remove some useless NULL arguments

0.9.1.0-post-fixes
UbitUmarov 2019-10-22 12:23:19 +01:00
parent d838a7e5c7
commit b98ad6c53c
11 changed files with 51 additions and 63 deletions

View File

@ -75,7 +75,7 @@ namespace OpenSim.Framework.Console
{
if (File.Exists(path))
{
console.Output("File {0} already exists. Please move or remove it.", null, path);
console.Output("File {0} already exists. Please move or remove it.", path);
return false;
}
@ -97,7 +97,7 @@ namespace OpenSim.Framework.Console
if (!UUID.TryParse(rawUuid, out uuid))
{
if (console != null)
console.Output("ERROR: {0} is not a valid uuid", null, rawUuid);
console.Output("ERROR: {0} is not a valid uuid", rawUuid);
return false;
}
@ -110,7 +110,7 @@ namespace OpenSim.Framework.Console
if (!uint.TryParse(rawLocalId, out localId))
{
if (console != null)
console.Output("ERROR: {0} is not a valid local id", null, localId);
console.Output("ERROR: {0} is not a valid local id", localId);
return false;
}
@ -118,7 +118,7 @@ namespace OpenSim.Framework.Console
if (localId == 0)
{
if (console != null)
console.Output("ERROR: {0} is not a valid local id - it must be greater than 0", null, localId);
console.Output("ERROR: {0} is not a valid local id - it must be greater than 0", localId);
return false;
}
@ -150,7 +150,7 @@ namespace OpenSim.Framework.Console
}
if (console != null)
console.Output("ERROR: {0} is not a valid UUID or local id", null, rawId);
console.Output("ERROR: {0} is not a valid UUID or local id", rawId);
return false;
}
@ -167,7 +167,7 @@ namespace OpenSim.Framework.Console
if (!bool.TryParse(rawConsoleString, out b))
{
if (console != null)
console.Output("ERROR: {0} is not a true or false value", null, rawConsoleString);
console.Output("ERROR: {0} is not a true or false value", rawConsoleString);
return false;
}
@ -187,7 +187,7 @@ namespace OpenSim.Framework.Console
if (!int.TryParse(rawConsoleInt, out i))
{
if (console != null)
console.Output("ERROR: {0} is not a valid integer", null, rawConsoleInt);
console.Output("ERROR: {0} is not a valid integer", rawConsoleInt);
return false;
}
@ -207,7 +207,7 @@ namespace OpenSim.Framework.Console
if (!float.TryParse(rawConsoleInput, out i))
{
if (console != null)
console.Output("ERROR: {0} is not a valid float", null, rawConsoleInput);
console.Output("ERROR: {0} is not a valid float", rawConsoleInput);
return false;
}
@ -227,7 +227,7 @@ namespace OpenSim.Framework.Console
if (!double.TryParse(rawConsoleInput, out i))
{
if (console != null)
console.Output("ERROR: {0} is not a valid double", null, rawConsoleInput);
console.Output("ERROR: {0} is not a valid double", rawConsoleInput);
return false;
}
@ -249,7 +249,7 @@ namespace OpenSim.Framework.Console
if (i < 0)
{
if (console != null)
console.Output("ERROR: {0} is not a positive integer", null, rawConsoleInt);
console.Output("ERROR: {0} is not a positive integer", rawConsoleInt);
return false;
}

View File

@ -88,7 +88,7 @@ namespace OpenSim.Framework.Monitoring
con.Output("check categories available are:");
foreach (string category in RegisteredChecks.Keys)
con.Output(" {0}", null, category);
con.Output(" {0}", category);
}
// else
// {

View File

@ -79,7 +79,7 @@ namespace OpenSim.Framework.Monitoring
if (cmd[2] == "start")
{
Start();
con.Output("Now recording all stats to file every {0}ms", null, m_statsLogIntervalMs);
con.Output("Now recording all stats to file every {0}ms", m_statsLogIntervalMs);
}
else if (cmd[2] == "stop")
{
@ -106,7 +106,7 @@ namespace OpenSim.Framework.Monitoring
sw.WriteLine(line);
}
MainConsole.Instance.Output("Stats saved to file {0}", null, path);
MainConsole.Instance.Output("Stats saved to file {0}", path);
}
public static void Start()

View File

@ -117,7 +117,7 @@ namespace OpenSim.Framework.Monitoring
{
con.Output("Statistic categories available are:");
foreach (string category in RegisteredStats.Keys)
con.Output(" {0}", null, category);
con.Output(" {0}", category);
}
else
{

View File

@ -224,14 +224,14 @@ namespace OpenSim.Framework.Monitoring
}
else if (subCommand == "status")
{
MainConsole.Instance.Output("Job engine running: {0}", null, JobEngine.IsRunning);
MainConsole.Instance.Output("Job engine running: {0}", JobEngine.IsRunning);
JobEngine.Job job = JobEngine.CurrentJob;
MainConsole.Instance.Output("Current job {0}", null, job != null ? job.Name : "none");
MainConsole.Instance.Output("Current job {0}", job != null ? job.Name : "none");
MainConsole.Instance.Output(
"Jobs waiting: {0}", null, JobEngine.IsRunning ? JobEngine.JobsWaiting.ToString() : "n/a");
MainConsole.Instance.Output("Log Level: {0}", null, JobEngine.LogLevel);
"Jobs waiting: {0}", JobEngine.IsRunning ? JobEngine.JobsWaiting.ToString() : "n/a");
MainConsole.Instance.Output("Log Level: {0}", JobEngine.LogLevel);
}
else if (subCommand == "log")
{
@ -246,12 +246,12 @@ namespace OpenSim.Framework.Monitoring
// if (ConsoleUtil.TryParseConsoleInt(MainConsole.Instance, args[4], out logLevel))
// {
JobEngine.LogLevel = logLevel;
MainConsole.Instance.Output("Set debug log level to {0}", null, JobEngine.LogLevel);
MainConsole.Instance.Output("Set debug log level to {0}", JobEngine.LogLevel);
// }
}
else
{
MainConsole.Instance.Output("Unrecognized job engine subcommand {0}", null, subCommand);
MainConsole.Instance.Output("Unrecognized job engine subcommand {0}", subCommand);
}
}
}

View File

@ -129,7 +129,7 @@ namespace OpenSim.Framework
}
Addin addin = addins[ndx];
MainConsole.Instance.Output("Uninstalling plugin {0}", null, addin.Id);
MainConsole.Instance.Output("Uninstalling plugin {0}", addin.Id);
AddinManager.Registry.DisableAddin(addin.Id);
addin.Enabled = false;
IProgressStatus ps = new ConsoleProgressStatus(false);
@ -487,7 +487,7 @@ namespace OpenSim.Framework
}
else
{
MainConsole.Instance.Output("Not Enabled in this domain {0}", null, addin.Name);
MainConsole.Instance.Output("Not Enabled in this domain {0}", addin.Name);
}
return;
}
@ -503,7 +503,7 @@ namespace OpenSim.Framework
foreach (Addin addin in addins)
{
MainConsole.Instance.Output("Addin {0}", null, addin.Name);
MainConsole.Instance.Output("Addin {0}", addin.Name);
}
}

View File

@ -192,7 +192,7 @@ namespace OpenSim.Framework.Servers
if (!int.TryParse(rawNewDebug, out newDebug))
{
MainConsole.Instance.Output("{0} is not a valid debug level", null, rawNewDebug);
MainConsole.Instance.Output("{0} is not a valid debug level", rawNewDebug);
return;
}
@ -205,22 +205,22 @@ namespace OpenSim.Framework.Servers
if (allReqs || inReqs)
{
MainServer.DebugLevel = newDebug;
MainConsole.Instance.Output("IN debug level set to {0}", null, newDebug);
MainConsole.Instance.Output("IN debug level set to {0}", newDebug);
}
if (allReqs || outReqs)
{
WebUtil.DebugLevel = newDebug;
MainConsole.Instance.Output("OUT debug level set to {0}", null, newDebug);
MainConsole.Instance.Output("OUT debug level set to {0}", newDebug);
}
}
else
{
if (allReqs || inReqs)
MainConsole.Instance.Output("Current IN debug level is {0}", null, DebugLevel);
MainConsole.Instance.Output("Current IN debug level is {0}", DebugLevel);
if (allReqs || outReqs)
MainConsole.Instance.Output("Current OUT debug level is {0}", null, WebUtil.DebugLevel);
MainConsole.Instance.Output("Current OUT debug level is {0}", WebUtil.DebugLevel);
}
}

View File

@ -492,7 +492,7 @@ namespace OpenSim.Framework.Servers
if (!int.TryParse(rawLevel, out newLevel))
{
MainConsole.Instance.Output("{0} is not a valid debug level", null, rawLevel);
MainConsole.Instance.Output("{0} is not a valid debug level", rawLevel);
return;
}
@ -503,7 +503,7 @@ namespace OpenSim.Framework.Servers
}
Util.LogThreadPool = newLevel;
MainConsole.Instance.Output("LogThreadPool set to {0}", null, newLevel);
MainConsole.Instance.Output("LogThreadPool set to {0}", newLevel);
}
private void HandleForceGc(string module, string[] args)
@ -991,9 +991,9 @@ namespace OpenSim.Framework.Servers
}
if (Watchdog.AbortThread(threadId))
MainConsole.Instance.Output("Aborted thread with id {0}", null, threadId);
MainConsole.Instance.Output("Aborted thread with id {0}", threadId);
else
MainConsole.Instance.Output("ERROR - Thread with id {0} not found in managed threads", null, threadId);
MainConsole.Instance.Output("ERROR - Thread with id {0} not found in managed threads", threadId);
}
/// <summary>
@ -1020,7 +1020,7 @@ namespace OpenSim.Framework.Servers
protected void Notice(string format, params object[] components)
{
if (m_console != null)
m_console.Output(format, null, components);
m_console.Output(format, components);
}
public virtual void Shutdown()

View File

@ -783,7 +783,7 @@ namespace OpenSim
if (SceneManager.TryGetScene(regInfo.RegionID, out existingScene))
{
MainConsole.Instance.Output(
"ERROR: Cannot create region {0} with ID {1}, this ID is already assigned to region {2}", null,
"ERROR: Cannot create region {0} with ID {1}, this ID is already assigned to region {2}",
regInfo.RegionName, regInfo.RegionID, existingScene.RegionInfo.RegionName);
return;
@ -980,7 +980,7 @@ namespace OpenSim
SceneManager.ForEachSelectedScene(
scene =>
{
MainConsole.Instance.Output("Loaded region modules in {0} are:", null, scene.Name);
MainConsole.Instance.Output("Loaded region modules in {0} are:", scene.Name);
List<IRegionModuleBase> sharedModules = new List<IRegionModuleBase>();
List<IRegionModuleBase> nonSharedModules = new List<IRegionModuleBase>();
@ -994,10 +994,10 @@ namespace OpenSim
}
foreach (IRegionModuleBase module in sharedModules.OrderBy(m => m.Name))
MainConsole.Instance.Output("New Region Module (Shared): {0}", null, module.Name);
MainConsole.Instance.Output("New Region Module (Shared): {0}", module.Name);
foreach (IRegionModuleBase module in nonSharedModules.OrderBy(m => m.Name))
MainConsole.Instance.Output("New Region Module (Non-Shared): {0}", null, module.Name);
MainConsole.Instance.Output("New Region Module (Non-Shared): {0}", module.Name);
}
);

View File

@ -593,7 +593,7 @@ namespace OpenSim
estateOwnerPassword = Config.Configs[ESTATE_SECTION_NAME].GetString("DefaultEstateOwnerPassword", null);
}
MainConsole.Instance.Output("Estate {0} has no owner set.", null, regionInfo.EstateSettings.EstateName);
MainConsole.Instance.Output("Estate {0} has no owner set.", regionInfo.EstateSettings.EstateName);
List<char> excluded = new List<char>(new char[1]{' '});
@ -1003,7 +1003,7 @@ namespace OpenSim
if (estatesByName.ContainsKey(newName))
{
MainConsole.Instance.Output("An estate named {0} already exists. Please try again.", null, newName);
MainConsole.Instance.Output("An estate named {0} already exists. Please try again.", newName);
return false;
}

View File

@ -222,7 +222,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene)
return;
m_console.Output("Throttles for {0}", null, m_udpServer.Scene.Name);
m_console.Output("Throttles for {0}", m_udpServer.Scene.Name);
ConsoleDisplayList cdl = new ConsoleDisplayList();
cdl.AddRow("Adaptive throttles", m_udpServer.ThrottleRates.AdaptiveThrottlesEnabled);
@ -238,7 +238,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
m_console.Output(cdl.ToString());
m_console.Output("{0}\n", null, GetServerThrottlesReport(m_udpServer));
m_console.Output("{0}\n", GetServerThrottlesReport(m_udpServer));
}
private string GetServerThrottlesReport(LLUDPServer udpServer)
@ -314,7 +314,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
MainConsole.Instance.Output(
"Data debug for {0} ({1}) set to {2} in {3}",
null,
sp.Name, sp.IsChildAgent ? "child" : "root", level, m_udpServer.Scene.Name);
((LLClientView)sp.ControllingClient).UDPClient.DebugDataOutLevel = level;
@ -356,7 +355,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
MainConsole.Instance.Output(
"Throttle log level for {0} ({1}) set to {2} in {3}",
null,
sp.Name, sp.IsChildAgent ? "child" : "root", level, m_udpServer.Scene.Name);
((LLClientView)sp.ControllingClient).UDPClient.ThrottleDebugLevel = level;
@ -403,7 +401,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
MainConsole.Instance.Output(
"Setting param {0} to {1} for {2} ({3}) in {4}",
null,
param, newValue, sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
@ -427,7 +424,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
MainConsole.Instance.Output(
"Setting param {0} to {1} for {2} ({3}) in {4}",
null,
param, newValue, sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
@ -449,7 +445,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
MainConsole.Instance.Output(
"Setting param {0} to {1} for {2} ({3}) in {4}",
null,
param, newValue, sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
@ -489,7 +484,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
m_console.Output(
"Status for {0} ({1}) in {2}",
null,
sp.Name, sp.IsChildAgent ? "child" : "root", m_udpServer.Scene.Name);
LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
@ -510,7 +504,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene)
return;
m_console.Output("Debug settings for {0}", null, m_udpServer.Scene.Name);
m_console.Output("Debug settings for {0}", m_udpServer.Scene.Name);
ConsoleDisplayList cdl = new ConsoleDisplayList();
long maxSceneDripRate = (long)m_udpServer.Throttle.MaxDripRate;
@ -561,7 +555,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return;
}
m_console.Output("{0} set to {1} in {2}", null, param, rawValue, m_udpServer.Scene.Name);
m_console.Output("{0} set to {1} in {2}", param, rawValue, m_udpServer.Scene.Name);
}
/* not in use, nothing to set/get from lludp
@ -654,7 +648,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
MainConsole.Instance.Output(
"Packet debug for {0} clients set to {1} in {2}",
null,
(setAll ? "all" : "future"), m_udpServer.DefaultClientPacketDebugLevel, m_udpServer.Scene.Name);
if (setAll)
@ -663,7 +656,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
MainConsole.Instance.Output(
"Packet debug for {0} ({1}) set to {2} in {3}",
null,
sp.Name, sp.IsChildAgent ? "child" : "root", newDebug, m_udpServer.Scene.Name);
sp.ControllingClient.DebugPacketLevel = newDebug;
@ -678,7 +670,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
MainConsole.Instance.Output(
"Packet debug for {0} ({1}) set to {2} in {3}",
null,
sp.Name, sp.IsChildAgent ? "child" : "root", newDebug, m_udpServer.Scene.Name);
sp.ControllingClient.DebugPacketLevel = newDebug;
@ -712,7 +703,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
MainConsole.Instance.Output(
"Adding packet {0} to {1} drop list for all connections in {2}",
null,
direction, packetName, m_udpServer.Scene.Name);
m_udpServer.Scene.ForEachScenePresence(
@ -731,7 +721,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
MainConsole.Instance.Output(
"Removing packet {0} from {1} drop list for all connections in {2}",
null,
direction, packetName, m_udpServer.Scene.Name);
m_udpServer.Scene.ForEachScenePresence(
@ -805,13 +794,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return;
MainConsole.Instance.Output(
"IN LLUDP packet processing for {0} is {1}", null, m_udpServer.Scene.Name, m_udpServer.IsRunningInbound ? "enabled" : "disabled");
"IN LLUDP packet processing for {0} is {1}", m_udpServer.Scene.Name, m_udpServer.IsRunningInbound ? "enabled" : "disabled");
MainConsole.Instance.Output(
"OUT LLUDP packet processing for {0} is {1}", null, m_udpServer.Scene.Name, m_udpServer.IsRunningOutbound ? "enabled" : "disabled");
"OUT LLUDP packet processing for {0} is {1}", m_udpServer.Scene.Name, m_udpServer.IsRunningOutbound ? "enabled" : "disabled");
MainConsole.Instance.Output(
"Packet debug level for new clients is {0}", null, m_udpServer.DefaultClientPacketDebugLevel);
"Packet debug level for new clients is {0}", m_udpServer.DefaultClientPacketDebugLevel);
}
private void HandleOqreCommand(string module, string[] args)
@ -830,25 +819,24 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (subCommand == "stop")
{
m_udpServer.OqrEngine.Stop();
MainConsole.Instance.Output("Stopped OQRE for {0}", null, m_udpServer.Scene.Name);
MainConsole.Instance.Output("Stopped OQRE for {0}", m_udpServer.Scene.Name);
}
else if (subCommand == "start")
{
m_udpServer.OqrEngine.Start();
MainConsole.Instance.Output("Started OQRE for {0}", null, m_udpServer.Scene.Name);
MainConsole.Instance.Output("Started OQRE for {0}", m_udpServer.Scene.Name);
}
else if (subCommand == "status")
{
MainConsole.Instance.Output("OQRE in {0}", null, m_udpServer.Scene.Name);
MainConsole.Instance.Output("Running: {0}", null, m_udpServer.OqrEngine.IsRunning);
MainConsole.Instance.Output("OQRE in {0}", m_udpServer.Scene.Name);
MainConsole.Instance.Output("Running: {0}", m_udpServer.OqrEngine.IsRunning);
MainConsole.Instance.Output(
"Requests waiting: {0}",
null,
m_udpServer.OqrEngine.IsRunning ? m_udpServer.OqrEngine.JobsWaiting.ToString() : "n/a");
}
else
{
MainConsole.Instance.Output("Unrecognized OQRE subcommand {0}", null, subCommand);
MainConsole.Instance.Output("Unrecognized OQRE subcommand {0}", subCommand);
}
}
}