Harmonize the class name, ID and Name of the default perms module
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				|  | @ -42,8 +42,8 @@ using PermissionMask = OpenSim.Framework.PermissionMask; | |||
| 
 | ||||
| namespace OpenSim.Region.CoreModules.World.Permissions | ||||
| { | ||||
|     [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "PermissionsModule")] | ||||
|     public class PermissionsModule : INonSharedRegionModule, IPermissionsModule | ||||
|     [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "DefaultPermissionsModule")] | ||||
|     public class DefaultPermissionsModule : INonSharedRegionModule, IPermissionsModule | ||||
|     { | ||||
|         private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||||
|                  | ||||
|  | @ -348,7 +348,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
| 
 | ||||
|         public string Name | ||||
|         { | ||||
|             get { return "PermissionsModule"; } | ||||
|             get { return "DefaultPermissionsModule"; } | ||||
|         } | ||||
| 
 | ||||
|         public Type ReplaceableInterface | ||||
|  |  | |||
|  | @ -67,7 +67,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
|             IConfigSource configSource = new IniConfigSource(); | ||||
|             IConfig config = configSource.AddConfig("Startup"); | ||||
|             config.Set("serverside_object_permissions", true); | ||||
|             SceneHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() }); | ||||
|             SceneHelpers.SetupSceneModules(scene, configSource, new object[] { new DefaultPermissionsModule() }); | ||||
|             IClientAPI client = SceneHelpers.AddScenePresence(scene, userId).ControllingClient; | ||||
|              | ||||
|             // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. | ||||
|  | @ -112,7 +112,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
|             IConfigSource configSource = new IniConfigSource(); | ||||
|             IConfig config = configSource.AddConfig("Startup"); | ||||
|             config.Set("serverside_object_permissions", true); | ||||
|             SceneHelpers.SetupSceneModules(scene, configSource, new object[] { new PermissionsModule() });             | ||||
|             SceneHelpers.SetupSceneModules(scene, configSource, new object[] { new DefaultPermissionsModule() });             | ||||
|             IClientAPI client = SceneHelpers.AddScenePresence(scene, userId).ControllingClient; | ||||
|              | ||||
|             // Turn off the timer on the async sog deleter - we'll crank it by hand for this test. | ||||
|  | @ -195,4 +195,4 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
| //            Assert.That(retrievedPart, Is.Null); | ||||
|         } | ||||
|     } | ||||
| } | ||||
| } | ||||
|  |  | |||
|  | @ -71,7 +71,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
|                         | ||||
|             SceneHelpers.SetupSceneModules( | ||||
|                 scene, configSource, new object[]  | ||||
|                    { new PermissionsModule(),  | ||||
|                    { new DefaultPermissionsModule(),  | ||||
|                      new GroupsModule(),  | ||||
|                      new MockGroupsServicesConnector() }); | ||||
|              | ||||
|  | @ -82,4 +82,4 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
|             groupsModule.CreateGroup(client, "group1", "To boldly go", true, UUID.Zero, 5, true, true, true); | ||||
|         } | ||||
|     } | ||||
| } | ||||
| } | ||||
|  |  | |||
|  | @ -216,7 +216,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
|             // We need to set up the permisions module on scene B so that our later use of agent limit to deny | ||||
|             // QueryAccess won't succeed anyway because administrators are always allowed in and the default | ||||
|             // IsAdministrator if no permissions module is present is true. | ||||
|             SceneHelpers.SetupSceneModules(sceneB, config, new object[] { new PermissionsModule(), etmB }); | ||||
|             SceneHelpers.SetupSceneModules(sceneB, config, new object[] { new DefaultPermissionsModule(), etmB }); | ||||
| 
 | ||||
|             // Shared scene modules | ||||
|             SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm); | ||||
|  | @ -381,7 +381,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
|             // We need to set up the permisions module on scene B so that our later use of agent limit to deny | ||||
|             // QueryAccess won't succeed anyway because administrators are always allowed in and the default | ||||
|             // IsAdministrator if no permissions module is present is true. | ||||
|             SceneHelpers.SetupSceneModules(sceneB, config, new object[] { new PermissionsModule(), etmB }); | ||||
|             SceneHelpers.SetupSceneModules(sceneB, config, new object[] { new DefaultPermissionsModule(), etmB }); | ||||
| 
 | ||||
|             // Shared scene modules | ||||
|             SceneHelpers.SetupSceneModules(new Scene[] { sceneA, sceneB }, config, lscm); | ||||
|  | @ -507,4 +507,4 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
| //            TestHelpers.DisableLogging(); | ||||
|         } | ||||
|     } | ||||
| } | ||||
| } | ||||
|  |  | |||
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	 Melanie Thielker
						Melanie Thielker