.Header.Sequence = (uint)now.Ticks;
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lock (m_statLockObject) // m_statLog is shared so make sure there is only executer here
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{
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try
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{
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if (m_statLog == null || now > m_statLog.StartTime + m_statLogPeriod)
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{
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// First log file or time has expired, start writing to a new log file
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if (m_statLog != null && m_statLog.Log != null)
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{
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m_statLog.Log.Close();
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}
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m_statLog = new StatLogger();
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m_statLog.StartTime = now;
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m_statLog.Path = (m_statsDir.Length > 0 ? m_statsDir + System.IO.Path.DirectorySeparatorChar.ToString() : "")
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+ String.Format("stats-{0}.log", now.ToString("yyyyMMddHHmmss"));
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m_statLog.Log = new BinaryWriter(File.Open(m_statLog.Path, FileMode.Append, FileAccess.Write));
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}
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// Write the serialized data to disk
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if (m_statLog != null && m_statLog.Log != null)
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m_statLog.Log.Write(pack.ToBytes());
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}
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catch (Exception ex)
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{
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m_log.Error("statistics gathering failed: " + ex.Message, ex);
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if (m_statLog != null && m_statLog.Log != null)
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{
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m_statLog.Log.Close();
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}
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m_statLog = null;
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}
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}
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return;
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}
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#endregion
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#region Constructors
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public Scene(RegionInfo regInfo, AgentCircuitManager authen,
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@ -752,38 +685,6 @@ namespace OpenSim.Region.Framework.Scenes
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}
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m_strictAccessControl = startupConfig.GetBoolean("StrictAccessControl", m_strictAccessControl);
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#region BinaryStats
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try
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{
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IConfig statConfig = m_config.Configs["Statistics.Binary"];
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if (statConfig.Contains("enabled") && statConfig.GetBoolean("enabled"))
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{
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if (statConfig.Contains("collect_region_stats"))
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{
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if (statConfig.GetBoolean("collect_region_stats"))
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{
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// if enabled, add us to the event. If not enabled, I won't get called
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StatsReporter.OnSendStatsResult += LogSimStats;
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}
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}
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if (statConfig.Contains("region_stats_period_seconds"))
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{
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m_statLogPeriod = TimeSpan.FromSeconds(statConfig.GetInt("region_stats_period_seconds"));
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}
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if (statConfig.Contains("stats_dir"))
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{
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m_statsDir = statConfig.GetString("stats_dir");
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}
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}
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}
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catch
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{
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// if it doesn't work, we don't collect anything
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}
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#endregion BinaryStats
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}
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catch
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{
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if (!VerifyClient(aCircuit, ep, out vialogin))
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{
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// uh-oh, this is fishy
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m_log.WarnFormat("[Scene]: Agent {0} with session {1} connecting with unidentified end point {2}. Refusing service.",
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m_log.WarnFormat("[SCENE]: Agent {0} with session {1} connecting with unidentified end point {2}. Refusing service.",
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client.AgentId, client.SessionId, ep.ToString());
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try
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{
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}
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catch (Exception e)
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{
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m_log.DebugFormat("[Scene]: Exception while closing aborted client: {0}", e.StackTrace);
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m_log.DebugFormat("[SCENE]: Exception while closing aborted client: {0}", e.StackTrace);
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}
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return;
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}
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}
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m_log.Debug("[Scene] Adding new agent " + client.Name + " to scene " + RegionInfo.RegionName);
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m_log.Debug("[SCENE]: Adding new agent " + client.Name + " to scene " + RegionInfo.RegionName);
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ScenePresence sp = CreateAndAddScenePresence(client);
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if (aCircuit != null)
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// Do the verification here
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if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0)
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{
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m_log.DebugFormat("[Scene]: Incoming client {0} {1} in region {2} via Login", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName);
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m_log.DebugFormat("[SCENE]: Incoming client {0} {1} in region {2} via Login", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName);
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vialogin = true;
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IUserAgentVerificationModule userVerification = RequestModuleInterface<IUserAgentVerificationModule>();
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if (userVerification != null && ep != null)
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@ -2705,11 +2606,11 @@ namespace OpenSim.Region.Framework.Scenes
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if (!userVerification.VerifyClient(aCircuit, /*ep.Address.ToString() */ addr.ToString()))
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{
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// uh-oh, this is fishy
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m_log.DebugFormat("[Scene]: User Client Verification for {0} {1} in {2} returned false", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName);
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m_log.DebugFormat("[SCENE]: User Client Verification for {0} {1} in {2} returned false", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName);
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return false;
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}
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else
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m_log.DebugFormat("[Scene]: User Client Verification for {0} {1} in {2} returned true", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName);
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m_log.DebugFormat("[SCENE]: User Client Verification for {0} {1} in {2} returned true", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName);
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}
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}
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@ -2740,7 +2641,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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catch (Exception e)
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{
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m_log.DebugFormat("[Scene]: Exception while closing aborted client: {0}", e.StackTrace);
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m_log.DebugFormat("[SCENE]: Exception while closing aborted client: {0}", e.StackTrace);
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}
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}
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else
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