Stop sending the viewer its own AvatarAppearance packet.

The viewer warns in the log if it receives this.
Stopping this doesn't appear to have adverse effects on viewer 1 or viewer 3 - the viewer gets its own appearance from body parts/clothes and self-baked textures.
0.7.2-post-fixes
Justin Clark-Casey (justincc) 2011-12-19 20:13:48 +00:00
parent 4370f0e181
commit b300db9e0a
1 changed files with 4 additions and 1 deletions

View File

@ -2521,7 +2521,10 @@ namespace OpenSim.Region.Framework.Scenes
// again here... this comes after the cached appearance check because the avatars // again here... this comes after the cached appearance check because the avatars
// appearance goes into the avatar update packet // appearance goes into the avatar update packet
SendAvatarDataToAllAgents(); SendAvatarDataToAllAgents();
SendAppearanceToAgent(this);
// Sending us our own appearance does not seem to be necessary, and the viewer warns in the log if you do
// this.
// SendAppearanceToAgent(this);
// If we are using the the cached appearance then send it out to everyone // If we are using the the cached appearance then send it out to everyone
if (cachedappearance) if (cachedappearance)