Fix Region Max height in boundingSize parameters checking in ArchiverModule.cs to float.MaxValue .. as was changed in ArchiveReadRequest.cs in commit 71f5c2b856
A comparison of consistent 'default' values determines whether boundingBox check is true.
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>LSLKeyTest
parent
9afe2b018f
commit
c0e920c1ad
|
@ -112,7 +112,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
||||||
float rotation = 0f;
|
float rotation = 0f;
|
||||||
Vector3 rotationCenter = new Vector3(Scene.RegionInfo.RegionSizeX / 2f, Scene.RegionInfo.RegionSizeY / 2f, 0);
|
Vector3 rotationCenter = new Vector3(Scene.RegionInfo.RegionSizeX / 2f, Scene.RegionInfo.RegionSizeY / 2f, 0);
|
||||||
Vector3 boundingOrigin = new Vector3(0f, 0f, 0f);
|
Vector3 boundingOrigin = new Vector3(0f, 0f, 0f);
|
||||||
Vector3 boundingSize = new Vector3(Scene.RegionInfo.RegionSizeX, Scene.RegionInfo.RegionSizeY, Constants.RegionHeight);
|
Vector3 boundingSize = new Vector3(Scene.RegionInfo.RegionSizeX, Scene.RegionInfo.RegionSizeY, float.MaxValue);
|
||||||
bool debug = false;
|
bool debug = false;
|
||||||
|
|
||||||
OptionSet options = new OptionSet();
|
OptionSet options = new OptionSet();
|
||||||
|
@ -183,7 +183,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
boundingSize = v == null ? new Vector3(Scene.RegionInfo.RegionSizeX, Scene.RegionInfo.RegionSizeY, Constants.RegionHeight) : Vector3.Parse(v);
|
boundingSize = v == null ? new Vector3(Scene.RegionInfo.RegionSizeX, Scene.RegionInfo.RegionSizeY, float.MaxValue) : Vector3.Parse(v);
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in New Issue