more on SendViewerTime()
parent
3bf0f6c407
commit
b37141182a
|
@ -1286,21 +1286,8 @@ namespace OpenSim.Framework
|
|||
void SendDialog(string objectname, UUID objectID, UUID ownerID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch,
|
||||
string[] buttonlabels);
|
||||
|
||||
/// <summary>
|
||||
/// Update the client as to where the sun is currently located.
|
||||
/// </summary>
|
||||
/// <param name="sunPos"></param>
|
||||
/// <param name="sunVel"></param>
|
||||
/// <param name="CurrentTime">Seconds since Unix Epoch 01/01/1970 00:00:00</param>
|
||||
/// <param name="SecondsPerSunCycle"></param>
|
||||
/// <param name="SecondsPerYear"></param>
|
||||
/// <param name="OrbitalPosition">The orbital position is given in radians, and must be "adjusted" for the linden client, see LLClientView</param>
|
||||
//void SendSunPos(Vector3 sunPos, Vector3 sunVel, ulong CurrentTime, uint SecondsPerSunCycle, uint SecondsPerYear,
|
||||
// float OrbitalPosition);
|
||||
void SendSunPos(Vector3 sunPos, Vector3 sunVel, float sunAngle);
|
||||
|
||||
void SendViewerTime(Vector3 sunDir, float sunphase);
|
||||
void SendViewerEffect(ViewerEffectPacket.EffectBlock[] effectBlocks);
|
||||
void SendViewerTime(int phase);
|
||||
|
||||
void SendAvatarProperties(UUID avatarID, string aboutText, string bornOn, Byte[] membershipType, string flAbout,
|
||||
uint flags, UUID flImageID, UUID imageID, string profileURL, UUID partnerID);
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
|
||||
|
@ -1208,46 +1209,40 @@ namespace OpenSim.Framework
|
|||
return top;
|
||||
}
|
||||
|
||||
public bool getPositions(float altitude, float dayfrac, out Vector3 sundir, out Vector3 moondir,
|
||||
out Quaternion sunrot, out Quaternion moonrot)
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public List<DayCycle.TrackEntry> FindTrack(float altitude)
|
||||
{
|
||||
sundir = Vector3.Zero;
|
||||
moondir = Vector3.Zero;
|
||||
sunrot = Quaternion.Identity;
|
||||
moonrot = Quaternion.Identity;
|
||||
|
||||
List<DayCycle.TrackEntry> track = null;
|
||||
if (altitude < Altitudes[0])
|
||||
track = Cycle.skyTrack0;
|
||||
else
|
||||
{
|
||||
int altindx = 2;
|
||||
for (; altindx > 0; --altindx)
|
||||
{
|
||||
if (Altitudes[altindx] < altitude)
|
||||
break;
|
||||
}
|
||||
return Cycle.skyTrack0;
|
||||
|
||||
while (altindx >= 0)
|
||||
{
|
||||
track = Cycle.skyTracks[altindx];
|
||||
if (track != null && track.Count > 0)
|
||||
break;
|
||||
--altindx;
|
||||
}
|
||||
int altindx = 1;
|
||||
for (; altindx < Altitudes.Length; ++altindx)
|
||||
{
|
||||
if (Altitudes[altindx] > altitude)
|
||||
break;
|
||||
}
|
||||
|
||||
if (track == null || track.Count == 0)
|
||||
return false;
|
||||
List<DayCycle.TrackEntry> track = null;
|
||||
while (--altindx >= 0)
|
||||
{
|
||||
track = Cycle.skyTracks[altindx];
|
||||
if (track != null && track.Count > 0)
|
||||
break;
|
||||
}
|
||||
return track;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool FindSkies(List<DayCycle.TrackEntry> track, float dayfrac, out float skyfrac, out SkyData sky1, out SkyData sky2)
|
||||
{
|
||||
sky1 = null;
|
||||
sky2 = null;
|
||||
skyfrac = dayfrac;
|
||||
|
||||
if (track.Count == 1 || track[0].time < 0)
|
||||
{
|
||||
if (!Cycle.skyframes.TryGetValue(track[0].frameName, out SkyData sky) || sky == null)
|
||||
if (!Cycle.skyframes.TryGetValue(track[0].frameName, out sky1) || sky1 == null)
|
||||
return false;
|
||||
moonrot = sky.moon_rotation;
|
||||
moondir = Xrot(moonrot);
|
||||
sunrot = sky.sun_rotation;
|
||||
sundir = Xrot(sunrot);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -1263,6 +1258,7 @@ namespace OpenSim.Framework
|
|||
float secondFrac;
|
||||
string first;
|
||||
string second;
|
||||
|
||||
int ntracks = track.Count;
|
||||
if (i == 0 || i == ntracks)
|
||||
{
|
||||
|
@ -1281,22 +1277,50 @@ namespace OpenSim.Framework
|
|||
first = track[i].frameName;
|
||||
}
|
||||
|
||||
if (!Cycle.skyframes.TryGetValue(first, out SkyData sky1) || sky1 == null)
|
||||
if (!Cycle.skyframes.TryGetValue(first, out sky1) || sky1 == null)
|
||||
firstFrac = -1;
|
||||
if (!Cycle.skyframes.TryGetValue(second, out SkyData sky2) || sky2 == null)
|
||||
if (!Cycle.skyframes.TryGetValue(second, out sky2) || sky2 == null)
|
||||
secondFrac = -1;
|
||||
|
||||
if (firstFrac < 0)
|
||||
{
|
||||
if (secondFrac < 0)
|
||||
return false;
|
||||
moonrot = sky2.moon_rotation;
|
||||
moondir = Xrot(moonrot);
|
||||
sunrot = sky2.sun_rotation;
|
||||
sundir = Xrot(sunrot);
|
||||
|
||||
sky1 = sky2;
|
||||
sky2 = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (secondFrac < 0 || secondFrac == firstFrac)
|
||||
{
|
||||
sky2 = null;
|
||||
return true;
|
||||
}
|
||||
|
||||
dayfrac -= firstFrac;
|
||||
secondFrac -= firstFrac;
|
||||
dayfrac /= secondFrac;
|
||||
skyfrac = Utils.Clamp(dayfrac, 0, 1f);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool getPositions(float altitude, float dayfrac, out Vector3 sundir, out Vector3 moondir,
|
||||
out Quaternion sunrot, out Quaternion moonrot)
|
||||
{
|
||||
sundir = Vector3.Zero;
|
||||
moondir = Vector3.Zero;
|
||||
sunrot = Quaternion.Identity;
|
||||
moonrot = Quaternion.Identity;
|
||||
|
||||
List<DayCycle.TrackEntry> track = FindTrack(altitude);
|
||||
if (track == null || track.Count == 0)
|
||||
return false;
|
||||
|
||||
if (!FindSkies(track, dayfrac, out dayfrac, out SkyData sky1, out SkyData sky2))
|
||||
return false;
|
||||
|
||||
if (sky2 == null)
|
||||
{
|
||||
moonrot = sky1.moon_rotation;
|
||||
moondir = Xrot(moonrot);
|
||||
|
@ -1305,10 +1329,6 @@ namespace OpenSim.Framework
|
|||
return true;
|
||||
}
|
||||
|
||||
dayfrac -= firstFrac;
|
||||
secondFrac -= firstFrac;
|
||||
dayfrac /= secondFrac;
|
||||
|
||||
moonrot = Quaternion.Slerp(sky1.moon_rotation, sky2.moon_rotation, dayfrac);
|
||||
moondir = Xrot(moonrot);
|
||||
|
||||
|
@ -1321,93 +1341,21 @@ namespace OpenSim.Framework
|
|||
{
|
||||
sundir = Vector3.Zero;
|
||||
|
||||
List<DayCycle.TrackEntry> track = null;
|
||||
if (altitude < Altitudes[0])
|
||||
track = Cycle.skyTrack0;
|
||||
else
|
||||
{
|
||||
int altindx = 2;
|
||||
for (; altindx > 0; --altindx)
|
||||
{
|
||||
if (Altitudes[altindx] < altitude)
|
||||
break;
|
||||
}
|
||||
|
||||
while (altindx >= 0)
|
||||
{
|
||||
track = Cycle.skyTracks[altindx];
|
||||
if (track != null && track.Count > 0)
|
||||
break;
|
||||
--altindx;
|
||||
}
|
||||
}
|
||||
|
||||
List<DayCycle.TrackEntry> track = track = FindTrack(altitude);
|
||||
if (track == null || track.Count == 0)
|
||||
return false;
|
||||
|
||||
if (!FindSkies(track, dayfrac, out dayfrac, out SkyData sky1, out SkyData sky2))
|
||||
return false;
|
||||
|
||||
Quaternion sunrot;
|
||||
if (track.Count == 1 || track[0].time < 0)
|
||||
{
|
||||
if (!Cycle.skyframes.TryGetValue(track[0].frameName, out SkyData sky) || sky == null)
|
||||
return false;
|
||||
sunrot = sky.sun_rotation;
|
||||
sundir = Xrot(sunrot);
|
||||
return true;
|
||||
}
|
||||
int i = 0;
|
||||
while (i < track.Count)
|
||||
{
|
||||
if (track[i].time > dayfrac)
|
||||
break;
|
||||
++i;
|
||||
}
|
||||
|
||||
float firstFrac;
|
||||
float secondFrac;
|
||||
string first;
|
||||
string second;
|
||||
int ntracks = track.Count;
|
||||
if (i == 0 || i == ntracks)
|
||||
{
|
||||
--ntracks;
|
||||
firstFrac = track[ntracks].time;
|
||||
first = track[ntracks].frameName;
|
||||
secondFrac = track[0].time + 1f;
|
||||
second = track[0].frameName;
|
||||
}
|
||||
else
|
||||
{
|
||||
secondFrac = track[i].time;
|
||||
second = track[i].frameName;
|
||||
--i;
|
||||
firstFrac = track[i].time;
|
||||
first = track[i].frameName;
|
||||
}
|
||||
|
||||
if (!Cycle.skyframes.TryGetValue(first, out SkyData sky1) || sky1 == null)
|
||||
firstFrac = -1;
|
||||
if (!Cycle.skyframes.TryGetValue(second, out SkyData sky2) || sky2 == null)
|
||||
secondFrac = -1;
|
||||
|
||||
if (firstFrac < 0)
|
||||
{
|
||||
if (secondFrac < 0)
|
||||
return false;
|
||||
sunrot = sky2.sun_rotation;
|
||||
sundir = Xrot(sunrot);
|
||||
return true;
|
||||
}
|
||||
if (secondFrac < 0 || secondFrac == firstFrac)
|
||||
if (sky2 == null)
|
||||
{
|
||||
sunrot = sky1.sun_rotation;
|
||||
sundir = Xrot(sunrot);
|
||||
return true;
|
||||
}
|
||||
|
||||
dayfrac -= firstFrac;
|
||||
secondFrac -= firstFrac;
|
||||
dayfrac /= secondFrac;
|
||||
|
||||
sunrot = Quaternion.Slerp(sky1.sun_rotation, sky2.sun_rotation, dayfrac);
|
||||
sundir = Xrot(sunrot);
|
||||
return true;
|
||||
|
|
|
@ -46,6 +46,8 @@ using Caps = OpenSim.Framework.Capabilities.Caps;
|
|||
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
||||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||
|
||||
using MethodImplOptions = System.Runtime.CompilerServices.MethodImplOptions;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.World.LightShare
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "EnvironmentModule")]
|
||||
|
@ -750,24 +752,27 @@ namespace OpenSim.Region.CoreModules.World.LightShare
|
|||
|
||||
private void UpdateClientsSunTime()
|
||||
{
|
||||
if(m_scene.GetNumberOfClients() == 0)
|
||||
return;
|
||||
|
||||
ViewerEnviroment env = GetRegionEnviroment();
|
||||
float dayFrac = GetDayFractionTime(env);
|
||||
|
||||
// don't ask me what this mess is, just is
|
||||
float wldayFrac = dayFrac;
|
||||
if (wldayFrac < 0.25f)
|
||||
wldayFrac += 1.5f;
|
||||
else if (wldayFrac > 0.75)
|
||||
wldayFrac += 0.5f;
|
||||
else if (wldayFrac > 0.33)
|
||||
wldayFrac = 3 * wldayFrac - 1;
|
||||
else
|
||||
wldayFrac = 3 * wldayFrac + 1;
|
||||
|
||||
wldayFrac = Utils.Clamp(wldayFrac, 0, 2);
|
||||
if (wldayFrac <= 0.25f)
|
||||
wldayFrac += 1.5f;
|
||||
else if (wldayFrac > 0.75f)
|
||||
wldayFrac += 0.5f;
|
||||
else if (wldayFrac >= 0.333333f)
|
||||
wldayFrac = 3f * wldayFrac - 1f;
|
||||
else
|
||||
wldayFrac = 3f * wldayFrac + 1f;
|
||||
|
||||
wldayFrac = Utils.Clamp(wldayFrac, 0, 2f);
|
||||
wldayFrac *= Utils.PI;
|
||||
|
||||
dayFrac *= Utils.TWO_PI;
|
||||
float eepDayFrac = dayFrac * Utils.TWO_PI;
|
||||
|
||||
m_scene.ForEachRootScenePresence(delegate (ScenePresence sp)
|
||||
{
|
||||
|
@ -779,12 +784,12 @@ namespace OpenSim.Region.CoreModules.World.LightShare
|
|||
|
||||
if ((vflags & 0x8000) != 0)
|
||||
{
|
||||
client.SendSunPos(Vector3.Zero, Vector3.Zero, dayFrac);
|
||||
client.SendViewerTime(Vector3.Zero, eepDayFrac);
|
||||
return;
|
||||
}
|
||||
|
||||
env.getWLPositions(sp.AbsolutePosition.Z, dayFrac, out Vector3 m_sunDir);
|
||||
client.SendSunPos(m_sunDir, Vector3.Zero, wldayFrac);
|
||||
client.SendViewerTime(m_sunDir, wldayFrac);
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -848,37 +853,37 @@ namespace OpenSim.Region.CoreModules.World.LightShare
|
|||
return moonrot;
|
||||
}
|
||||
|
||||
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
|
||||
[System.Runtime.CompilerServices.MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public int GetRegionDayLength()
|
||||
{
|
||||
return GetRegionEnviroment().DayLength;
|
||||
}
|
||||
|
||||
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
|
||||
[System.Runtime.CompilerServices.MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public int GetRegionDayOffset()
|
||||
{
|
||||
return GetRegionEnviroment().DayOffset;
|
||||
}
|
||||
|
||||
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
|
||||
[System.Runtime.CompilerServices.MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Vector3 GetRegionSunDir(float altitude)
|
||||
{
|
||||
return GetSunDir(GetRegionEnviroment(), altitude);
|
||||
}
|
||||
|
||||
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
|
||||
[System.Runtime.CompilerServices.MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Quaternion GetRegionSunRot(float altitude)
|
||||
{
|
||||
return GetSunRot(GetRegionEnviroment(), altitude);
|
||||
}
|
||||
|
||||
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
|
||||
[System.Runtime.CompilerServices.MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Vector3 GetRegionMoonDir(float altitude)
|
||||
{
|
||||
return GetMoonDir(GetRegionEnviroment(), altitude);
|
||||
}
|
||||
|
||||
[System.Runtime.CompilerServices.MethodImpl(System.Runtime.CompilerServices.MethodImplOptions.AggressiveInlining)]
|
||||
[System.Runtime.CompilerServices.MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public Quaternion GetRegionMoonRot(float altitude)
|
||||
{
|
||||
return GetMoonRot(GetRegionEnviroment(), altitude);
|
||||
|
|
|
@ -1235,8 +1235,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
|
|||
{
|
||||
}
|
||||
|
||||
//public void SendSunPos(Vector3 sunPos, Vector3 sunVel, ulong CurrentTime, uint SecondsPerSunCycle, uint SecondsPerYear, float OrbitalPosition)
|
||||
public void SendSunPos(Vector3 sunPos, Vector3 sunVel, float sunAngle)
|
||||
public void SendViewerTime(Vector3 sunDir, float sunphase)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -1244,11 +1243,6 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
|
|||
{
|
||||
}
|
||||
|
||||
public void SendViewerTime(int phase)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void SendAvatarProperties(UUID avatarID, string aboutText, string bornOn, byte[] membershipType, string flAbout, uint flags, UUID flImageID, UUID imageID, string profileURL, UUID partnerID)
|
||||
{
|
||||
|
||||
|
|
|
@ -988,8 +988,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
|
|||
{
|
||||
}
|
||||
|
||||
//public void SendSunPos(Vector3 sunPos, Vector3 sunVel, ulong time, uint dlen, uint ylen, float phase)
|
||||
public void SendSunPos(Vector3 sunPos, Vector3 sunVel, float sunAngle)
|
||||
public void SendViewerTime(Vector3 sunDir, float sunphase)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -997,10 +996,6 @@ namespace OpenSim.Region.OptionalModules.World.NPC
|
|||
{
|
||||
}
|
||||
|
||||
public void SendViewerTime(int phase)
|
||||
{
|
||||
}
|
||||
|
||||
public void SendAvatarProperties(UUID avatarID, string aboutText, string bornOn, Byte[] membershipType,
|
||||
string flAbout, uint flags, UUID flImageID, UUID imageID, string profileURL,
|
||||
UUID partnerID)
|
||||
|
|
|
@ -981,16 +981,13 @@ namespace OpenSim.Tests.Common
|
|||
|
||||
public void SendAdminResponse(UUID Token, uint AdminLevel)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void SendGroupMembership(GroupMembershipData[] GroupMembership)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
//public void SendSunPos(Vector3 sunPos, Vector3 sunVel, ulong time, uint dlen, uint ylen, float phase)
|
||||
public void SendSunPos(Vector3 sunPos, Vector3 sunVel, float sunAngle)
|
||||
public void SendViewerTime(Vector3 sunDir, float sunphase)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -998,10 +995,6 @@ namespace OpenSim.Tests.Common
|
|||
{
|
||||
}
|
||||
|
||||
public void SendViewerTime(int phase)
|
||||
{
|
||||
}
|
||||
|
||||
public void SendAvatarProperties(UUID avatarID, string aboutText, string bornOn, Byte[] membershipType,
|
||||
string flAbout, uint flags, UUID flImageID, UUID imageID, string profileURL,
|
||||
UUID partnerID)
|
||||
|
|
Loading…
Reference in New Issue