* Print out the exception stacks of resolution failures, temporarily
parent
ed9cdbe99f
commit
ad808579a2
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@ -233,7 +233,7 @@ namespace OpenSim.Region.Communications.OGS1
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}
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catch (SocketException e)
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{
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m_log.WarnFormat("RequestNeighbours(): Lookup of neighbour {0} failed! Not including in neighbours list");
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m_log.WarnFormat("RequestNeighbours(): Lookup of neighbour {0} failed! Not including in neighbours list. {1}", simIp, e);
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continue;
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}
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@ -288,11 +288,12 @@ namespace OpenSim.Region.Environment.Scenes
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catch (Exception e)
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{
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m_log.ErrorFormat(
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"[REGIONINFO]: Could not resolve external hostname {0} for region {1} ({2}, {3})",
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"[REGIONINFO]: Could not resolve external hostname {0} for region {1} ({2}, {3}). {4}",
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neighbours[i].ExternalHostName,
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neighbours[i].RegionHandle,
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neighbours[i].RegionLocX,
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neighbours[i].RegionLocY);
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neighbours[i].RegionLocY,
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e);
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// FIXME: Okay, even though we've failed, we're still going to throw the exception on,
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// since I don't know what will happen if we just let the client continue
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