* Removing some housekeeping tagged elements.

* 6 Compiler warnings left (total) - two legacy caps warnings, four unused ScenePresence events.
afrisby
Adam Frisby 2007-07-27 06:20:32 +00:00
parent f0dd115a8c
commit bc11fa8fda
2 changed files with 13 additions and 5 deletions

View File

@ -15,8 +15,6 @@ namespace OpenSim.Region.Environment.Scenes
private const uint FULL_MASK_PERMISSIONS = 2147483647;
private ulong m_regionHandle;
private uint m_flags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456 + 128; // HOUSEKEEPING : Do we really need this?
//private Dictionary<LLUUID, InventoryItem> inventoryItems;
public string SitName = "";
public string TouchName = "";

View File

@ -48,12 +48,11 @@ namespace OpenSim.Region.Environment.Scenes
public IClientAPI ControllingClient;
public LLUUID current_anim;
public int anim_seq;
private bool updateflag = false; // HOUSEKEEPING : Do we really need this?
private bool updateflag = false;
private byte movementflag = 0;
private List<NewForce> forcesList = new List<NewForce>();
private short _updateCount = 0;
private Quaternion bodyRot;
// private LLObject.TextureEntry avatarAppearanceTexture = null;
private byte[] visualParams;
private AvatarWearable[] Wearables;
private ulong m_regionHandle;
@ -63,7 +62,6 @@ namespace OpenSim.Region.Environment.Scenes
private bool newForce = false;
private bool newAvatar = false;
private IScenePresenceBody m_body; // HOUSEKEEPING : Do we really need this?
protected RegionInfo m_regionInfo;
protected ulong crossingFromRegion = 0;
@ -102,6 +100,18 @@ namespace OpenSim.Region.Environment.Scenes
}
}
public bool Updated
{
set
{
this.updateflag = value;
}
get
{
return this.updateflag;
}
}
public ulong RegionHandle
{
get { return m_regionHandle; }