Remove a core undo call that we don't need.
parent
62d7350ae4
commit
b52311b8f8
|
@ -3488,8 +3488,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
PhysicsActor pa = m_rootPart.PhysActor;
|
PhysicsActor pa = m_rootPart.PhysActor;
|
||||||
|
|
||||||
RootPart.StoreUndoState(true);
|
|
||||||
|
|
||||||
if (Scene != null)
|
if (Scene != null)
|
||||||
{
|
{
|
||||||
scale.X = Math.Max(Scene.m_minNonphys, Math.Min(Scene.m_maxNonphys, scale.X));
|
scale.X = Math.Max(Scene.m_minNonphys, Math.Min(Scene.m_maxNonphys, scale.X));
|
||||||
|
|
Loading…
Reference in New Issue