Implementation of new LSL function: list llGetAttachedList(key avatar); It also returns HUDs' keys.
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>melanie
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d2e380e81e
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@ -7022,6 +7022,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return m_host.ParentGroup.AttachmentPoint;
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}
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public LSL_List llGetAttachedList(string id)
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{
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m_host.AddScriptLPS(1);
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LSL_List AttachmentsList = new LSL_List();
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ScenePresence av = World.GetScenePresence((UUID)id);
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string NOT_FOUND = "NOT_FOUND";
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string NOT_ON_REGION = "NOT ON REGION";
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if (av == null)
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return new LSL_List(NOT_FOUND);
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if (av.IsChildAgent)
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return new LSL_List(NOT_ON_REGION);
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List<SceneObjectGroup> AttachmentsKeys;
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AttachmentsKeys = av.GetAttachments();
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foreach (SceneObjectGroup AttachmentKey in AttachmentsKeys)
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AttachmentsList.Add(new LSL_Key(AttachmentKey.FromItemID.ToString()));
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return AttachmentsList;
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}
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public virtual LSL_Integer llGetFreeMemory()
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{
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m_host.AddScriptLPS(1);
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@ -116,6 +116,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_String llGetAnimation(string id);
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LSL_List llGetAnimationList(string id);
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LSL_Integer llGetAttached();
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LSL_List llGetAttachedList(string id);
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LSL_List llGetBoundingBox(string obj);
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LSL_Vector llGetCameraPos();
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LSL_Rotation llGetCameraRot();
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@ -426,6 +426,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_LSL_Functions.llGetAttached();
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}
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public LSL_List llGetAttachedList(string id)
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{
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return m_LSL_Functions.llGetAttachedList(id);
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}
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public LSL_List llGetBoundingBox(string obj)
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{
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return m_LSL_Functions.llGetBoundingBox(obj);
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