extend coment to include all unused SOG CheckSculptAndLoad()
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7ab83f9eb2
commit
afab5f5cd1
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@ -3432,6 +3432,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// <remarks>
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/// <remarks>
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/// When the physics engine has finished with it, the sculpt data is discarded to save memory.
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/// When the physics engine has finished with it, the sculpt data is discarded to save memory.
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/// </remarks>
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/// </remarks>
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/*
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public void CheckSculptAndLoad()
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public void CheckSculptAndLoad()
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{
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{
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if (IsDeleted)
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if (IsDeleted)
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@ -3444,10 +3445,10 @@ namespace OpenSim.Region.Framework.Scenes
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SceneObjectPart[] parts = m_parts.GetArray();
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SceneObjectPart[] parts = m_parts.GetArray();
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// for (int i = 0; i < parts.Length; i++)
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for (int i = 0; i < parts.Length; i++)
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// parts[i].CheckSculptAndLoad();
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parts[i].CheckSculptAndLoad();
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}
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}
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*/
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/// <summary>
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/// <summary>
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/// Set the user group to which this scene object belongs.
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/// Set the user group to which this scene object belongs.
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/// </summary>
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/// </summary>
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