change to floats where needed

afrisby
Sean Dague 2007-07-17 17:55:37 +00:00
parent d95918f228
commit b07c29cbb5
1 changed files with 10 additions and 10 deletions

View File

@ -16,14 +16,14 @@ create table prims (
EveryoneMask integer, EveryoneMask integer,
BaseMask integer, BaseMask integer,
-- vectors (converted from LLVector3) -- vectors (converted from LLVector3)
PositionX integer, PositionX float,
PositionY integer, PositionY float,
PositionZ integer, PositionZ float,
-- quaternions (converted from LLQuaternion) -- quaternions (converted from LLQuaternion)
RotationX integer, RotationX float,
RotationY integer, RotationY float,
RotationZ integer, RotationZ float,
RotationW integer RotationW float
); );
create index prims_parent on prims(ParentID); create index prims_parent on prims(ParentID);
@ -36,9 +36,9 @@ create table primshapes (
-- Shape is an enum -- Shape is an enum
Shape integer, Shape integer,
-- vectors (converted from LLVector3) -- vectors (converted from LLVector3)
ScaleX integer, ScaleX float,
ScaleY integer, ScaleY float,
ScaleZ integer, ScaleZ float,
-- paths -- paths
PCode integer, PCode integer,
PathBegin integer, PathBegin integer,