* Reverted the AssetServer fix, apparently something was dependent on IAssetDataPlugin being in OpenSim.Data
parent
1bcc489f5b
commit
b99d9bdeb1
|
@ -30,6 +30,15 @@ using OpenSim.Framework;
|
|||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
public interface IAssetDataPlugin : IPlugin
|
||||
{
|
||||
AssetBase FetchAsset(UUID uuid);
|
||||
void CreateAsset(AssetBase asset);
|
||||
void UpdateAsset(AssetBase asset);
|
||||
bool ExistsAsset(UUID uuid);
|
||||
void Initialise(string connect);
|
||||
}
|
||||
|
||||
public class AssetDataInitialiser : PluginInitialiserBase
|
||||
{
|
||||
private string connect;
|
||||
|
|
|
@ -30,6 +30,7 @@ using System.Reflection;
|
|||
using System.Threading;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Data;
|
||||
using OpenSim.Framework.AssetLoader.Filesystem;
|
||||
using OpenSim.Framework.Statistics;
|
||||
|
||||
|
|
|
@ -28,6 +28,7 @@
|
|||
using System;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using OpenSim.Data;
|
||||
|
||||
namespace OpenSim.Framework.Communications.Cache
|
||||
{
|
||||
|
|
|
@ -1,41 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Framework
|
||||
{
|
||||
public interface IAssetDataPlugin : IPlugin
|
||||
{
|
||||
AssetBase FetchAsset(UUID uuid);
|
||||
void CreateAsset(AssetBase asset);
|
||||
void UpdateAsset(AssetBase asset);
|
||||
bool ExistsAsset(UUID uuid);
|
||||
void Initialise(string connect);
|
||||
}
|
||||
}
|
|
@ -1,44 +0,0 @@
|
|||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Xml.Serialization;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
|
||||
namespace OpenSim.Framework.Servers
|
||||
{
|
||||
public class PostAssetStreamHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
// private OpenAsset_Main m_assetManager;
|
||||
private IAssetDataPlugin m_assetProvider;
|
||||
|
||||
public override byte[] Handle(string path, Stream request,
|
||||
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||
{
|
||||
string param = GetParam(path);
|
||||
|
||||
UUID assetId;
|
||||
if (param.Length > 0)
|
||||
UUID.TryParse(param, out assetId);
|
||||
// byte[] txBuffer = new byte[4096];
|
||||
|
||||
XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
|
||||
AssetBase asset = (AssetBase) xs.Deserialize(request);
|
||||
|
||||
m_log.InfoFormat("[REST]: Creating asset {0}", asset.FullID);
|
||||
m_assetProvider.CreateAsset(asset);
|
||||
|
||||
return new byte[] {};
|
||||
}
|
||||
|
||||
public PostAssetStreamHandler(IAssetDataPlugin assetProvider)
|
||||
: base("POST", "/assets")
|
||||
{
|
||||
// m_assetManager = assetManager;
|
||||
m_assetProvider = assetProvider;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,3 +1,30 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
|
@ -6,11 +33,12 @@ using System.Xml;
|
|||
using System.Xml.Serialization;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Data;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Statistics;
|
||||
|
||||
namespace OpenSim.Framework.Servers
|
||||
namespace OpenSim.Grid.AssetServer
|
||||
{
|
||||
public class GetAssetStreamHandler : BaseStreamHandler
|
||||
{
|
||||
|
@ -91,4 +119,38 @@ namespace OpenSim.Framework.Servers
|
|||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
public class PostAssetStreamHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
// private OpenAsset_Main m_assetManager;
|
||||
private IAssetDataPlugin m_assetProvider;
|
||||
|
||||
public override byte[] Handle(string path, Stream request,
|
||||
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||
{
|
||||
string param = GetParam(path);
|
||||
|
||||
UUID assetId;
|
||||
if (param.Length > 0)
|
||||
UUID.TryParse(param, out assetId);
|
||||
// byte[] txBuffer = new byte[4096];
|
||||
|
||||
XmlSerializer xs = new XmlSerializer(typeof (AssetBase));
|
||||
AssetBase asset = (AssetBase) xs.Deserialize(request);
|
||||
|
||||
m_log.InfoFormat("[REST]: Creating asset {0}", asset.FullID);
|
||||
m_assetProvider.CreateAsset(asset);
|
||||
|
||||
return new byte[] {};
|
||||
}
|
||||
|
||||
public PostAssetStreamHandler(IAssetDataPlugin assetProvider)
|
||||
: base("POST", "/assets")
|
||||
{
|
||||
// m_assetManager = assetManager;
|
||||
m_assetProvider = assetProvider;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -30,10 +30,12 @@ using System.Reflection;
|
|||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Data;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Framework.Communications.Cache;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Grid.AssetServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Data;
|
||||
|
||||
namespace OpenSim.Tests.Common.Mock
|
||||
{
|
||||
|
|
61
prebuild.xml
61
prebuild.xml
|
@ -1,5 +1,5 @@
|
|||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Prebuild xmlns="http://dnpb.sourceforge.net/schemas/prebuild-1.7.xsd" version="1.7">
|
||||
<Prebuild version="1.7">
|
||||
<Solution name="OpenSim" activeConfig="Debug" path="./" version="0.5.0-$Rev$">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
|
@ -572,6 +572,7 @@
|
|||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Statistics"/>
|
||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||
<Reference name="OpenSim.Grid.AssetServer"/>
|
||||
|
||||
<!-- For scripting in funny languages by default -->
|
||||
<Reference name="Microsoft.JScript"/>
|
||||
|
@ -985,6 +986,7 @@
|
|||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Statistics"/>
|
||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||
<Reference name="OpenSim.Grid.AssetServer"/>
|
||||
|
||||
<!-- For scripting in funny languages by default -->
|
||||
<Reference name="Microsoft.JScript"/>
|
||||
|
@ -1058,6 +1060,7 @@
|
|||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Statistics"/>
|
||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||
<Reference name="OpenSim.Grid.AssetServer"/>
|
||||
|
||||
<!-- For scripting in funny languages by default -->
|
||||
<Reference name="Microsoft.JScript"/>
|
||||
|
@ -2335,6 +2338,7 @@
|
|||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Statistics"/>
|
||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||
<Reference name="OpenSim.Grid.AssetServer"/>
|
||||
<Reference name="Mono.Data.SqliteClient"/>
|
||||
|
||||
<!-- For scripting in funny languages by default -->
|
||||
|
@ -2870,6 +2874,61 @@
|
|||
<!-- /////////////////// END OF INSERTION ///////////////////////////// -->
|
||||
|
||||
</Solution>
|
||||
|
||||
<!-- Prebuild tool -->
|
||||
<Solution name="Prebuild" path="Prebuild/" >
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
|
||||
<OptimizeCode>false</OptimizeCode>
|
||||
<OutputPath>bin/Debug</OutputPath>
|
||||
<DebugInformation>true</DebugInformation>
|
||||
<SuppressWarnings>1595</SuppressWarnings>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<CompilerDefines>TRACE</CompilerDefines>
|
||||
<OutputPath>bin/Release</OutputPath>
|
||||
<OptimizeCode>true</OptimizeCode>
|
||||
<DebugInformation>false</DebugInformation>
|
||||
<SuppressWarnings>1595</SuppressWarnings>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<Project name="Prebuild" path="src/" language="C#" assemblyName="Prebuild" icon="App.ico" type="Exe" rootNamespace="Prebuild" startupObject="Prebuild.Prebuild">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<CompilerDefines>DEBUG;TRACE</CompilerDefines>
|
||||
<OptimizeCode>false</OptimizeCode>
|
||||
<OutputPath>..\..\bin\</OutputPath>
|
||||
<DebugInformation>true</DebugInformation>
|
||||
<KeyFile>Prebuild.snk</KeyFile>
|
||||
<SuppressWarnings>1595</SuppressWarnings>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<CompilerDefines>TRACE</CompilerDefines>
|
||||
<OutputPath>..\..\bin\</OutputPath>
|
||||
<OptimizeCode>true</OptimizeCode>
|
||||
<DebugInformation>false</DebugInformation>
|
||||
<KeyFile>Prebuild.snk</KeyFile>
|
||||
<SuppressWarnings>1595</SuppressWarnings>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<ReferencePath>../../bin/</ReferencePath>
|
||||
<Reference name="System.EnterpriseServices" />
|
||||
<Reference name="System.Xml" />
|
||||
<Reference name="System" />
|
||||
<Files>
|
||||
<Match pattern="App.ico" buildAction="EmbeddedResource"/>
|
||||
<Match path="data" pattern="prebuild-1.7.xsd" buildAction="EmbeddedResource"/>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
</Solution>
|
||||
</Prebuild>
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue