Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
b8d383da0a
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@ -27,6 +27,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using OpenMetaverse;
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using OpenMetaverse;
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using log4net;
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using log4net;
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using Nini.Config;
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using Nini.Config;
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@ -58,6 +59,8 @@ namespace OpenSim.Services.HypergridService
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private UserAccountCache m_Cache;
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private UserAccountCache m_Cache;
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private ExpiringCache<UUID, List<XInventoryFolder>> m_SuitcaseTrees = new ExpiringCache<UUID,List<XInventoryFolder>>();
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public HGSuitcaseInventoryService(IConfigSource config, string configName)
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public HGSuitcaseInventoryService(IConfigSource config, string configName)
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: base(config, configName)
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: base(config, configName)
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{
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{
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@ -147,16 +150,17 @@ namespace OpenSim.Services.HypergridService
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return GetRootFolder(principalID);
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return GetRootFolder(principalID);
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}
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}
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//
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// Use the inherited methods
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//
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public override InventoryCollection GetFolderContent(UUID principalID, UUID folderID)
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public override InventoryCollection GetFolderContent(UUID principalID, UUID folderID)
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{
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{
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InventoryCollection coll = null;
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InventoryCollection coll = null;
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XInventoryFolder suitcase = GetSuitcaseXFolder(principalID);
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XInventoryFolder root = GetRootXFolder(principalID);
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XInventoryFolder root = GetRootXFolder(principalID);
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if (!IsWithinSuitcaseTree(folderID, root, suitcase))
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return new InventoryCollection();
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if (folderID == root.folderID) // someone's asking for the root folder, we'll give them the suitcase
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if (folderID == root.folderID) // someone's asking for the root folder, we'll give them the suitcase
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{
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{
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XInventoryFolder suitcase = GetSuitcaseXFolder(principalID);
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if (suitcase != null)
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if (suitcase != null)
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{
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{
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coll = base.GetFolderContent(principalID, suitcase.folderID);
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coll = base.GetFolderContent(principalID, suitcase.folderID);
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@ -180,68 +184,69 @@ namespace OpenSim.Services.HypergridService
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return coll;
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return coll;
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}
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}
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//public List<InventoryItemBase> GetFolderItems(UUID principalID, UUID folderID)
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public override List<InventoryItemBase> GetFolderItems(UUID principalID, UUID folderID)
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//{
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//}
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//public override bool AddFolder(InventoryFolderBase folder)
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//{
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// // Check if it's under the Suitcase folder
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// List<InventoryFolderBase> skel = base.GetInventorySkeleton(folder.Owner);
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// InventoryFolderBase suitcase = GetRootFolder(folder.Owner);
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// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
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// foreach (InventoryFolderBase f in suitDescendents)
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// if (folder.ParentID == f.ID)
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// {
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// XInventoryFolder xFolder = ConvertFromOpenSim(folder);
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// return m_Database.StoreFolder(xFolder);
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// }
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// return false;
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//}
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private List<InventoryFolderBase> GetDescendents(List<InventoryFolderBase> lst, UUID root)
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{
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{
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List<InventoryFolderBase> direct = lst.FindAll(delegate(InventoryFolderBase f) { return f.ParentID == root; });
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// Let's do a bit of sanity checking, more than the base service does
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if (direct == null)
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// make sure the given folder exists under the suitcase tree of this user
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return new List<InventoryFolderBase>();
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XInventoryFolder root = GetRootXFolder(principalID);
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XInventoryFolder suitcase = GetSuitcaseXFolder(principalID);
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List<InventoryFolderBase> indirect = new List<InventoryFolderBase>();
