Shift and Drag copying should now work correctly. [This was one of those stupid little one line bugs that was so much fun to track down that I decided to spend a few hours on it)
Linking groups should now work better than it did, but still a bit of work to do on getting the rotations of all the parts after linking right. Added part of dalien's #301 patch (xml loading/saving related parts with some small changes)afrisby
parent
252b48fb3e
commit
b7134c834c
|
@ -333,6 +333,8 @@ namespace OpenSim
|
|||
m_log.Error(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive.");
|
||||
m_log.Error(" alert general [Message] - send an alert to all users.");
|
||||
m_log.Error("backup - trigger a simulator backup");
|
||||
m_log.Error("load-xml [filename] - load prims from XML");
|
||||
m_log.Error("save-xml [filename] - save prims to XML");
|
||||
m_log.Error("script - manually trigger scripts? or script commands?");
|
||||
m_log.Error("show uptime - show simulator startup and uptime.");
|
||||
m_log.Error("show users - show info about connected users.");
|
||||
|
|
|
@ -80,7 +80,7 @@ namespace OpenSim.Region.ClientStack
|
|||
protected bool MultipleObjUpdate(ClientView simClient, Packet packet)
|
||||
{
|
||||
MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet;
|
||||
//System.Console.WriteLine("new multi update packet " + multipleupdate.ToString());
|
||||
// System.Console.WriteLine("new multi update packet " + multipleupdate.ToString());
|
||||
for (int i = 0; i < multipleupdate.ObjectData.Length; i++)
|
||||
{
|
||||
#region position
|
||||
|
|
|
@ -132,7 +132,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
ScenePresence fromAvatar = this.Avatars[fromAgentID];
|
||||
ScenePresence toAvatar = this.Avatars[toAgentID];
|
||||
string fromName = fromAvatar.Firstname + " " + fromAvatar.Lastname;
|
||||
toAvatar.ControllingClient.SendInstantMessage( fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromName, dialog, timestamp);
|
||||
toAvatar.ControllingClient.SendInstantMessage(fromAgentID, fromAgentSession, message, toAgentID, imSessionID, fromName, dialog, timestamp);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -508,15 +508,15 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
public void UpdatePrimSinglePosition(uint localID, LLVector3 pos, IClientAPI remoteClient)
|
||||
{
|
||||
Primitive prim = null;
|
||||
bool hasPrim = false;
|
||||
foreach (EntityBase ent in Entities.Values)
|
||||
{
|
||||
if (ent is SceneObjectGroup)
|
||||
{
|
||||
//prim = ((SceneObject)ent).HasChildPrim(localID);
|
||||
if (prim != null)
|
||||
hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID);
|
||||
if (hasPrim != false)
|
||||
{
|
||||
prim.UpdateSinglePosition(pos);
|
||||
((SceneObjectGroup)ent).UpdateSinglePosition(pos, localID);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -653,7 +653,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}*/
|
||||
}
|
||||
|
||||
|
||||
|
||||
public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
|
||||
{
|
||||
this.EventManager.TriggerObjectGrab(localID, offsetPos, remoteClient);
|
||||
|
|
|
@ -610,6 +610,8 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
{
|
||||
SceneObjectGroup obj = new SceneObjectGroup(this,
|
||||
this.m_regionHandle, aPrimNode.OuterXml);
|
||||
//if we want this to be a import method then we need new uuids for the object to avoid any clashes
|
||||
//obj.RegenerateFullIDs();
|
||||
AddEntity(obj);
|
||||
primCount++;
|
||||
}
|
||||
|
|
|
@ -251,11 +251,11 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
public new SceneObjectGroup Copy()
|
||||
{
|
||||
SceneObjectGroup dupe = (SceneObjectGroup)this.MemberwiseClone();
|
||||
dupe.m_parts = new Dictionary<LLUUID, SceneObjectPart>();
|
||||
dupe.m_parts.Clear();
|
||||
dupe.AbsolutePosition = new LLVector3(AbsolutePosition.X, AbsolutePosition.Y, AbsolutePosition.Z);
|
||||
dupe.m_scene = m_scene;
|
||||
dupe.m_regionHandle = this.m_regionHandle;
|
||||
|
||||
dupe.CopyRootPart(this.m_rootPart);
|
||||
|
||||
List<SceneObjectPart> partList = new List<SceneObjectPart>(this.m_parts.Values);
|
||||
|
@ -291,6 +291,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
public void CopyPart(SceneObjectPart part)
|
||||
{
|
||||
SceneObjectPart newPart = part.Copy(m_scene.PrimIDAllocate());
|
||||
newPart.SetParent(this);
|
||||
this.m_parts.Add(newPart.UUID, newPart);
|
||||
this.SetPartAsNonRoot(newPart);
|
||||
}
|
||||
|
@ -431,6 +432,9 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
public void LinkToGroup(SceneObjectGroup objectGroup)
|
||||
{
|
||||
SceneObjectPart linkPart = objectGroup.m_rootPart;
|
||||
Axiom.Math.Vector3 oldGroupPosition = new Vector3(linkPart.GroupPosition.X, linkPart.GroupPosition.Y, linkPart.GroupPosition.Z);
|
||||
Axiom.Math.Quaternion oldRootRotation = new Quaternion(linkPart.RotationOffset.W, linkPart.RotationOffset.X, linkPart.RotationOffset.Y, linkPart.RotationOffset.Z);
|
||||
|
||||
linkPart.OffsetPosition = linkPart.GroupPosition - this.AbsolutePosition;
|
||||
linkPart.GroupPosition = this.AbsolutePosition;
|
||||
|
||||
|
@ -450,20 +454,39 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
{
|
||||
if (part.UUID != objectGroup.m_rootPart.UUID)
|
||||
{
|
||||
this.LinkNonRootPart(part);
|
||||
this.LinkNonRootPart(part, oldGroupPosition, oldRootRotation);
|
||||
}
|
||||
}
|
||||
|
||||
m_scene.EventManager.OnBackup -= objectGroup.ProcessBackup;
|
||||
m_scene.DeleteEntity(objectGroup.UUID);
|
||||
objectGroup.DeleteParts();
|
||||
this.ScheduleGroupForFullUpdate();
|
||||
}
|
||||
|
||||
private void LinkNonRootPart(SceneObjectPart part)
|
||||
private void LinkNonRootPart(SceneObjectPart part, Vector3 oldGroupPosition, Quaternion oldGroupRotation)
|
||||
{
|
||||
part.SetParent(this);
|
||||
part.ParentID = this.m_rootPart.LocalID;
|
||||
this.m_parts.Add(part.UUID, part);
|
||||
|
||||
Vector3 axiomOldPos = new Vector3(part.OffsetPosition.X, part.OffsetPosition.Y, part.OffsetPosition.Z);
|
||||
axiomOldPos = oldGroupRotation * axiomOldPos;
|
||||
axiomOldPos += oldGroupPosition;
|
||||
LLVector3 oldAbsolutePosition = new LLVector3(axiomOldPos.x, axiomOldPos.y, axiomOldPos.z);
|
||||
part.OffsetPosition = oldAbsolutePosition - this.AbsolutePosition;
|
||||
|
||||
Quaternion axiomRootRotation = new Quaternion(m_rootPart.RotationOffset.W, m_rootPart.RotationOffset.X, m_rootPart.RotationOffset.Y, m_rootPart.RotationOffset.Z);
|
||||
|
||||
Vector3 axiomPos = new Vector3(part.OffsetPosition.X, part.OffsetPosition.Y, part.OffsetPosition.Z);
|
||||
axiomPos = axiomRootRotation.Inverse() * axiomPos;
|
||||
part.OffsetPosition = new LLVector3(axiomPos.x, axiomPos.y, axiomPos.z);
|
||||
|
||||
Quaternion axiomPartRotation = new Quaternion(part.RotationOffset.W, part.RotationOffset.X, part.RotationOffset.Y, part.RotationOffset.Z);
|
||||
|
||||
axiomPartRotation = oldGroupRotation * axiomPartRotation;
|
||||
axiomPartRotation = axiomRootRotation.Inverse() * axiomPartRotation;
|
||||
part.RotationOffset = new LLQuaternion(axiomPartRotation.x, axiomPartRotation.y, axiomPartRotation.z, axiomPartRotation.w);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -669,7 +692,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
public void UpdateGroupPosition(LLVector3 pos)
|
||||
{
|
||||
this.AbsolutePosition = pos;
|
||||
|
||||
this.ScheduleGroupForTerseUpdate();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -720,6 +743,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
pos.X = newPos.X;
|
||||
pos.Y = newPos.Y;
|
||||
pos.Z = newPos.Z;
|
||||
this.ScheduleGroupForTerseUpdate();
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
@ -859,7 +883,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
/// <param name="part"></param>
|
||||
internal void SendPartFullUpdate(IClientAPI remoteClient, SceneObjectPart part)
|
||||
{
|
||||
if (m_rootPart == part)
|
||||
if (m_rootPart.UUID == part.UUID)
|
||||
{
|
||||
part.SendFullUpdateToClient(remoteClient, AbsolutePosition);
|
||||
}
|
||||
|
@ -876,7 +900,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
/// <param name="part"></param>
|
||||
internal void SendPartTerseUpdate(IClientAPI remoteClient, SceneObjectPart part)
|
||||
{
|
||||
if (m_rootPart == part)
|
||||
if (m_rootPart.UUID == part.UUID)
|
||||
{
|
||||
part.SendTerseUpdateToClient(remoteClient, AbsolutePosition);
|
||||
}
|
||||
|
@ -932,6 +956,14 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
public void RegenerateFullIDs()
|
||||
{
|
||||
foreach (SceneObjectPart part in this.m_parts.Values)
|
||||
{
|
||||
part.UUID = LLUUID.Random();
|
||||
}
|
||||
}
|
||||
|
||||
public LLUUID GetPartsFullID(uint localID)
|
||||
{
|
||||
SceneObjectPart part = this.GetChildPrim(localID);
|
||||
|
@ -984,6 +1016,12 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
public void DeleteParts()
|
||||
{
|
||||
this.m_rootPart = null;
|
||||
this.m_parts.Clear();
|
||||
}
|
||||
|
||||
public override void SetText(string text, Vector3 color, double alpha)
|
||||
{
|
||||
Text = text;
|
||||
|
|
|
@ -64,7 +64,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
set { m_name = value; }
|
||||
}
|
||||
|
||||
protected LLObject.ObjectFlags m_flags = (LLObject.ObjectFlags)32 + 65536 + 131072 + 256 +4 +8 + 268435456 + 128;
|
||||
protected LLObject.ObjectFlags m_flags = (LLObject.ObjectFlags)32 + 65536 + 131072 + 256 + 4 + 8 + 268435456 + 128;
|
||||
public uint ObjectFlags
|
||||
{
|
||||
get { return (uint)m_flags; }
|
||||
|
@ -405,7 +405,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
{
|
||||
if (localID == this.m_localID)
|
||||
{
|
||||
//client.SendTaskInventory(this.m_uuid, 1, Helpers.StringToField("primInventory2"));
|
||||
//client.SendTaskInventory(this.m_uuid, 1, Helpers.StringToField("primInventory2"));
|
||||
client.SendTaskInventory(this.m_uuid, 0, new byte[0]);
|
||||
}
|
||||
}
|
||||
|
@ -421,7 +421,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
InventoryStringBuilder invString = new InventoryStringBuilder();
|
||||
invString.AddItemStart();
|
||||
invString.AddNameValueLine("item_id", LLUUID.Random().ToStringHyphenated());
|
||||
invString.AddNameValueLine("parent_id",LLUUID.Zero.ToStringHyphenated());
|
||||
invString.AddNameValueLine("parent_id", LLUUID.Zero.ToStringHyphenated());
|
||||
|
||||
invString.AddPermissionsStart();
|
||||
invString.AddNameValueLine("base_mask", "0x7FFFFFFF");
|
||||
|
@ -437,7 +437,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
invString.AddNameValueLine("asset_id", "00000000-0000-2222-3333-000000000001");
|
||||
invString.AddNameValueLine("type", "lsltext");
|
||||
invString.AddNameValueLine("inv_type" , "lsltext");
|
||||
invString.AddNameValueLine("inv_type", "lsltext");
|
||||
invString.AddNameValueLine("flags", "0x00");
|
||||
invString.AddNameValueLine("name", "Test inventory" + "|");
|
||||
invString.AddNameValueLine("desc", "test description" + "|");
|
||||
|
@ -447,7 +447,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
byte[] fileInv = Helpers.StringToField(invString.BuildString);
|
||||
byte[] data = new byte[fileInv.Length + 4];
|
||||
Array.Copy(Helpers.IntToBytes(fileInv.Length), 0, data, 0, 4);
|
||||
Array.Copy(fileInv, 0,data , 4, fileInv.Length);
|
||||
Array.Copy(fileInv, 0, data, 4, fileInv.Length);
|
||||
client.SendXferPacket(xferID, 0 + 0x80000000, data);
|
||||
}
|
||||
#endregion
|
||||
|
|
Loading…
Reference in New Issue