Formatting cleanup.

0.6.9
Jeff Ames 2010-02-15 19:15:03 +09:00
parent 5c7acd0d4d
commit af265e001d
24 changed files with 193 additions and 196 deletions

View File

@ -69,7 +69,7 @@ namespace OpenSim.Framework
private static UUID HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66"); private static UUID HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66");
private static UUID HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66"); private static UUID HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66");
public readonly static int VISUALPARAM_COUNT = 218; public readonly static int VISUALPARAM_COUNT = 218;
protected UUID m_owner; protected UUID m_owner;
@ -361,7 +361,7 @@ namespace OpenSim.Framework
// This sets Visual Params with *less* weirder values then default. Instead of a ugly alien, it looks like a fat scientist // This sets Visual Params with *less* weirder values then default. Instead of a ugly alien, it looks like a fat scientist
SetDefaultParams(m_visualparams); SetDefaultParams(m_visualparams);
SetDefaultWearables(); SetDefaultWearables();
m_texture = GetDefaultTexture(); m_texture = GetDefaultTexture();
} }
public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, byte[] visualParams) public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, byte[] visualParams)

View File

@ -38,7 +38,7 @@ namespace OpenSim.Framework.Console
{ {
/// <summary> /// <summary>
/// A console that uses cursor control and color /// A console that uses cursor control and color
/// </summary> /// </summary>
public class LocalConsole : CommandConsole public class LocalConsole : CommandConsole
{ {
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@ -100,8 +100,8 @@ namespace OpenSim.Framework.Console
private int SetCursorTop(int top) private int SetCursorTop(int top)
{ {
// From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try
// to set a cursor row position with a currently invalid column, mono will throw an exception. // to set a cursor row position with a currently invalid column, mono will throw an exception.
// Therefore, we need to make sure that the column position is valid first. // Therefore, we need to make sure that the column position is valid first.
int left = System.Console.CursorLeft; int left = System.Console.CursorLeft;
if (left < 0) if (left < 0)
@ -129,12 +129,12 @@ namespace OpenSim.Framework.Console
/// </param> /// </param>
/// <returns> /// <returns>
/// The new cursor column. /// The new cursor column.
/// </returns> /// </returns>
private int SetCursorLeft(int left) private int SetCursorLeft(int left)
{ {
// From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values. If we try
// to set a cursor column position with a currently invalid row, mono will throw an exception. // to set a cursor column position with a currently invalid row, mono will throw an exception.
// Therefore, we need to make sure that the row position is valid first. // Therefore, we need to make sure that the row position is valid first.
int top = System.Console.CursorTop; int top = System.Console.CursorTop;
if (top < 0) if (top < 0)
@ -183,7 +183,7 @@ namespace OpenSim.Framework.Console
System.Console.Write("{0}", prompt); System.Console.Write("{0}", prompt);
SetCursorTop(new_y); SetCursorTop(new_y);
SetCursorLeft(new_x); SetCursorLeft(new_x);
} }
} }

View File

@ -302,9 +302,9 @@ namespace OpenSim.Framework.Console
if (!UUID.TryParse(post["ID"].ToString(), out id)) if (!UUID.TryParse(post["ID"].ToString(), out id))
return reply; return reply;
lock(m_Connections) lock (m_Connections)
{ {
if(!m_Connections.ContainsKey(id)) if (!m_Connections.ContainsKey(id))
return reply; return reply;
} }

View File

@ -367,7 +367,6 @@ namespace OpenSim
m_console.Commands.AddCommand("hypergrid", false, "unlink-region", m_console.Commands.AddCommand("hypergrid", false, "unlink-region",
"unlink-region <local name> or <HostName>:<HttpPort> <cr>", "unlink-region <local name> or <HostName>:<HttpPort> <cr>",
"Unlink a hypergrid region", RunCommand); "Unlink a hypergrid region", RunCommand);
} }
public override void ShutdownSpecific() public override void ShutdownSpecific()
@ -433,7 +432,7 @@ namespace OpenSim
// kick client... // kick client...
if (alert != null) if (alert != null)
presence.ControllingClient.Kick(alert); presence.ControllingClient.Kick(alert);
else else
presence.ControllingClient.Kick("\nThe OpenSim manager kicked you out.\n"); presence.ControllingClient.Kick("\nThe OpenSim manager kicked you out.\n");
// ...and close on our side // ...and close on our side
@ -640,7 +639,6 @@ namespace OpenSim
} }
} }
/// <summary> /// <summary>
/// Load, Unload, and list Region modules in use /// Load, Unload, and list Region modules in use
/// </summary> /// </summary>
@ -972,7 +970,6 @@ namespace OpenSim
scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocX,
scene.RegionInfo.RegionLocY, scene.RegionInfo.RegionLocY,
scene.RegionInfo.InternalEndPoint.Port)); scene.RegionInfo.InternalEndPoint.Port));
}); });
break; break;
@ -1097,7 +1094,7 @@ namespace OpenSim
} }
else else
{ {
MainConsole.Instance.Output(string.Format("A user with the name {0} {1} already exists!", firstName, lastName)); MainConsole.Instance.Output(string.Format("A user with the name {0} {1} already exists!", firstName, lastName));
} }
} }

View File

@ -5216,7 +5216,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
args.Type = ChatTypeEnum.Shout; args.Type = ChatTypeEnum.Shout;
args.Position = new Vector3(); args.Position = new Vector3();
args.Scene = Scene; args.Scene = Scene;
args.Sender = this; args.Sender = this;
ChatMessage handlerChatFromClient2 = OnChatFromClient; ChatMessage handlerChatFromClient2 = OnChatFromClient;
if (handlerChatFromClient2 != null) if (handlerChatFromClient2 != null)
handlerChatFromClient2(this, args); handlerChatFromClient2(this, args);

View File

@ -330,7 +330,7 @@ namespace OpenSim.Region.CoreModules.Asset
//m_log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name); //m_log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name);
if (name != Name) if (name != Name)
return; return;
long maxSize = DefaultMaxSize; long maxSize = DefaultMaxSize;
int maxCount = DefaultMaxCount; int maxCount = DefaultMaxCount;

View File

@ -224,7 +224,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
m_Cache.Cache(a); m_Cache.Cache(a);
// if (null == a) // if (null == a)
// m_log.WarnFormat("[LOCAL ASSET SERVICES CONNECTOR]: Could not asynchronously find asset with id {0}", id); // m_log.WarnFormat("[LOCAL ASSET SERVICES CONNECTOR]: Could not asynchronously find asset with id {0}", id);
Util.FireAndForget(delegate { handler(assetID, s, a); }); Util.FireAndForget(delegate { handler(assetID, s, a); });
}); });

View File

@ -109,7 +109,7 @@ namespace OpenSim.Region.CoreModules.World
{ {
foreach (Scene s in m_SceneList) foreach (Scene s in m_SceneList)
{ {
if(!ProcessCommand(s, cmd)) if (!ProcessCommand(s, cmd))
break; break;
} }
} }

View File

@ -99,7 +99,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
Quaternion rotationOffset = new Quaternion(20, 30, 40, 50); Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
Vector3 offsetPosition = new Vector3(5, 10, 15); Vector3 offsetPosition = new Vector3(5, 10, 15);
return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName };
} }
protected SceneObjectPart CreateSceneObjectPart2() protected SceneObjectPart CreateSceneObjectPart2()
@ -112,7 +112,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
Vector3 offsetPosition = new Vector3(20, 25, 30); Vector3 offsetPosition = new Vector3(20, 25, 30);
return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName }; return new SceneObjectPart(ownerId, shape, groupPosition, rotationOffset, offsetPosition) { Name = partName };
} }
/// <summary> /// <summary>
/// Test saving a V0.2 OpenSim Region Archive. /// Test saving a V0.2 OpenSim Region Archive.
@ -231,7 +231,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
foreach (string name in names) foreach (string name in names)
{ {
if (name.EndsWith(".Resources.test-sound.wav")) if (name.EndsWith(".Resources.test-sound.wav"))
soundDataResourceName = name; soundDataResourceName = name;
} }
Assert.That(soundDataResourceName, Is.Not.Null); Assert.That(soundDataResourceName, Is.Not.Null);
@ -259,7 +259,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
= new TaskInventoryItem { AssetID = soundUuid, ItemID = soundItemUuid, Name = soundItemName }; = new TaskInventoryItem { AssetID = soundUuid, ItemID = soundItemUuid, Name = soundItemName };
part1.Inventory.AddInventoryItem(item1, true); part1.Inventory.AddInventoryItem(item1, true);
} }
} }
m_scene.AddNewSceneObject(object1, false); m_scene.AddNewSceneObject(object1, false);
@ -306,15 +306,15 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
/// Test loading the region settings of a V0.2 OpenSim Region Archive. /// Test loading the region settings of a V0.2 OpenSim Region Archive.
/// </summary> /// </summary>
[Test] [Test]
public void TestLoadOarV0_2RegionSettings() public void TestLoadOarV0_2RegionSettings()
{ {
TestHelper.InMethod(); TestHelper.InMethod();
//log4net.Config.XmlConfigurator.Configure(); //log4net.Config.XmlConfigurator.Configure();
MemoryStream archiveWriteStream = new MemoryStream(); MemoryStream archiveWriteStream = new MemoryStream();
TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream);
tar.WriteDir(ArchiveConstants.TERRAINS_PATH); tar.WriteDir(ArchiveConstants.TERRAINS_PATH);
tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile()); tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile());
RegionSettings rs = new RegionSettings(); RegionSettings rs = new RegionSettings();
@ -329,11 +329,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
rs.DisablePhysics = true; rs.DisablePhysics = true;
rs.DisableScripts = true; rs.DisableScripts = true;
rs.Elevation1NW = 15.9; rs.Elevation1NW = 15.9;
rs.Elevation1NE = 45.3; rs.Elevation1NE = 45.3;
rs.Elevation1SE = 49; rs.Elevation1SE = 49;
rs.Elevation1SW = 1.9; rs.Elevation1SW = 1.9;
rs.Elevation2NW = 4.5; rs.Elevation2NW = 4.5;
rs.Elevation2NE = 19.2; rs.Elevation2NE = 19.2;
rs.Elevation2SE = 9.2; rs.Elevation2SE = 9.2;
rs.Elevation2SW = 2.1; rs.Elevation2SW = 2.1;
rs.FixedSun = true; rs.FixedSun = true;
@ -411,7 +411,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
// Quaternion part2RotationOffset = new Quaternion(60, 70, 80, 90); // Quaternion part2RotationOffset = new Quaternion(60, 70, 80, 90);
// Vector3 part2OffsetPosition = new Vector3(20, 25, 30); // Vector3 part2OffsetPosition = new Vector3(20, 25, 30);
SceneObjectPart part2 = CreateSceneObjectPart2(); SceneObjectPart part2 = CreateSceneObjectPart2();
// Create an oar file that we can use for the merge // Create an oar file that we can use for the merge
{ {
@ -420,9 +420,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
TerrainModule terrainModule = new TerrainModule(); TerrainModule terrainModule = new TerrainModule();
Scene scene = SceneSetupHelpers.SetupScene(); Scene scene = SceneSetupHelpers.SetupScene();
SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule); SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule);
m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false); m_scene.AddNewSceneObject(new SceneObjectGroup(part2), false);
// Write out this scene // Write out this scene
scene.EventManager.OnOarFileSaved += SaveCompleted; scene.EventManager.OnOarFileSaved += SaveCompleted;

View File

@ -65,7 +65,7 @@ namespace OpenSim.Region.Framework.Interfaces
/// The UUID of the texture updater, not the texture UUID. If you need the texture UUID then you will need /// The UUID of the texture updater, not the texture UUID. If you need the texture UUID then you will need
/// to obtain it directly from the SceneObjectPart. For instance, if ALL_SIDES is set then this texture /// to obtain it directly from the SceneObjectPart. For instance, if ALL_SIDES is set then this texture
/// can be obtained as SceneObjectPart.Shape.Textures.DefaultTexture.TextureID /// can be obtained as SceneObjectPart.Shape.Textures.DefaultTexture.TextureID
/// </returns> /// </returns>
UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams, UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams,
int updateTimer, bool SetBlending, byte AlphaValue); int updateTimer, bool SetBlending, byte AlphaValue);

View File

@ -150,7 +150,7 @@ namespace OpenSim.Region.Framework.Interfaces
/// <returns> /// <returns>
/// A list of inventory items with that name. /// A list of inventory items with that name.
/// If no inventory item has that name then an empty list is returned. /// If no inventory item has that name then an empty list is returned.
/// </returns> /// </returns>
IList<TaskInventoryItem> GetInventoryItems(string name); IList<TaskInventoryItem> GetInventoryItems(string name);
/// <summary> /// <summary>

View File

@ -62,7 +62,7 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="name">name to filter on</param> /// <param name="name">name to filter on</param>
/// <param name="id">key to filter on (user given, could be totally faked)</param> /// <param name="id">key to filter on (user given, could be totally faked)</param>
/// <param name="msg">msg to filter on</param> /// <param name="msg">msg to filter on</param>
/// <returns>number of the scripts handle</returns> /// <returns>number of the scripts handle</returns>
int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg); int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg);
/// <summary> /// <summary>
@ -77,19 +77,19 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="channel">channel to sent on</param> /// <param name="channel">channel to sent on</param>
/// <param name="name">name of sender (object or avatar)</param> /// <param name="name">name of sender (object or avatar)</param>
/// <param name="id">key of sender (object or avatar)</param> /// <param name="id">key of sender (object or avatar)</param>
/// <param name="msg">msg to sent</param> /// <param name="msg">msg to sent</param>
void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg); void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg);
/// <summary> /// <summary>
/// Are there any listen events ready to be dispatched? /// Are there any listen events ready to be dispatched?
/// </summary> /// </summary>
/// <returns>boolean indication</returns> /// <returns>boolean indication</returns>
bool HasMessages(); bool HasMessages();
/// <summary> /// <summary>
/// Pop the first availlable listen event from the queue /// Pop the first availlable listen event from the queue
/// </summary> /// </summary>
/// <returns>ListenerInfo with filter filled in</returns> /// <returns>ListenerInfo with filter filled in</returns>
IWorldCommListenerInfo GetNextMessage(); IWorldCommListenerInfo GetNextMessage();
void ListenControl(UUID itemID, int handle, int active); void ListenControl(UUID itemID, int handle, int active);

View File

@ -209,7 +209,7 @@ namespace OpenSim.Region.Framework.Scenes
/// Triggered when an object or attachment enters a scene /// Triggered when an object or attachment enters a scene
/// </summary> /// </summary>
public event OnIncomingSceneObjectDelegate OnIncomingSceneObject; public event OnIncomingSceneObjectDelegate OnIncomingSceneObject;
public delegate void OnIncomingSceneObjectDelegate(SceneObjectGroup so); public delegate void OnIncomingSceneObjectDelegate(SceneObjectGroup so);
public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel); public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel);
@ -413,7 +413,7 @@ namespace OpenSim.Region.Framework.Scenes
} }
} }
} }
} }
public void TriggerGetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) public void TriggerGetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID)
{ {
@ -433,7 +433,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnScriptChangedEvent(uint localID, uint change) public void TriggerOnScriptChangedEvent(uint localID, uint change)
@ -454,7 +454,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnClientMovement(ScenePresence avatar) public void TriggerOnClientMovement(ScenePresence avatar)
@ -475,7 +475,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerPermissionError(UUID user, string reason) public void TriggerPermissionError(UUID user, string reason)
@ -496,7 +496,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnPluginConsole(string[] args) public void TriggerOnPluginConsole(string[] args)
@ -517,7 +517,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnFrame() public void TriggerOnFrame()
@ -538,11 +538,11 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnNewClient(IClientAPI client) public void TriggerOnNewClient(IClientAPI client)
{ {
OnNewClientDelegate handlerNewClient = OnNewClient; OnNewClientDelegate handlerNewClient = OnNewClient;
if (handlerNewClient != null) if (handlerNewClient != null)
{ {
@ -559,10 +559,10 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
if (client is IClientCore) if (client is IClientCore)
{ {
OnClientConnectCoreDelegate handlerClientConnect = OnClientConnect; OnClientConnectCoreDelegate handlerClientConnect = OnClientConnect;
if (handlerClientConnect != null) if (handlerClientConnect != null)
{ {
@ -579,7 +579,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
} }
@ -601,11 +601,11 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnRemovePresence(UUID agentId) public void TriggerOnRemovePresence(UUID agentId)
{ {
OnRemovePresenceDelegate handlerRemovePresence = OnRemovePresence; OnRemovePresenceDelegate handlerRemovePresence = OnRemovePresence;
if (handlerRemovePresence != null) if (handlerRemovePresence != null)
{ {
@ -622,11 +622,11 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnBackup(IRegionDataStore dstore) public void TriggerOnBackup(IRegionDataStore dstore)
{ {
OnBackupDelegate handlerOnAttach = OnBackup; OnBackupDelegate handlerOnAttach = OnBackup;
if (handlerOnAttach != null) if (handlerOnAttach != null)
{ {
@ -643,7 +643,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerParcelPrimCountUpdate() public void TriggerParcelPrimCountUpdate()
@ -664,7 +664,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs args) public void TriggerMoneyTransfer(Object sender, MoneyTransferArgs args)
@ -685,7 +685,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerTerrainTick() public void TriggerTerrainTick()
@ -706,7 +706,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
@ -727,7 +727,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerObjectBeingRemovedFromScene(SceneObjectGroup obj) public void TriggerObjectBeingRemovedFromScene(SceneObjectGroup obj)
@ -748,11 +748,11 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerShutdown() public void TriggerShutdown()
{ {
OnShutdownDelegate handlerShutdown = OnShutdown; OnShutdownDelegate handlerShutdown = OnShutdown;
if (handlerShutdown != null) if (handlerShutdown != null)
{ {
@ -769,11 +769,11 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerObjectGrab(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) public void TriggerObjectGrab(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs)
{ {
ObjectGrabDelegate handlerObjectGrab = OnObjectGrab; ObjectGrabDelegate handlerObjectGrab = OnObjectGrab;
if (handlerObjectGrab != null) if (handlerObjectGrab != null)
{ {
@ -790,11 +790,11 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerObjectGrabbing(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) public void TriggerObjectGrabbing(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs)
{ {
ObjectGrabDelegate handlerObjectGrabbing = OnObjectGrabbing; ObjectGrabDelegate handlerObjectGrabbing = OnObjectGrabbing;
if (handlerObjectGrabbing != null) if (handlerObjectGrabbing != null)
{ {
@ -811,11 +811,11 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerObjectDeGrab(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) public void TriggerObjectDeGrab(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs)
{ {
ObjectDeGrabDelegate handlerObjectDeGrab = OnObjectDeGrab; ObjectDeGrabDelegate handlerObjectDeGrab = OnObjectDeGrab;
if (handlerObjectDeGrab != null) if (handlerObjectDeGrab != null)
{ {
@ -832,11 +832,11 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerScriptReset(uint localID, UUID itemID) public void TriggerScriptReset(uint localID, UUID itemID)
{ {
ScriptResetDelegate handlerScriptReset = OnScriptReset; ScriptResetDelegate handlerScriptReset = OnScriptReset;
if (handlerScriptReset != null) if (handlerScriptReset != null)
{ {
@ -853,11 +853,11 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource) public void TriggerRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource)
{ {
NewRezScript handlerRezScript = OnRezScript; NewRezScript handlerRezScript = OnRezScript;
if (handlerRezScript != null) if (handlerRezScript != null)
{ {
@ -874,7 +874,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerStartScript(uint localID, UUID itemID) public void TriggerStartScript(uint localID, UUID itemID)
@ -895,7 +895,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerStopScript(uint localID, UUID itemID) public void TriggerStopScript(uint localID, UUID itemID)
@ -916,11 +916,11 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerRemoveScript(uint localID, UUID itemID) public void TriggerRemoveScript(uint localID, UUID itemID)
{ {
RemoveScript handlerRemoveScript = OnRemoveScript; RemoveScript handlerRemoveScript = OnRemoveScript;
if (handlerRemoveScript != null) if (handlerRemoveScript != null)
{ {
@ -937,7 +937,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public bool TriggerGroupMove(UUID groupID, Vector3 delta) public bool TriggerGroupMove(UUID groupID, Vector3 delta)
@ -1036,7 +1036,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerLandObjectAdded(ILandObject newParcel) public void TriggerLandObjectAdded(ILandObject newParcel)
@ -1057,7 +1057,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerLandObjectRemoved(UUID globalID) public void TriggerLandObjectRemoved(UUID globalID)
@ -1078,7 +1078,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerLandObjectUpdated(uint localParcelID, ILandObject newParcel) public void TriggerLandObjectUpdated(uint localParcelID, ILandObject newParcel)
@ -1104,7 +1104,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerIncomingInstantMessage(GridInstantMessage message) public void TriggerIncomingInstantMessage(GridInstantMessage message)
@ -1125,7 +1125,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerUnhandledInstantMessage(GridInstantMessage message) public void TriggerUnhandledInstantMessage(GridInstantMessage message)
@ -1146,7 +1146,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerClientClosed(UUID ClientID, Scene scene) public void TriggerClientClosed(UUID ClientID, Scene scene)
@ -1167,7 +1167,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnMakeChildAgent(ScenePresence presence) public void TriggerOnMakeChildAgent(ScenePresence presence)
@ -1188,7 +1188,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnMakeRootAgent(ScenePresence presence) public void TriggerOnMakeRootAgent(ScenePresence presence)
@ -1209,7 +1209,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnIncomingSceneObject(SceneObjectGroup so) public void TriggerOnIncomingSceneObject(SceneObjectGroup so)
@ -1229,12 +1229,12 @@ namespace OpenSim.Region.Framework.Scenes
"[EVENT MANAGER]: Delegate for TriggerOnIncomingSceneObject failed - continuing. {0} {1}", "[EVENT MANAGER]: Delegate for TriggerOnIncomingSceneObject failed - continuing. {0} {1}",
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnRegisterCaps(UUID agentID, Caps caps) public void TriggerOnRegisterCaps(UUID agentID, Caps caps)
{ {
RegisterCapsEvent handlerRegisterCaps = OnRegisterCaps; RegisterCapsEvent handlerRegisterCaps = OnRegisterCaps;
if (handlerRegisterCaps != null) if (handlerRegisterCaps != null)
{ {
@ -1251,7 +1251,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnDeregisterCaps(UUID agentID, Caps caps) public void TriggerOnDeregisterCaps(UUID agentID, Caps caps)
@ -1272,7 +1272,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnNewInventoryItemUploadComplete(UUID agentID, UUID AssetID, String AssetName, int userlevel) public void TriggerOnNewInventoryItemUploadComplete(UUID agentID, UUID AssetID, String AssetName, int userlevel)
@ -1293,7 +1293,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerLandBuy(Object sender, LandBuyArgs args) public void TriggerLandBuy(Object sender, LandBuyArgs args)
@ -1314,7 +1314,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerValidateLandBuy(Object sender, LandBuyArgs args) public void TriggerValidateLandBuy(Object sender, LandBuyArgs args)
@ -1335,11 +1335,11 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 currentpos) public void TriggerAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 currentpos)
{ {
ScriptAtTargetEvent handlerScriptAtTargetEvent = OnScriptAtTargetEvent; ScriptAtTargetEvent handlerScriptAtTargetEvent = OnScriptAtTargetEvent;
if (handlerScriptAtTargetEvent != null) if (handlerScriptAtTargetEvent != null)
{ {
@ -1356,7 +1356,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerNotAtTargetEvent(uint localID) public void TriggerNotAtTargetEvent(uint localID)
@ -1377,11 +1377,11 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion currentrot) public void TriggerAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion currentrot)
{ {
ScriptAtRotTargetEvent handlerScriptAtRotTargetEvent = OnScriptAtRotTargetEvent; ScriptAtRotTargetEvent handlerScriptAtRotTargetEvent = OnScriptAtRotTargetEvent;
if (handlerScriptAtRotTargetEvent != null) if (handlerScriptAtRotTargetEvent != null)
{ {
@ -1398,7 +1398,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerNotAtRotTargetEvent(uint localID) public void TriggerNotAtRotTargetEvent(uint localID)
@ -1419,7 +1419,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerRequestChangeWaterHeight(float height) public void TriggerRequestChangeWaterHeight(float height)
@ -1440,7 +1440,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerAvatarKill(uint KillerObjectLocalID, ScenePresence DeadAvatar) public void TriggerAvatarKill(uint KillerObjectLocalID, ScenePresence DeadAvatar)
@ -1461,7 +1461,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerSignificantClientMovement(IClientAPI client) public void TriggerSignificantClientMovement(IClientAPI client)
@ -1482,7 +1482,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnChatFromWorld(Object sender, OSChatMessage chat) public void TriggerOnChatFromWorld(Object sender, OSChatMessage chat)
@ -1503,7 +1503,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnChatFromClient(Object sender, OSChatMessage chat) public void TriggerOnChatFromClient(Object sender, OSChatMessage chat)
@ -1524,7 +1524,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat) public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat)
@ -1545,7 +1545,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
internal void TriggerControlEvent(uint p, UUID scriptUUID, UUID avatarID, uint held, uint _changed) internal void TriggerControlEvent(uint p, UUID scriptUUID, UUID avatarID, uint held, uint _changed)
@ -1566,7 +1566,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerNoticeNoLandDataFromStorage() public void TriggerNoticeNoLandDataFromStorage()
@ -1587,7 +1587,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerIncomingLandDataFromStorage(List<LandData> landData) public void TriggerIncomingLandDataFromStorage(List<LandData> landData)
@ -1608,7 +1608,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerSetAllowForcefulBan(bool allow) public void TriggerSetAllowForcefulBan(bool allow)
@ -1629,7 +1629,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerRequestParcelPrimCountUpdate() public void TriggerRequestParcelPrimCountUpdate()
@ -1650,7 +1650,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerParcelPrimCountTainted() public void TriggerParcelPrimCountTainted()
@ -1671,7 +1671,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
// this lets us keep track of nasty script events like timer, etc. // this lets us keep track of nasty script events like timer, etc.
@ -1710,7 +1710,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public float GetCurrentTimeAsSunLindenHour() public float GetCurrentTimeAsSunLindenHour()
@ -1737,7 +1737,7 @@ namespace OpenSim.Region.Framework.Scenes
} }
public void TriggerOarFileLoaded(Guid requestId, string message) public void TriggerOarFileLoaded(Guid requestId, string message)
{ {
OarFileLoaded handlerOarFileLoaded = OnOarFileLoaded; OarFileLoaded handlerOarFileLoaded = OnOarFileLoaded;
if (handlerOarFileLoaded != null) if (handlerOarFileLoaded != null)
{ {
@ -1754,7 +1754,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOarFileSaved(Guid requestId, string message) public void TriggerOarFileSaved(Guid requestId, string message)
@ -1775,7 +1775,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message) public void TriggerEmptyScriptCompileQueue(int numScriptsFailed, string message)
@ -1796,7 +1796,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerScriptCollidingStart(uint localId, ColliderArgs colliders) public void TriggerScriptCollidingStart(uint localId, ColliderArgs colliders)
@ -1817,7 +1817,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerScriptColliding(uint localId, ColliderArgs colliders) public void TriggerScriptColliding(uint localId, ColliderArgs colliders)
@ -1838,7 +1838,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerScriptCollidingEnd(uint localId, ColliderArgs colliders) public void TriggerScriptCollidingEnd(uint localId, ColliderArgs colliders)
@ -1859,7 +1859,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerScriptLandCollidingStart(uint localId, ColliderArgs colliders) public void TriggerScriptLandCollidingStart(uint localId, ColliderArgs colliders)
@ -1880,7 +1880,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerScriptLandColliding(uint localId, ColliderArgs colliders) public void TriggerScriptLandColliding(uint localId, ColliderArgs colliders)
@ -1901,7 +1901,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerScriptLandCollidingEnd(uint localId, ColliderArgs colliders) public void TriggerScriptLandCollidingEnd(uint localId, ColliderArgs colliders)
@ -1922,11 +1922,11 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerSetRootAgentScene(UUID agentID, Scene scene) public void TriggerSetRootAgentScene(UUID agentID, Scene scene)
{ {
OnSetRootAgentSceneDelegate handlerSetRootAgentScene = OnSetRootAgentScene; OnSetRootAgentSceneDelegate handlerSetRootAgentScene = OnSetRootAgentScene;
if (handlerSetRootAgentScene != null) if (handlerSetRootAgentScene != null)
{ {
@ -1943,7 +1943,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
public void TriggerOnRegionUp(GridRegion otherRegion) public void TriggerOnRegionUp(GridRegion otherRegion)
@ -1964,7 +1964,7 @@ namespace OpenSim.Region.Framework.Scenes
e.Message, e.StackTrace); e.Message, e.StackTrace);
} }
} }
} }
} }
} }
} }

View File

@ -2541,7 +2541,7 @@ namespace OpenSim.Region.Framework.Scenes
AttachObject( AttachObject(
sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false); sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false);
RootPrim.RemFlag(PrimFlags.TemporaryOnRez); RootPrim.RemFlag(PrimFlags.TemporaryOnRez);
grp.SendGroupFullUpdate(); grp.SendGroupFullUpdate();
} }
else else
{ {

View File

@ -642,7 +642,7 @@ namespace OpenSim.Region.Framework.Scenes
// it get cleaned up // it get cleaned up
// //
group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); group.RootPart.RemFlag(PrimFlags.TemporaryOnRez);
group.HasGroupChanged = false; group.HasGroupChanged = false;
} }
else else
{ {

View File

@ -4531,7 +4531,7 @@ namespace OpenSim.Region.Framework.Scenes
else else
{ {
// m_log.DebugFormat( // m_log.DebugFormat(
// "[SCENE OBJECT PART]: Scheduling part {0} {1} for full update in aggregateScriptEvents()", Name, LocalId); // "[SCENE OBJECT PART]: Scheduling part {0} {1} for full update in aggregateScriptEvents()", Name, LocalId);
ScheduleFullUpdate(); ScheduleFullUpdate();
} }
} }

View File

@ -314,7 +314,7 @@ namespace OpenSim.Region.Framework.Scenes
} }
); );
} }
} }
private void RestoreSavedScriptState(UUID oldID, UUID newID) private void RestoreSavedScriptState(UUID oldID, UUID newID)
{ {
@ -579,7 +579,7 @@ namespace OpenSim.Region.Framework.Scenes
m_items.TryGetValue(itemId, out item); m_items.TryGetValue(itemId, out item);
return item; return item;
} }
/// <summary> /// <summary>
/// Get inventory items by name. /// Get inventory items by name.
@ -588,7 +588,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <returns> /// <returns>
/// A list of inventory items with that name. /// A list of inventory items with that name.
/// If no inventory item has that name then an empty list is returned. /// If no inventory item has that name then an empty list is returned.
/// </returns> /// </returns>
public IList<TaskInventoryItem> GetInventoryItems(string name) public IList<TaskInventoryItem> GetInventoryItems(string name)
{ {
IList<TaskInventoryItem> items = new List<TaskInventoryItem>(); IList<TaskInventoryItem> items = new List<TaskInventoryItem>();

View File

@ -227,7 +227,7 @@ namespace OpenSim.Region.Framework.Scenes
// Agent's Draw distance. // Agent's Draw distance.
protected float m_DrawDistance; protected float m_DrawDistance;
protected AvatarAppearance m_appearance; protected AvatarAppearance m_appearance;
// neighbouring regions we have enabled a child agent in // neighbouring regions we have enabled a child agent in
// holds the seed cap for the child agent in that region // holds the seed cap for the child agent in that region
@ -648,7 +648,7 @@ namespace OpenSim.Region.Framework.Scenes
#region Constructor(s) #region Constructor(s)
public ScenePresence() public ScenePresence()
{ {
m_sendCourseLocationsMethod = SendCoarseLocationsDefault; m_sendCourseLocationsMethod = SendCoarseLocationsDefault;
CreateSceneViewer(); CreateSceneViewer();
m_animator = new ScenePresenceAnimator(this); m_animator = new ScenePresenceAnimator(this);
@ -3265,7 +3265,7 @@ namespace OpenSim.Region.Framework.Scenes
m_physicsActor.OnCollisionUpdate += PhysicsCollisionUpdate; m_physicsActor.OnCollisionUpdate += PhysicsCollisionUpdate;
m_physicsActor.OnOutOfBounds += OutOfBoundsCall; // Called for PhysicsActors when there's something wrong m_physicsActor.OnOutOfBounds += OutOfBoundsCall; // Called for PhysicsActors when there's something wrong
m_physicsActor.SubscribeEvents(500); m_physicsActor.SubscribeEvents(500);
m_physicsActor.LocalID = LocalId; m_physicsActor.LocalID = LocalId;
} }
private void OutOfBoundsCall(Vector3 pos) private void OutOfBoundsCall(Vector3 pos)
@ -3357,7 +3357,7 @@ namespace OpenSim.Region.Framework.Scenes
} }
if (m_health <= 0) if (m_health <= 0)
m_scene.EventManager.TriggerAvatarKill(killerObj, this); m_scene.EventManager.TriggerAvatarKill(killerObj, this);
} }
} }
public void setHealthWithUpdate(float health) public void setHealthWithUpdate(float health)

View File

@ -72,23 +72,23 @@ namespace OpenSim.Region.Physics.OdePlugin
// Vehicle properties // Vehicle properties
private Vehicle m_type = Vehicle.TYPE_NONE; // If a 'VEHICLE', and what kind private Vehicle m_type = Vehicle.TYPE_NONE; // If a 'VEHICLE', and what kind
// private Quaternion m_referenceFrame = Quaternion.Identity; // Axis modifier // private Quaternion m_referenceFrame = Quaternion.Identity; // Axis modifier
private VehicleFlag m_flags = (VehicleFlag) 0; // Boolean settings: private VehicleFlag m_flags = (VehicleFlag) 0; // Boolean settings:
// HOVER_TERRAIN_ONLY // HOVER_TERRAIN_ONLY
// HOVER_GLOBAL_HEIGHT // HOVER_GLOBAL_HEIGHT
// NO_DEFLECTION_UP // NO_DEFLECTION_UP
// HOVER_WATER_ONLY // HOVER_WATER_ONLY
// HOVER_UP_ONLY // HOVER_UP_ONLY
// LIMIT_MOTOR_UP // LIMIT_MOTOR_UP
// LIMIT_ROLL_ONLY // LIMIT_ROLL_ONLY
private VehicleFlag m_Hoverflags = (VehicleFlag)0; private VehicleFlag m_Hoverflags = (VehicleFlag)0;
private Vector3 m_BlockingEndPoint = Vector3.Zero; private Vector3 m_BlockingEndPoint = Vector3.Zero;
private Quaternion m_RollreferenceFrame = Quaternion.Identity; private Quaternion m_RollreferenceFrame = Quaternion.Identity;
// Linear properties // Linear properties
private Vector3 m_linearMotorDirection = Vector3.Zero; // velocity requested by LSL, decayed by time private Vector3 m_linearMotorDirection = Vector3.Zero; // velocity requested by LSL, decayed by time
private Vector3 m_linearMotorDirectionLASTSET = Vector3.Zero; // velocity requested by LSL private Vector3 m_linearMotorDirectionLASTSET = Vector3.Zero; // velocity requested by LSL
private Vector3 m_dir = Vector3.Zero; // velocity applied to body private Vector3 m_dir = Vector3.Zero; // velocity applied to body
private Vector3 m_linearFrictionTimescale = Vector3.Zero; private Vector3 m_linearFrictionTimescale = Vector3.Zero;
private float m_linearMotorDecayTimescale = 0; private float m_linearMotorDecayTimescale = 0;
private float m_linearMotorTimescale = 0; private float m_linearMotorTimescale = 0;
@ -98,14 +98,14 @@ namespace OpenSim.Region.Physics.OdePlugin
// private Vector3 m_linearMotorOffset = Vector3.Zero; // private Vector3 m_linearMotorOffset = Vector3.Zero;
//Angular properties //Angular properties
private Vector3 m_angularMotorDirection = Vector3.Zero; // angular velocity requested by LSL motor private Vector3 m_angularMotorDirection = Vector3.Zero; // angular velocity requested by LSL motor
private int m_angularMotorApply = 0; // application frame counter private int m_angularMotorApply = 0; // application frame counter
private Vector3 m_angularMotorVelocity = Vector3.Zero; // current angular motor velocity private Vector3 m_angularMotorVelocity = Vector3.Zero; // current angular motor velocity
private float m_angularMotorTimescale = 0; // motor angular velocity ramp up rate private float m_angularMotorTimescale = 0; // motor angular velocity ramp up rate
private float m_angularMotorDecayTimescale = 0; // motor angular velocity decay rate private float m_angularMotorDecayTimescale = 0; // motor angular velocity decay rate
private Vector3 m_angularFrictionTimescale = Vector3.Zero; // body angular velocity decay rate private Vector3 m_angularFrictionTimescale = Vector3.Zero; // body angular velocity decay rate
private Vector3 m_lastAngularVelocity = Vector3.Zero; // what was last applied to body private Vector3 m_lastAngularVelocity = Vector3.Zero; // what was last applied to body
// private Vector3 m_lastVertAttractor = Vector3.Zero; // what VA was last applied to body // private Vector3 m_lastVertAttractor = Vector3.Zero; // what VA was last applied to body
//Deflection properties //Deflection properties
// private float m_angularDeflectionEfficiency = 0; // private float m_angularDeflectionEfficiency = 0;
@ -123,14 +123,14 @@ namespace OpenSim.Region.Physics.OdePlugin
// private float m_VhoverEfficiency = 0f; // private float m_VhoverEfficiency = 0f;
private float m_VhoverTimescale = 0f; private float m_VhoverTimescale = 0f;
private float m_VhoverTargetHeight = -1.0f; // if <0 then no hover, else its the current target height private float m_VhoverTargetHeight = -1.0f; // if <0 then no hover, else its the current target height
private float m_VehicleBuoyancy = 0f; //KF: m_VehicleBuoyancy is set by VEHICLE_BUOYANCY for a vehicle. private float m_VehicleBuoyancy = 0f; //KF: m_VehicleBuoyancy is set by VEHICLE_BUOYANCY for a vehicle.
// Modifies gravity. Slider between -1 (double-gravity) and 1 (full anti-gravity) // Modifies gravity. Slider between -1 (double-gravity) and 1 (full anti-gravity)
// KF: So far I have found no good method to combine a script-requested .Z velocity and gravity. // KF: So far I have found no good method to combine a script-requested .Z velocity and gravity.
// Therefore only m_VehicleBuoyancy=1 (0g) will use the script-requested .Z velocity. // Therefore only m_VehicleBuoyancy=1 (0g) will use the script-requested .Z velocity.
//Attractor properties //Attractor properties
private float m_verticalAttractionEfficiency = 1.0f; // damped private float m_verticalAttractionEfficiency = 1.0f; // damped
private float m_verticalAttractionTimescale = 500f; // Timescale > 300 means no vert attractor. private float m_verticalAttractionTimescale = 500f; // Timescale > 300 means no vert attractor.
internal void ProcessFloatVehicleParam(Vehicle pParam, float pValue) internal void ProcessFloatVehicleParam(Vehicle pParam, float pValue)
{ {

View File

@ -8192,38 +8192,38 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{ {
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
if (m_ScriptEngine.Config.GetBoolean("AllowGodFunctions", false)) if (m_ScriptEngine.Config.GetBoolean("AllowGodFunctions", false))
{ {
if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID)) if (World.Permissions.CanRunConsoleCommand(m_host.OwnerID))
{ {
lock (m_host.TaskInventory) lock (m_host.TaskInventory)
{ {
foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory)
{ {
if (inv.Value.Name == item) if (inv.Value.Name == item)
{ {
switch (mask) switch (mask)
{ {
case 0: case 0:
inv.Value.BasePermissions = (uint)value; inv.Value.BasePermissions = (uint)value;
break; break;
case 1: case 1:
inv.Value.CurrentPermissions = (uint)value; inv.Value.CurrentPermissions = (uint)value;
break; break;
case 2: case 2:
inv.Value.GroupPermissions = (uint)value; inv.Value.GroupPermissions = (uint)value;
break; break;
case 3: case 3:
inv.Value.EveryonePermissions = (uint)value; inv.Value.EveryonePermissions = (uint)value;
break; break;
case 4: case 4:
inv.Value.NextPermissions = (uint)value; inv.Value.NextPermissions = (uint)value;
break; break;
} }
} }
} }
} }
} }
} }
} }
public LSL_String llGetInventoryCreator(string item) public LSL_String llGetInventoryCreator(string item)

View File

@ -841,7 +841,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
ObjectRemoved handlerObjectRemoved = OnObjectRemoved; ObjectRemoved handlerObjectRemoved = OnObjectRemoved;
if (handlerObjectRemoved != null) if (handlerObjectRemoved != null)
{ {
SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); SceneObjectPart part = m_Scene.GetSceneObjectPart(localID);
handlerObjectRemoved(part.UUID); handlerObjectRemoved(part.UUID);
} }

View File

@ -197,7 +197,7 @@ namespace OpenSim.Server.Handlers.Asset
if (!request.ContainsKey("PRINCIPAL")) if (!request.ContainsKey("PRINCIPAL"))
return FailureResult(); return FailureResult();
if(m_InventoryService.CreateUserInventory(new UUID(request["PRINCIPAL"].ToString()))) if (m_InventoryService.CreateUserInventory(new UUID(request["PRINCIPAL"].ToString())))
result["RESULT"] = "True"; result["RESULT"] = "True";
else else
result["RESULT"] = "False"; result["RESULT"] = "False";

View File

@ -81,12 +81,12 @@ namespace OpenSim.Services.AssetService
} }
public AssetBase Get(string id) public AssetBase Get(string id)
{ {
UUID assetID; UUID assetID;
if (!UUID.TryParse(id, out assetID)) if (!UUID.TryParse(id, out assetID))
{ {
m_log.WarnFormat("[ASSET SERVICE]: Could not parse requested sset id {0}", id); m_log.WarnFormat("[ASSET SERVICE]: Could not parse requested sset id {0}", id);
return null; return null;
} }

View File

@ -93,7 +93,7 @@ namespace OpenSim.Services.Connectors
} }
public AssetBase Get(string id) public AssetBase Get(string id)
{ {
string uri = m_ServerURI + "/assets/" + id; string uri = m_ServerURI + "/assets/" + id;
AssetBase asset = null; AssetBase asset = null;