Add the region module shell for the new freeswitch service
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					/*
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					 * Copyright (c) Contributors, http://opensimulator.org/
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					 * See CONTRIBUTORS.TXT for a full list of copyright holders.
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					 *
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					 * Redistribution and use in source and binary forms, with or without
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					 * modification, are permitted provided that the following conditions are met:
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					 *     * Redistributions of source code must retain the above copyright
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					 *       notice, this list of conditions and the following disclaimer.
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					 *     * Redistributions in binary form must reproduce the above copyright
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					 *       notice, this list of conditions and the following disclaimer in the
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					 *       documentation and/or other materials provided with the distribution.
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					 *     * Neither the name of the OpenSimulator Project nor the
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					 *       names of its contributors may be used to endorse or promote products
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					 *       derived from this software without specific prior written permission.
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					 *
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					 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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					 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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					 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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					 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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					 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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					 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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					 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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					 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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					 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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					 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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					 */
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					using log4net;
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					using Nini.Config;
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					using System;
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					using System.Collections.Generic;
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					using System.Reflection;
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					using OpenSim.Framework;
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					using OpenSim.Server.Base;
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					using OpenSim.Region.Framework.Interfaces;
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					using OpenSim.Region.Framework.Scenes;
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					using OpenSim.Services.Interfaces;
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					namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
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					{
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					    public class FreeswitchServicesConnector :
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					            ISharedRegionModule
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					    {
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					        private static readonly ILog m_log =
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					                LogManager.GetLogger(
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					                MethodBase.GetCurrentMethod().DeclaringType);
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					        private IFreeswitchService m_FreeswitchService;
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					        private bool m_Enabled = false;
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					        public Type ReplacableInterface 
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					        {
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					            get { return null; }
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					        }
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					        public string Name
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					        {
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					            get { return "FreeswitchServicesConnector"; }
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					        }
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					        public void Initialise(IConfigSource source)
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					        {
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					            IConfig moduleConfig = source.Configs["Modules"];
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					            if (moduleConfig != null)
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					            {
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					                string name = moduleConfig.GetString("FreeswitchServices", "");
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					                if (name == Name)
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					                {
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					                    IConfig freeswitchConfig = source.Configs["FreeswitchService"];
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					                    if (freeswitchConfig == null)
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					                    {
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					                        m_log.Error("[FREESWITCH CONNECTOR]: FreeswitchService missing from OpenSim.ini");
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					                        return;
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					                    }
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					                    string serviceDll = freeswitchConfig.GetString("LocalServiceModule",
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					                            String.Empty);
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					                    if (serviceDll == String.Empty)
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					                    {
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					                        m_log.Error("[FREESWITCH CONNECTOR]: No LocalServiceModule named in section FreeswitchService");
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					                        return;
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					                    }
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					                    Object[] args = new Object[] { source };
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					                    m_FreeswitchService =
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					                            ServerUtils.LoadPlugin<IFreeswitchService>(serviceDll,
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					                            args);
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					                    if (m_FreeswitchService == null)
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					                    {
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					                        m_log.Error("[FREESWITCH CONNECTOR]: Can't load freeswitch service");
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					                        return;
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					                    }
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					                    m_Enabled = true;
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					                    m_log.Info("[FREESWITCH CONNECTOR]: Freeswitch connector enabled");
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					                }
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					            }
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					        }
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					        public void PostInitialise()
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					        {
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					        }
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					        public void Close()
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					        {
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					        }
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					        public void AddRegion(Scene scene)
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					        {
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					            if (!m_Enabled)
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					                return;
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					            m_log.InfoFormat("[FREESWITCH CONNECTOR]: Enabled freeswitch for region {0}", scene.RegionInfo.RegionName);
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					            scene.RegisterModuleInterface<IFreeswitchService>(m_FreeswitchService);
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					        }
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					        public void RemoveRegion(Scene scene)
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					        {
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					        }
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					        public void RegionLoaded(Scene scene)
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					        {
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					        }
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					    }
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					}
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					@ -1745,7 +1745,11 @@
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      <Reference name="OpenSim.Framework.Servers.HttpServer"/>
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					      <Reference name="OpenSim.Framework.Servers.HttpServer"/>
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      <Reference name="OpenSim.Framework.Statistics"/>
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					      <Reference name="OpenSim.Framework.Statistics"/>
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      <Reference name="OpenSim.Region.Physics.Manager"/>
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					      <Reference name="OpenSim.Region.Physics.Manager"/>
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      <Reference name="OpenSim.Services.Interfaces"/>
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					      <Reference name="OpenSim.Server.Base" />
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					      <Reference name="OpenSim.Server.Handlers" />
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					      <Reference name="OpenSim.Services.Connectors" />
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					      <Reference name="OpenSim.Services.Base" />
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					      <Reference name="OpenSim.Services.Interfaces" />
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      <Reference name="Mono.Addins.dll" />
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					      <Reference name="Mono.Addins.dll" />
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      <!-- For scripting in funny languages by default -->
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					      <!-- For scripting in funny languages by default -->
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