Updated SQLiteLegacy/SQLiteSimulationData with the same. Is this crap still used?!?
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@ -1198,7 +1198,7 @@ namespace OpenSim.Data.SQLiteLegacy
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prim.TouchName = (String) row["TouchName"];
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// permissions
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prim.Flags = (PrimFlags)Convert.ToUInt32(row["ObjectFlags"]);
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prim.CreatorID = new UUID((String) row["CreatorID"]);
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prim.CreatorIdentification = (String) row["CreatorID"];
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prim.OwnerID = new UUID((String) row["OwnerID"]);
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prim.GroupID = new UUID((String) row["GroupID"]);
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prim.LastOwnerID = new UUID((String) row["LastOwnerID"]);
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@ -1531,7 +1531,7 @@ namespace OpenSim.Data.SQLiteLegacy
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row["TouchName"] = prim.TouchName;
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// permissions
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row["ObjectFlags"] = (uint)prim.Flags;
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row["CreatorID"] = prim.CreatorID.ToString();
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row["CreatorID"] = prim.CreatorIdentification.ToString();
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row["OwnerID"] = prim.OwnerID.ToString();
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row["GroupID"] = prim.GroupID.ToString();
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row["LastOwnerID"] = prim.LastOwnerID.ToString();
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