Merge branch 'master' of /home/opensim/var/repo/opensim

integration
BlueWall 2012-04-20 08:00:44 -04:00
commit b6f6f05e1a
5 changed files with 100 additions and 58 deletions

View File

@ -662,11 +662,11 @@ namespace OpenSim.Framework.Servers.HttpServer
}
catch (IOException e)
{
m_log.ErrorFormat("[BASE HTTP SERVER]: HandleRequest() threw {0}", e);
m_log.ErrorFormat("[BASE HTTP SERVER]: HandleRequest() threw {0}{1}", e.Message, e.StackTrace);
}
catch (Exception e)
{
m_log.ErrorFormat("[BASE HTTP SERVER]: HandleRequest() threw {0}", e.StackTrace);
m_log.ErrorFormat("[BASE HTTP SERVER]: HandleRequest() threw {0}{1}", e.Message, e.StackTrace);
SendHTML500(response);
}
finally

View File

@ -151,11 +151,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure
Scene scene = (Scene)(client.Scene);
ScenePresence presence = scene.GetScenePresence(client.AgentId);
// Round up Z co-ordinate rather than round-down by casting. This stops tall avatars from being given
// a teleport Z co-ordinate by short avatars that drops them through or embeds them in thin floors on
// arrival.
//
// Ideally we would give the exact float position adjusting for the relative height of the two avatars
// but it looks like a float component isn't possible with a parcel ID.
UUID dest = Util.BuildFakeParcelID(
scene.RegionInfo.RegionHandle,
(uint)presence.AbsolutePosition.X,
(uint)presence.AbsolutePosition.Y,
(uint)presence.AbsolutePosition.Z);
(uint)Math.Ceiling(presence.AbsolutePosition.Z));
m_log.DebugFormat("TP invite with message {0}", message);

View File

@ -59,12 +59,14 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
/// <returns>A terrain channel generated from the image.</returns>
public virtual ITerrainChannel LoadFile(string filename)
{
return LoadBitmap(new Bitmap(filename));
using (Bitmap b = new Bitmap(filename))
return LoadBitmap(b);
}
public virtual ITerrainChannel LoadFile(string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int w, int h)
{
Bitmap bitmap = new Bitmap(filename);
using (Bitmap bitmap = new Bitmap(filename))
{
ITerrainChannel retval = new TerrainChannel(true);
for (int x = 0; x < retval.Width; x++)
@ -77,10 +79,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
return retval;
}
}
public virtual ITerrainChannel LoadStream(Stream stream)
{
return LoadBitmap(new Bitmap(stream));
using (Bitmap b = new Bitmap(stream))
return LoadBitmap(b);
}
protected virtual ITerrainChannel LoadBitmap(Bitmap bitmap)
@ -134,36 +138,51 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
// "Saving the image to the same file it was constructed from is not allowed and throws an exception."
string tempName = Path.GetTempFileName();
Bitmap entireBitmap = null;
Bitmap thisBitmap = null;
Bitmap existingBitmap = null;
Bitmap thisBitmap;
Bitmap newBitmap;
try
{
if (File.Exists(filename))
{
File.Copy(filename, tempName, true);
entireBitmap = new Bitmap(tempName);
if (entireBitmap.Width != fileWidth * regionSizeX || entireBitmap.Height != fileHeight * regionSizeY)
existingBitmap = new Bitmap(tempName);
if (existingBitmap.Width != fileWidth * regionSizeX || existingBitmap.Height != fileHeight * regionSizeY)
{
// old file, let's overwrite it
entireBitmap = new Bitmap(fileWidth * regionSizeX, fileHeight * regionSizeY);
newBitmap = new Bitmap(fileWidth * regionSizeX, fileHeight * regionSizeY);
}
else
{
newBitmap = existingBitmap;
}
}
else
{
entireBitmap = new Bitmap(fileWidth * regionSizeX, fileHeight * regionSizeY);
newBitmap = new Bitmap(fileWidth * regionSizeX, fileHeight * regionSizeY);
}
thisBitmap = CreateGrayscaleBitmapFromMap(m_channel);
// Console.WriteLine("offsetX=" + offsetX + " offsetY=" + offsetY);
for (int x = 0; x < regionSizeX; x++)
for (int y = 0; y < regionSizeY; y++)
entireBitmap.SetPixel(x + offsetX * regionSizeX, y + (fileHeight - 1 - offsetY) * regionSizeY, thisBitmap.GetPixel(x, y));
newBitmap.SetPixel(x + offsetX * regionSizeX, y + (fileHeight - 1 - offsetY) * regionSizeY, thisBitmap.GetPixel(x, y));
Save(newBitmap, filename);
}
finally
{
if (existingBitmap != null)
existingBitmap.Dispose();
Save(entireBitmap, filename);
thisBitmap.Dispose();
entireBitmap.Dispose();
newBitmap.Dispose();
if (File.Exists(tempName))
File.Delete(tempName);
}
}
protected virtual void Save(Bitmap bmp, string filename)
{
@ -226,17 +245,22 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
/// <returns>A System.Drawing.Bitmap containing a coloured image</returns>
protected static Bitmap CreateBitmapFromMap(ITerrainChannel map)
{
Bitmap gradientmapLd = new Bitmap("defaultstripe.png");
int pallete;
Bitmap bmp;
Color[] colours;
int pallete = gradientmapLd.Height;
using (Bitmap gradientmapLd = new Bitmap("defaultstripe.png"))
{
pallete = gradientmapLd.Height;
Bitmap bmp = new Bitmap(map.Width, map.Height);
Color[] colours = new Color[pallete];
bmp = new Bitmap(map.Width, map.Height);
colours = new Color[pallete];
for (int i = 0; i < pallete; i++)
{
colours[i] = gradientmapLd.GetPixel(0, i);
}
}
for (int y = 0; y < map.Height; y++)
{

View File

@ -99,17 +99,22 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
private static Bitmap CreateBitmapFromMap(ITerrainChannel map)
{
Bitmap gradientmapLd = new Bitmap("defaultstripe.png");
int pallete;
Bitmap bmp;
Color[] colours;
int pallete = gradientmapLd.Height;
using (Bitmap gradientmapLd = new Bitmap("defaultstripe.png"))
{
pallete = gradientmapLd.Height;
Bitmap bmp = new Bitmap(map.Width, map.Height);
Color[] colours = new Color[pallete];
bmp = new Bitmap(map.Width, map.Height);
colours = new Color[pallete];
for (int i = 0; i < pallete; i++)
{
colours[i] = gradientmapLd.GetPixel(0, i);
}
}
for (int y = 0; y < map.Height; y++)
{

View File

@ -154,7 +154,7 @@ namespace OpenSim.Services.Connectors.Hypergrid
UUID mapTile = m_HGMapImage;
string filename = string.Empty;
Bitmap bitmap = null;
try
{
WebClient c = new WebClient();
@ -167,11 +167,18 @@ namespace OpenSim.Services.Connectors.Hypergrid
c.DownloadFile(imageURL, filename);
}
else
{
m_log.DebugFormat("[GATEKEEPER SERVICE CONNECTOR]: using cached image");
}
bitmap = new Bitmap(filename);
byte[] imageData = null;
using (Bitmap bitmap = new Bitmap(filename))
{
//m_log.Debug("Size: " + m.PhysicalDimension.Height + "-" + m.PhysicalDimension.Width);
byte[] imageData = OpenJPEG.EncodeFromImage(bitmap, true);
imageData = OpenJPEG.EncodeFromImage(bitmap, true);
}
AssetBase ass = new AssetBase(UUID.Random(), "region " + name, (sbyte)AssetType.Texture, regionID.ToString());
// !!! for now