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if (!IsWithinSuitcaseTree(folderID, root, suitcase))
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foreach (InventoryFolderBase f in direct)
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return new List<InventoryItemBase>();
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indirect.AddRange(GetDescendents(lst, f.ID));
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direct.AddRange(indirect);
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return base.GetFolderItems(principalID, folderID);
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return direct;
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}
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}
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// Use inherited method
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public override bool AddFolder(InventoryFolderBase folder)
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//public bool UpdateFolder(InventoryFolderBase folder)
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{
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//{
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// Let's do a bit of sanity checking, more than the base service does
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//}
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// make sure the given folder's parent folder exists under the suitcase tree of this user
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XInventoryFolder root = GetRootXFolder(folder.Owner);
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XInventoryFolder suitcase = GetSuitcaseXFolder(folder.Owner);
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//public override bool MoveFolder(InventoryFolderBase folder)
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if (!IsWithinSuitcaseTree(folder.ParentID, root, suitcase))
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//{
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return false;
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// XInventoryFolder[] x = m_Database.GetFolders(
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// new string[] { "folderID" },
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// new string[] { folder.ID.ToString() });
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// if (x.Length == 0)
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// OK, it's legit
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// return false;
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// Check if it's under the Root folder directly
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if (folder.ParentID == root.folderID)
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{
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// someone's trying to add a subfolder of the root folder, we'll add it to the suitcase instead
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m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: AddFolder for root folder for user {0}. Adding in suitcase instead", folder.Owner);
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folder.ParentID = suitcase.folderID;
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}
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// // Check if it's under the Suitcase folder
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return base.AddFolder(folder);
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// List<InventoryFolderBase> skel = base.GetInventorySkeleton(folder.Owner);
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}
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// InventoryFolderBase suitcase = GetRootFolder(folder.Owner);
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// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
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// foreach (InventoryFolderBase f in suitDescendents)
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public bool UpdateFolder(InventoryFolderBase folder)
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// if (folder.ParentID == f.ID)
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{
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// {
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XInventoryFolder root = GetRootXFolder(folder.Owner);
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// x[0].parentFolderID = folder.ParentID;
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XInventoryFolder suitcase = GetSuitcaseXFolder(folder.Owner);
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// return m_Database.StoreFolder(x[0]);
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// }
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// return false;
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if (!IsWithinSuitcaseTree(folder.ID, root, suitcase))
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//}
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return false;
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return base.UpdateFolder(folder);
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}
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public override bool MoveFolder(InventoryFolderBase folder)
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{
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XInventoryFolder root = GetRootXFolder(folder.Owner);
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XInventoryFolder suitcase = GetSuitcaseXFolder(folder.Owner);
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if (!IsWithinSuitcaseTree(folder.ID, root, suitcase) || !IsWithinSuitcaseTree(folder.ParentID, root, suitcase))
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return false;
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if (folder.ParentID == root.folderID)
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{
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// someone's trying to add a subfolder of the root folder, we'll add it to the suitcase instead
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m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: MoveFolder to root folder for user {0}. Moving it to suitcase instead", folder.Owner);
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folder.ParentID = suitcase.folderID;
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}
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return base.MoveFolder(folder);
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}
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public override bool DeleteFolders(UUID principalID, List<UUID> folderIDs)
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public override bool DeleteFolders(UUID principalID, List<UUID> folderIDs)
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{
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{
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@ -255,78 +260,110 @@ namespace OpenSim.Services.HypergridService
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return false;
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return false;
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}
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}
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// Unfortunately we need to use the inherited method because of how DeRez works.
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public override bool AddItem(InventoryItemBase item)
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// The viewer sends the folderID hard-wired in the derez message
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{
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//public override bool AddItem(InventoryItemBase item)
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// Let's do a bit of sanity checking, more than the base service does
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//{
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// make sure the given folder's parent folder exists under the suitcase tree of this user
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// // Check if it's under the Suitcase folder
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XInventoryFolder root = GetRootXFolder(item.Owner);
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// List<InventoryFolderBase> skel = base.GetInventorySkeleton(item.Owner);
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XInventoryFolder suitcase = GetSuitcaseXFolder(item.Owner);
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// InventoryFolderBase suitcase = GetRootFolder(item.Owner);
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// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
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// foreach (InventoryFolderBase f in suitDescendents)
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if (!IsWithinSuitcaseTree(item.Folder, root, suitcase))
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// if (item.Folder == f.ID)
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return false;
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// return m_Database.StoreItem(ConvertFromOpenSim(item));
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// return false;
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// OK, it's legit
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//}
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// Check if it's under the Root folder directly
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if (item.Folder == root.folderID)
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{
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// someone's trying to add a subfolder of the root folder, we'll add it to the suitcase instead
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m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: AddItem for root folder for user {0}. Adding in suitcase instead", item.Owner);
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item.Folder = suitcase.folderID;
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}
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//public override bool UpdateItem(InventoryItemBase item)
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return base.AddItem(item);
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//{
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// // Check if it's under the Suitcase folder
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// List<InventoryFolderBase> skel = base.GetInventorySkeleton(item.Owner);
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// InventoryFolderBase suitcase = GetRootFolder(item.Owner);
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// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
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// foreach (InventoryFolderBase f in suitDescendents)
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}
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// if (item.Folder == f.ID)
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// return m_Database.StoreItem(ConvertFromOpenSim(item));
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// return false;
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public override bool UpdateItem(InventoryItemBase item)
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//}
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{
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XInventoryFolder root = GetRootXFolder(item.Owner);
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XInventoryFolder suitcase = GetSuitcaseXFolder(item.Owner);
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//public override bool MoveItems(UUID principalID, List<InventoryItemBase> items)
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if (!IsWithinSuitcaseTree(item.Folder, root, suitcase))
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//{
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return false;
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// // Principal is b0rked. *sigh*
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// //
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// // Let's assume they all have the same principal
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// // Check if it's under the Suitcase folder
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// List<InventoryFolderBase> skel = base.GetInventorySkeleton(items[0].Owner);
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// InventoryFolderBase suitcase = GetRootFolder(items[0].Owner);
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// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
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// foreach (InventoryItemBase i in items)
|
return base.UpdateItem(item);
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// {
|
}
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// foreach (InventoryFolderBase f in suitDescendents)
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// if (i.Folder == f.ID)
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// m_Database.MoveItem(i.ID.ToString(), i.Folder.ToString());
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|
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// }
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|
|
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// return true;
|
public override bool MoveItems(UUID principalID, List<InventoryItemBase> items)
|
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//}
|
{
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|
// Principal is b0rked. *sigh*
|
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|
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XInventoryFolder root = GetRootXFolder(items[0].Owner);
|
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|
XInventoryFolder suitcase = GetSuitcaseXFolder(items[0].Owner);
|
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|
|
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|
if (!IsWithinSuitcaseTree(items[0].Folder, root, suitcase))
|
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|
return false;
|
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|
|
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|
foreach (InventoryItemBase it in items)
|
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|
if (it.Folder == root.folderID)
|
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|
{
|
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|
// someone's trying to add a subfolder of the root folder, we'll add it to the suitcase instead
|
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|
m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: MoveItem to root folder for user {0}. Moving it to suitcase instead", it.Owner);
|
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|
it.Folder = suitcase.folderID;
|
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|
}
|
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|
|
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|
return base.MoveItems(principalID, items);
|
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|
|
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|
}
|
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|
|
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// Let these pass. Use inherited methods.
|
// Let these pass. Use inherited methods.
|
||||||
//public bool DeleteItems(UUID principalID, List<UUID> itemIDs)
|
public override bool DeleteItems(UUID principalID, List<UUID> itemIDs)
|
||||||
//{
|
{
|
||||||
//}
|
return false;
|
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|
}
|
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|
|
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|
public override InventoryItemBase GetItem(InventoryItemBase item)
|
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|
{
|
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|
InventoryItemBase it = base.GetItem(item);
|
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|
XInventoryFolder root = GetRootXFolder(it.Owner);
|
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|
XInventoryFolder suitcase = GetSuitcaseXFolder(it.Owner);
|
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|
|
||||||
|
if (it != null)
|
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|
{
|
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|
if (!IsWithinSuitcaseTree(it.Folder, root, suitcase))
|
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|
return null;
|
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|
|
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|
if (it.Folder == suitcase.folderID)
|
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|
it.Folder = root.folderID;
|
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|
|
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//public override InventoryItemBase GetItem(InventoryItemBase item)
|
|
||||||
//{
|
|
||||||
// InventoryItemBase it = base.GetItem(item);
|
|
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// if (it != null)
|
|
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// {
|
|
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// UserAccount user = m_Cache.GetUser(it.CreatorId);
|
// UserAccount user = m_Cache.GetUser(it.CreatorId);
|
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|
|
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// // Adjust the creator data
|
// // Adjust the creator data
|
||||||
// if (user != null && it != null && (it.CreatorData == null || it.CreatorData == string.Empty))
|
// if (user != null && it != null && (it.CreatorData == null || it.CreatorData == string.Empty))
|
||||||
// it.CreatorData = m_HomeURL + ";" + user.FirstName + " " + user.LastName;
|
// it.CreatorData = m_HomeURL + ";" + user.FirstName + " " + user.LastName;
|
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//}
|
//}
|
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// return it;
|
}
|
||||||
//}
|
|
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|
|
||||||
//public InventoryFolderBase GetFolder(InventoryFolderBase folder)
|
return it;
|
||||||
//{
|
}
|
||||||
//}
|
|
||||||
|
public override InventoryFolderBase GetFolder(InventoryFolderBase folder)
|
||||||
|
{
|
||||||
|
InventoryFolderBase f = base.GetFolder(folder);
|
||||||
|
XInventoryFolder root = GetRootXFolder(f.Owner);
|
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|
XInventoryFolder suitcase = GetSuitcaseXFolder(f.Owner);
|
||||||
|
|
||||||
|
if (f != null)
|
||||||
|
{
|
||||||
|
if (!IsWithinSuitcaseTree(f.ID, root, suitcase))
|
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|
return null;
|
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|
|
||||||
|
if (f.ParentID == suitcase.folderID)
|
||||||
|
f.ParentID = root.folderID;
|
||||||
|
}
|
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|
|
||||||
|
return f;
|
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|
}
|
||||||
|
|
||||||
//public List<InventoryItemBase> GetActiveGestures(UUID principalID)
|
//public List<InventoryItemBase> GetActiveGestures(UUID principalID)
|
||||||
//{
|
//{
|
||||||
|
@ -336,6 +373,19 @@ namespace OpenSim.Services.HypergridService
|
||||||
//{
|
//{
|
||||||
//}
|
//}
|
||||||
|
|
||||||
|
#region Auxiliary functions
|
||||||
|
private XInventoryFolder GetXFolder(UUID userID, UUID folderID)
|
||||||
|
{
|
||||||
|
XInventoryFolder[] folders = m_Database.GetFolders(
|
||||||
|
new string[] { "agentID", "folderID" },
|
||||||
|
new string[] { userID.ToString(), folderID.ToString() });
|
||||||
|
|
||||||
|
if (folders.Length == 0)
|
||||||
|
return null;
|
||||||
|
|
||||||
|
return folders[0];
|
||||||
|
}
|
||||||
|
|
||||||
private XInventoryFolder GetRootXFolder(UUID principalID)
|
private XInventoryFolder GetRootXFolder(UUID principalID)
|
||||||
{
|
{
|
||||||
XInventoryFolder[] folders = m_Database.GetFolders(
|
XInventoryFolder[] folders = m_Database.GetFolders(
|
||||||
|
@ -364,5 +414,53 @@ namespace OpenSim.Services.HypergridService
|
||||||
suitcase.folderID = rootID;
|
suitcase.folderID = rootID;
|
||||||
suitcase.parentFolderID = UUID.Zero;
|
suitcase.parentFolderID = UUID.Zero;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private List<XInventoryFolder> GetFolderTree(UUID root)
|
||||||
|
{
|
||||||
|
List<XInventoryFolder> t = null;
|
||||||
|
if (m_SuitcaseTrees.TryGetValue(root, out t))
|
||||||
|
return t;
|
||||||
|
|
||||||
|
t = GetFolderTreeRecursive(root);
|
||||||
|
m_SuitcaseTrees.AddOrUpdate(root, t, 120);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
private List<XInventoryFolder> GetFolderTreeRecursive(UUID root)
|
||||||
|
{
|
||||||
|
List<XInventoryFolder> tree = new List<XInventoryFolder>();
|
||||||
|
XInventoryFolder[] folders = m_Database.GetFolders(
|
||||||
|
new string[] { "parentFolderID" },
|
||||||
|
new string[] { root.ToString() });
|
||||||
|
|
||||||
|
if (folders == null || (folders != null && folders.Length == 0))
|
||||||
|
return tree; // empty tree
|
||||||
|
else
|
||||||
|
{
|
||||||
|
foreach (XInventoryFolder f in folders)
|
||||||
|
{
|
||||||
|
tree.Add(f);
|
||||||
|
tree.AddRange(GetFolderTreeRecursive(f.folderID));
|
||||||
|
}
|
||||||
|
return tree;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool IsWithinSuitcaseTree(UUID folderID, XInventoryFolder root, XInventoryFolder suitcase)
|
||||||
|
{
|
||||||
|
List<XInventoryFolder> tree = new List<XInventoryFolder>();
|
||||||
|
tree.Add(root); // Warp! the tree is the real root folder plus the children of the suitcase folder
|
||||||
|
tree.AddRange(GetFolderTree(suitcase.folderID));
|
||||||
|
XInventoryFolder f = tree.Find(delegate(XInventoryFolder fl)
|
||||||
|
{
|
||||||
|
if (fl.folderID == folderID) return true;
|
||||||
|
else return false;
|
||||||
|
});
|
||||||
|
|
||||||
|
if (f == null) return false;
|
||||||
|
else return true;
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue