Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
b8d383da0a
|
@ -27,6 +27,7 @@
|
|||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
|
@ -58,6 +59,8 @@ namespace OpenSim.Services.HypergridService
|
|||
|
||||
private UserAccountCache m_Cache;
|
||||
|
||||
private ExpiringCache<UUID, List<XInventoryFolder>> m_SuitcaseTrees = new ExpiringCache<UUID,List<XInventoryFolder>>();
|
||||
|
||||
public HGSuitcaseInventoryService(IConfigSource config, string configName)
|
||||
: base(config, configName)
|
||||
{
|
||||
|
@ -147,16 +150,17 @@ namespace OpenSim.Services.HypergridService
|
|||
return GetRootFolder(principalID);
|
||||
}
|
||||
|
||||
//
|
||||
// Use the inherited methods
|
||||
//
|
||||
public override InventoryCollection GetFolderContent(UUID principalID, UUID folderID)
|
||||
{
|
||||
InventoryCollection coll = null;
|
||||
XInventoryFolder suitcase = GetSuitcaseXFolder(principalID);
|
||||
XInventoryFolder root = GetRootXFolder(principalID);
|
||||
|
||||
if (!IsWithinSuitcaseTree(folderID, root, suitcase))
|
||||
return new InventoryCollection();
|
||||
|
||||
if (folderID == root.folderID) // someone's asking for the root folder, we'll give them the suitcase
|
||||
{
|
||||
XInventoryFolder suitcase = GetSuitcaseXFolder(principalID);
|
||||
if (suitcase != null)
|
||||
{
|
||||
coll = base.GetFolderContent(principalID, suitcase.folderID);
|
||||
|
@ -180,68 +184,69 @@ namespace OpenSim.Services.HypergridService
|
|||
return coll;
|
||||
}
|
||||
|
||||
//public List<InventoryItemBase> GetFolderItems(UUID principalID, UUID folderID)
|
||||
//{
|
||||
//}
|
||||
|
||||
//public override bool AddFolder(InventoryFolderBase folder)
|
||||
//{
|
||||
// // Check if it's under the Suitcase folder
|
||||
// List<InventoryFolderBase> skel = base.GetInventorySkeleton(folder.Owner);
|
||||
// InventoryFolderBase suitcase = GetRootFolder(folder.Owner);
|
||||
// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
|
||||
|
||||
// foreach (InventoryFolderBase f in suitDescendents)
|
||||
// if (folder.ParentID == f.ID)
|
||||
// {
|
||||
// XInventoryFolder xFolder = ConvertFromOpenSim(folder);
|
||||
// return m_Database.StoreFolder(xFolder);
|
||||
// }
|
||||
// return false;
|
||||
//}
|
||||
|
||||
private List<InventoryFolderBase> GetDescendents(List<InventoryFolderBase> lst, UUID root)
|
||||
public override List<InventoryItemBase> GetFolderItems(UUID principalID, UUID folderID)
|
||||
{
|
||||
List<InventoryFolderBase> direct = lst.FindAll(delegate(InventoryFolderBase f) { return f.ParentID == root; });
|
||||
if (direct == null)
|
||||
return new List<InventoryFolderBase>();
|
||||
// Let's do a bit of sanity checking, more than the base service does
|
||||
// make sure the given folder exists under the suitcase tree of this user
|
||||
XInventoryFolder root = GetRootXFolder(principalID);
|
||||
XInventoryFolder suitcase = GetSuitcaseXFolder(principalID);
|
||||
|
||||
List<InventoryFolderBase> indirect = new List<InventoryFolderBase>();
|
||||
foreach (InventoryFolderBase f in direct)
|
||||
indirect.AddRange(GetDescendents(lst, f.ID));
|
||||
if (!IsWithinSuitcaseTree(folderID, root, suitcase))
|
||||
return new List<InventoryItemBase>();
|
||||
|
||||
direct.AddRange(indirect);
|
||||
return direct;
|
||||
return base.GetFolderItems(principalID, folderID);
|
||||
}
|
||||
|
||||
// Use inherited method
|
||||
//public bool UpdateFolder(InventoryFolderBase folder)
|
||||
//{
|
||||
//}
|
||||
public override bool AddFolder(InventoryFolderBase folder)
|
||||
{
|
||||
// Let's do a bit of sanity checking, more than the base service does
|
||||
// make sure the given folder's parent folder exists under the suitcase tree of this user
|
||||
XInventoryFolder root = GetRootXFolder(folder.Owner);
|
||||
XInventoryFolder suitcase = GetSuitcaseXFolder(folder.Owner);
|
||||
|
||||
//public override bool MoveFolder(InventoryFolderBase folder)
|
||||
//{
|
||||
// XInventoryFolder[] x = m_Database.GetFolders(
|
||||
// new string[] { "folderID" },
|
||||
// new string[] { folder.ID.ToString() });
|
||||
if (!IsWithinSuitcaseTree(folder.ParentID, root, suitcase))
|
||||
return false;
|
||||
|
||||
// if (x.Length == 0)
|
||||
// return false;
|
||||
// OK, it's legit
|
||||
// Check if it's under the Root folder directly
|
||||
if (folder.ParentID == root.folderID)
|
||||
{
|
||||
// someone's trying to add a subfolder of the root folder, we'll add it to the suitcase instead
|
||||
m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: AddFolder for root folder for user {0}. Adding in suitcase instead", folder.Owner);
|
||||
folder.ParentID = suitcase.folderID;
|
||||
}
|
||||
|
||||
// // Check if it's under the Suitcase folder
|
||||
// List<InventoryFolderBase> skel = base.GetInventorySkeleton(folder.Owner);
|
||||
// InventoryFolderBase suitcase = GetRootFolder(folder.Owner);
|
||||
// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
|
||||
return base.AddFolder(folder);
|
||||
}
|
||||
|
||||
// foreach (InventoryFolderBase f in suitDescendents)
|
||||
// if (folder.ParentID == f.ID)
|
||||
// {
|
||||
// x[0].parentFolderID = folder.ParentID;
|
||||
// return m_Database.StoreFolder(x[0]);
|
||||
// }
|
||||
public bool UpdateFolder(InventoryFolderBase folder)
|
||||
{
|
||||
XInventoryFolder root = GetRootXFolder(folder.Owner);
|
||||
XInventoryFolder suitcase = GetSuitcaseXFolder(folder.Owner);
|
||||
|
||||
// return false;
|
||||
//}
|
||||
if (!IsWithinSuitcaseTree(folder.ID, root, suitcase))
|
||||
return false;
|
||||
|
||||
return base.UpdateFolder(folder);
|
||||
}
|
||||
|
||||
public override bool MoveFolder(InventoryFolderBase folder)
|
||||
{
|
||||
XInventoryFolder root = GetRootXFolder(folder.Owner);
|
||||
XInventoryFolder suitcase = GetSuitcaseXFolder(folder.Owner);
|
||||
|
||||
if (!IsWithinSuitcaseTree(folder.ID, root, suitcase) || !IsWithinSuitcaseTree(folder.ParentID, root, suitcase))
|
||||
return false;
|
||||
|
||||
if (folder.ParentID == root.folderID)
|
||||
{
|
||||
// someone's trying to add a subfolder of the root folder, we'll add it to the suitcase instead
|
||||
m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: MoveFolder to root folder for user {0}. Moving it to suitcase instead", folder.Owner);
|
||||
folder.ParentID = suitcase.folderID;
|
||||
}
|
||||
|
||||
return base.MoveFolder(folder);
|
||||
}
|
||||
|
||||
public override bool DeleteFolders(UUID principalID, List<UUID> folderIDs)
|
||||
{
|
||||
|
@ -255,78 +260,110 @@ namespace OpenSim.Services.HypergridService
|
|||
return false;
|
||||
}
|
||||
|
||||
// Unfortunately we need to use the inherited method because of how DeRez works.
|
||||
// The viewer sends the folderID hard-wired in the derez message
|
||||
//public override bool AddItem(InventoryItemBase item)
|
||||
//{
|
||||
// // Check if it's under the Suitcase folder
|
||||
// List<InventoryFolderBase> skel = base.GetInventorySkeleton(item.Owner);
|
||||
// InventoryFolderBase suitcase = GetRootFolder(item.Owner);
|
||||
// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
|
||||
public override bool AddItem(InventoryItemBase item)
|
||||
{
|
||||
// Let's do a bit of sanity checking, more than the base service does
|
||||
// make sure the given folder's parent folder exists under the suitcase tree of this user
|
||||
XInventoryFolder root = GetRootXFolder(item.Owner);
|
||||
XInventoryFolder suitcase = GetSuitcaseXFolder(item.Owner);
|
||||
|
||||
// foreach (InventoryFolderBase f in suitDescendents)
|
||||
// if (item.Folder == f.ID)
|
||||
// return m_Database.StoreItem(ConvertFromOpenSim(item));
|
||||
if (!IsWithinSuitcaseTree(item.Folder, root, suitcase))
|
||||
return false;
|
||||
|
||||
// return false;
|
||||
//}
|
||||
// OK, it's legit
|
||||
// Check if it's under the Root folder directly
|
||||
if (item.Folder == root.folderID)
|
||||
{
|
||||
// someone's trying to add a subfolder of the root folder, we'll add it to the suitcase instead
|
||||
m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: AddItem for root folder for user {0}. Adding in suitcase instead", item.Owner);
|
||||
item.Folder = suitcase.folderID;
|
||||
}
|
||||
|
||||
//public override bool UpdateItem(InventoryItemBase item)
|
||||
//{
|
||||
// // Check if it's under the Suitcase folder
|
||||
// List<InventoryFolderBase> skel = base.GetInventorySkeleton(item.Owner);
|
||||
// InventoryFolderBase suitcase = GetRootFolder(item.Owner);
|
||||
// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
|
||||
return base.AddItem(item);
|
||||
|
||||
// foreach (InventoryFolderBase f in suitDescendents)
|
||||
// if (item.Folder == f.ID)
|
||||
// return m_Database.StoreItem(ConvertFromOpenSim(item));
|
||||
}
|
||||
|
||||
// return false;
|
||||
//}
|
||||
public override bool UpdateItem(InventoryItemBase item)
|
||||
{
|
||||
XInventoryFolder root = GetRootXFolder(item.Owner);
|
||||
XInventoryFolder suitcase = GetSuitcaseXFolder(item.Owner);
|
||||
|
||||
//public override bool MoveItems(UUID principalID, List<InventoryItemBase> items)
|
||||
//{
|
||||
// // Principal is b0rked. *sigh*
|
||||
// //
|
||||
// // Let's assume they all have the same principal
|
||||
// // Check if it's under the Suitcase folder
|
||||
// List<InventoryFolderBase> skel = base.GetInventorySkeleton(items[0].Owner);
|
||||
// InventoryFolderBase suitcase = GetRootFolder(items[0].Owner);
|
||||
// List<InventoryFolderBase> suitDescendents = GetDescendents(skel, suitcase.ID);
|
||||
if (!IsWithinSuitcaseTree(item.Folder, root, suitcase))
|
||||
return false;
|
||||
|
||||
// foreach (InventoryItemBase i in items)
|
||||
// {
|
||||
// foreach (InventoryFolderBase f in suitDescendents)
|
||||
// if (i.Folder == f.ID)
|
||||
// m_Database.MoveItem(i.ID.ToString(), i.Folder.ToString());
|
||||
// }
|
||||
return base.UpdateItem(item);
|
||||
}
|
||||
|
||||
// return true;
|
||||
//}
|
||||
public override bool MoveItems(UUID principalID, List<InventoryItemBase> items)
|
||||
{
|
||||
// Principal is b0rked. *sigh*
|
||||
|
||||
XInventoryFolder root = GetRootXFolder(items[0].Owner);
|
||||
XInventoryFolder suitcase = GetSuitcaseXFolder(items[0].Owner);
|
||||
|
||||
if (!IsWithinSuitcaseTree(items[0].Folder, root, suitcase))
|
||||
return false;
|
||||
|
||||
foreach (InventoryItemBase it in items)
|
||||
if (it.Folder == root.folderID)
|
||||
{
|
||||
// someone's trying to add a subfolder of the root folder, we'll add it to the suitcase instead
|
||||
m_log.DebugFormat("[HG SUITCASE INVENTORY SERVICE]: MoveItem to root folder for user {0}. Moving it to suitcase instead", it.Owner);
|
||||
it.Folder = suitcase.folderID;
|
||||
}
|
||||
|
||||
return base.MoveItems(principalID, items);
|
||||
|
||||
}
|
||||
|
||||
// Let these pass. Use inherited methods.
|
||||
//public bool DeleteItems(UUID principalID, List<UUID> itemIDs)
|
||||
//{
|
||||
//}
|
||||
public override bool DeleteItems(UUID principalID, List<UUID> itemIDs)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public override InventoryItemBase GetItem(InventoryItemBase item)
|
||||
{
|
||||
InventoryItemBase it = base.GetItem(item);
|
||||
XInventoryFolder root = GetRootXFolder(it.Owner);
|
||||
XInventoryFolder suitcase = GetSuitcaseXFolder(it.Owner);
|
||||
|
||||
if (it != null)
|
||||
{
|
||||
if (!IsWithinSuitcaseTree(it.Folder, root, suitcase))
|
||||
return null;
|
||||
|
||||
if (it.Folder == suitcase.folderID)
|
||||
it.Folder = root.folderID;
|
||||
|
||||
//public override InventoryItemBase GetItem(InventoryItemBase item)
|
||||
//{
|
||||
// InventoryItemBase it = base.GetItem(item);
|
||||
// if (it != null)
|
||||
// {
|
||||
// UserAccount user = m_Cache.GetUser(it.CreatorId);
|
||||
|
||||
// // Adjust the creator data
|
||||
// if (user != null && it != null && (it.CreatorData == null || it.CreatorData == string.Empty))
|
||||
// it.CreatorData = m_HomeURL + ";" + user.FirstName + " " + user.LastName;
|
||||
//}
|
||||
// return it;
|
||||
//}
|
||||
}
|
||||
|
||||
//public InventoryFolderBase GetFolder(InventoryFolderBase folder)
|
||||
//{
|
||||
//}
|
||||
return it;
|
||||
}
|
||||
|
||||
public override InventoryFolderBase GetFolder(InventoryFolderBase folder)
|
||||
{
|
||||
InventoryFolderBase f = base.GetFolder(folder);
|
||||
XInventoryFolder root = GetRootXFolder(f.Owner);
|
||||
XInventoryFolder suitcase = GetSuitcaseXFolder(f.Owner);
|
||||
|
||||
if (f != null)
|
||||
{
|
||||
if (!IsWithinSuitcaseTree(f.ID, root, suitcase))
|
||||
return null;
|
||||
|
||||
if (f.ParentID == suitcase.folderID)
|
||||
f.ParentID = root.folderID;
|
||||
}
|
||||
|
||||
return f;
|
||||
}
|
||||
|
||||
//public List<InventoryItemBase> GetActiveGestures(UUID principalID)
|
||||
//{
|
||||
|
@ -336,6 +373,19 @@ namespace OpenSim.Services.HypergridService
|
|||
//{
|
||||
//}
|
||||
|
||||
#region Auxiliary functions
|
||||
private XInventoryFolder GetXFolder(UUID userID, UUID folderID)
|
||||
{
|
||||
XInventoryFolder[] folders = m_Database.GetFolders(
|
||||
new string[] { "agentID", "folderID" },
|
||||
new string[] { userID.ToString(), folderID.ToString() });
|
||||
|
||||
if (folders.Length == 0)
|
||||
return null;
|
||||
|
||||
return folders[0];
|
||||
}
|
||||
|
||||
private XInventoryFolder GetRootXFolder(UUID principalID)
|
||||
{
|
||||
XInventoryFolder[] folders = m_Database.GetFolders(
|
||||
|
@ -364,5 +414,53 @@ namespace OpenSim.Services.HypergridService
|
|||
suitcase.folderID = rootID;
|
||||
suitcase.parentFolderID = UUID.Zero;
|
||||
}
|
||||
|
||||
private List<XInventoryFolder> GetFolderTree(UUID root)
|
||||
{
|
||||
List<XInventoryFolder> t = null;
|
||||
if (m_SuitcaseTrees.TryGetValue(root, out t))
|
||||
return t;
|
||||
|
||||
t = GetFolderTreeRecursive(root);
|
||||
m_SuitcaseTrees.AddOrUpdate(root, t, 120);
|
||||
return t;
|
||||
}
|
||||
|
||||
private List<XInventoryFolder> GetFolderTreeRecursive(UUID root)
|
||||
{
|
||||
List<XInventoryFolder> tree = new List<XInventoryFolder>();
|
||||
XInventoryFolder[] folders = m_Database.GetFolders(
|
||||
new string[] { "parentFolderID" },
|
||||
new string[] { root.ToString() });
|
||||
|
||||
if (folders == null || (folders != null && folders.Length == 0))
|
||||
return tree; // empty tree
|
||||
else
|
||||
{
|
||||
foreach (XInventoryFolder f in folders)
|
||||
{
|
||||
tree.Add(f);
|
||||
tree.AddRange(GetFolderTreeRecursive(f.folderID));
|
||||
}
|
||||
return tree;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private bool IsWithinSuitcaseTree(UUID folderID, XInventoryFolder root, XInventoryFolder suitcase)
|
||||
{
|
||||
List<XInventoryFolder> tree = new List<XInventoryFolder>();
|
||||
tree.Add(root); // Warp! the tree is the real root folder plus the children of the suitcase folder
|
||||
tree.AddRange(GetFolderTree(suitcase.folderID));
|
||||
XInventoryFolder f = tree.Find(delegate(XInventoryFolder fl)
|
||||
{
|
||||
if (fl.folderID == folderID) return true;
|
||||
else return false;
|
||||
});
|
||||
|
||||
if (f == null) return false;
|
||||
else return true;
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue