Add group invites to the list of messages that get offlined
parent
231feab57f
commit
c2971a6398
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@ -215,6 +215,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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if (im.dialog != (byte)InstantMessageDialog.MessageFromObject &&
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if (im.dialog != (byte)InstantMessageDialog.MessageFromObject &&
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im.dialog != (byte)InstantMessageDialog.MessageFromAgent &&
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im.dialog != (byte)InstantMessageDialog.MessageFromAgent &&
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im.dialog != (byte)InstantMessageDialog.GroupNotice &&
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im.dialog != (byte)InstantMessageDialog.GroupNotice &&
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im.dialog != (byte)InstantMessageDialog.GroupInvitation &&
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im.dialog != (byte)InstantMessageDialog.InventoryOffered)
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im.dialog != (byte)InstantMessageDialog.InventoryOffered)
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{
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{
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return;
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return;
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@ -1697,14 +1697,14 @@ namespace OpenSim.Region.Framework.Scenes
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List<SceneObjectGroup> deleteGroups = new List<SceneObjectGroup>();
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List<SceneObjectGroup> deleteGroups = new List<SceneObjectGroup>();
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List<SceneObjectGroup> takeGroups = new List<SceneObjectGroup>();
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List<SceneObjectGroup> takeGroups = new List<SceneObjectGroup>();
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foreach (uint localID in localIDs)
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{
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// Start with true for both, then remove the flags if objects
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// Start with true for both, then remove the flags if objects
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// that we can't derez are part of the selection
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// that we can't derez are part of the selection
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bool permissionToTake = true;
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bool permissionToTake = true;
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bool permissionToTakeCopy = true;
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bool permissionToTakeCopy = true;
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bool permissionToDelete = true;
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bool permissionToDelete = true;
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foreach (uint localID in localIDs)
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{
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// Invalid id
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// Invalid id
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SceneObjectPart part = GetSceneObjectPart(localID);
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SceneObjectPart part = GetSceneObjectPart(localID);
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if (part == null)
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if (part == null)
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@ -1803,6 +1803,7 @@ namespace OpenSim.Region.Framework.Scenes
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permissionToTake = true;
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permissionToTake = true;
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permissionToDelete = true;
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permissionToDelete = true;
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}
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}
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}
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if (permissionToTake && (!permissionToDelete))
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if (permissionToTake && (!permissionToDelete))
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takeGroups.Add(grp);
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takeGroups.Add(grp);
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@ -1814,7 +1815,6 @@ namespace OpenSim.Region.Framework.Scenes
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deleteIDs.Add(grp.LocalId);
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deleteIDs.Add(grp.LocalId);
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}
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}
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}
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}
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}
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SendKillObject(deleteIDs);
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SendKillObject(deleteIDs);
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