Taken the old scripting engine out of Region.Environment and moved it into a separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.)
parent
5a149084d4
commit
c16aafee09
|
@ -2,6 +2,7 @@ using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using OpenSim.Framework.Console;
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
using OpenSim.Region.Environment.Modules;
|
using OpenSim.Region.Environment.Modules;
|
||||||
|
@ -37,6 +38,8 @@ namespace OpenSim.Region.Environment
|
||||||
avatarProfiles.Initialise(scene);
|
avatarProfiles.Initialise(scene);
|
||||||
scene.AddModule(avatarProfiles.GetName(), avatarProfiles);
|
scene.AddModule(avatarProfiles.GetName(), avatarProfiles);
|
||||||
|
|
||||||
|
this.LoadModule("OpenSim.Region.ExtensionsScriptModule.dll", "ExtensionsScriptingModule", scene);
|
||||||
|
|
||||||
// Post Initialise Modules
|
// Post Initialise Modules
|
||||||
xferManager.PostInitialise();
|
xferManager.PostInitialise();
|
||||||
// chatModule.PostInitialise(); //for now leave this disabled as it would start up a partially working irc bot
|
// chatModule.PostInitialise(); //for now leave this disabled as it would start up a partially working irc bot
|
||||||
|
|
|
@ -21,7 +21,7 @@ namespace OpenSim.Region.Environment.Modules
|
||||||
|
|
||||||
private int m_port = 6668;
|
private int m_port = 6668;
|
||||||
private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot";
|
private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot";
|
||||||
private string m_nick = "OpenSimBoT";
|
private string m_nick = "OpenSimBot";
|
||||||
private string m_channel = "#opensim";
|
private string m_channel = "#opensim";
|
||||||
|
|
||||||
private NetworkStream m_stream;
|
private NetworkStream m_stream;
|
||||||
|
|
|
@ -155,16 +155,6 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
///
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="remoteClient"></param>
|
|
||||||
public void SendAvatarsToClient(IClientAPI remoteClient)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///
|
///
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
@ -44,7 +44,6 @@ using OpenSim.Framework.Communications.Caches;
|
||||||
using OpenSim.Region.Environment.LandManagement;
|
using OpenSim.Region.Environment.LandManagement;
|
||||||
using OpenSim.Region.Environment;
|
using OpenSim.Region.Environment;
|
||||||
using OpenSim.Region.Environment.Interfaces;
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
using OpenSim.Region.Scripting;
|
|
||||||
using OpenSim.Region.Terrain;
|
using OpenSim.Region.Terrain;
|
||||||
using OpenSim.Framework.Data;
|
using OpenSim.Framework.Data;
|
||||||
using Caps = OpenSim.Region.Capabilities.Caps;
|
using Caps = OpenSim.Region.Capabilities.Caps;
|
||||||
|
@ -122,13 +121,6 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
get { return m_estateManager; }
|
get { return m_estateManager; }
|
||||||
}
|
}
|
||||||
|
|
||||||
private ScriptManager m_scriptManager;
|
|
||||||
|
|
||||||
public ScriptManager ScriptManager
|
|
||||||
{
|
|
||||||
get { return m_scriptManager; }
|
|
||||||
}
|
|
||||||
|
|
||||||
private PermissionManager m_permissionManager;
|
private PermissionManager m_permissionManager;
|
||||||
|
|
||||||
public PermissionManager PermissionsMngr
|
public PermissionManager PermissionsMngr
|
||||||
|
@ -174,7 +166,6 @@ namespace OpenSim.Region.Environment.Scenes
|
||||||
|
|
||||||
m_LandManager = new LandManager(this, m_regInfo);
|
m_LandManager = new LandManager(this, m_regInfo);
|
||||||
m_estateManager = new EstateManager(this, m_regInfo);
|
m_estateManager = new EstateManager(this, m_regInfo);
|
||||||
m_scriptManager = new ScriptManager(this);
|
|
||||||
m_eventManager = new EventManager();
|
m_eventManager = new EventManager();
|
||||||
m_permissionManager = new PermissionManager(this);
|
m_permissionManager = new PermissionManager(this);
|
||||||
|
|
||||||
|
|
|
@ -1,10 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes
|
|
||||||
{
|
|
||||||
public class Byte : BaseType
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,10 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes
|
|
||||||
{
|
|
||||||
public class Char : BaseType
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,102 +1,102 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.CodeDom.Compiler;
|
using System.CodeDom.Compiler;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using Microsoft.CSharp;
|
using Microsoft.CSharp;
|
||||||
using OpenSim.Framework.Console;
|
using OpenSim.Framework.Console;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting
|
namespace OpenSim.Region.ExtensionsScriptModule.CSharp
|
||||||
{
|
{
|
||||||
public class CSharpScriptEngine : IScriptCompiler
|
public class CSharpScriptEngine : IScriptCompiler
|
||||||
{
|
{
|
||||||
public string FileExt()
|
public string FileExt()
|
||||||
{
|
{
|
||||||
return ".cs";
|
return ".cs";
|
||||||
}
|
}
|
||||||
|
|
||||||
private Dictionary<string,IScript> LoadDotNetScript(CodeDomProvider compiler, string filename)
|
private Dictionary<string,IScript> LoadDotNetScript(CodeDomProvider compiler, string filename)
|
||||||
{
|
{
|
||||||
CompilerParameters compilerParams = new CompilerParameters();
|
CompilerParameters compilerParams = new CompilerParameters();
|
||||||
CompilerResults compilerResults;
|
CompilerResults compilerResults;
|
||||||
compilerParams.GenerateExecutable = false;
|
compilerParams.GenerateExecutable = false;
|
||||||
compilerParams.GenerateInMemory = true;
|
compilerParams.GenerateInMemory = true;
|
||||||
compilerParams.IncludeDebugInformation = false;
|
compilerParams.IncludeDebugInformation = false;
|
||||||
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll");
|
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll");
|
||||||
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll");
|
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll");
|
||||||
compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
|
compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
|
||||||
compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
|
compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
|
||||||
compilerParams.ReferencedAssemblies.Add("System.dll");
|
compilerParams.ReferencedAssemblies.Add("System.dll");
|
||||||
|
|
||||||
compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
|
compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
|
||||||
|
|
||||||
if (compilerResults.Errors.Count > 0)
|
if (compilerResults.Errors.Count > 0)
|
||||||
{
|
{
|
||||||
MainLog.Instance.Error("Compile errors");
|
MainLog.Instance.Error("Compile errors");
|
||||||
foreach (CompilerError error in compilerResults.Errors)
|
foreach (CompilerError error in compilerResults.Errors)
|
||||||
{
|
{
|
||||||
MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
|
MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Dictionary<string,IScript> scripts = new Dictionary<string,IScript>();
|
Dictionary<string,IScript> scripts = new Dictionary<string,IScript>();
|
||||||
|
|
||||||
foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
|
foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
|
||||||
{
|
{
|
||||||
Type testInterface = pluginType.GetInterface("IScript", true);
|
Type testInterface = pluginType.GetInterface("IScript", true);
|
||||||
|
|
||||||
if (testInterface != null)
|
if (testInterface != null)
|
||||||
{
|
{
|
||||||
IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
|
IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
|
||||||
|
|
||||||
string scriptName = "C#/" + script.Name;
|
string scriptName = "C#/" + script.Name;
|
||||||
Console.WriteLine("Script: " + scriptName + " loaded.");
|
Console.WriteLine("Script: " + scriptName + " loaded.");
|
||||||
|
|
||||||
if (!scripts.ContainsKey(scriptName))
|
if (!scripts.ContainsKey(scriptName))
|
||||||
{
|
{
|
||||||
scripts.Add(scriptName, script);
|
scripts.Add(scriptName, script);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
scripts[scriptName] = script;
|
scripts[scriptName] = script;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return scripts;
|
return scripts;
|
||||||
}
|
}
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Dictionary<string,IScript> compile(string filename)
|
public Dictionary<string,IScript> compile(string filename)
|
||||||
{
|
{
|
||||||
CSharpCodeProvider csharpProvider = new CSharpCodeProvider();
|
CSharpCodeProvider csharpProvider = new CSharpCodeProvider();
|
||||||
return LoadDotNetScript(csharpProvider, filename);
|
return LoadDotNetScript(csharpProvider, filename);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,72 +1,72 @@
|
||||||
using OpenSim.Framework.Console;
|
using OpenSim.Framework.Console;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Region.Environment;
|
using OpenSim.Region.Environment;
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using libsecondlife;
|
using libsecondlife;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.Examples
|
namespace OpenSim.Region.ExtensionsScriptModule.CSharp.Examples
|
||||||
{
|
{
|
||||||
public class LSLExportScript : IScript
|
public class LSLExportScript : IScript
|
||||||
{
|
{
|
||||||
ScriptInfo script;
|
ScriptInfo script;
|
||||||
|
|
||||||
public string Name
|
public string Name
|
||||||
{
|
{
|
||||||
get { return "LSL Export Script 0.1"; }
|
get { return "LSL Export Script 0.1"; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Initialise(ScriptInfo scriptInfo)
|
public void Initialise(ScriptInfo scriptInfo)
|
||||||
{
|
{
|
||||||
script = scriptInfo;
|
script = scriptInfo;
|
||||||
|
|
||||||
script.events.OnScriptConsole += new EventManager.OnScriptConsoleDelegate(ProcessConsoleMsg);
|
script.events.OnScriptConsole += new EventManager.OnScriptConsoleDelegate(ProcessConsoleMsg);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ProcessConsoleMsg(string[] args)
|
void ProcessConsoleMsg(string[] args)
|
||||||
{
|
{
|
||||||
/*if (args[0].ToLower() == "lslexport")
|
/*if (args[0].ToLower() == "lslexport")
|
||||||
{
|
{
|
||||||
string sequence = "";
|
string sequence = "";
|
||||||
|
|
||||||
foreach (KeyValuePair<LLUUID, SceneObject> obj in script.world.Objects)
|
foreach (KeyValuePair<LLUUID, SceneObject> obj in script.world.Objects)
|
||||||
{
|
{
|
||||||
SceneObject root = obj.Value;
|
SceneObject root = obj.Value;
|
||||||
|
|
||||||
sequence += "NEWOBJ::" + obj.Key.ToStringHyphenated() + "\n";
|
sequence += "NEWOBJ::" + obj.Key.ToStringHyphenated() + "\n";
|
||||||
|
|
||||||
string rootPrim = processPrimitiveToString(root.rootPrimitive);
|
string rootPrim = processPrimitiveToString(root.rootPrimitive);
|
||||||
|
|
||||||
sequence += "ROOT:" + rootPrim;
|
sequence += "ROOT:" + rootPrim;
|
||||||
|
|
||||||
foreach (KeyValuePair<LLUUID, OpenSim.Region.Environment.Scenes.Primitive> prim in root.Children)
|
foreach (KeyValuePair<LLUUID, OpenSim.Region.Environment.Scenes.Primitive> prim in root.Children)
|
||||||
{
|
{
|
||||||
string child = processPrimitiveToString(prim.Value);
|
string child = processPrimitiveToString(prim.Value);
|
||||||
sequence += "CHILD:" + child;
|
sequence += "CHILD:" + child;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
