remove some useless NULL arguments
parent
d838a7e5c7
commit
b98ad6c53c
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@ -75,7 +75,7 @@ namespace OpenSim.Framework.Console
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{
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if (File.Exists(path))
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{
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console.Output("File {0} already exists. Please move or remove it.", null, path);
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console.Output("File {0} already exists. Please move or remove it.", path);
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return false;
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}
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@ -97,7 +97,7 @@ namespace OpenSim.Framework.Console
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if (!UUID.TryParse(rawUuid, out uuid))
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{
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if (console != null)
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console.Output("ERROR: {0} is not a valid uuid", null, rawUuid);
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console.Output("ERROR: {0} is not a valid uuid", rawUuid);
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return false;
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}
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@ -110,7 +110,7 @@ namespace OpenSim.Framework.Console
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if (!uint.TryParse(rawLocalId, out localId))
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{
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if (console != null)
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console.Output("ERROR: {0} is not a valid local id", null, localId);
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console.Output("ERROR: {0} is not a valid local id", localId);
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return false;
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}
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@ -118,7 +118,7 @@ namespace OpenSim.Framework.Console
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if (localId == 0)
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{
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if (console != null)
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console.Output("ERROR: {0} is not a valid local id - it must be greater than 0", null, localId);
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console.Output("ERROR: {0} is not a valid local id - it must be greater than 0", localId);
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return false;
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}
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@ -150,7 +150,7 @@ namespace OpenSim.Framework.Console
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}
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if (console != null)
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console.Output("ERROR: {0} is not a valid UUID or local id", null, rawId);
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console.Output("ERROR: {0} is not a valid UUID or local id", rawId);
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return false;
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}
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@ -167,7 +167,7 @@ namespace OpenSim.Framework.Console
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if (!bool.TryParse(rawConsoleString, out b))
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{
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if (console != null)
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console.Output("ERROR: {0} is not a true or false value", null, rawConsoleString);
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console.Output("ERROR: {0} is not a true or false value", rawConsoleString);
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return false;
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}
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@ -187,7 +187,7 @@ namespace OpenSim.Framework.Console
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if (!int.TryParse(rawConsoleInt, out i))
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{
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if (console != null)
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console.Output("ERROR: {0} is not a valid integer", null, rawConsoleInt);
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console.Output("ERROR: {0} is not a valid integer", rawConsoleInt);
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return false;
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}
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@ -207,7 +207,7 @@ namespace OpenSim.Framework.Console
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if (!float.TryParse(rawConsoleInput, out i))
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{
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if (console != null)
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console.Output("ERROR: {0} is not a valid float", null, rawConsoleInput);
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console.Output("ERROR: {0} is not a valid float", rawConsoleInput);
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return false;
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}
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@ -227,7 +227,7 @@ namespace OpenSim.Framework.Console
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if (!double.TryParse(rawConsoleInput, out i))
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{
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if (console != null)
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console.Output("ERROR: {0} is not a valid double", null, rawConsoleInput);
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console.Output("ERROR: {0} is not a valid double", rawConsoleInput);
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return false;
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}
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@ -249,7 +249,7 @@ namespace OpenSim.Framework.Console
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if (i < 0)
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{
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if (console != null)
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console.Output("ERROR: {0} is not a positive integer", null, rawConsoleInt);
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console.Output("ERROR: {0} is not a positive integer", rawConsoleInt);
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return false;
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}
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@ -88,7 +88,7 @@ namespace OpenSim.Framework.Monitoring
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con.Output("check categories available are:");
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foreach (string category in RegisteredChecks.Keys)
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con.Output(" {0}", null, category);
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con.Output(" {0}", category);
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}
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// else
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// {
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@ -79,7 +79,7 @@ namespace OpenSim.Framework.Monitoring
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if (cmd[2] == "start")
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{
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Start();
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con.Output("Now recording all stats to file every {0}ms", null, m_statsLogIntervalMs);
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con.Output("Now recording all stats to file every {0}ms", m_statsLogIntervalMs);
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}
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else if (cmd[2] == "stop")
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{
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@ -106,7 +106,7 @@ namespace OpenSim.Framework.Monitoring
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sw.WriteLine(line);
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}
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MainConsole.Instance.Output("Stats saved to file {0}", null, path);
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MainConsole.Instance.Output("Stats saved to file {0}", path);
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}
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public static void Start()
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@ -117,7 +117,7 @@ namespace OpenSim.Framework.Monitoring
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{
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con.Output("Statistic categories available are:");
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foreach (string category in RegisteredStats.Keys)
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con.Output(" {0}", null, category);
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con.Output(" {0}", category);
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}
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else
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{
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@ -224,14 +224,14 @@ namespace OpenSim.Framework.Monitoring
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}
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else if (subCommand == "status")
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{
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MainConsole.Instance.Output("Job engine running: {0}", null, JobEngine.IsRunning);
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MainConsole.Instance.Output("Job engine running: {0}", JobEngine.IsRunning);
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JobEngine.Job job = JobEngine.CurrentJob;
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MainConsole.Instance.Output("Current job {0}", null, job != null ? job.Name : "none");
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MainConsole.Instance.Output("Current job {0}", job != null ? job.Name : "none");
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MainConsole.Instance.Output(
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"Jobs waiting: {0}", null, JobEngine.IsRunning ? JobEngine.JobsWaiting.ToString() : "n/a");
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MainConsole.Instance.Output("Log Level: {0}", null, JobEngine.LogLevel);
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"Jobs waiting: {0}", JobEngine.IsRunning ? JobEngine.JobsWaiting.ToString() : "n/a");
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MainConsole.Instance.Output("Log Level: {0}", JobEngine.LogLevel);
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}
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else if (subCommand == "log")
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{
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@ -246,12 +246,12 @@ namespace OpenSim.Framework.Monitoring
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// if (ConsoleUtil.TryParseConsoleInt(MainConsole.Instance, args[4], out logLevel))
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// {
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JobEngine.LogLevel = logLevel;
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MainConsole.Instance.Output("Set debug log level to {0}", null, JobEngine.LogLevel);
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MainConsole.Instance.Output("Set debug log level to {0}", JobEngine.LogLevel);
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// }
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}
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else
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{
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MainConsole.Instance.Output("Unrecognized job engine subcommand {0}", null, subCommand);
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MainConsole.Instance.Output("Unrecognized job engine subcommand {0}", subCommand);
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}
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}
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}
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@ -129,7 +129,7 @@ namespace OpenSim.Framework
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}
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Addin addin = addins[ndx];
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MainConsole.Instance.Output("Uninstalling plugin {0}", null, addin.Id);
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MainConsole.Instance.Output("Uninstalling plugin {0}", addin.Id);
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AddinManager.Registry.DisableAddin(addin.Id);
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addin.Enabled = false;
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IProgressStatus ps = new ConsoleProgressStatus(false);
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@ -487,7 +487,7 @@ namespace OpenSim.Framework
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}
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else
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{
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MainConsole.Instance.Output("Not Enabled in this domain {0}", null, addin.Name);
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MainConsole.Instance.Output("Not Enabled in this domain {0}", addin.Name);
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}
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return;
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}
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@ -503,7 +503,7 @@ namespace OpenSim.Framework
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foreach (Addin addin in addins)
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{
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MainConsole.Instance.Output("Addin {0}", null, addin.Name);
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MainConsole.Instance.Output("Addin {0}", addin.Name);
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}
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}
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@ -192,7 +192,7 @@ namespace OpenSim.Framework.Servers
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if (!int.TryParse(rawNewDebug, out newDebug))
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{
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MainConsole.Instance.Output("{0} is not a valid debug level", null, rawNewDebug);
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MainConsole.Instance.Output("{0} is not a valid debug level", rawNewDebug);
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return;
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}
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@ -205,22 +205,22 @@ namespace OpenSim.Framework.Servers
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if (allReqs || inReqs)
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{
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MainServer.DebugLevel = newDebug;
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MainConsole.Instance.Output("IN debug level set to {0}", null, newDebug);
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MainConsole.Instance.Output("IN debug level set to {0}", newDebug);
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}
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if (allReqs || outReqs)
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{
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WebUtil.DebugLevel = newDebug;
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MainConsole.Instance.Output("OUT debug level set to {0}", null, newDebug);
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MainConsole.Instance.Output("OUT debug level set to {0}", newDebug);
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}
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}
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else
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{
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if (allReqs || inReqs)
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MainConsole.Instance.Output("Current IN debug level is {0}", null, DebugLevel);
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MainConsole.Instance.Output("Current IN debug level is {0}", DebugLevel);
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if (allReqs || outReqs)
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MainConsole.Instance.Output("Current OUT debug level is {0}", null, WebUtil.DebugLevel);
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MainConsole.Instance.Output("Current OUT debug level is {0}", WebUtil.DebugLevel);
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}
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}
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@ -492,7 +492,7 @@ namespace OpenSim.Framework.Servers
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if (!int.TryParse(rawLevel, out newLevel))
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{
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MainConsole.Instance.Output("{0} is not a valid debug level", null, rawLevel);
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MainConsole.Instance.Output("{0} is not a valid debug level", rawLevel);
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return;
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}
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@ -503,7 +503,7 @@ namespace OpenSim.Framework.Servers
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}
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Util.LogThreadPool = newLevel;
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MainConsole.Instance.Output("LogThreadPool set to {0}", null, newLevel);
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MainConsole.Instance.Output("LogThreadPool set to {0}", newLevel);
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}
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private void HandleForceGc(string module, string[] args)
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@ -991,9 +991,9 @@ namespace OpenSim.Framework.Servers
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}
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if (Watchdog.AbortThread(threadId))
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MainConsole.Instance.Output("Aborted thread with id {0}", null, threadId);
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MainConsole.Instance.Output("Aborted thread with id {0}", threadId);
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else
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MainConsole.Instance.Output("ERROR - Thread with id {0} not found in managed threads", null, threadId);
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MainConsole.Instance.Output("ERROR - Thread with id {0} not found in managed threads", threadId);
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}
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/// <summary>
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@ -1020,7 +1020,7 @@ namespace OpenSim.Framework.Servers
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protected void Notice(string format, params object[] components)
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{
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if (m_console != null)
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m_console.Output(format, null, components);
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m_console.Output(format, components);
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}
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public virtual void Shutdown()
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@ -783,7 +783,7 @@ namespace OpenSim
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if (SceneManager.TryGetScene(regInfo.RegionID, out existingScene))
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{
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MainConsole.Instance.Output(
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"ERROR: Cannot create region {0} with ID {1}, this ID is already assigned to region {2}", null,
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"ERROR: Cannot create region {0} with ID {1}, this ID is already assigned to region {2}",
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regInfo.RegionName, regInfo.RegionID, existingScene.RegionInfo.RegionName);
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return;
