reduce debug logs

httptests
UbitUmarov 2018-04-19 19:11:50 +01:00
parent 79ec9d2887
commit ad0b736405
1 changed files with 5 additions and 5 deletions

View File

@ -528,7 +528,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
WearableCacheItem[] wearableCache = sp.Appearance.WearableCacheItems;
// big debug
//m_log.DebugFormat("[AVFACTORY]: ValidateBakedTextureCache start for {0} {1}", sp.Name, sp.UUID);
// m_log.DebugFormat("[AVFACTORY]: ValidateBakedTextureCache start for {0} {1}", sp.Name, sp.UUID);
/*
for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++)
{
@ -601,7 +601,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
wearableCacheValid = (wearableCacheValid && (hits >= AvatarAppearance.BAKE_INDICES.Length - 1));
if (wearableCacheValid)
{
//m_log.Debug("[ValidateBakedCache] have valid local cache");
// m_log.Debug("[ValidateBakedCache] have valid local cache");
}
else
wearableCache[19].TextureAsset = null; // clear optional skirt
@ -629,7 +629,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
{
bool gotbacked = false;
m_log.Debug("[ValidateBakedCache] local cache invalid, checking bakedModule");
// m_log.Debug("[ValidateBakedCache] local cache invalid, checking bakedModule");
try
{
bakedModuleCache = bakedModule.Get(sp.UUID);
@ -642,7 +642,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
if (bakedModuleCache != null)
{
//m_log.Debug("[ValidateBakedCache] got bakedModule " + bakedModuleCache.Length + " cached textures");
m_log.Debug("[ValidateBakedCache] got bakedModule " + bakedModuleCache.Length + " cached textures");
for (int i = 0; i < bakedModuleCache.Length; i++)
{
@ -697,7 +697,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
}
// debug
//m_log.DebugFormat("[ValidateBakedCache]: Completed texture check for {0} {1} with {2} hits", sp.Name, sp.UUID, hits);
// m_log.DebugFormat("[ValidateBakedCache]: Completed texture check for {0} {1} with {2} hits", sp.Name, sp.UUID, hits);
/*
for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++)
{