Merge branch 'master' of ssh://opensimulator.org/var/git/opensim

0.7.4.1
Justin Clark-Casey (justincc) 2012-03-30 00:38:23 +01:00
commit b8d383da0a
1 changed files with 213 additions and 115 deletions

View File

@ -27,6 +27,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using OpenMetaverse; using OpenMetaverse;
using log4net; using log4net;
using Nini.Config; using Nini.Config;
@ -58,6 +59,8 @@ namespace OpenSim.Services.HypergridService
private UserAccountCache m_Cache; private UserAccountCache m_Cache;
private ExpiringCache<UUID, List<XInventoryFolder>> m_SuitcaseTrees = new ExpiringCache<UUID,List<XInventoryFolder>>();
public HGSuitcaseInventoryService(IConfigSource config, string configName) public HGSuitcaseInventoryService(IConfigSource config, string configName)
: base(config, configName) : base(config, configName)
{ {
@ -147,16 +150,17 @@ namespace OpenSim.Services.HypergridService
return GetRootFolder(principalID); return GetRootFolder(principalID);
} }
//
// Use the inherited methods
//
public override InventoryCollection GetFolderContent(UUID principalID, UUID folderID) public override InventoryCollection GetFolderContent(UUID principalID, UUID folderID)
{ {
InventoryCollection coll = null; InventoryCollection coll = null;
XInventoryFolder suitcase = GetSuitcaseXFolder(principalID);
XInventoryFolder root = GetRootXFolder(principalID); XInventoryFolder root = GetRootXFolder(principalID);
if (!IsWithinSuitcaseTree(folderID, root, suitcase))
return new InventoryCollection();
if (folderID == root.folderID) // someone's asking for the root folder, we'll give them the suitcase if (folderID == root.folderID) // someone's asking for the root folder, we'll give them the suitcase
{ {
XInventoryFolder suitcase = GetSuitcaseXFolder(principalID);
if (suitcase != null) if (suitcase != null)
{ {
coll = base.GetFolderContent(principalID, suitcase.folderID); coll = base.GetFolderContent(principalID, suitcase.folderID);
@ -180,68 +184,69 @@ namespace OpenSim.Services.HypergridService
return coll; return coll;
} }
//public List<InventoryItemBase> GetFolderItems(UUID principalID, UUID folderID) public override List<InventoryItemBase> GetFolderItems(UUID principalID, UUID folderID)
//{
//}
//public override bool AddFolder(InventoryFolderBase folder)
//{
// // Check if it's under the Suitcase folder
// List<InventoryFolderBase> skel = base.GetInventorySkeleton(folder.Owner);
// InventoryFolderBase suitcase = GetRootFolder(folder.Owner);
// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
// foreach (InventoryFolderBase f in suitDescendents)
// if (folder.ParentID == f.ID)
// {
// XInventoryFolder xFolder = ConvertFromOpenSim(folder);
// return m_Database.StoreFolder(xFolder);
// }
// return false;
//}
private List<InventoryFolderBase> GetDescendents(List<InventoryFolderBase> lst, UUID root)
{ {
List<InventoryFolderBase> direct = lst.FindAll(delegate(InventoryFolderBase f) { return f.ParentID == root; }); // Let's do a bit of sanity checking, more than the base service does
if (direct == null) // make sure the given folder exists under the suitcase tree of this user
return new List<InventoryFolderBase>(); XInventoryFolder root = GetRootXFolder(principalID);
XInventoryFolder suitcase = GetSuitcaseXFolder(principalID);
List<InventoryFolderBase> indirect = new List<InventoryFolderBase>(); if (!IsWithinSuitcaseTree(folderID, root, suitcase))
foreach (InventoryFolderBase f in direct) return new List<InventoryItemBase>();
indirect.AddRange(GetDescendents(lst, f.ID));
direct.AddRange(indirect); return base.GetFolderItems(principalID, folderID);
return direct;
} }
// Use inherited method public override bool AddFolder(InventoryFolderBase folder)
//public bool UpdateFolder(InventoryFolderBase folder) {
//{ // Let's do a bit of sanity checking, more than the base service does
//} // make sure the given folder's parent folder exists under the suitcase tree of this user
XInventoryFolder root = GetRootXFolder(folder.Owner);
XInventoryFolder suitcase = GetSuitcaseXFolder(folder.Owner);
//public override bool MoveFolder(InventoryFolderBase folder) if (!IsWithinSuitcaseTree(folder.ParentID, root, suitcase))
//{ return false;
// XInventoryFolder[] x = m_Database.GetFolders(
// new string[] { "folderID" },
// new string[] { folder.ID.ToString() });
// if (x.Length == 0) // OK, it's legit
// return false; // Check if it's under the Root folder directly
if (folder.ParentID == root.folderID)
{
// someone's trying to add a subfolder of the root folder, we'll add it to the suitcase instead
m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: AddFolder for root folder for user {0}. Adding in suitcase instead", folder.Owner);
folder.ParentID = suitcase.folderID;
}
// // Check if it's under the Suitcase folder return base.AddFolder(folder);
// List<InventoryFolderBase> skel = base.GetInventorySkeleton(folder.Owner); }
// InventoryFolderBase suitcase = GetRootFolder(folder.Owner);
// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
// foreach (InventoryFolderBase f in suitDescendents) public bool UpdateFolder(InventoryFolderBase folder)
// if (folder.ParentID == f.ID) {
// { XInventoryFolder root = GetRootXFolder(folder.Owner);
// x[0].parentFolderID = folder.ParentID; XInventoryFolder suitcase = GetSuitcaseXFolder(folder.Owner);
// return m_Database.StoreFolder(x[0]);
// }
// return false; if (!IsWithinSuitcaseTree(folder.ID, root, suitcase))
//} return false;
return base.UpdateFolder(folder);
}
public override bool MoveFolder(InventoryFolderBase folder)
{
XInventoryFolder root = GetRootXFolder(folder.Owner);
XInventoryFolder suitcase = GetSuitcaseXFolder(folder.Owner);
if (!IsWithinSuitcaseTree(folder.ID, root, suitcase) || !IsWithinSuitcaseTree(folder.ParentID, root, suitcase))
return false;
if (folder.ParentID == root.folderID)
{
// someone's trying to add a subfolder of the root folder, we'll add it to the suitcase instead
m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: MoveFolder to root folder for user {0}. Moving it to suitcase instead", folder.Owner);
folder.ParentID = suitcase.folderID;
}
return base.MoveFolder(folder);
}
public override bool DeleteFolders(UUID principalID, List<UUID> folderIDs) public override bool DeleteFolders(UUID principalID, List<UUID> folderIDs)
{ {
@ -255,78 +260,110 @@ namespace OpenSim.Services.HypergridService
return false; return false;
} }
// Unfortunately we need to use the inherited method because of how DeRez works. public override bool AddItem(InventoryItemBase item)
// The viewer sends the folderID hard-wired in the derez message {
//public override bool AddItem(InventoryItemBase item) // Let's do a bit of sanity checking, more than the base service does
//{ // make sure the given folder's parent folder exists under the suitcase tree of this user
// // Check if it's under the Suitcase folder XInventoryFolder root = GetRootXFolder(item.Owner);
// List<InventoryFolderBase> skel = base.GetInventorySkeleton(item.Owner); XInventoryFolder suitcase = GetSuitcaseXFolder(item.Owner);
// InventoryFolderBase suitcase = GetRootFolder(item.Owner);
// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
// foreach (InventoryFolderBase f in suitDescendents) if (!IsWithinSuitcaseTree(item.Folder, root, suitcase))
// if (item.Folder == f.ID) return false;
// return m_Database.StoreItem(ConvertFromOpenSim(item));
// return false; // OK, it's legit
//} // Check if it's under the Root folder directly
if (item.Folder == root.folderID)
{
// someone's trying to add a subfolder of the root folder, we'll add it to the suitcase instead
m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: AddItem for root folder for user {0}. Adding in suitcase instead", item.Owner);
item.Folder = suitcase.folderID;
}
//public override bool UpdateItem(InventoryItemBase item) return base.AddItem(item);
//{
// // Check if it's under the Suitcase folder
// List<InventoryFolderBase> skel = base.GetInventorySkeleton(item.Owner);
// InventoryFolderBase suitcase = GetRootFolder(item.Owner);
// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
// foreach (InventoryFolderBase f in suitDescendents) }
// if (item.Folder == f.ID)
// return m_Database.StoreItem(ConvertFromOpenSim(item));
// return false; public override bool UpdateItem(InventoryItemBase item)
//} {
XInventoryFolder root = GetRootXFolder(item.Owner);
XInventoryFolder suitcase = GetSuitcaseXFolder(item.Owner);
//public override bool MoveItems(UUID principalID, List<InventoryItemBase> items) if (!IsWithinSuitcaseTree(item.Folder, root, suitcase))
//{ return false;
// // Principal is b0rked. *sigh*
// //
// // Let's assume they all have the same principal
// // Check if it's under the Suitcase folder
// List<InventoryFolderBase> skel = base.GetInventorySkeleton(items[0].Owner);
// InventoryFolderBase suitcase = GetRootFolder(items[0].Owner);
// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
// foreach (InventoryItemBase i in items) return base.UpdateItem(item);
// { }
// foreach (InventoryFolderBase f in suitDescendents)
// if (i.Folder == f.ID)
// m_Database.MoveItem(i.ID.ToString(), i.Folder.ToString());
// }
// return true; public override bool MoveItems(UUID principalID, List<InventoryItemBase> items)
//} {
// Principal is b0rked. *sigh*
XInventoryFolder root = GetRootXFolder(items[0].Owner);
XInventoryFolder suitcase = GetSuitcaseXFolder(items[0].Owner);
if (!IsWithinSuitcaseTree(items[0].Folder, root, suitcase))
return false;
foreach (InventoryItemBase it in items)
if (it.Folder == root.folderID)
{
// someone's trying to add a subfolder of the root folder, we'll add it to the suitcase instead
m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: MoveItem to root folder for user {0}. Moving it to suitcase instead", it.Owner);
it.Folder = suitcase.folderID;
}
return base.MoveItems(principalID, items);
}
// Let these pass. Use inherited methods. // Let these pass. Use inherited methods.
//public bool DeleteItems(UUID principalID, List<UUID> itemIDs) public override bool DeleteItems(UUID principalID, List<UUID> itemIDs)
//{ {
//} return false;
}
//public override InventoryItemBase GetItem(InventoryItemBase item) public override InventoryItemBase GetItem(InventoryItemBase item)
//{ {
// InventoryItemBase it = base.GetItem(item); InventoryItemBase it = base.GetItem(item);
// if (it != null) XInventoryFolder root = GetRootXFolder(it.Owner);
// { XInventoryFolder suitcase = GetSuitcaseXFolder(it.Owner);
// UserAccount user = m_Cache.GetUser(it.CreatorId);
// // Adjust the creator data if (it != null)
// if (user != null && it != null && (it.CreatorData == null || it.CreatorData == string.Empty)) {
// it.CreatorData = m_HomeURL + ";" + user.FirstName + " " + user.LastName; if (!IsWithinSuitcaseTree(it.Folder, root, suitcase))
// } return null;
// return it;
//}
//public InventoryFolderBase GetFolder(InventoryFolderBase folder) if (it.Folder == suitcase.folderID)
//{ it.Folder = root.folderID;
//}
// UserAccount user = m_Cache.GetUser(it.CreatorId);
// // Adjust the creator data
// if (user != null && it != null && (it.CreatorData == null || it.CreatorData == string.Empty))
// it.CreatorData = m_HomeURL + ";" + user.FirstName + " " + user.LastName;
//}
}
return it;
}
public override InventoryFolderBase GetFolder(InventoryFolderBase folder)
{
InventoryFolderBase f = base.GetFolder(folder);
XInventoryFolder root = GetRootXFolder(f.Owner);
XInventoryFolder suitcase = GetSuitcaseXFolder(f.Owner);
if (f != null)
{
if (!IsWithinSuitcaseTree(f.ID, root, suitcase))
return null;
if (f.ParentID == suitcase.folderID)
f.ParentID = root.folderID;
}
return f;
}
//public List<InventoryItemBase> GetActiveGestures(UUID principalID) //public List<InventoryItemBase> GetActiveGestures(UUID principalID)
//{ //{
@ -336,6 +373,19 @@ namespace OpenSim.Services.HypergridService
//{ //{
//} //}
#region Auxiliary functions
private XInventoryFolder GetXFolder(UUID userID, UUID folderID)
{
XInventoryFolder[] folders = m_Database.GetFolders(
new string[] { "agentID", "folderID" },
new string[] { userID.ToString(), folderID.ToString() });
if (folders.Length == 0)
return null;
return folders[0];
}
private XInventoryFolder GetRootXFolder(UUID principalID) private XInventoryFolder GetRootXFolder(UUID principalID)
{ {
XInventoryFolder[] folders = m_Database.GetFolders( XInventoryFolder[] folders = m_Database.GetFolders(
@ -364,5 +414,53 @@ namespace OpenSim.Services.HypergridService
suitcase.folderID = rootID; suitcase.folderID = rootID;
suitcase.parentFolderID = UUID.Zero; suitcase.parentFolderID = UUID.Zero;
} }
private List<XInventoryFolder> GetFolderTree(UUID root)
{
List<XInventoryFolder> t = null;
if (m_SuitcaseTrees.TryGetValue(root, out t))
return t;
t = GetFolderTreeRecursive(root);
m_SuitcaseTrees.AddOrUpdate(root, t, 120);
return t;
}
private List<XInventoryFolder> GetFolderTreeRecursive(UUID root)
{
List<XInventoryFolder> tree = new List<XInventoryFolder>();
XInventoryFolder[] folders = m_Database.GetFolders(
new string[] { "parentFolderID" },
new string[] { root.ToString() });
if (folders == null || (folders != null && folders.Length == 0))
return tree; // empty tree
else
{
foreach (XInventoryFolder f in folders)
{
tree.Add(f);
tree.AddRange(GetFolderTreeRecursive(f.folderID));
}
return tree;
}
}
private bool IsWithinSuitcaseTree(UUID folderID, XInventoryFolder root, XInventoryFolder suitcase)
{
List<XInventoryFolder> tree = new List<XInventoryFolder>();
tree.Add(root); // Warp! the tree is the real root folder plus the children of the suitcase folder
tree.AddRange(GetFolderTree(suitcase.folderID));
XInventoryFolder f = tree.Find(delegate(XInventoryFolder fl)
{
if (fl.folderID == folderID) return true;
else return false;
});
if (f == null) return false;
else return true;
}
#endregion
} }
} }