Taken the old scripting engine out of Region.Environment and moved it into a separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.)
parent
5a149084d4
commit
c16aafee09
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@ -2,6 +2,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection;
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using System.Text;
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using System.Text;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules;
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using OpenSim.Region.Environment.Modules;
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@ -37,6 +38,8 @@ namespace OpenSim.Region.Environment
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avatarProfiles.Initialise(scene);
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avatarProfiles.Initialise(scene);
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scene.AddModule(avatarProfiles.GetName(), avatarProfiles);
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scene.AddModule(avatarProfiles.GetName(), avatarProfiles);
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this.LoadModule("OpenSim.Region.ExtensionsScriptModule.dll", "ExtensionsScriptingModule", scene);
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// Post Initialise Modules
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// Post Initialise Modules
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xferManager.PostInitialise();
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xferManager.PostInitialise();
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// chatModule.PostInitialise(); //for now leave this disabled as it would start up a partially working irc bot
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// chatModule.PostInitialise(); //for now leave this disabled as it would start up a partially working irc bot
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@ -21,7 +21,7 @@ namespace OpenSim.Region.Environment.Modules
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private int m_port = 6668;
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private int m_port = 6668;
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private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot";
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private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot";
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private string m_nick = "OpenSimBoT";
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private string m_nick = "OpenSimBot";
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private string m_channel = "#opensim";
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private string m_channel = "#opensim";
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private NetworkStream m_stream;
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private NetworkStream m_stream;
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@ -155,16 +155,6 @@ namespace OpenSim.Region.Environment.Scenes
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});
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});
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="remoteClient"></param>
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public void SendAvatarsToClient(IClientAPI remoteClient)
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{
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}
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/// <summary>
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/// <summary>
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///
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///
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/// </summary>
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/// </summary>
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@ -44,7 +44,6 @@ using OpenSim.Framework.Communications.Caches;
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using OpenSim.Region.Environment.LandManagement;
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using OpenSim.Region.Environment.LandManagement;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Scripting;
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using OpenSim.Region.Terrain;
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using OpenSim.Region.Terrain;
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using OpenSim.Framework.Data;
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using OpenSim.Framework.Data;
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using Caps = OpenSim.Region.Capabilities.Caps;
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using Caps = OpenSim.Region.Capabilities.Caps;
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@ -122,13 +121,6 @@ namespace OpenSim.Region.Environment.Scenes
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get { return m_estateManager; }
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get { return m_estateManager; }
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}
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}
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private ScriptManager m_scriptManager;
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public ScriptManager ScriptManager
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{
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get { return m_scriptManager; }
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}
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private PermissionManager m_permissionManager;
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private PermissionManager m_permissionManager;
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public PermissionManager PermissionsMngr
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public PermissionManager PermissionsMngr
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@ -174,7 +166,6 @@ namespace OpenSim.Region.Environment.Scenes
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m_LandManager = new LandManager(this, m_regInfo);
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m_LandManager = new LandManager(this, m_regInfo);
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m_estateManager = new EstateManager(this, m_regInfo);
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m_estateManager = new EstateManager(this, m_regInfo);
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m_scriptManager = new ScriptManager(this);
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m_eventManager = new EventManager();
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m_eventManager = new EventManager();
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m_permissionManager = new PermissionManager(this);
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m_permissionManager = new PermissionManager(this);
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@ -1,10 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes
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{
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public class Byte : BaseType
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{
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}
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}
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@ -1,10 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes
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{
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public class Char : BaseType
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{
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}
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}
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@ -31,7 +31,7 @@ using System.Collections.Generic;
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using Microsoft.CSharp;
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using Microsoft.CSharp;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Console;
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namespace OpenSim.Region.Scripting
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namespace OpenSim.Region.ExtensionsScriptModule.CSharp
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{
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{
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public class CSharpScriptEngine : IScriptCompiler
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public class CSharpScriptEngine : IScriptCompiler
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{
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{
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@ -6,7 +6,7 @@ using OpenSim.Region.Environment.Scenes;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using libsecondlife;
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using libsecondlife;
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namespace OpenSim.Region.Scripting.Examples
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namespace OpenSim.Region.ExtensionsScriptModule.CSharp.Examples
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{
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{
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public class LSLExportScript : IScript
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public class LSLExportScript : IScript
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{
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{
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@ -31,7 +31,7 @@ using System.Collections.Generic;
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using Microsoft.JScript;
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using Microsoft.JScript;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Console;
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namespace OpenSim.Region.Scripting
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namespace OpenSim.Region.ExtensionsScriptModule.JScript
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{
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{
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public class JScriptEngine : IScriptCompiler
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public class JScriptEngine : IScriptCompiler
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{
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{
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@ -28,9 +28,9 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using OpenSim.Region.Scripting.EmbeddedJVM.Types;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
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namespace OpenSim.Region.Scripting.EmbeddedJVM
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
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{
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{
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public class ClassInstance : Object
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public class ClassInstance : Object
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{
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{
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@ -29,10 +29,10 @@ using System;
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using System.IO;
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using System.IO;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using OpenSim.Region.Scripting.EmbeddedJVM.Types;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
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using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes;
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namespace OpenSim.Region.Scripting.EmbeddedJVM
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
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{
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{
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public class ClassRecord
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public class ClassRecord
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{
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{
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@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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namespace OpenSim.Region.Scripting.EmbeddedJVM
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
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{
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{
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public class Heap
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public class Heap
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{
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{
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@ -28,10 +28,10 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using OpenSim.Region.Scripting.EmbeddedJVM.Types;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
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using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes;
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namespace OpenSim.Region.Scripting.EmbeddedJVM
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
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{
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{
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partial class Thread
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partial class Thread
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{
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{
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@ -28,13 +28,13 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using OpenSim.Region.Scripting.EmbeddedJVM.Types;
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using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Types;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes;
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namespace OpenSim.Region.Scripting.EmbeddedJVM
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
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{
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{
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partial class Thread
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partial class Thread
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{
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{
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@ -29,7 +29,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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namespace OpenSim.Region.Scripting.EmbeddedJVM
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
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{
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{
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partial class Thread
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partial class Thread
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{
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{
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using OpenSim.Region.Scripting.EmbeddedJVM.Types;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
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using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes;
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namespace OpenSim.Region.Scripting.EmbeddedJVM
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
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{
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{
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partial class Thread
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partial class Thread
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{
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{
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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namespace OpenSim.Region.Scripting.EmbeddedJVM
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
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{
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{
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public class MainMemory
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public class MainMemory
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{
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{
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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namespace OpenSim.Region.Scripting.EmbeddedJVM
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
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{
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{
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public class MethodMemory
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public class MethodMemory
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{
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{
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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namespace OpenSim.Region.Scripting.EmbeddedJVM
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
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{
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{
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public class Object
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public class Object
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{
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{
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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namespace OpenSim.Region.Scripting.EmbeddedJVM
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
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{
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{
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public enum OpCode : byte
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public enum OpCode : byte
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{
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{
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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namespace OpenSim.Region.Scripting.EmbeddedJVM
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
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{
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{
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public class Stack
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public class Stack
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{
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{
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using OpenSim.Region.Scripting.EmbeddedJVM.Types;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
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namespace OpenSim.Region.Scripting.EmbeddedJVM
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
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{
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{
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public class StackFrame
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public class StackFrame
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{
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{
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using OpenSim.Region.Scripting.EmbeddedJVM.Types;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
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using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Scripting;
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using OpenSim.Region.ExtensionsScriptModule;
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namespace OpenSim.Region.Scripting.EmbeddedJVM
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
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{
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{
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public partial class Thread
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public partial class Thread
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{
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{
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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using OpenSim.Region.Scripting;
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using OpenSim.Region.ExtensionsScriptModule;
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using OpenSim.Region.Scripting.EmbeddedJVM;
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namespace OpenSim.Region.Scripting
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine
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{
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{
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public class JavaEngine : IScriptCompiler
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public class JavaEngine : IScriptCompiler
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{
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{
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework.Utilities;
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using OpenSim.Region.Scripting;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM;
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using Thread = OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM.Thread;
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namespace OpenSim.Region.Scripting.EmbeddedJVM
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine
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{
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{
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public class JVMScript : IScript
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public class JVMScript : IScript
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{
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{
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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namespace OpenSim.Region.Scripting.EmbeddedJVM.Types
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types
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{
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{
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public class ArrayReference :BaseType
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public class ArrayReference :BaseType
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{
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{
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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namespace OpenSim.Region.Scripting.EmbeddedJVM.Types
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types
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{
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{
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public class BaseType : Object
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public class BaseType : Object
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{
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{
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Text;
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using System.Text;
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namespace OpenSim.Region.Scripting.EmbeddedJVM.Types
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types
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{
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{
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public class ObjectReference : BaseType
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public class ObjectReference : BaseType
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{
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{
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@ -0,0 +1,11 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes
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{
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public class Byte : BaseType
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{
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}
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}
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@ -0,0 +1,11 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
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namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes
|
||||||
|
{
|
||||||
|
public class Char : BaseType
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,8 +1,9 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes
|
||||||
{
|
{
|
||||||
public class Float : BaseType
|
public class Float : BaseType
|
||||||
{
|
{
|
|
@ -1,8 +1,9 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes
|
||||||
{
|
{
|
||||||
public class Int : BaseType
|
public class Int : BaseType
|
||||||
{
|
{
|
|
@ -0,0 +1,213 @@
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<ProjectType>Local</ProjectType>
|
||||||
|
<ProductVersion>8.0.50727</ProductVersion>
|
||||||
|
<SchemaVersion>2.0</SchemaVersion>
|
||||||
|
<ProjectGuid>{DD34045D-0000-0000-0000-000000000000}</ProjectGuid>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ApplicationIcon>
|
||||||
|
</ApplicationIcon>
|
||||||
|
<AssemblyKeyContainerName>
|
||||||
|
</AssemblyKeyContainerName>
|
||||||
|
<AssemblyName>OpenSim.Region.ExtensionScriptEngine</AssemblyName>
|
||||||
|
<DefaultClientScript>JScript</DefaultClientScript>
|
||||||
|
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
|
||||||
|
<DefaultTargetSchema>IE50</DefaultTargetSchema>
|
||||||
|
<DelaySign>false</DelaySign>
|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<AppDesignerFolder>
|
||||||
|
</AppDesignerFolder>
|
||||||
|
<RootNamespace>OpenSim.Region.ExtensionScriptEngine</RootNamespace>
|
||||||
|
<StartupObject>
|
||||||
|
</StartupObject>
|
||||||
|
<FileUpgradeFlags>
|
||||||
|
</FileUpgradeFlags>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||||
|
<BaseAddress>285212672</BaseAddress>
|
||||||
|
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||||
|
<ConfigurationOverrideFile>
|
||||||
|
</ConfigurationOverrideFile>
|
||||||
|
<DefineConstants>TRACE;DEBUG</DefineConstants>
|
||||||
|
<DocumentationFile>
|
||||||
|
</DocumentationFile>
|
||||||
|
<DebugSymbols>True</DebugSymbols>
|
||||||
|
<FileAlignment>4096</FileAlignment>
|
||||||
|
<Optimize>False</Optimize>
|
||||||
|
<OutputPath>..\..\..\bin\</OutputPath>
|
||||||
|
<RegisterForComInterop>False</RegisterForComInterop>
|
||||||
|
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||||
|
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn>
|
||||||
|
</NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||||
|
<BaseAddress>285212672</BaseAddress>
|
||||||
|
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||||
|
<ConfigurationOverrideFile>
|
||||||
|
</ConfigurationOverrideFile>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<DocumentationFile>
|
||||||
|
</DocumentationFile>
|
||||||
|
<DebugSymbols>False</DebugSymbols>
|
||||||
|
<FileAlignment>4096</FileAlignment>
|
||||||
|
<Optimize>True</Optimize>
|
||||||
|
<OutputPath>..\..\..\bin\</OutputPath>
|
||||||
|
<RegisterForComInterop>False</RegisterForComInterop>
|
||||||
|
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||||
|
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn>
|
||||||
|
</NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="libsecondlife.dll">
|
||||||
|
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.JScript">
|
||||||
|
<HintPath>Microsoft.JScript.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System">
|
||||||
|
<HintPath>System.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml">
|
||||||
|
<HintPath>System.Xml.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\Framework\General\OpenSim.Framework.csproj">
|
||||||
|
<Name>OpenSim.Framework</Name>
|
||||||
|
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
|
||||||
|
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||||
|
<Private>False</Private>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\Framework\Console\OpenSim.Framework.Console.csproj">
|
||||||
|
<Name>OpenSim.Framework.Console</Name>
|
||||||
|
<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
|
||||||
|
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||||
|
<Private>False</Private>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\Environment\OpenSim.Region.Environment.csproj">
|
||||||
|
<Name>OpenSim.Region.Environment</Name>
|
||||||
|
<Project>{DCBA491C-0000-0000-0000-000000000000}</Project>
|
||||||
|
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||||
|
<Private>False</Private>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="NullScriptHost.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Script.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptAPI.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptInfo.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptInterpretedAPI.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptInterpretedEvents.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptManager.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\CSharpEngine\CSharpScriptEngine.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\CSharpEngine\Examples\ExportRegionToLSL.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JScriptEngine\JScriptEngine.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JavaEngine.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\OpenSimJVM.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\ClassInstance.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\ClassRecord.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Heap.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Interpreter.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Interpreter.Logic.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Interpreter.Methods.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Interpreter.Return.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\MainMemory.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\MethodMemory.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Object.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\OpCodes.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Stack.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\StackFrame.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Thread.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\ArrayReference.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\BaseType.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\ObjectReference.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\PrimitiveTypes\Byte.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\PrimitiveTypes\Char.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\PrimitiveTypes\Float.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\PrimitiveTypes\Int.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<PreBuildEvent>
|
||||||
|
</PreBuildEvent>
|
||||||
|
<PostBuildEvent>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</PropertyGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,12 @@
|
||||||
|
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim11-07\bin\</ReferencePath>
|
||||||
|
<LastOpenVersion>8.0.50727</LastOpenVersion>
|
||||||
|
<ProjectView>ProjectFiles</ProjectView>
|
||||||
|
<ProjectTrust>0</ProjectTrust>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
|
||||||
|
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
|
||||||
|
</Project>
|
|
@ -0,0 +1,78 @@
|
||||||
|
<?xml version="1.0" ?>
|
||||||
|
<project name="OpenSim.Region.ExtensionScriptEngine" default="build">
|
||||||
|
<target name="build">
|
||||||
|
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
||||||
|
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
||||||
|
<copy todir="${project::get-base-directory()}/${build.dir}">
|
||||||
|
<fileset basedir="${project::get-base-directory()}">
|
||||||
|
</fileset>
|
||||||
|
</copy>
|
||||||
|
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
||||||
|
<resources prefix="OpenSim.Region.ExtensionScriptEngine" dynamicprefix="true" >
|
||||||
|
</resources>
|
||||||
|
<sources failonempty="true">
|
||||||
|
<include name="IScriptHost.cs" />
|
||||||
|
<include name="NullScriptHost.cs" />
|
||||||
|
<include name="Script.cs" />
|
||||||
|
<include name="ScriptAPI.cs" />
|
||||||
|
<include name="ScriptInfo.cs" />
|
||||||
|
<include name="ScriptInterpretedAPI.cs" />
|
||||||
|
<include name="ScriptInterpretedEvents.cs" />
|
||||||
|
<include name="ScriptManager.cs" />
|
||||||
|
<include name="Engines/CSharpEngine/CSharpScriptEngine.cs" />
|
||||||
|
<include name="Engines/CSharpEngine/Examples/ExportRegionToLSL.cs" />
|
||||||
|
<include name="Engines/JScriptEngine/JScriptEngine.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JavaEngine.cs" />
|
||||||
|
<include name="Engines/JVMEngine/OpenSimJVM.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/ClassInstance.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/ClassRecord.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Heap.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Interpreter.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Interpreter.Logic.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Interpreter.Methods.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Interpreter.Return.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/MainMemory.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/MethodMemory.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Object.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/OpCodes.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Stack.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/StackFrame.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Thread.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/ArrayReference.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/BaseType.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/ObjectReference.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/PrimitiveTypes/Char.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/PrimitiveTypes/Float.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/PrimitiveTypes/Int.cs" />
|
||||||
|
</sources>
|
||||||
|
<references basedir="${project::get-base-directory()}">
|
||||||
|
<lib>
|
||||||
|
<include name="${project::get-base-directory()}" />
|
||||||
|
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||||
|
</lib>
|
||||||
|
<include name="../../../bin/libsecondlife.dll" />
|
||||||
|
<include name="Microsoft.JScript.dll" />
|
||||||
|
<include name="../../../bin/OpenSim.Framework.dll" />
|
||||||
|
<include name="../../../bin/OpenSim.Framework.Console.dll" />
|
||||||
|
<include name="../../../bin/OpenSim.Region.Environment.dll" />
|
||||||
|
<include name="System.dll" />
|
||||||
|
<include name="System.Xml.dll" />
|
||||||
|
</references>
|
||||||
|
</csc>
|
||||||
|
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
|
||||||
|
<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
|
||||||
|
<copy todir="${project::get-base-directory()}/../../../bin/">
|
||||||
|
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||||
|
<include name="*.dll"/>
|
||||||
|
<include name="*.exe"/>
|
||||||
|
</fileset>
|
||||||
|
</copy>
|
||||||
|
</target>
|
||||||
|
<target name="clean">
|
||||||
|
<delete dir="${bin.dir}" failonerror="false" />
|
||||||
|
<delete dir="${obj.dir}" failonerror="false" />
|
||||||
|
</target>
|
||||||
|
<target name="doc" description="Creates documentation.">
|
||||||
|
</target>
|
||||||
|
</project>
|
|
@ -0,0 +1,207 @@
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<ProjectType>Local</ProjectType>
|
||||||
|
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|
||||||
|
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|
||||||
|
<ProjectGuid>{512D761A-0000-0000-0000-000000000000}</ProjectGuid>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ApplicationIcon></ApplicationIcon>
|
||||||
|
<AssemblyKeyContainerName>
|
||||||
|
</AssemblyKeyContainerName>
|
||||||
|
<AssemblyName>OpenSim.Region.ExtensionsScriptModule</AssemblyName>
|
||||||
|
<DefaultClientScript>JScript</DefaultClientScript>
|
||||||
|
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
|
||||||
|
<DefaultTargetSchema>IE50</DefaultTargetSchema>
|
||||||
|
<DelaySign>false</DelaySign>
|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<AppDesignerFolder></AppDesignerFolder>
|
||||||
|
<RootNamespace>OpenSim.Region.ExtensionsScriptModule</RootNamespace>
|
||||||
|
<StartupObject></StartupObject>
|
||||||
|
<FileUpgradeFlags>
|
||||||
|
</FileUpgradeFlags>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||||
|
<BaseAddress>285212672</BaseAddress>
|
||||||
|
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||||
|
<ConfigurationOverrideFile>
|
||||||
|
</ConfigurationOverrideFile>
|
||||||
|
<DefineConstants>TRACE;DEBUG</DefineConstants>
|
||||||
|
<DocumentationFile></DocumentationFile>
|
||||||
|
<DebugSymbols>True</DebugSymbols>
|
||||||
|
<FileAlignment>4096</FileAlignment>
|
||||||
|
<Optimize>False</Optimize>
|
||||||
|
<OutputPath>..\..\..\bin\</OutputPath>
|
||||||
|
<RegisterForComInterop>False</RegisterForComInterop>
|
||||||
|
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||||
|
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn></NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||||
|
<BaseAddress>285212672</BaseAddress>
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||||||
|
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||||
|
<ConfigurationOverrideFile>
|
||||||
|
</ConfigurationOverrideFile>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<DocumentationFile></DocumentationFile>
|
||||||
|
<DebugSymbols>False</DebugSymbols>
|
||||||
|
<FileAlignment>4096</FileAlignment>
|
||||||
|
<Optimize>True</Optimize>
|
||||||
|
<OutputPath>..\..\..\bin\</OutputPath>
|
||||||
|
<RegisterForComInterop>False</RegisterForComInterop>
|
||||||
|
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||||
|
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn></NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="Axiom.MathLib.dll" >
|
||||||
|
<HintPath>..\..\..\bin\Axiom.MathLib.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="libsecondlife.dll" >
|
||||||
|
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.JScript" >
|
||||||
|
<HintPath>Microsoft.JScript.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System" >
|
||||||
|
<HintPath>System.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml" >
|
||||||
|
<HintPath>System.Xml.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\Framework\General\OpenSim.Framework.csproj">
|
||||||
|
<Name>OpenSim.Framework</Name>
|
||||||
|
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
|
||||||
|
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||||
|
<Private>False</Private>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\Framework\Console\OpenSim.Framework.Console.csproj">
|
||||||
|
<Name>OpenSim.Framework.Console</Name>
|
||||||
|
<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
|
||||||
|
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||||
|
<Private>False</Private>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\Environment\OpenSim.Region.Environment.csproj">
|
||||||
|
<Name>OpenSim.Region.Environment</Name>
|
||||||
|
<Project>{DCBA491C-0000-0000-0000-000000000000}</Project>
|
||||||
|
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||||
|
<Private>False</Private>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Script.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptAPI.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptInfo.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptInterpretedAPI.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptInterpretedEvents.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptManager.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\CSharp\CSharpScriptEngine.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\CSharp\Examples\ExportRegionToLSL.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JScript\JScriptEngine.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JavaEngine.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\OpenSimJVM.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\ClassInstance.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\ClassRecord.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Heap.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Interpreter.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Interpreter.Logic.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Interpreter.Methods.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Interpreter.Return.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\MainMemory.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\MethodMemory.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Object.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\OpCodes.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Stack.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\StackFrame.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Thread.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\ArrayReference.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\BaseType.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\ObjectReference.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\PrimitiveTypes\Byte.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\PrimitiveTypes\Char.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\PrimitiveTypes\Float.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\PrimitiveTypes\Int.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<PreBuildEvent>
|
||||||
|
</PreBuildEvent>
|
||||||
|
<PostBuildEvent>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</PropertyGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,12 @@
|
||||||
|
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim11-07\bin\</ReferencePath>
|
||||||
|
<LastOpenVersion>8.0.50727</LastOpenVersion>
|
||||||
|
<ProjectView>ProjectFiles</ProjectView>
|
||||||
|
<ProjectTrust>0</ProjectTrust>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
|
||||||
|
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
|
||||||
|
</Project>
|
|
@ -0,0 +1,77 @@
|
||||||
|
<?xml version="1.0" ?>
|
||||||
|
<project name="OpenSim.Region.ExtensionsScriptModule" default="build">
|
||||||
|
<target name="build">
|
||||||
|
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
||||||
|
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
||||||
|
<copy todir="${project::get-base-directory()}/${build.dir}">
|
||||||
|
<fileset basedir="${project::get-base-directory()}">
|
||||||
|
</fileset>
|
||||||
|
</copy>
|
||||||
|
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
||||||
|
<resources prefix="OpenSim.Region.ExtensionsScriptModule" dynamicprefix="true" >
|
||||||
|
</resources>
|
||||||
|
<sources failonempty="true">
|
||||||
|
<include name="Script.cs" />
|
||||||
|
<include name="ScriptAPI.cs" />
|
||||||
|
<include name="ScriptInfo.cs" />
|
||||||
|
<include name="ScriptInterpretedAPI.cs" />
|
||||||
|
<include name="ScriptInterpretedEvents.cs" />
|
||||||
|
<include name="ScriptManager.cs" />
|
||||||
|
<include name="Engines/CSharp/CSharpScriptEngine.cs" />
|
||||||
|
<include name="Engines/CSharp/Examples/ExportRegionToLSL.cs" />
|
||||||
|
<include name="Engines/JScript/JScriptEngine.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JavaEngine.cs" />
|
||||||
|
<include name="Engines/JVMEngine/OpenSimJVM.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/ClassInstance.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/ClassRecord.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Heap.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Interpreter.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Interpreter.Logic.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Interpreter.Methods.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Interpreter.Return.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/MainMemory.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/MethodMemory.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Object.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/OpCodes.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Stack.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/StackFrame.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Thread.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/ArrayReference.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/BaseType.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/ObjectReference.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/PrimitiveTypes/Char.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/PrimitiveTypes/Float.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/PrimitiveTypes/Int.cs" />
|
||||||
|
</sources>
|
||||||
|
<references basedir="${project::get-base-directory()}">
|
||||||
|
<lib>
|
||||||
|
<include name="${project::get-base-directory()}" />
|
||||||
|
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||||
|
</lib>
|
||||||
|
<include name="../../../bin/Axiom.MathLib.dll" />
|
||||||
|
<include name="../../../bin/libsecondlife.dll" />
|
||||||
|
<include name="Microsoft.JScript.dll" />
|
||||||
|
<include name="../../../bin/OpenSim.Framework.dll" />
|
||||||
|
<include name="../../../bin/OpenSim.Framework.Console.dll" />
|
||||||
|
<include name="../../../bin/OpenSim.Region.Environment.dll" />
|
||||||
|
<include name="System.dll" />
|
||||||
|
<include name="System.Xml.dll" />
|
||||||
|
</references>
|
||||||
|
</csc>
|
||||||
|
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
|
||||||
|
<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
|
||||||
|
<copy todir="${project::get-base-directory()}/../../../bin/">
|
||||||
|
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||||
|
<include name="*.dll"/>
|
||||||
|
<include name="*.exe"/>
|
||||||
|
</fileset>
|
||||||
|
</copy>
|
||||||
|
</target>
|
||||||
|
<target name="clean">
|
||||||
|
<delete dir="${bin.dir}" failonerror="false" />
|
||||||
|
<delete dir="${obj.dir}" failonerror="false" />
|
||||||
|
</target>
|
||||||
|
<target name="doc" description="Creates documentation.">
|
||||||
|
</target>
|
||||||
|
</project>
|
|
@ -27,7 +27,7 @@
|
||||||
*/
|
*/
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting
|
namespace OpenSim.Region.ExtensionsScriptModule
|
||||||
{
|
{
|
||||||
public interface IScript
|
public interface IScript
|
||||||
{
|
{
|
|
@ -9,7 +9,7 @@ using LSLList = System.Collections.Generic.List<string>;
|
||||||
|
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting
|
namespace OpenSim.Region.ExtensionsScriptModule
|
||||||
{
|
{
|
||||||
// This class is to be used for engines which may not be able to access the Scene directly.
|
// This class is to be used for engines which may not be able to access the Scene directly.
|
||||||
// Scene access is preffered, but obviously not possible on some non-.NET languages.
|
// Scene access is preffered, but obviously not possible on some non-.NET languages.
|
|
@ -28,7 +28,7 @@
|
||||||
using OpenSim.Framework.Console;
|
using OpenSim.Framework.Console;
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting
|
namespace OpenSim.Region.ExtensionsScriptModule
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Class which provides access to the world
|
/// Class which provides access to the world
|
|
@ -10,7 +10,7 @@ using OpenSim.Region.Environment.Scenes;
|
||||||
using OpenSim.Region.Environment.LandManagement;
|
using OpenSim.Region.Environment.LandManagement;
|
||||||
using libsecondlife;
|
using libsecondlife;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting
|
namespace OpenSim.Region.ExtensionsScriptModule
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A class inteded to act as an API for LSL-styled interpreted languages
|
/// A class inteded to act as an API for LSL-styled interpreted languages
|
|
@ -5,7 +5,7 @@ using OpenSim.Region.Environment.Scenes;
|
||||||
using libsecondlife;
|
using libsecondlife;
|
||||||
using Key = libsecondlife.LLUUID;
|
using Key = libsecondlife.LLUUID;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting
|
namespace OpenSim.Region.ExtensionsScriptModule
|
||||||
{
|
{
|
||||||
|
|
||||||
public class ScriptInterpretedEvents
|
public class ScriptInterpretedEvents
|
|
@ -27,21 +27,26 @@
|
||||||
*/
|
*/
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using OpenSim.Framework.Console;
|
using OpenSim.Framework.Console;
|
||||||
|
using OpenSim.Region.Environment;
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
|
using OpenSim.Region.ExtensionsScriptModule.CSharp;
|
||||||
|
using OpenSim.Region.ExtensionsScriptModule.JScript;
|
||||||
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting
|
namespace OpenSim.Region.ExtensionsScriptModule
|
||||||
{
|
{
|
||||||
public class ScriptManager
|
public class ScriptManager : IRegionModule
|
||||||
{
|
{
|
||||||
List<IScript> scripts = new List<IScript>();
|
List<IScript> scripts = new List<IScript>();
|
||||||
Scene scene;
|
Scene m_scene;
|
||||||
Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>();
|
Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>();
|
||||||
|
|
||||||
private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts)
|
private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts)
|
||||||
{
|
{
|
||||||
foreach (KeyValuePair<string, IScript> script in compiledscripts)
|
foreach (KeyValuePair<string, IScript> script in compiledscripts)
|
||||||
{
|
{
|
||||||
ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
|
ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
|
||||||
MainLog.Instance.Verbose("Loading " + script.Key);
|
MainLog.Instance.Verbose("Loading " + script.Key);
|
||||||
script.Value.Initialise(scriptInfo);
|
script.Value.Initialise(scriptInfo);
|
||||||
scripts.Add(script.Value);
|
scripts.Add(script.Value);
|
||||||
|
@ -49,10 +54,8 @@ namespace OpenSim.Region.Scripting
|
||||||
MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)");
|
MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)");
|
||||||
}
|
}
|
||||||
|
|
||||||
public ScriptManager(Scene world)
|
public ScriptManager()
|
||||||
{
|
{
|
||||||
scene = world;
|
|
||||||
|
|
||||||
// Default Engines
|
// Default Engines
|
||||||
CSharpScriptEngine csharpCompiler = new CSharpScriptEngine();
|
CSharpScriptEngine csharpCompiler = new CSharpScriptEngine();
|
||||||
compilers.Add(csharpCompiler.FileExt(),csharpCompiler);
|
compilers.Add(csharpCompiler.FileExt(),csharpCompiler);
|
||||||
|
@ -64,7 +67,31 @@ namespace OpenSim.Region.Scripting
|
||||||
compilers.Add(javaCompiler.FileExt(), javaCompiler);
|
compilers.Add(javaCompiler.FileExt(), javaCompiler);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Compile(string filename)
|
public void Initialise(Scene scene)
|
||||||
|
{
|
||||||
|
System.Console.WriteLine("Initialising Extensions Scripting Module");
|
||||||
|
m_scene = scene;
|
||||||
|
|
||||||
|
m_scene.RegisterAPIMethod("API_CompileExtensionScript", new ModuleAPIMethod<bool, string, int>(Compile));
|
||||||
|
m_scene.RegisterAPIMethod("API_AddExtensionScript", new ModuleAPIMethod<bool, IScript, int>(AddPreCompiledScript));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PostInitialise()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CloseDown()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public string GetName()
|
||||||
|
{
|
||||||
|
return "ExtensionsScriptingModule";
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool Compile(string filename, int dummyParam)
|
||||||
{
|
{
|
||||||
foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers)
|
foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers)
|
||||||
{
|
{
|
||||||
|
@ -74,6 +101,8 @@ namespace OpenSim.Region.Scripting
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RunScriptCmd(string[] args)
|
public void RunScriptCmd(string[] args)
|
||||||
|
@ -81,7 +110,7 @@ namespace OpenSim.Region.Scripting
|
||||||
switch (args[0])
|
switch (args[0])
|
||||||
{
|
{
|
||||||
case "load":
|
case "load":
|
||||||
Compile(args[1]);
|
Compile(args[1], 0);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
|
@ -90,12 +119,14 @@ namespace OpenSim.Region.Scripting
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddPreCompiledScript(IScript script)
|
public bool AddPreCompiledScript(IScript script, int dummyParam)
|
||||||
{
|
{
|
||||||
MainLog.Instance.Verbose("Loading script " + script.Name);
|
MainLog.Instance.Verbose("Loading script " + script.Name);
|
||||||
ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
|
ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
|
||||||
script.Initialise(scriptInfo);
|
script.Initialise(scriptInfo);
|
||||||
scripts.Add(script);
|
scripts.Add(script);
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
28
prebuild.xml
28
prebuild.xml
|
@ -595,6 +595,34 @@
|
||||||
</Files>
|
</Files>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
||||||
|
<Project name="OpenSim.Region.ExtensionsScriptModule" path="OpenSim/Region/ExtensionsScriptModule" type="Library">
|
||||||
|
<Configuration name="Debug">
|
||||||
|
<Options>
|
||||||
|
<OutputPath>../../../bin/</OutputPath>
|
||||||
|
</Options>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration name="Release">
|
||||||
|
<Options>
|
||||||
|
<OutputPath>../../../bin/</OutputPath>
|
||||||
|
</Options>
|
||||||
|
</Configuration>
|
||||||
|
|
||||||
|
<ReferencePath>../../../bin/</ReferencePath>
|
||||||
|
<Reference name="System"/>
|
||||||
|
<Reference name="System.Xml"/>
|
||||||
|
<Reference name="Microsoft.JScript"/>
|
||||||
|
<Reference name="libsecondlife.dll" />
|
||||||
|
<Reference name="OpenSim.Framework"/>
|
||||||
|
<Reference name="OpenSim.Region.Environment"/>
|
||||||
|
<Reference name="OpenSim.Framework.Console"/>
|
||||||
|
<Reference name="Axiom.MathLib.dll"/>
|
||||||
|
|
||||||
|
<Files>
|
||||||
|
<Match pattern="*.cs" recurse="true"/>
|
||||||
|
</Files>
|
||||||
|
</Project>
|
||||||
|
|
||||||
|
|
||||||
<!-- OpenSim app -->
|
<!-- OpenSim app -->
|
||||||
<Project name="OpenSim" path="OpenSim/Region/Application" type="Exe">
|
<Project name="OpenSim" path="OpenSim/Region/Application" type="Exe">
|
||||||
<Configuration name="Debug">
|
<Configuration name="Debug">
|
||||||
|
|
Loading…
Reference in New Issue