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@ -980,7 +980,7 @@ namespace OpenSim
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SceneManager.ForEachSelectedScene(
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scene =>
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{
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MainConsole.Instance.Output("Loaded region modules in {0} are:", null, scene.Name);
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MainConsole.Instance.Output("Loaded region modules in {0} are:", scene.Name);
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List<IRegionModuleBase> sharedModules = new List<IRegionModuleBase>();
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List<IRegionModuleBase> nonSharedModules = new List<IRegionModuleBase>();
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@ -994,10 +994,10 @@ namespace OpenSim
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}
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foreach (IRegionModuleBase module in sharedModules.OrderBy(m => m.Name))
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MainConsole.Instance.Output("New Region Module (Shared): {0}", null, module.Name);
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MainConsole.Instance.Output("New Region Module (Shared): {0}", module.Name);
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foreach (IRegionModuleBase module in nonSharedModules.OrderBy(m => m.Name))
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MainConsole.Instance.Output("New Region Module (Non-Shared): {0}", null, module.Name);
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MainConsole.Instance.Output("New Region Module (Non-Shared): {0}", module.Name);
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}
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);
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@ -593,7 +593,7 @@ namespace OpenSim
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estateOwnerPassword = Config.Configs[ESTATE_SECTION_NAME].GetString("DefaultEstateOwnerPassword", null);
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}
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MainConsole.Instance.Output("Estate {0} has no owner set.", null, regionInfo.EstateSettings.EstateName);
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MainConsole.Instance.Output("Estate {0} has no owner set.", regionInfo.EstateSettings.EstateName);
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List<char> excluded = new List<char>(new char[1]{' '});
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@ -1003,7 +1003,7 @@ namespace OpenSim
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if (estatesByName.ContainsKey(newName))
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{
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MainConsole.Instance.Output("An estate named {0} already exists. Please try again.", null, newName);
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MainConsole.Instance.Output("An estate named {0} already exists. Please try again.", newName);
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return false;
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}
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@ -222,7 +222,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene)
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return;
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m_console.Output("Throttles for {0}", null, m_udpServer.Scene.Name);
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m_console.Output("Throttles for {0}", m_udpServer.Scene.Name);
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ConsoleDisplayList cdl = new ConsoleDisplayList();
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cdl.AddRow("Adaptive throttles", m_udpServer.ThrottleRates.AdaptiveThrottlesEnabled);
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@ -238,7 +238,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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m_console.Output(cdl.ToString());
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m_console.Output("{0}\n", null, GetServerThrottlesReport(m_udpServer));
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m_console.Output("{0}\n", GetServerThrottlesReport(m_udpServer));
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}
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private string GetServerThrottlesReport(LLUDPServer udpServer)
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@ -314,7 +314,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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MainConsole.Instance.Output(
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"Data debug for {0} ({1}) set to {2} in {3}",
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null,
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sp.Name, sp.IsChildAgent ? "child" : "root", level, m_udpServer.Scene.Name);
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((LLClientView)sp.ControllingClient).UDPClient.DebugDataOutLevel = level;
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@ -356,7 +355,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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MainConsole.Instance.Output(
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"Throttle log level for {0} ({1}) set to {2} in {3}",
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null,
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sp.Name, sp.IsChildAgent ? "child" : "root", level, m_udpServer.Scene.Name);
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((LLClientView)sp.ControllingClient).UDPClient.ThrottleDebugLevel = level;
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@ -403,7 +401,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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MainConsole.Instance.Output(
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"Setting param {0} to {1} for {2} ({3}) in {4}",
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null,
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param, newValue, sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
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LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
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@ -427,7 +424,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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MainConsole.Instance.Output(
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"Setting param {0} to {1} for {2} ({3}) in {4}",
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null,
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param, newValue, sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
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LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
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@ -449,7 +445,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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MainConsole.Instance.Output(
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"Setting param {0} to {1} for {2} ({3}) in {4}",
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null,
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param, newValue, sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
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LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
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@ -489,7 +484,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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m_console.Output(
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"Status for {0} ({1}) in {2}",
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null,
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sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
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LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
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@ -510,7 +504,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene)
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return;
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m_console.Output("Debug settings for {0}", null, m_udpServer.Scene.Name);
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m_console.Output("Debug settings for {0}", m_udpServer.Scene.Name);
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ConsoleDisplayList cdl = new ConsoleDisplayList();
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long maxSceneDripRate = (long)m_udpServer.Throttle.MaxDripRate;
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@ -561,7 +555,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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return;
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}
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m_console.Output("{0} set to {1} in {2}", null, param, rawValue, m_udpServer.Scene.Name);
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m_console.Output("{0} set to {1} in {2}", param, rawValue, m_udpServer.Scene.Name);
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}
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/* not in use, nothing to set/get from lludp
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@ -654,7 +648,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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MainConsole.Instance.Output(
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"Packet debug for {0} clients set to {1} in {2}",
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null,
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(setAll ? "all" : "future"), m_udpServer.DefaultClientPacketDebugLevel, m_udpServer.Scene.Name);
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if (setAll)
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@ -663,7 +656,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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MainConsole.Instance.Output(
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"Packet debug for {0} ({1}) set to {2} in {3}",
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null,
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sp.Name, sp.IsChildAgent ? "child" : "root", newDebug, m_udpServer.Scene.Name);
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sp.ControllingClient.DebugPacketLevel = newDebug;
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@ -678,7 +670,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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MainConsole.Instance.Output(
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"Packet debug for {0} ({1}) set to {2} in {3}",
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null,
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sp.Name, sp.IsChildAgent ? "child" : "root", newDebug, m_udpServer.Scene.Name);
|
||||
|
||||
sp.ControllingClient.DebugPacketLevel = newDebug;
|
||||
|
@ -712,7 +703,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
{
|
||||
MainConsole.Instance.Output(
|
||||
"Adding packet {0} to {1} drop list for all connections in {2}",
|
||||
null,
|
||||
direction, packetName, m_udpServer.Scene.Name);
|
||||
|
||||
m_udpServer.Scene.ForEachScenePresence(
|
||||
|
@ -731,7 +721,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
{
|
||||
MainConsole.Instance.Output(
|
||||
"Removing packet {0} from {1} drop list for all connections in {2}",
|
||||
null,
|
||||
direction, packetName, m_udpServer.Scene.Name);
|
||||
|
||||
m_udpServer.Scene.ForEachScenePresence(
|
||||
|
@ -805,13 +794,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
return;
|
||||
|
||||
MainConsole.Instance.Output(
|
||||
"IN LLUDP packet processing for {0} is {1}", null, m_udpServer.Scene.Name, m_udpServer.IsRunningInbound ? "enabled" : "disabled");
|
||||
"IN LLUDP packet processing for {0} is {1}", m_udpServer.Scene.Name, m_udpServer.IsRunningInbound ? "enabled" : "disabled");
|
||||
|
||||
MainConsole.Instance.Output(
|
||||
"OUT LLUDP packet processing for {0} is {1}", null, m_udpServer.Scene.Name, m_udpServer.IsRunningOutbound ? "enabled" : "disabled");
|
||||
"OUT LLUDP packet processing for {0} is {1}", m_udpServer.Scene.Name, m_udpServer.IsRunningOutbound ? "enabled" : "disabled");
|
||||
|
||||
MainConsole.Instance.Output(
|
||||
"Packet debug level for new clients is {0}", null, m_udpServer.DefaultClientPacketDebugLevel);
|
||||
"Packet debug level for new clients is {0}", m_udpServer.DefaultClientPacketDebugLevel);
|
||||
}
|
||||
|
||||
private void HandleOqreCommand(string module, string[] args)
|
||||
|
@ -830,25 +819,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
if (subCommand == "stop")
|
||||
{
|
||||
m_udpServer.OqrEngine.Stop();
|
||||
MainConsole.Instance.Output("Stopped OQRE for {0}", null, m_udpServer.Scene.Name);
|
||||
MainConsole.Instance.Output("Stopped OQRE for {0}", m_udpServer.Scene.Name);
|
||||
}
|
||||
else if (subCommand == "start")
|
||||
{
|
||||
m_udpServer.OqrEngine.Start();
|
||||
MainConsole.Instance.Output("Started OQRE for {0}", null, m_udpServer.Scene.Name);
|
||||
MainConsole.Instance.Output("Started OQRE for {0}", m_udpServer.Scene.Name);
|
||||
}
|
||||
else if (subCommand == "status")
|
||||
{
|
||||
MainConsole.Instance.Output("OQRE in {0}", null, m_udpServer.Scene.Name);
|
||||
MainConsole.Instance.Output("Running: {0}", null, m_udpServer.OqrEngine.IsRunning);
|
||||
MainConsole.Instance.Output("OQRE in {0}", m_udpServer.Scene.Name);
|
||||
MainConsole.Instance.Output("Running: {0}", m_udpServer.OqrEngine.IsRunning);
|
||||
MainConsole.Instance.Output(
|
||||
"Requests waiting: {0}",
|
||||
null,
|
||||
m_udpServer.OqrEngine.IsRunning ? m_udpServer.OqrEngine.JobsWaiting.ToString() : "n/a");
|
||||
}
|
||||
else
|
||||
{
|
||||
MainConsole.Instance.Output("Unrecognized OQRE subcommand {0}", null, subCommand);
|
||||
MainConsole.Instance.Output("Unrecognized OQRE subcommand {0}", subCommand);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue