createAgent needs to be sync

LSLKeyTest
UbitUmarov 2015-12-02 04:24:58 +00:00
parent 52a5688b6e
commit ae3e288b14
1 changed files with 4 additions and 1 deletions

View File

@ -550,6 +550,8 @@ namespace OpenSim.Server.Handlers.Simulation
reason = String.Empty; reason = String.Empty;
// The data and protocols are already defined so this is just a dummy to satisfy the interface // The data and protocols are already defined so this is just a dummy to satisfy the interface
// TODO: make this end-to-end // TODO: make this end-to-end
/* this needs to be sync
if ((teleportFlags & (uint)TeleportFlags.ViaLogin) == 0) if ((teleportFlags & (uint)TeleportFlags.ViaLogin) == 0)
{ {
Util.FireAndForget(x => Util.FireAndForget(x =>
@ -563,9 +565,10 @@ namespace OpenSim.Server.Handlers.Simulation
} }
else else
{ {
*/
bool ret = m_SimulationService.CreateAgent(source, destination, aCircuit, teleportFlags, ctx, out reason); bool ret = m_SimulationService.CreateAgent(source, destination, aCircuit, teleportFlags, ctx, out reason);
m_log.DebugFormat("[AGENT HANDLER]: SYNC CreateAgent {0} {1}", ret.ToString(), reason); // m_log.DebugFormat("[AGENT HANDLER]: SYNC CreateAgent {0} {1}", ret.ToString(), reason);
return ret; return ret;
} }
} }