System.Console.WriteLine(sequence);
|
System.Console.WriteLine(sequence);
|
||||||
}*/
|
}*/
|
||||||
}
|
}
|
||||||
|
|
||||||
string processPrimitiveToString(OpenSim.Region.Environment.Scenes.SceneObjectPart prim)
|
string processPrimitiveToString(OpenSim.Region.Environment.Scenes.SceneObjectPart prim)
|
||||||
{
|
{
|
||||||
/*string desc = prim.Description;
|
/*string desc = prim.Description;
|
||||||
string name = prim.Name;
|
string name = prim.Name;
|
||||||
LLVector3 pos = prim.Pos;
|
LLVector3 pos = prim.Pos;
|
||||||
LLQuaternion rot = new LLQuaternion(prim.Rotation.x, prim.Rotation.y, prim.Rotation.z, prim.Rotation.w);
|
LLQuaternion rot = new LLQuaternion(prim.Rotation.x, prim.Rotation.y, prim.Rotation.z, prim.Rotation.w);
|
||||||
LLVector3 scale = prim.Scale;
|
LLVector3 scale = prim.Scale;
|
||||||
LLVector3 rootPos = prim.WorldPos;
|
LLVector3 rootPos = prim.WorldPos;
|
||||||
|
|
||||||
string setPrimParams = "";
|
string setPrimParams = "";
|
||||||
|
|
||||||
setPrimParams += "[PRIM_SCALE, " + scale.ToString() + ", PRIM_POS, " + rootPos.ToString() + ", PRIM_ROTATION, " + rot.ToString() + "]\n";
|
setPrimParams += "[PRIM_SCALE, " + scale.ToString() + ", PRIM_POS, " + rootPos.ToString() + ", PRIM_ROTATION, " + rot.ToString() + "]\n";
|
||||||
|
|
||||||
return setPrimParams;
|
return setPrimParams;
|
||||||
*/
|
*/
|
||||||
return "";
|
return "";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,102 +1,102 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.CodeDom.Compiler;
|
using System.CodeDom.Compiler;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using Microsoft.JScript;
|
using Microsoft.JScript;
|
||||||
using OpenSim.Framework.Console;
|
using OpenSim.Framework.Console;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting
|
namespace OpenSim.Region.ExtensionsScriptModule.JScript
|
||||||
{
|
{
|
||||||
public class JScriptEngine : IScriptCompiler
|
public class JScriptEngine : IScriptCompiler
|
||||||
{
|
{
|
||||||
public string FileExt()
|
public string FileExt()
|
||||||
{
|
{
|
||||||
return ".js";
|
return ".js";
|
||||||
}
|
}
|
||||||
|
|
||||||
private Dictionary<string, IScript> LoadDotNetScript(CodeDomProvider compiler, string filename)
|
private Dictionary<string, IScript> LoadDotNetScript(CodeDomProvider compiler, string filename)
|
||||||
{
|
{
|
||||||
CompilerParameters compilerParams = new CompilerParameters();
|
CompilerParameters compilerParams = new CompilerParameters();
|
||||||
CompilerResults compilerResults;
|
CompilerResults compilerResults;
|
||||||
compilerParams.GenerateExecutable = false;
|
compilerParams.GenerateExecutable = false;
|
||||||
compilerParams.GenerateInMemory = true;
|
compilerParams.GenerateInMemory = true;
|
||||||
compilerParams.IncludeDebugInformation = false;
|
compilerParams.IncludeDebugInformation = false;
|
||||||
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll");
|
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll");
|
||||||
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll");
|
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll");
|
||||||
compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
|
compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
|
||||||
compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
|
compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
|
||||||
compilerParams.ReferencedAssemblies.Add("System.dll");
|
compilerParams.ReferencedAssemblies.Add("System.dll");
|
||||||
|
|
||||||
compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
|
compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
|
||||||
|
|
||||||
if (compilerResults.Errors.Count > 0)
|
if (compilerResults.Errors.Count > 0)
|
||||||
{
|
{
|
||||||
MainLog.Instance.Error("Compile errors");
|
MainLog.Instance.Error("Compile errors");
|
||||||
foreach (CompilerError error in compilerResults.Errors)
|
foreach (CompilerError error in compilerResults.Errors)
|
||||||
{
|
{
|
||||||
MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
|
MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Dictionary<string, IScript> scripts = new Dictionary<string, IScript>();
|
Dictionary<string, IScript> scripts = new Dictionary<string, IScript>();
|
||||||
|
|
||||||
foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
|
foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
|
||||||
{
|
{
|
||||||
Type testInterface = pluginType.GetInterface("IScript", true);
|
Type testInterface = pluginType.GetInterface("IScript", true);
|
||||||
|
|
||||||
if (testInterface != null)
|
if (testInterface != null)
|
||||||
{
|
{
|
||||||
IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
|
IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
|
||||||
|
|
||||||
string scriptName = "JS.NET/" + script.Name;
|
string scriptName = "JS.NET/" + script.Name;
|
||||||
Console.WriteLine("Script: " + scriptName + " loaded.");
|
Console.WriteLine("Script: " + scriptName + " loaded.");
|
||||||
|
|
||||||
if (!scripts.ContainsKey(scriptName))
|
if (!scripts.ContainsKey(scriptName))
|
||||||
{
|
{
|
||||||
scripts.Add(scriptName, script);
|
scripts.Add(scriptName, script);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
scripts[scriptName] = script;
|
scripts[scriptName] = script;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return scripts;
|
return scripts;
|
||||||
}
|
}
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Dictionary<string, IScript> compile(string filename)
|
public Dictionary<string, IScript> compile(string filename)
|
||||||
{
|
{
|
||||||
JScriptCodeProvider jscriptProvider = new JScriptCodeProvider();
|
JScriptCodeProvider jscriptProvider = new JScriptCodeProvider();
|
||||||
return LoadDotNetScript(jscriptProvider, filename);
|
return LoadDotNetScript(jscriptProvider, filename);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,46 +1,46 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using OpenSim.Region.Scripting.EmbeddedJVM.Types;
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
|
||||||
{
|
{
|
||||||
public class ClassInstance : Object
|
public class ClassInstance : Object
|
||||||
{
|
{
|
||||||
public int Size;
|
public int Size;
|
||||||
public ClassRecord ClassRec;
|
public ClassRecord ClassRec;
|
||||||
public Dictionary<string, BaseType> Fields = new Dictionary<string, BaseType>();
|
public Dictionary<string, BaseType> Fields = new Dictionary<string, BaseType>();
|
||||||
|
|
||||||
public ClassInstance()
|
public ClassInstance()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
File diff suppressed because it is too large
Load Diff
|
@ -1,43 +1,43 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
|
||||||
{
|
{
|
||||||
public class Heap
|
public class Heap
|
||||||
{
|
{
|
||||||
public List<ClassInstance> ClassObjects = new List<ClassInstance>();
|
public List<ClassInstance> ClassObjects = new List<ClassInstance>();
|
||||||
|
|
||||||
public Heap()
|
public Heap()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
File diff suppressed because it is too large
Load Diff
|
@ -1,96 +1,96 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using OpenSim.Region.Scripting.EmbeddedJVM.Types;
|
using OpenSim.Framework.Interfaces;
|
||||||
using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Interfaces;
|
using OpenSim.Framework.Types;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
|
||||||
using OpenSim.Framework.Types;
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
|
||||||
{
|
{
|
||||||
partial class Thread
|
partial class Thread
|
||||||
{
|
{
|
||||||
private partial class Interpreter
|
private partial class Interpreter
|
||||||
{
|
{
|
||||||
private bool IsMethodOpCode(byte opcode)
|
private bool IsMethodOpCode(byte opcode)
|
||||||
{
|
{
|
||||||
bool result = false;
|
bool result = false;
|
||||||
switch (opcode)
|
switch (opcode)
|
||||||
{
|
{
|
||||||
case 184:
|
case 184:
|
||||||
short refIndex = (short) ((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC+1]);
|
short refIndex = (short) ((GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC+1]);
|
||||||
if (this.m_thread.currentClass.m_constantsPool[refIndex - 1] is ClassRecord.PoolMethodRef)
|
if (this.m_thread.currentClass.m_constantsPool[refIndex - 1] is ClassRecord.PoolMethodRef)
|
||||||
{
|
{
|
||||||
string typ = ((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mNameType.Type.Value;
|
string typ = ((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mNameType.Type.Value;
|
||||||
string typeparam = "";
|
string typeparam = "";
|
||||||
string typereturn = "";
|
string typereturn = "";
|
||||||
int firstbrak = 0;
|
int firstbrak = 0;
|
||||||
int secondbrak = 0;
|
int secondbrak = 0;
|
||||||
firstbrak = typ.LastIndexOf('(');
|
firstbrak = typ.LastIndexOf('(');
|
||||||
secondbrak = typ.LastIndexOf(')');
|
secondbrak = typ.LastIndexOf(')');
|
||||||
typeparam = typ.Substring(firstbrak + 1, secondbrak - firstbrak - 1);
|
typeparam = typ.Substring(firstbrak + 1, secondbrak - firstbrak - 1);
|
||||||
typereturn = typ.Substring(secondbrak + 1, typ.Length - secondbrak - 1);
|
typereturn = typ.Substring(secondbrak + 1, typ.Length - secondbrak - 1);
|
||||||
if (((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mClass.Name.Value == this.m_thread.currentClass.MClass.Name.Value)
|
if (((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mClass.Name.Value == this.m_thread.currentClass.MClass.Name.Value)
|
||||||
{
|
{
|
||||||
//calling a method in this class
|
//calling a method in this class
|
||||||
if (typeparam.Length == 0)
|
if (typeparam.Length == 0)
|
||||||
{
|
{
|
||||||
this.m_thread.JumpToStaticVoidMethod(((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mNameType.Name.Value, (this.m_thread.PC + 2));
|
this.m_thread.JumpToStaticVoidMethod(((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mNameType.Name.Value, (this.m_thread.PC + 2));
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
this.m_thread.JumpToStaticParamMethod(((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mNameType.Name.Value, typeparam, (this.m_thread.PC + 2));
|
this.m_thread.JumpToStaticParamMethod(((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mNameType.Name.Value, typeparam, (this.m_thread.PC + 2));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
//calling a method of a different class
|
//calling a method of a different class
|
||||||
|
|
||||||
// OpenSimAPI Class
|
// OpenSimAPI Class
|
||||||
if (((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mClass.Name.Value == "OpenSimAPI")
|
if (((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mClass.Name.Value == "OpenSimAPI")
|
||||||
{
|
{
|
||||||
this.m_thread.scriptInfo.api.CallMethod(((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mNameType.Name.Value, null);
|
this.m_thread.scriptInfo.api.CallMethod(((ClassRecord.PoolMethodRef)this.m_thread.currentClass.m_constantsPool[refIndex - 1]).mNameType.Name.Value, null);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
this.m_thread.PC += 2;
|
this.m_thread.PC += 2;
|
||||||
}
|
}
|
||||||
result = true;
|
result = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,40 +1,40 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
|
||||||
{
|
{
|
||||||
partial class Thread
|
partial class Thread
|
||||||
{
|
{
|
||||||
private partial class Interpreter
|
private partial class Interpreter
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,135 +1,135 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using OpenSim.Region.Scripting.EmbeddedJVM.Types;
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
|
||||||
using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
|
||||||
{
|
{
|
||||||
partial class Thread
|
partial class Thread
|
||||||
{
|
{
|
||||||
private partial class Interpreter
|
private partial class Interpreter
|
||||||
{
|
{
|
||||||
private Thread m_thread;
|
private Thread m_thread;
|
||||||
|
|
||||||
public Interpreter(Thread parentThread)
|
public Interpreter(Thread parentThread)
|
||||||
{
|
{
|
||||||
m_thread = parentThread;
|
m_thread = parentThread;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Excute()
|
public bool Excute()
|
||||||
{
|
{
|
||||||
bool run = true;
|
bool run = true;
|
||||||
byte currentOpCode = GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC++];
|
byte currentOpCode = GlobalMemory.MethodArea.MethodBuffer[this.m_thread.PC++];
|
||||||
// Console.WriteLine("opCode is: " + currentOpCode);
|
// Console.WriteLine("opCode is: " + currentOpCode);
|
||||||
bool handled = false;
|
bool handled = false;
|
||||||
|
|
||||||
handled = this.IsLogicOpCode(currentOpCode);
|
handled = this.IsLogicOpCode(currentOpCode);
|
||||||
if (!handled)
|
if (!handled)
|
||||||
{
|
{
|
||||||
handled = this.IsMethodOpCode(currentOpCode);
|
handled = this.IsMethodOpCode(currentOpCode);
|
||||||
}
|
}
|
||||||
if (!handled)
|
if (!handled)
|
||||||
{
|
{
|
||||||
if (currentOpCode == 172)
|
if (currentOpCode == 172)
|
||||||
{
|
{
|
||||||
if (this.m_thread.stack.StackFrames.Count > 1)
|
if (this.m_thread.stack.StackFrames.Count > 1)
|
||||||
{
|
{
|
||||||
Console.WriteLine("returning int from function");
|
Console.WriteLine("returning int from function");
|
||||||
int retPC1 = this.m_thread.m_currentFrame.ReturnPC;
|
int retPC1 = this.m_thread.m_currentFrame.ReturnPC;
|
||||||
BaseType bas1 = this.m_thread.m_currentFrame.OpStack.Pop();
|
BaseType bas1 = this.m_thread.m_currentFrame.OpStack.Pop();
|
||||||
this.m_thread.stack.StackFrames.Pop();
|
this.m_thread.stack.StackFrames.Pop();
|
||||||
this.m_thread.m_currentFrame = this.m_thread.stack.StackFrames.Peek();
|
this.m_thread.m_currentFrame = this.m_thread.stack.StackFrames.Peek();
|
||||||
this.m_thread.PC = retPC1;
|
this.m_thread.PC = retPC1;
|
||||||
if (bas1 is Int)
|
if (bas1 is Int)
|
||||||
{
|
{
|
||||||
this.m_thread.m_currentFrame.OpStack.Push((Int)bas1);
|
this.m_thread.m_currentFrame.OpStack.Push((Int)bas1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// Console.WriteLine("No parent function so ending program");
|
// Console.WriteLine("No parent function so ending program");
|
||||||
this.m_thread.stack.StackFrames.Pop();
|
this.m_thread.stack.StackFrames.Pop();
|
||||||
run = false;
|
run = false;
|
||||||
}
|
}
|
||||||
handled = true;
|
handled = true;
|
||||||
}
|
}
|
||||||
if (currentOpCode == 174)
|
if (currentOpCode == 174)
|
||||||
{
|
{
|
||||||
if (this.m_thread.stack.StackFrames.Count > 1)
|
if (this.m_thread.stack.StackFrames.Count > 1)
|
||||||
{
|
{
|
||||||
Console.WriteLine("returning float from function");
|
Console.WriteLine("returning float from function");
|
||||||
int retPC1 = this.m_thread.m_currentFrame.ReturnPC;
|
int retPC1 = this.m_thread.m_currentFrame.ReturnPC;
|
||||||
BaseType bas1 = this.m_thread.m_currentFrame.OpStack.Pop();
|
BaseType bas1 = this.m_thread.m_currentFrame.OpStack.Pop();
|
||||||
this.m_thread.stack.StackFrames.Pop();
|
this.m_thread.stack.StackFrames.Pop();
|
||||||
this.m_thread.m_currentFrame = this.m_thread.stack.StackFrames.Peek();
|
this.m_thread.m_currentFrame = this.m_thread.stack.StackFrames.Peek();
|
||||||
this.m_thread.PC = retPC1;
|
this.m_thread.PC = retPC1;
|
||||||
if (bas1 is Float)
|
if (bas1 is Float)
|
||||||
{
|
{
|
||||||
this.m_thread.m_currentFrame.OpStack.Push((Float)bas1);
|
this.m_thread.m_currentFrame.OpStack.Push((Float)bas1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// Console.WriteLine("No parent function so ending program");
|
// Console.WriteLine("No parent function so ending program");
|
||||||
this.m_thread.stack.StackFrames.Pop();
|
this.m_thread.stack.StackFrames.Pop();
|
||||||
run = false;
|
run = false;
|
||||||
}
|
}
|
||||||
handled = true;
|
handled = true;
|
||||||
}
|
}
|
||||||
if (currentOpCode == 177)
|
if (currentOpCode == 177)
|
||||||
{
|
{
|
||||||
if (this.m_thread.stack.StackFrames.Count > 1)
|
if (this.m_thread.stack.StackFrames.Count > 1)
|
||||||
{
|
{
|
||||||
Console.WriteLine("returning from function");
|
Console.WriteLine("returning from function");
|
||||||
int retPC = this.m_thread.m_currentFrame.ReturnPC;
|
int retPC = this.m_thread.m_currentFrame.ReturnPC;
|
||||||
this.m_thread.stack.StackFrames.Pop();
|
this.m_thread.stack.StackFrames.Pop();
|
||||||
this.m_thread.m_currentFrame = this.m_thread.stack.StackFrames.Peek();
|
this.m_thread.m_currentFrame = this.m_thread.stack.StackFrames.Peek();
|
||||||
this.m_thread.PC = retPC;
|
this.m_thread.PC = retPC;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// Console.WriteLine("No parent function so ending program");
|
// Console.WriteLine("No parent function so ending program");
|
||||||
this.m_thread.stack.StackFrames.Pop();
|
this.m_thread.stack.StackFrames.Pop();
|
||||||
run = false;
|
run = false;
|
||||||
}
|
}
|
||||||
handled = true;
|
handled = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!handled)
|
if (!handled)
|
||||||
{
|
{
|
||||||
Console.WriteLine("opcode " + currentOpCode + " not been handled ");
|
Console.WriteLine("opcode " + currentOpCode + " not been handled ");
|
||||||
}
|
}
|
||||||
return run;
|
return run;
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,45 +1,45 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
|
||||||
{
|
{
|
||||||
public class MainMemory
|
public class MainMemory
|
||||||
{
|
{
|
||||||
public Heap HeapArea;
|
public Heap HeapArea;
|
||||||
public MethodMemory MethodArea;
|
public MethodMemory MethodArea;
|
||||||
|
|
||||||
public MainMemory()
|
public MainMemory()
|
||||||
{
|
{
|
||||||
MethodArea = new MethodMemory();
|
MethodArea = new MethodMemory();
|
||||||
HeapArea = new Heap();
|
HeapArea = new Heap();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,46 +1,46 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
|
||||||
{
|
{
|
||||||
public class MethodMemory
|
public class MethodMemory
|
||||||
{
|
{
|
||||||
public byte[] MethodBuffer;
|
public byte[] MethodBuffer;
|
||||||
public List<ClassRecord> Classes = new List<ClassRecord>();
|
public List<ClassRecord> Classes = new List<ClassRecord>();
|
||||||
public int NextMethodPC = 0;
|
public int NextMethodPC = 0;
|
||||||
public int Methodcount = 0;
|
public int Methodcount = 0;
|
||||||
|
|
||||||
public MethodMemory()
|
public MethodMemory()
|
||||||
{
|
{
|
||||||
MethodBuffer = new byte[20000];
|
MethodBuffer = new byte[20000];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,37 +1,37 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
|
||||||
{
|
{
|
||||||
public class Object
|
public class Object
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,56 +1,56 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
|
||||||
{
|
{
|
||||||
public enum OpCode : byte
|
public enum OpCode : byte
|
||||||
{
|
{
|
||||||
iconst_m1 = 2,
|
iconst_m1 = 2,
|
||||||
iconst_0 = 3,
|
iconst_0 = 3,
|
||||||
iconst_1 = 4,
|
iconst_1 = 4,
|
||||||
iconst_2 = 5,
|
iconst_2 = 5,
|
||||||
iconst_3 = 6,
|
iconst_3 = 6,
|
||||||
iconst_4 = 7,
|
iconst_4 = 7,
|
||||||
iconst_5 = 8,
|
iconst_5 = 8,
|
||||||
fconst_0 = 11,
|
fconst_0 = 11,
|
||||||
fconst_1 = 12,
|
fconst_1 = 12,
|
||||||
fconst_2 = 13,
|
fconst_2 = 13,
|
||||||
bipush = 16,
|
bipush = 16,
|
||||||
sipush = 17,
|
sipush = 17,
|
||||||
fload = 23,
|
fload = 23,
|
||||||
iload_0 = 26,
|
iload_0 = 26,
|
||||||
iload_1 = 27,
|
iload_1 = 27,
|
||||||
fload_0 = 34,
|
fload_0 = 34,
|
||||||
fload_1 = 35,
|
fload_1 = 35,
|
||||||
fload_2 = 36,
|
fload_2 = 36,
|
||||||
fload_3 = 37,
|
fload_3 = 37,
|
||||||
istore = 54,
|
istore = 54,
|
||||||
fstore = 56,
|
fstore = 56,
|
||||||
istore_0 = 59,
|
istore_0 = 59,
|
||||||
istore_1 = 60,
|
istore_1 = 60,
|
||||||
istore_2 = 61,
|
istore_2 = 61,
|
||||||
istore_3 = 62,
|
istore_3 = 62,
|
||||||
fstore_0 = 67,
|
fstore_0 = 67,
|
||||||
fstore_1 = 68,
|
fstore_1 = 68,
|
||||||
fstore_2 = 69,
|
fstore_2 = 69,
|
||||||
fstore_3 = 70,
|
fstore_3 = 70,
|
||||||
pop = 87,
|
pop = 87,
|
||||||
fadd = 98,
|
fadd = 98,
|
||||||
fsub = 102,
|
fsub = 102,
|
||||||
imul = 104,
|
imul = 104,
|
||||||
iinc = 132,
|
iinc = 132,
|
||||||
f2i = 139,
|
f2i = 139,
|
||||||
fcmpl = 149,
|
fcmpl = 149,
|
||||||
fcmpg = 150,
|
fcmpg = 150,
|
||||||
ifge = 156,
|
ifge = 156,
|
||||||
ifgt = 157,
|
ifgt = 157,
|
||||||
ifle = 158,
|
ifle = 158,
|
||||||
if_icmpge = 162,
|
if_icmpge = 162,
|
||||||
if_icmpgt = 163,
|
if_icmpgt = 163,
|
||||||
if_icmple = 164,
|
if_icmple = 164,
|
||||||
_goto = 167,
|
_goto = 167,
|
||||||
getstatic = 178,
|
getstatic = 178,
|
||||||
putstatic = 179
|
putstatic = 179
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,42 +1,42 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
|
||||||
{
|
{
|
||||||
public class Stack
|
public class Stack
|
||||||
{
|
{
|
||||||
public Stack<StackFrame> StackFrames = new Stack<StackFrame>();
|
public Stack<StackFrame> StackFrames = new Stack<StackFrame>();
|
||||||
|
|
||||||
public Stack()
|
public Stack()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,49 +1,49 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using OpenSim.Region.Scripting.EmbeddedJVM.Types;
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
|
||||||
{
|
{
|
||||||
public class StackFrame
|
public class StackFrame
|
||||||
{
|
{
|
||||||
public BaseType[] LocalVariables;
|
public BaseType[] LocalVariables;
|
||||||
public Stack<BaseType> OpStack = new Stack<BaseType>();
|
public Stack<BaseType> OpStack = new Stack<BaseType>();
|
||||||
|
|
||||||
public int ReturnPC = 0;
|
public int ReturnPC = 0;
|
||||||
public ClassRecord CallingClass = null;
|
public ClassRecord CallingClass = null;
|
||||||
|
|
||||||
public StackFrame()
|
public StackFrame()
|
||||||
{
|
{
|
||||||
LocalVariables = new BaseType[20];
|
LocalVariables = new BaseType[20];
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,119 +1,119 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using OpenSim.Region.Scripting.EmbeddedJVM.Types;
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
|
||||||
using OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Interfaces;
|
using OpenSim.Framework.Interfaces;
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
using OpenSim.Region.Scripting;
|
using OpenSim.Region.ExtensionsScriptModule;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
|
||||||
{
|
{
|
||||||
public partial class Thread
|
public partial class Thread
|
||||||
{
|
{
|
||||||
// Is this smart?
|
// Is this smart?
|
||||||
public static MainMemory GlobalMemory;
|
public static MainMemory GlobalMemory;
|
||||||
public static Scene World;
|
public static Scene World;
|
||||||
private int PC = 0;
|
private int PC = 0;
|
||||||
private Stack stack;
|
private Stack stack;
|
||||||
private Interpreter m_Interpreter;
|
private Interpreter m_Interpreter;
|
||||||
public ClassRecord currentClass;
|
public ClassRecord currentClass;
|
||||||
public ClassInstance currentInstance;
|
public ClassInstance currentInstance;
|
||||||
private StackFrame m_currentFrame;
|
private StackFrame m_currentFrame;
|
||||||
public int excutionCounter = 0;
|
public int excutionCounter = 0;
|
||||||
public bool running = false;
|
public bool running = false;
|
||||||
|
|
||||||
public ScriptInfo scriptInfo;
|
public ScriptInfo scriptInfo;
|
||||||
|
|
||||||
public Thread()
|
public Thread()
|
||||||
{
|
{
|
||||||
this.m_Interpreter = new Interpreter(this);
|
this.m_Interpreter = new Interpreter(this);
|
||||||
this.stack = new Stack();
|
this.stack = new Stack();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetPC(int methodpointer)
|
public void SetPC(int methodpointer)
|
||||||
{
|
{
|
||||||
//Console.WriteLine("Thread PC has been set to " + methodpointer);
|
//Console.WriteLine("Thread PC has been set to " + methodpointer);
|
||||||
PC = methodpointer;
|
PC = methodpointer;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void StartMethod(ClassRecord rec, string methName)
|
public void StartMethod(ClassRecord rec, string methName)
|
||||||
{
|
{
|
||||||
m_currentFrame = new StackFrame();
|
m_currentFrame = new StackFrame();
|
||||||
this.stack.StackFrames.Push(m_currentFrame);
|
this.stack.StackFrames.Push(m_currentFrame);
|
||||||
this.currentClass = rec;
|
this.currentClass = rec;
|
||||||
currentClass.StartMethod(this, methName);
|
currentClass.StartMethod(this, methName);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void StartMethod( string methName)
|
public void StartMethod( string methName)
|
||||||
{
|
{
|
||||||
m_currentFrame = new StackFrame();
|
m_currentFrame = new StackFrame();
|
||||||
this.stack.StackFrames.Push(m_currentFrame);
|
this.stack.StackFrames.Push(m_currentFrame);
|
||||||
currentClass.StartMethod(this, methName);
|
currentClass.StartMethod(this, methName);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void JumpToStaticVoidMethod(string methName, int returnPC)
|
public void JumpToStaticVoidMethod(string methName, int returnPC)
|
||||||
{
|
{
|
||||||
m_currentFrame = new StackFrame();
|
m_currentFrame = new StackFrame();
|
||||||
m_currentFrame.ReturnPC = returnPC;
|
m_currentFrame.ReturnPC = returnPC;
|
||||||
this.stack.StackFrames.Push(m_currentFrame);
|
this.stack.StackFrames.Push(m_currentFrame);
|
||||||
currentClass.StartMethod(this, methName);
|
currentClass.StartMethod(this, methName);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void JumpToStaticParamMethod(string methName, string param, int returnPC)
|
public void JumpToStaticParamMethod(string methName, string param, int returnPC)
|
||||||
{
|
{
|
||||||
if (param == "I")
|
if (param == "I")
|
||||||
{
|
{
|
||||||
BaseType bs1 = m_currentFrame.OpStack.Pop();
|
BaseType bs1 = m_currentFrame.OpStack.Pop();
|
||||||
m_currentFrame = new StackFrame();
|
m_currentFrame = new StackFrame();
|
||||||
m_currentFrame.ReturnPC = returnPC;
|
m_currentFrame.ReturnPC = returnPC;
|
||||||
this.stack.StackFrames.Push(m_currentFrame);
|
this.stack.StackFrames.Push(m_currentFrame);
|
||||||
m_currentFrame.LocalVariables[0] = ((Int)bs1);
|
m_currentFrame.LocalVariables[0] = ((Int)bs1);
|
||||||
currentClass.StartMethod(this, methName);
|
currentClass.StartMethod(this, methName);
|
||||||
}
|
}
|
||||||
if (param == "F")
|
if (param == "F")
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void JumpToClassStaticVoidMethod(string className, string methName, int returnPC)
|
public void JumpToClassStaticVoidMethod(string className, string methName, int returnPC)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Excute()
|
public bool Excute()
|
||||||
{
|
{
|
||||||
excutionCounter++;
|
excutionCounter++;
|
||||||
return this.m_Interpreter.Excute();
|
return this.m_Interpreter.Excute();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,29 +1,28 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
using OpenSim.Region.Scripting;
|
using OpenSim.Region.ExtensionsScriptModule;
|
||||||
using OpenSim.Region.Scripting.EmbeddedJVM;
|
|
||||||
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine
|
||||||
namespace OpenSim.Region.Scripting
|
{
|
||||||
{
|
public class JavaEngine : IScriptCompiler
|
||||||
public class JavaEngine : IScriptCompiler
|
{
|
||||||
{
|
public string FileExt()
|
||||||
public string FileExt()
|
{
|
||||||
{
|
return ".java";
|
||||||
return ".java";
|
}
|
||||||
}
|
|
||||||
|
public Dictionary<string, IScript> compile(string filename)
|
||||||
public Dictionary<string, IScript> compile(string filename)
|
{
|
||||||
{
|
JVMScript script = new JVMScript();
|
||||||
JVMScript script = new JVMScript();
|
Dictionary<string, IScript> returns = new Dictionary<string, IScript>();
|
||||||
Dictionary<string, IScript> returns = new Dictionary<string, IScript>();
|
|
||||||
|
script.LoadScript(filename);
|
||||||
script.LoadScript(filename);
|
|
||||||
|
returns.Add(filename, script);
|
||||||
returns.Add(filename, script);
|
|
||||||
|
return returns;
|
||||||
return returns;
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
|
@ -1,170 +1,171 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Interfaces;
|
using OpenSim.Framework.Interfaces;
|
||||||
using OpenSim.Framework.Utilities;
|
using OpenSim.Framework.Utilities;
|
||||||
using OpenSim.Region.Scripting;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM;
|
||||||
|
using Thread = OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM.Thread;
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM
|
|
||||||
{
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine
|
||||||
public class JVMScript : IScript
|
{
|
||||||
{
|
public class JVMScript : IScript
|
||||||
private List<Thread> _threads = new List<Thread>();
|
{
|
||||||
private BlockingQueue<CompileInfo> CompileScripts = new BlockingQueue<CompileInfo>();
|
private List<Thread> _threads = new List<Thread>();
|
||||||
private MainMemory _mainMemory;
|
private BlockingQueue<CompileInfo> CompileScripts = new BlockingQueue<CompileInfo>();
|
||||||
|
private MainMemory _mainMemory;
|
||||||
ScriptInfo scriptInfo;
|
|
||||||
|
ScriptInfo scriptInfo;
|
||||||
public void Initialise(ScriptInfo info)
|
|
||||||
{
|
public void Initialise(ScriptInfo info)
|
||||||
scriptInfo = info;
|
{
|
||||||
|
scriptInfo = info;
|
||||||
_mainMemory = new MainMemory();
|
|
||||||
Thread.GlobalMemory = this._mainMemory;
|
_mainMemory = new MainMemory();
|
||||||
Thread.World = info.world;
|
Thread.GlobalMemory = this._mainMemory;
|
||||||
CompileScript();
|
Thread.World = info.world;
|
||||||
|
CompileScript();
|
||||||
scriptInfo.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame);
|
|
||||||
scriptInfo.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence);
|
scriptInfo.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame);
|
||||||
}
|
scriptInfo.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence);
|
||||||
|
}
|
||||||
void events_OnNewPresence(ScenePresence presence)
|
|
||||||
{
|
void events_OnNewPresence(ScenePresence presence)
|
||||||
for (int i = 0; i < this._threads.Count; i++)
|
{
|
||||||
{
|
for (int i = 0; i < this._threads.Count; i++)
|
||||||
if (!this._threads[i].running)
|
{
|
||||||
{
|
if (!this._threads[i].running)
|
||||||
this._threads[i].StartMethod("OnNewPresence");
|
{
|
||||||
bool run = true;
|
this._threads[i].StartMethod("OnNewPresence");
|
||||||
while (run)
|
bool run = true;
|
||||||
{
|
while (run)
|
||||||
run = this._threads[i].Excute();
|
{
|
||||||
}
|
run = this._threads[i].Excute();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
void events_OnFrame()
|
|
||||||
{
|
void events_OnFrame()
|
||||||
for (int i = 0; i < this._threads.Count; i++)
|
{
|
||||||
{
|
for (int i = 0; i < this._threads.Count; i++)
|
||||||
if (!this._threads[i].running)
|
{
|
||||||
{
|
if (!this._threads[i].running)
|
||||||
this._threads[i].StartMethod("OnFrame");
|
{
|
||||||
bool run = true;
|
this._threads[i].StartMethod("OnFrame");
|
||||||
while (run)
|
bool run = true;
|
||||||
{
|
while (run)
|
||||||
run = this._threads[i].Excute();
|
{
|
||||||
}
|
run = this._threads[i].Excute();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
public string Name
|
|
||||||
{
|
public string Name
|
||||||
get { return "JVM Scripting Engine"; }
|
{
|
||||||
}
|
get { return "JVM Scripting Engine"; }
|
||||||
|
}
|
||||||
public void LoadScript(string script)
|
|
||||||
{
|
public void LoadScript(string script)
|
||||||
Console.WriteLine("OpenSimJVM - loading new script: " + script);
|
{
|
||||||
CompileInfo comp = new CompileInfo();
|
Console.WriteLine("OpenSimJVM - loading new script: " + script);
|
||||||
comp.script = script;
|
CompileInfo comp = new CompileInfo();
|
||||||
comp.scriptName = script;
|
comp.script = script;
|
||||||
this.CompileScripts.Enqueue(comp);
|
comp.scriptName = script;
|
||||||
}
|
this.CompileScripts.Enqueue(comp);
|
||||||
|
}
|
||||||
public void CompileScript()
|
|
||||||
{
|
public void CompileScript()
|
||||||
CompileInfo comp = this.CompileScripts.Dequeue();
|
{
|
||||||
string script = comp.script;
|
CompileInfo comp = this.CompileScripts.Dequeue();
|
||||||
string scriptName = comp.scriptName;
|
string script = comp.script;
|
||||||
try
|
string scriptName = comp.scriptName;
|
||||||
{
|
try
|
||||||
//need to compile the script into a java class file
|
{
|
||||||
|
//need to compile the script into a java class file
|
||||||
//first save it to a java source file
|
|
||||||
TextWriter tw = new StreamWriter(scriptName + ".java");
|
//first save it to a java source file
|
||||||
tw.WriteLine(script);
|
TextWriter tw = new StreamWriter(scriptName + ".java");
|
||||||
tw.Close();
|
tw.WriteLine(script);
|
||||||
|
tw.Close();
|
||||||
//now compile
|
|
||||||
System.Diagnostics.ProcessStartInfo psi = new System.Diagnostics.ProcessStartInfo("javac.exe", "*.java");
|
//now compile
|
||||||
// psi.RedirectStandardOutput = true;
|
System.Diagnostics.ProcessStartInfo psi = new System.Diagnostics.ProcessStartInfo("javac.exe", "*.java");
|
||||||
psi.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden;
|
// psi.RedirectStandardOutput = true;
|
||||||
psi.UseShellExecute = false;
|
psi.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden;
|
||||||
|
psi.UseShellExecute = false;
|
||||||
System.Diagnostics.Process javacomp;
|
|
||||||
javacomp = System.Diagnostics.Process.Start(psi);
|
System.Diagnostics.Process javacomp;
|
||||||
javacomp.WaitForExit();
|
javacomp = System.Diagnostics.Process.Start(psi);
|
||||||
|
javacomp.WaitForExit();
|
||||||
|
|
||||||
//now load in class file
|
|
||||||
ClassRecord class1 = new ClassRecord();
|
//now load in class file
|
||||||
class1.LoadClassFromFile(scriptName + ".class");
|
ClassRecord class1 = new ClassRecord();
|
||||||
class1.PrintToConsole();
|
class1.LoadClassFromFile(scriptName + ".class");
|
||||||
//Console.WriteLine();
|
class1.PrintToConsole();
|
||||||
this._mainMemory.MethodArea.Classes.Add(class1);
|
//Console.WriteLine();
|
||||||
class1.AddMethodsToMemory(this._mainMemory.MethodArea);
|
this._mainMemory.MethodArea.Classes.Add(class1);
|
||||||
|
class1.AddMethodsToMemory(this._mainMemory.MethodArea);
|
||||||
Thread newThread = new Thread();
|
|
||||||
this._threads.Add(newThread);
|
Thread newThread = new Thread();
|
||||||
newThread.currentClass = class1;
|
this._threads.Add(newThread);
|
||||||
newThread.scriptInfo = scriptInfo;
|
newThread.currentClass = class1;
|
||||||
|
newThread.scriptInfo = scriptInfo;
|
||||||
//now delete the created files
|
|
||||||
System.IO.File.Delete(scriptName + ".java");
|
//now delete the created files
|
||||||
System.IO.File.Delete(scriptName + ".class");
|
System.IO.File.Delete(scriptName + ".java");
|
||||||
//this.OnFrame();
|
System.IO.File.Delete(scriptName + ".class");
|
||||||
}
|
//this.OnFrame();
|
||||||
catch (Exception e)
|
}
|
||||||
{
|
catch (Exception e)
|
||||||
Console.WriteLine("exception");
|
{
|
||||||
Console.WriteLine(e.StackTrace);
|
Console.WriteLine("exception");
|
||||||
Console.WriteLine(e.Message);
|
Console.WriteLine(e.StackTrace);
|
||||||
}
|
Console.WriteLine(e.Message);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
private class CompileInfo
|
|
||||||
{
|
private class CompileInfo
|
||||||
public string script;
|
{
|
||||||
public string scriptName;
|
public string script;
|
||||||
|
public string scriptName;
|
||||||
public CompileInfo()
|
|
||||||
{
|
public CompileInfo()
|
||||||
|
{
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
|
@ -1,10 +1,10 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM.Types
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types
|
||||||
{
|
{
|
||||||
public class ArrayReference :BaseType
|
public class ArrayReference :BaseType
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,10 +1,10 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM.Types
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types
|
||||||
{
|
{
|
||||||
public class BaseType : Object
|
public class BaseType : Object
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,16 +1,16 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM.Types
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types
|
||||||
{
|
{
|
||||||
public class ObjectReference : BaseType
|
public class ObjectReference : BaseType
|
||||||
{
|
{
|
||||||
public ushort Reference;
|
public ushort Reference;
|
||||||
|
|
||||||
public ObjectReference()
|
public ObjectReference()
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes
|
||||||
|
{
|
||||||
|
public class Byte : BaseType
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes
|
||||||
|
{
|
||||||
|
public class Char : BaseType
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,16 +1,17 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes
|
|
||||||
{
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes
|
||||||
public class Float : BaseType
|
{
|
||||||
{
|
public class Float : BaseType
|
||||||
public float mValue = 0;
|
{
|
||||||
|
public float mValue = 0;
|
||||||
public Float()
|
|
||||||
{
|
public Float()
|
||||||
|
{
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
|
@ -1,16 +1,17 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types;
|
||||||
namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes
|
|
||||||
{
|
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes
|
||||||
public class Int : BaseType
|
{
|
||||||
{
|
public class Int : BaseType
|
||||||
public int mValue = 0;
|
{
|
||||||
|
public int mValue = 0;
|
||||||
public Int()
|
|
||||||
{
|
public Int()
|
||||||
|
{
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
|
@ -0,0 +1,213 @@
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<ProjectType>Local</ProjectType>
|
||||||
|
<ProductVersion>8.0.50727</ProductVersion>
|
||||||
|
<SchemaVersion>2.0</SchemaVersion>
|
||||||
|
<ProjectGuid>{DD34045D-0000-0000-0000-000000000000}</ProjectGuid>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ApplicationIcon>
|
||||||
|
</ApplicationIcon>
|
||||||
|
<AssemblyKeyContainerName>
|
||||||
|
</AssemblyKeyContainerName>
|
||||||
|
<AssemblyName>OpenSim.Region.ExtensionScriptEngine</AssemblyName>
|
||||||
|
<DefaultClientScript>JScript</DefaultClientScript>
|
||||||
|
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
|
||||||
|
<DefaultTargetSchema>IE50</DefaultTargetSchema>
|
||||||
|
<DelaySign>false</DelaySign>
|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<AppDesignerFolder>
|
||||||
|
</AppDesignerFolder>
|
||||||
|
<RootNamespace>OpenSim.Region.ExtensionScriptEngine</RootNamespace>
|
||||||
|
<StartupObject>
|
||||||
|
</StartupObject>
|
||||||
|
<FileUpgradeFlags>
|
||||||
|
</FileUpgradeFlags>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||||
|
<BaseAddress>285212672</BaseAddress>
|
||||||
|
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||||
|
<ConfigurationOverrideFile>
|
||||||
|
</ConfigurationOverrideFile>
|
||||||
|
<DefineConstants>TRACE;DEBUG</DefineConstants>
|
||||||
|
<DocumentationFile>
|
||||||
|
</DocumentationFile>
|
||||||
|
<DebugSymbols>True</DebugSymbols>
|
||||||
|
<FileAlignment>4096</FileAlignment>
|
||||||
|
<Optimize>False</Optimize>
|
||||||
|
<OutputPath>..\..\..\bin\</OutputPath>
|
||||||
|
<RegisterForComInterop>False</RegisterForComInterop>
|
||||||
|
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||||
|
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn>
|
||||||
|
</NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||||
|
<BaseAddress>285212672</BaseAddress>
|
||||||
|
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||||
|
<ConfigurationOverrideFile>
|
||||||
|
</ConfigurationOverrideFile>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<DocumentationFile>
|
||||||
|
</DocumentationFile>
|
||||||
|
<DebugSymbols>False</DebugSymbols>
|
||||||
|
<FileAlignment>4096</FileAlignment>
|
||||||
|
<Optimize>True</Optimize>
|
||||||
|
<OutputPath>..\..\..\bin\</OutputPath>
|
||||||
|
<RegisterForComInterop>False</RegisterForComInterop>
|
||||||
|
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||||
|
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn>
|
||||||
|
</NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="libsecondlife.dll">
|
||||||
|
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.JScript">
|
||||||
|
<HintPath>Microsoft.JScript.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System">
|
||||||
|
<HintPath>System.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml">
|
||||||
|
<HintPath>System.Xml.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\Framework\General\OpenSim.Framework.csproj">
|
||||||
|
<Name>OpenSim.Framework</Name>
|
||||||
|
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
|
||||||
|
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||||
|
<Private>False</Private>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\Framework\Console\OpenSim.Framework.Console.csproj">
|
||||||
|
<Name>OpenSim.Framework.Console</Name>
|
||||||
|
<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
|
||||||
|
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||||
|
<Private>False</Private>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\Environment\OpenSim.Region.Environment.csproj">
|
||||||
|
<Name>OpenSim.Region.Environment</Name>
|
||||||
|
<Project>{DCBA491C-0000-0000-0000-000000000000}</Project>
|
||||||
|
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||||
|
<Private>False</Private>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="NullScriptHost.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Script.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptAPI.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptInfo.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptInterpretedAPI.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptInterpretedEvents.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptManager.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\CSharpEngine\CSharpScriptEngine.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\CSharpEngine\Examples\ExportRegionToLSL.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JScriptEngine\JScriptEngine.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JavaEngine.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\OpenSimJVM.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\ClassInstance.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\ClassRecord.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Heap.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Interpreter.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Interpreter.Logic.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Interpreter.Methods.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Interpreter.Return.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\MainMemory.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\MethodMemory.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Object.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\OpCodes.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Stack.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\StackFrame.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Thread.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\ArrayReference.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\BaseType.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\ObjectReference.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\PrimitiveTypes\Byte.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\PrimitiveTypes\Char.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\PrimitiveTypes\Float.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\PrimitiveTypes\Int.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<PreBuildEvent>
|
||||||
|
</PreBuildEvent>
|
||||||
|
<PostBuildEvent>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</PropertyGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,12 @@
|
||||||
|
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim11-07\bin\</ReferencePath>
|
||||||
|
<LastOpenVersion>8.0.50727</LastOpenVersion>
|
||||||
|
<ProjectView>ProjectFiles</ProjectView>
|
||||||
|
<ProjectTrust>0</ProjectTrust>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
|
||||||
|
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
|
||||||
|
</Project>
|
|
@ -0,0 +1,78 @@
|
||||||
|
<?xml version="1.0" ?>
|
||||||
|
<project name="OpenSim.Region.ExtensionScriptEngine" default="build">
|
||||||
|
<target name="build">
|
||||||
|
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
||||||
|
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
||||||
|
<copy todir="${project::get-base-directory()}/${build.dir}">
|
||||||
|
<fileset basedir="${project::get-base-directory()}">
|
||||||
|
</fileset>
|
||||||
|
</copy>
|
||||||
|
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
||||||
|
<resources prefix="OpenSim.Region.ExtensionScriptEngine" dynamicprefix="true" >
|
||||||
|
</resources>
|
||||||
|
<sources failonempty="true">
|
||||||
|
<include name="IScriptHost.cs" />
|
||||||
|
<include name="NullScriptHost.cs" />
|
||||||
|
<include name="Script.cs" />
|
||||||
|
<include name="ScriptAPI.cs" />
|
||||||
|
<include name="ScriptInfo.cs" />
|
||||||
|
<include name="ScriptInterpretedAPI.cs" />
|
||||||
|
<include name="ScriptInterpretedEvents.cs" />
|
||||||
|
<include name="ScriptManager.cs" />
|
||||||
|
<include name="Engines/CSharpEngine/CSharpScriptEngine.cs" />
|
||||||
|
<include name="Engines/CSharpEngine/Examples/ExportRegionToLSL.cs" />
|
||||||
|
<include name="Engines/JScriptEngine/JScriptEngine.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JavaEngine.cs" />
|
||||||
|
<include name="Engines/JVMEngine/OpenSimJVM.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/ClassInstance.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/ClassRecord.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Heap.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Interpreter.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Interpreter.Logic.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Interpreter.Methods.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Interpreter.Return.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/MainMemory.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/MethodMemory.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Object.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/OpCodes.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Stack.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/StackFrame.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Thread.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/ArrayReference.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/BaseType.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/ObjectReference.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/PrimitiveTypes/Char.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/PrimitiveTypes/Float.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/PrimitiveTypes/Int.cs" />
|
||||||
|
</sources>
|
||||||
|
<references basedir="${project::get-base-directory()}">
|
||||||
|
<lib>
|
||||||
|
<include name="${project::get-base-directory()}" />
|
||||||
|
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||||
|
</lib>
|
||||||
|
<include name="../../../bin/libsecondlife.dll" />
|
||||||
|
<include name="Microsoft.JScript.dll" />
|
||||||
|
<include name="../../../bin/OpenSim.Framework.dll" />
|
||||||
|
<include name="../../../bin/OpenSim.Framework.Console.dll" />
|
||||||
|
<include name="../../../bin/OpenSim.Region.Environment.dll" />
|
||||||
|
<include name="System.dll" />
|
||||||
|
<include name="System.Xml.dll" />
|
||||||
|
</references>
|
||||||
|
</csc>
|
||||||
|
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
|
||||||
|
<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
|
||||||
|
<copy todir="${project::get-base-directory()}/../../../bin/">
|
||||||
|
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||||
|
<include name="*.dll"/>
|
||||||
|
<include name="*.exe"/>
|
||||||
|
</fileset>
|
||||||
|
</copy>
|
||||||
|
</target>
|
||||||
|
<target name="clean">
|
||||||
|
<delete dir="${bin.dir}" failonerror="false" />
|
||||||
|
<delete dir="${obj.dir}" failonerror="false" />
|
||||||
|
</target>
|
||||||
|
<target name="doc" description="Creates documentation.">
|
||||||
|
</target>
|
||||||
|
</project>
|
|
@ -0,0 +1,207 @@
|
||||||
|
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<ProjectType>Local</ProjectType>
|
||||||
|
<ProductVersion>8.0.50727</ProductVersion>
|
||||||
|
<SchemaVersion>2.0</SchemaVersion>
|
||||||
|
<ProjectGuid>{512D761A-0000-0000-0000-000000000000}</ProjectGuid>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ApplicationIcon></ApplicationIcon>
|
||||||
|
<AssemblyKeyContainerName>
|
||||||
|
</AssemblyKeyContainerName>
|
||||||
|
<AssemblyName>OpenSim.Region.ExtensionsScriptModule</AssemblyName>
|
||||||
|
<DefaultClientScript>JScript</DefaultClientScript>
|
||||||
|
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
|
||||||
|
<DefaultTargetSchema>IE50</DefaultTargetSchema>
|
||||||
|
<DelaySign>false</DelaySign>
|
||||||
|
<OutputType>Library</OutputType>
|
||||||
|
<AppDesignerFolder></AppDesignerFolder>
|
||||||
|
<RootNamespace>OpenSim.Region.ExtensionsScriptModule</RootNamespace>
|
||||||
|
<StartupObject></StartupObject>
|
||||||
|
<FileUpgradeFlags>
|
||||||
|
</FileUpgradeFlags>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||||
|
<BaseAddress>285212672</BaseAddress>
|
||||||
|
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||||
|
<ConfigurationOverrideFile>
|
||||||
|
</ConfigurationOverrideFile>
|
||||||
|
<DefineConstants>TRACE;DEBUG</DefineConstants>
|
||||||
|
<DocumentationFile></DocumentationFile>
|
||||||
|
<DebugSymbols>True</DebugSymbols>
|
||||||
|
<FileAlignment>4096</FileAlignment>
|
||||||
|
<Optimize>False</Optimize>
|
||||||
|
<OutputPath>..\..\..\bin\</OutputPath>
|
||||||
|
<RegisterForComInterop>False</RegisterForComInterop>
|
||||||
|
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||||
|
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn></NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||||
|
<BaseAddress>285212672</BaseAddress>
|
||||||
|
<CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
|
||||||
|
<ConfigurationOverrideFile>
|
||||||
|
</ConfigurationOverrideFile>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<DocumentationFile></DocumentationFile>
|
||||||
|
<DebugSymbols>False</DebugSymbols>
|
||||||
|
<FileAlignment>4096</FileAlignment>
|
||||||
|
<Optimize>True</Optimize>
|
||||||
|
<OutputPath>..\..\..\bin\</OutputPath>
|
||||||
|
<RegisterForComInterop>False</RegisterForComInterop>
|
||||||
|
<RemoveIntegerChecks>False</RemoveIntegerChecks>
|
||||||
|
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
<NoWarn></NoWarn>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="Axiom.MathLib.dll" >
|
||||||
|
<HintPath>..\..\..\bin\Axiom.MathLib.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="libsecondlife.dll" >
|
||||||
|
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.JScript" >
|
||||||
|
<HintPath>Microsoft.JScript.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System" >
|
||||||
|
<HintPath>System.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Xml" >
|
||||||
|
<HintPath>System.Xml.dll</HintPath>
|
||||||
|
<Private>False</Private>
|
||||||
|
</Reference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\..\Framework\General\OpenSim.Framework.csproj">
|
||||||
|
<Name>OpenSim.Framework</Name>
|
||||||
|
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
|
||||||
|
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||||
|
<Private>False</Private>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\..\Framework\Console\OpenSim.Framework.Console.csproj">
|
||||||
|
<Name>OpenSim.Framework.Console</Name>
|
||||||
|
<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
|
||||||
|
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||||
|
<Private>False</Private>
|
||||||
|
</ProjectReference>
|
||||||
|
<ProjectReference Include="..\Environment\OpenSim.Region.Environment.csproj">
|
||||||
|
<Name>OpenSim.Region.Environment</Name>
|
||||||
|
<Project>{DCBA491C-0000-0000-0000-000000000000}</Project>
|
||||||
|
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
|
||||||
|
<Private>False</Private>
|
||||||
|
</ProjectReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Script.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptAPI.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptInfo.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptInterpretedAPI.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptInterpretedEvents.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="ScriptManager.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\CSharp\CSharpScriptEngine.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\CSharp\Examples\ExportRegionToLSL.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JScript\JScriptEngine.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JavaEngine.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\OpenSimJVM.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\ClassInstance.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\ClassRecord.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Heap.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Interpreter.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Interpreter.Logic.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Interpreter.Methods.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Interpreter.Return.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\MainMemory.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\MethodMemory.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Object.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\OpCodes.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Stack.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\StackFrame.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\JVM\Thread.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\ArrayReference.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\BaseType.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\ObjectReference.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\PrimitiveTypes\Byte.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\PrimitiveTypes\Char.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\PrimitiveTypes\Float.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Engines\JVMEngine\Types\PrimitiveTypes\Int.cs">
|
||||||
|
<SubType>Code</SubType>
|
||||||
|
</Compile>
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<PreBuildEvent>
|
||||||
|
</PreBuildEvent>
|
||||||
|
<PostBuildEvent>
|
||||||
|
</PostBuildEvent>
|
||||||
|
</PropertyGroup>
|
||||||
|
</Project>
|
|
@ -0,0 +1,12 @@
|
||||||
|
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim11-07\bin\</ReferencePath>
|
||||||
|
<LastOpenVersion>8.0.50727</LastOpenVersion>
|
||||||
|
<ProjectView>ProjectFiles</ProjectView>
|
||||||
|
<ProjectTrust>0</ProjectTrust>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " />
|
||||||
|
<PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
|
||||||
|
</Project>
|
|
@ -0,0 +1,77 @@
|
||||||
|
<?xml version="1.0" ?>
|
||||||
|
<project name="OpenSim.Region.ExtensionsScriptModule" default="build">
|
||||||
|
<target name="build">
|
||||||
|
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
|
||||||
|
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
|
||||||
|
<copy todir="${project::get-base-directory()}/${build.dir}">
|
||||||
|
<fileset basedir="${project::get-base-directory()}">
|
||||||
|
</fileset>
|
||||||
|
</copy>
|
||||||
|
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
|
||||||
|
<resources prefix="OpenSim.Region.ExtensionsScriptModule" dynamicprefix="true" >
|
||||||
|
</resources>
|
||||||
|
<sources failonempty="true">
|
||||||
|
<include name="Script.cs" />
|
||||||
|
<include name="ScriptAPI.cs" />
|
||||||
|
<include name="ScriptInfo.cs" />
|
||||||
|
<include name="ScriptInterpretedAPI.cs" />
|
||||||
|
<include name="ScriptInterpretedEvents.cs" />
|
||||||
|
<include name="ScriptManager.cs" />
|
||||||
|
<include name="Engines/CSharp/CSharpScriptEngine.cs" />
|
||||||
|
<include name="Engines/CSharp/Examples/ExportRegionToLSL.cs" />
|
||||||
|
<include name="Engines/JScript/JScriptEngine.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JavaEngine.cs" />
|
||||||
|
<include name="Engines/JVMEngine/OpenSimJVM.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/ClassInstance.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/ClassRecord.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Heap.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Interpreter.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Interpreter.Logic.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Interpreter.Methods.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Interpreter.Return.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/MainMemory.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/MethodMemory.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Object.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/OpCodes.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Stack.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/StackFrame.cs" />
|
||||||
|
<include name="Engines/JVMEngine/JVM/Thread.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/ArrayReference.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/BaseType.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/ObjectReference.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/PrimitiveTypes/Char.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/PrimitiveTypes/Float.cs" />
|
||||||
|
<include name="Engines/JVMEngine/Types/PrimitiveTypes/Int.cs" />
|
||||||
|
</sources>
|
||||||
|
<references basedir="${project::get-base-directory()}">
|
||||||
|
<lib>
|
||||||
|
<include name="${project::get-base-directory()}" />
|
||||||
|
<include name="${project::get-base-directory()}/${build.dir}" />
|
||||||
|
</lib>
|
||||||
|
<include name="../../../bin/Axiom.MathLib.dll" />
|
||||||
|
<include name="../../../bin/libsecondlife.dll" />
|
||||||
|
<include name="Microsoft.JScript.dll" />
|
||||||
|
<include name="../../../bin/OpenSim.Framework.dll" />
|
||||||
|
<include name="../../../bin/OpenSim.Framework.Console.dll" />
|
||||||
|
<include name="../../../bin/OpenSim.Region.Environment.dll" />
|
||||||
|
<include name="System.dll" />
|
||||||
|
<include name="System.Xml.dll" />
|
||||||
|
</references>
|
||||||
|
</csc>
|
||||||
|
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
|
||||||
|
<mkdir dir="${project::get-base-directory()}/../../../bin/"/>
|
||||||
|
<copy todir="${project::get-base-directory()}/../../../bin/">
|
||||||
|
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
|
||||||
|
<include name="*.dll"/>
|
||||||
|
<include name="*.exe"/>
|
||||||
|
</fileset>
|
||||||
|
</copy>
|
||||||
|
</target>
|
||||||
|
<target name="clean">
|
||||||
|
<delete dir="${bin.dir}" failonerror="false" />
|
||||||
|
<delete dir="${obj.dir}" failonerror="false" />
|
||||||
|
</target>
|
||||||
|
<target name="doc" description="Creates documentation.">
|
||||||
|
</target>
|
||||||
|
</project>
|
|
@ -1,64 +1,64 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting
|
namespace OpenSim.Region.ExtensionsScriptModule
|
||||||
{
|
{
|
||||||
public interface IScript
|
public interface IScript
|
||||||
{
|
{
|
||||||
void Initialise(ScriptInfo scriptInfo);
|
void Initialise(ScriptInfo scriptInfo);
|
||||||
string Name { get; }
|
string Name { get; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public class TestScript : IScript
|
public class TestScript : IScript
|
||||||
{
|
{
|
||||||
ScriptInfo script;
|
ScriptInfo script;
|
||||||
|
|
||||||
public string Name
|
public string Name
|
||||||
{
|
{
|
||||||
get { return "TestScript 0.1"; }
|
get { return "TestScript 0.1"; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Initialise(ScriptInfo scriptInfo)
|
public void Initialise(ScriptInfo scriptInfo)
|
||||||
{
|
{
|
||||||
script = scriptInfo;
|
script = scriptInfo;
|
||||||
script.events.OnFrame += events_OnFrame;
|
script.events.OnFrame += events_OnFrame;
|
||||||
script.events.OnNewPresence += events_OnNewPresence;
|
script.events.OnNewPresence += events_OnNewPresence;
|
||||||
}
|
}
|
||||||
|
|
||||||
void events_OnNewPresence(ScenePresence presence)
|
void events_OnNewPresence(ScenePresence presence)
|
||||||
{
|
{
|
||||||
script.logger.Verbose("Hello " + presence.Firstname.ToString() + "!");
|
script.logger.Verbose("Hello " + presence.Firstname.ToString() + "!");
|
||||||
}
|
}
|
||||||
|
|
||||||
void events_OnFrame()
|
void events_OnFrame()
|
||||||
{
|
{
|
||||||
//script.logger.Verbose("Hello World!");
|
//script.logger.Verbose("Hello World!");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,32 +1,32 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using Key = libsecondlife.LLUUID;
|
using Key = libsecondlife.LLUUID;
|
||||||
using Rotation = libsecondlife.LLQuaternion;
|
using Rotation = libsecondlife.LLQuaternion;
|
||||||
using Vector = libsecondlife.LLVector3;
|
using Vector = libsecondlife.LLVector3;
|
||||||
using LSLList = System.Collections.Generic.List<string>;
|
using LSLList = System.Collections.Generic.List<string>;
|
||||||
|
|
||||||
|
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting
|
namespace OpenSim.Region.ExtensionsScriptModule
|
||||||
{
|
{
|
||||||
// This class is to be used for engines which may not be able to access the Scene directly.
|
// This class is to be used for engines which may not be able to access the Scene directly.
|
||||||
// Scene access is preffered, but obviously not possible on some non-.NET languages.
|
// Scene access is preffered, but obviously not possible on some non-.NET languages.
|
||||||
public class ScriptAPI
|
public class ScriptAPI
|
||||||
{
|
{
|
||||||
Scene scene;
|
Scene scene;
|
||||||
ScriptInterpretedAPI interpretedAPI;
|
ScriptInterpretedAPI interpretedAPI;
|
||||||
|
|
||||||
public ScriptAPI(Scene world, Key taskID)
|
public ScriptAPI(Scene world, Key taskID)
|
||||||
{
|
{
|
||||||
scene = world;
|
scene = world;
|
||||||
interpretedAPI = new ScriptInterpretedAPI(world, taskID);
|
interpretedAPI = new ScriptInterpretedAPI(world, taskID);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Object CallMethod(String method, Object[] args)
|
public Object CallMethod(String method, Object[] args)
|
||||||
{
|
{
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,63 +1,63 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using OpenSim.Framework.Console;
|
using OpenSim.Framework.Console;
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting
|
namespace OpenSim.Region.ExtensionsScriptModule
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Class which provides access to the world
|
/// Class which provides access to the world
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class ScriptInfo
|
public class ScriptInfo
|
||||||
{
|
{
|
||||||
// Reference to world.eventsManager provided for convenience
|
// Reference to world.eventsManager provided for convenience
|
||||||
public EventManager events;
|
public EventManager events;
|
||||||
|
|
||||||
// The main world
|
// The main world
|
||||||
public Scene world;
|
public Scene world;
|
||||||
|
|
||||||
// The console
|
// The console
|
||||||
public LogBase logger;
|
public LogBase logger;
|
||||||
|
|
||||||
// API Access
|
// API Access
|
||||||
public ScriptAPI api;
|
public ScriptAPI api;
|
||||||
|
|
||||||
public ScriptInfo(Scene scene)
|
public ScriptInfo(Scene scene)
|
||||||
{
|
{
|
||||||
world = scene;
|
world = scene;
|
||||||
events = world.EventManager;
|
events = world.EventManager;
|
||||||
logger = MainLog.Instance;
|
logger = MainLog.Instance;
|
||||||
api = new ScriptAPI(world, libsecondlife.LLUUID.Zero);
|
api = new ScriptAPI(world, libsecondlife.LLUUID.Zero);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CreateTaskAPI(libsecondlife.LLUUID task)
|
public void CreateTaskAPI(libsecondlife.LLUUID task)
|
||||||
{
|
{
|
||||||
api = new ScriptAPI(world, task);
|
api = new ScriptAPI(world, task);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,267 +1,267 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using Key = libsecondlife.LLUUID;
|
using Key = libsecondlife.LLUUID;
|
||||||
using Rotation = libsecondlife.LLQuaternion;
|
using Rotation = libsecondlife.LLQuaternion;
|
||||||
using Vector = libsecondlife.LLVector3;
|
using Vector = libsecondlife.LLVector3;
|
||||||
using LSLList = System.Collections.Generic.List<string>;
|
using LSLList = System.Collections.Generic.List<string>;
|
||||||
|
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
using OpenSim.Region.Environment.LandManagement;
|
using OpenSim.Region.Environment.LandManagement;
|
||||||
using libsecondlife;
|
using libsecondlife;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting
|
namespace OpenSim.Region.ExtensionsScriptModule
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// A class inteded to act as an API for LSL-styled interpreted languages
|
/// A class inteded to act as an API for LSL-styled interpreted languages
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <remarks>Avoid at all costs. This should ONLY be used for LSL.</remarks>
|
/// <remarks>Avoid at all costs. This should ONLY be used for LSL.</remarks>
|
||||||
class ScriptInterpretedAPI
|
class ScriptInterpretedAPI
|
||||||
{
|
{
|
||||||
protected LLUUID m_object;
|
protected LLUUID m_object;
|
||||||
protected Scene m_scene;
|
protected Scene m_scene;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The scene in which this script is acting
|
/// The scene in which this script is acting
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Scene Scene
|
public Scene Scene
|
||||||
{
|
{
|
||||||
get { return m_scene; }
|
get { return m_scene; }
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The id of the object our script is supposed to be acting in
|
/// The id of the object our script is supposed to be acting in
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public Key ObjectID
|
public Key ObjectID
|
||||||
{
|
{
|
||||||
get { return m_object; }
|
get { return m_object; }
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The object our script is supposed to be in
|
/// The object our script is supposed to be in
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public SceneObjectGroup Task
|
public SceneObjectGroup Task
|
||||||
{
|
{
|
||||||
get { return Scene.Objects[ObjectID]; }
|
get { return Scene.Objects[ObjectID]; }
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates a new ScriptInterpretedAPI for a specified object
|
/// Creates a new ScriptInterpretedAPI for a specified object
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="world">The scene the object is located in</param>
|
/// <param name="world">The scene the object is located in</param>
|
||||||
/// <param name="member">The specific member being 'occupied' by the script</param>
|
/// <param name="member">The specific member being 'occupied' by the script</param>
|
||||||
public ScriptInterpretedAPI(Scene world, libsecondlife.LLUUID member)
|
public ScriptInterpretedAPI(Scene world, libsecondlife.LLUUID member)
|
||||||
{
|
{
|
||||||
m_scene = world;
|
m_scene = world;
|
||||||
m_object = member;
|
m_object = member;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns the absolute number of a integer value.
|
/// Returns the absolute number of a integer value.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="val">Input</param>
|
/// <param name="val">Input</param>
|
||||||
/// <returns>Absolute number of input</returns>
|
/// <returns>Absolute number of input</returns>
|
||||||
public int osAbs(int val)
|
public int osAbs(int val)
|
||||||
{
|
{
|
||||||
return Math.Abs(val);
|
return Math.Abs(val);
|
||||||
}
|
}
|
||||||
|
|
||||||
public float osAcos(float val)
|
public float osAcos(float val)
|
||||||
{
|
{
|
||||||
return (float)Math.Acos(val);
|
return (float)Math.Acos(val);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Unimplemented")]
|
[Obsolete("Unimplemented")]
|
||||||
public void osAddToLandPassList(Key avatar, float hours)
|
public void osAddToLandPassList(Key avatar, float hours)
|
||||||
{
|
{
|
||||||
Vector myPosition = Task.AbsolutePosition;
|
Vector myPosition = Task.AbsolutePosition;
|
||||||
Land myParcel = Scene.LandManager.getLandObject(myPosition.X, myPosition.Y);
|
Land myParcel = Scene.LandManager.getLandObject(myPosition.X, myPosition.Y);
|
||||||
|
|
||||||
OpenSim.Framework.Console.MainLog.Instance.Warn("script", "Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)");
|
OpenSim.Framework.Console.MainLog.Instance.Warn("script", "Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Unimplemented")]
|
[Obsolete("Unimplemented")]
|
||||||
public void osAdjustSoundVolume(float volume)
|
public void osAdjustSoundVolume(float volume)
|
||||||
{
|
{
|
||||||
OpenSim.Framework.Console.MainLog.Instance.Warn("script", "Unimplemented function called by script: osAdjustSoundVolume(float volume)");
|
OpenSim.Framework.Console.MainLog.Instance.Warn("script", "Unimplemented function called by script: osAdjustSoundVolume(float volume)");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Unimplemented")]
|
[Obsolete("Unimplemented")]
|
||||||
public void osAllowInventoryDrop(int add)
|
public void osAllowInventoryDrop(int add)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Unimplemented")]
|
[Obsolete("Unimplemented")]
|
||||||
public float osAngleBetween(Rotation a, Rotation b)
|
public float osAngleBetween(Rotation a, Rotation b)
|
||||||
{
|
{
|
||||||
Axiom.Math.Quaternion axA = new Axiom.Math.Quaternion(a.W, a.X, a.Y, a.Z);
|
Axiom.Math.Quaternion axA = new Axiom.Math.Quaternion(a.W, a.X, a.Y, a.Z);
|
||||||
Axiom.Math.Quaternion axB = new Axiom.Math.Quaternion(b.W, b.X, b.Y, b.Z);
|
Axiom.Math.Quaternion axB = new Axiom.Math.Quaternion(b.W, b.X, b.Y, b.Z);
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Unimplemented")]
|
[Obsolete("Unimplemented")]
|
||||||
public void osApplyImpulse(Vector force, int local)
|
public void osApplyImpulse(Vector force, int local)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Unimplemented")]
|
[Obsolete("Unimplemented")]
|
||||||
public void osApplyRotationalImpulse(Vector force, int local)
|
public void osApplyRotationalImpulse(Vector force, int local)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
public float osAsin(float val)
|
public float osAsin(float val)
|
||||||
{
|
{
|
||||||
return (float)Math.Asin(val);
|
return (float)Math.Asin(val);
|
||||||
}
|
}
|
||||||
|
|
||||||
public float osAtan2(float x, float y)
|
public float osAtan2(float x, float y)
|
||||||
{
|
{
|
||||||
return (float)Math.Atan2(x, y);
|
return (float)Math.Atan2(x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Unimplemented")]
|
[Obsolete("Unimplemented")]
|
||||||
public void osAttachToAvatar(Key avatar, int attachmentPoint)
|
public void osAttachToAvatar(Key avatar, int attachmentPoint)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Unimplemented")]
|
[Obsolete("Unimplemented")]
|
||||||
public Key osAvatarOnSitTarget()
|
public Key osAvatarOnSitTarget()
|
||||||
{
|
{
|
||||||
//TODO: Follow this as Children is chanced to be of type entity to support ScenePresences
|
//TODO: Follow this as Children is chanced to be of type entity to support ScenePresences
|
||||||
/*
|
/*
|
||||||
foreach (KeyValuePair<Key, EntityBase> Child in Task.Children)
|
foreach (KeyValuePair<Key, EntityBase> Child in Task.Children)
|
||||||
{
|
{
|
||||||
if (Child.Value is ScenePresence)
|
if (Child.Value is ScenePresence)
|
||||||
{
|
{
|
||||||
return Child.Value.uuid;
|
return Child.Value.uuid;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
*/
|
*/
|
||||||
|
|
||||||
return Key.Zero;
|
return Key.Zero;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Rotation osAxes2Rot(Vector fwd, Vector left, Vector up)
|
public Rotation osAxes2Rot(Vector fwd, Vector left, Vector up)
|
||||||
{
|
{
|
||||||
Axiom.Math.Quaternion axQ = new Axiom.Math.Quaternion();
|
Axiom.Math.Quaternion axQ = new Axiom.Math.Quaternion();
|
||||||
Axiom.Math.Vector3 axFwd = new Axiom.Math.Vector3(fwd.X, fwd.Y, fwd.Z);
|
Axiom.Math.Vector3 axFwd = new Axiom.Math.Vector3(fwd.X, fwd.Y, fwd.Z);
|
||||||
Axiom.Math.Vector3 axLeft = new Axiom.Math.Vector3(left.X, left.Y, left.Z);
|
Axiom.Math.Vector3 axLeft = new Axiom.Math.Vector3(left.X, left.Y, left.Z);
|
||||||
Axiom.Math.Vector3 axUp = new Axiom.Math.Vector3(up.X, up.Y, up.Z);
|
Axiom.Math.Vector3 axUp = new Axiom.Math.Vector3(up.X, up.Y, up.Z);
|
||||||
|
|
||||||
axQ.FromAxes(axFwd, axLeft, axUp);
|
axQ.FromAxes(axFwd, axLeft, axUp);
|
||||||
|
|
||||||
return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w);
|
return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Rotation osAxisAngle2Rot(Vector axis, float angle)
|
public Rotation osAxisAngle2Rot(Vector axis, float angle)
|
||||||
{
|
{
|
||||||
Axiom.Math.Quaternion axQ = Axiom.Math.Quaternion.FromAngleAxis(angle, new Axiom.Math.Vector3(axis.X, axis.Y, axis.Z));
|
Axiom.Math.Quaternion axQ = Axiom.Math.Quaternion.FromAngleAxis(angle, new Axiom.Math.Vector3(axis.X, axis.Y, axis.Z));
|
||||||
|
|
||||||
return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w);
|
return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w);
|
||||||
}
|
}
|
||||||
|
|
||||||
public string osBase64ToString(string str)
|
public string osBase64ToString(string str)
|
||||||
{
|
{
|
||||||
Encoding enc = System.Text.Encoding.UTF8;
|
Encoding enc = System.Text.Encoding.UTF8;
|
||||||
return enc.GetString(Convert.FromBase64String(str));
|
return enc.GetString(Convert.FromBase64String(str));
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Unimplemented")]
|
[Obsolete("Unimplemented")]
|
||||||
public void osBreakAllLinks()
|
public void osBreakAllLinks()
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Unimplemented")]
|
[Obsolete("Unimplemented")]
|
||||||
public void osBreakLink()
|
public void osBreakLink()
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
public LSLList osCSV2List(string src)
|
public LSLList osCSV2List(string src)
|
||||||
{
|
{
|
||||||
LSLList retVal = new LSLList();
|
LSLList retVal = new LSLList();
|
||||||
retVal.AddRange(src.Split(','));
|
retVal.AddRange(src.Split(','));
|
||||||
|
|
||||||
return retVal;
|
return retVal;
|
||||||
}
|
}
|
||||||
|
|
||||||
public int osCeil(float val)
|
public int osCeil(float val)
|
||||||
{
|
{
|
||||||
return (int)Math.Ceiling(val);
|
return (int)Math.Ceiling(val);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Unimplemented")]
|
[Obsolete("Unimplemented")]
|
||||||
public void osCloseRemoteDataChannel(Key channel)
|
public void osCloseRemoteDataChannel(Key channel)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Unimplemented")]
|
[Obsolete("Unimplemented")]
|
||||||
public float osCloud(Vector offset)
|
public float osCloud(Vector offset)
|
||||||
{
|
{
|
||||||
return 0.0f;
|
return 0.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Unimplemented")]
|
[Obsolete("Unimplemented")]
|
||||||
public void osCollisionFilter(string name, Key id, int accept)
|
public void osCollisionFilter(string name, Key id, int accept)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Unimplemented")]
|
[Obsolete("Unimplemented")]
|
||||||
public void osCollisionSprite(string impact_sprite)
|
public void osCollisionSprite(string impact_sprite)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
public float osCos(float theta)
|
public float osCos(float theta)
|
||||||
{
|
{
|
||||||
return (float)Math.Cos(theta);
|
return (float)Math.Cos(theta);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void osCreateLink(Key target, int parent)
|
public void osCreateLink(Key target, int parent)
|
||||||
{
|
{
|
||||||
if(Scene.Entities[target] is SceneObjectGroup)
|
if(Scene.Entities[target] is SceneObjectGroup)
|
||||||
Task.LinkToGroup((SceneObjectGroup)Scene.Entities[target]);
|
Task.LinkToGroup((SceneObjectGroup)Scene.Entities[target]);
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Partially Unimplemented")]
|
[Obsolete("Partially Unimplemented")]
|
||||||
public LSLList osDeleteSubList(LSLList src, int start, int end)
|
public LSLList osDeleteSubList(LSLList src, int start, int end)
|
||||||
{
|
{
|
||||||
if (start < 0 || end < 0)
|
if (start < 0 || end < 0)
|
||||||
{
|
{
|
||||||
throw new Exception("Unsupported at this time.");
|
throw new Exception("Unsupported at this time.");
|
||||||
}
|
}
|
||||||
|
|
||||||
src.RemoveRange(start, start - end + 1);
|
src.RemoveRange(start, start - end + 1);
|
||||||
return src;
|
return src;
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Partially Unimplemented")]
|
[Obsolete("Partially Unimplemented")]
|
||||||
public string osDeleteSubString(string src, int start, int end)
|
public string osDeleteSubString(string src, int start, int end)
|
||||||
{
|
{
|
||||||
if (start < 0 || end < 0)
|
if (start < 0 || end < 0)
|
||||||
{
|
{
|
||||||
throw new Exception("Unsupported at this time.");
|
throw new Exception("Unsupported at this time.");
|
||||||
}
|
}
|
||||||
|
|
||||||
return src.Remove(start, start - end + 1);
|
return src.Remove(start, start - end + 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Obsolete("Unimplemented")]
|
[Obsolete("Unimplemented")]
|
||||||
public void osDetachFromAvatar(Key avatar)
|
public void osDetachFromAvatar(Key avatar)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,23 +1,23 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment.Scenes;
|
||||||
using libsecondlife;
|
using libsecondlife;
|
||||||
using Key = libsecondlife.LLUUID;
|
using Key = libsecondlife.LLUUID;
|
||||||
|
|
||||||
namespace OpenSim.Region.Scripting
|
namespace OpenSim.Region.ExtensionsScriptModule
|
||||||
{
|
{
|
||||||
|
|
||||||
public class ScriptInterpretedEvents
|
public class ScriptInterpretedEvents
|
||||||
{
|
{
|
||||||
public delegate void OnTouchStartDelegate(Key user);
|
public delegate void OnTouchStartDelegate(Key user);
|
||||||
public event OnTouchStartDelegate OnTouchStart;
|
public event OnTouchStartDelegate OnTouchStart;
|
||||||
|
|
||||||
|
|
||||||
public void TriggerTouchStart(Key user)
|
public void TriggerTouchStart(Key user)
|
||||||
{
|
{
|
||||||
if (OnTouchStart != null)
|
if (OnTouchStart != null)
|
||||||
OnTouchStart(user);
|
OnTouchStart(user);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -1,107 +1,138 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
* Copyright (c) Contributors, http://www.openmetaverse.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using OpenSim.Framework.Console;
|
using OpenSim.Framework.Console;
|
||||||
using OpenSim.Region.Environment.Scenes;
|
using OpenSim.Region.Environment;
|
||||||
|
using OpenSim.Region.Environment.Scenes;
|
||||||
namespace OpenSim.Region.Scripting
|
using OpenSim.Region.Environment.Interfaces;
|
||||||
{
|
using OpenSim.Region.ExtensionsScriptModule.CSharp;
|
||||||
public class ScriptManager
|
using OpenSim.Region.ExtensionsScriptModule.JScript;
|
||||||
{
|
using OpenSim.Region.ExtensionsScriptModule.JVMEngine;
|
||||||
List<IScript> scripts = new List<IScript>();
|
|
||||||
Scene scene;
|
namespace OpenSim.Region.ExtensionsScriptModule
|
||||||
Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>();
|
{
|
||||||
|
public class ScriptManager : IRegionModule
|
||||||
private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts)
|
{
|
||||||
{
|
List<IScript> scripts = new List<IScript>();
|
||||||
foreach (KeyValuePair<string, IScript> script in compiledscripts)
|
Scene m_scene;
|
||||||
{
|
Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>();
|
||||||
ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
|
|
||||||
MainLog.Instance.Verbose("Loading " + script.Key);
|
private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts)
|
||||||
script.Value.Initialise(scriptInfo);
|
{
|
||||||
scripts.Add(script.Value);
|
foreach (KeyValuePair<string, IScript> script in compiledscripts)
|
||||||
}
|
{
|
||||||
MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)");
|
ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
|
||||||
}
|
MainLog.Instance.Verbose("Loading " + script.Key);
|
||||||
|
script.Value.Initialise(scriptInfo);
|
||||||
public ScriptManager(Scene world)
|
scripts.Add(script.Value);
|
||||||
{
|
}
|
||||||
scene = world;
|
MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)");
|
||||||
|
}
|
||||||
// Default Engines
|
|
||||||
CSharpScriptEngine csharpCompiler = new CSharpScriptEngine();
|
public ScriptManager()
|
||||||
compilers.Add(csharpCompiler.FileExt(),csharpCompiler);
|
{
|
||||||
|
// Default Engines
|
||||||
JScriptEngine jscriptCompiler = new JScriptEngine();
|
CSharpScriptEngine csharpCompiler = new CSharpScriptEngine();
|
||||||
compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler);
|
compilers.Add(csharpCompiler.FileExt(),csharpCompiler);
|
||||||
|
|
||||||
JavaEngine javaCompiler = new JavaEngine();
|
JScriptEngine jscriptCompiler = new JScriptEngine();
|
||||||
compilers.Add(javaCompiler.FileExt(), javaCompiler);
|
compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler);
|
||||||
}
|
|
||||||
|
JavaEngine javaCompiler = new JavaEngine();
|
||||||
public void Compile(string filename)
|
compilers.Add(javaCompiler.FileExt(), javaCompiler);
|
||||||
{
|
}
|
||||||
foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers)
|
|
||||||
{
|
public void Initialise(Scene scene)
|
||||||
if (filename.EndsWith(compiler.Key))
|
{
|
||||||
{
|
System.Console.WriteLine("Initialising Extensions Scripting Module");
|
||||||
LoadFromCompiler(compiler.Value.compile(filename));
|
m_scene = scene;
|
||||||
break;
|
|
||||||
}
|
m_scene.RegisterAPIMethod("API_CompileExtensionScript", new ModuleAPIMethod<bool, string, int>(Compile));
|
||||||
}
|
m_scene.RegisterAPIMethod("API_AddExtensionScript", new ModuleAPIMethod<bool, IScript, int>(AddPreCompiledScript));
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RunScriptCmd(string[] args)
|
public void PostInitialise()
|
||||||
{
|
{
|
||||||
switch (args[0])
|
|
||||||
{
|
}
|
||||||
case "load":
|
|
||||||
Compile(args[1]);
|
public void CloseDown()
|
||||||
break;
|
{
|
||||||
|
|
||||||
default:
|
}
|
||||||
MainLog.Instance.Error("Unknown script command");
|
|
||||||
break;
|
public string GetName()
|
||||||
}
|
{
|
||||||
}
|
return "ExtensionsScriptingModule";
|
||||||
|
}
|
||||||
public void AddPreCompiledScript(IScript script)
|
|
||||||
{
|
public bool Compile(string filename, int dummyParam)
|
||||||
MainLog.Instance.Verbose("Loading script " + script.Name);
|
{
|
||||||
ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
|
foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers)
|
||||||
script.Initialise(scriptInfo);
|
{
|
||||||
scripts.Add(script);
|
if (filename.EndsWith(compiler.Key))
|
||||||
}
|
{
|
||||||
}
|
LoadFromCompiler(compiler.Value.compile(filename));
|
||||||
|
break;
|
||||||
interface IScriptCompiler
|
}
|
||||||
{
|
}
|
||||||
Dictionary<string,IScript> compile(string filename);
|
|
||||||
string FileExt();
|
return true;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
public void RunScriptCmd(string[] args)
|
||||||
|
{
|
||||||
|
switch (args[0])
|
||||||
|
{
|
||||||
|
case "load":
|
||||||
|
Compile(args[1], 0);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
MainLog.Instance.Error("Unknown script command");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool AddPreCompiledScript(IScript script, int dummyParam)
|
||||||
|
{
|
||||||
|
MainLog.Instance.Verbose("Loading script " + script.Name);
|
||||||
|
ScriptInfo scriptInfo = new ScriptInfo(m_scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
|
||||||
|
script.Initialise(scriptInfo);
|
||||||
|
scripts.Add(script);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
interface IScriptCompiler
|
||||||
|
{
|
||||||
|
Dictionary<string,IScript> compile(string filename);
|
||||||
|
string FileExt();
|
||||||
|
}
|
||||||
|
}
|
28
prebuild.xml
28
prebuild.xml
|
@ -595,6 +595,34 @@
|
||||||
</Files>
|
</Files>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
||||||
|
<Project name="OpenSim.Region.ExtensionsScriptModule" path="OpenSim/Region/ExtensionsScriptModule" type="Library">
|
||||||
|
<Configuration name="Debug">
|
||||||
|
<Options>
|
||||||
|
<OutputPath>../../../bin/</OutputPath>
|
||||||
|
</Options>
|
||||||
|
</Configuration>
|
||||||
|
<Configuration name="Release">
|
||||||
|
<Options>
|
||||||
|
<OutputPath>../../../bin/</OutputPath>
|
||||||
|
</Options>
|
||||||
|
</Configuration>
|
||||||
|
|
||||||
|
<ReferencePath>../../../bin/</ReferencePath>
|
||||||
|
<Reference name="System"/>
|
||||||
|
<Reference name="System.Xml"/>
|
||||||
|
<Reference name="Microsoft.JScript"/>
|
||||||
|
<Reference name="libsecondlife.dll" />
|
||||||
|
<Reference name="OpenSim.Framework"/>
|
||||||
|
<Reference name="OpenSim.Region.Environment"/>
|
||||||
|
<Reference name="OpenSim.Framework.Console"/>
|
||||||
|
<Reference name="Axiom.MathLib.dll"/>
|
||||||
|
|
||||||
|
<Files>
|
||||||
|
<Match pattern="*.cs" recurse="true"/>
|
||||||
|
</Files>
|
||||||
|
</Project>
|
||||||
|
|
||||||
|
|
||||||
<!-- OpenSim app -->
|
<!-- OpenSim app -->
|
||||||
<Project name="OpenSim" path="OpenSim/Region/Application" type="Exe">
|
<Project name="OpenSim" path="OpenSim/Region/Application" type="Exe">
|
||||||
<Configuration name="Debug">
|
<Configuration name="Debug">
|
||||||
|
|
Loading…
Reference in New Issue