* Major ass commit.

* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first.
* Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable.
* Fixed a whole bunch of console message issues such as naming and categorisation
afrisby
Adam Frisby 2007-10-22 15:23:48 +00:00
parent 22e330c1a0
commit c4707a284f
19 changed files with 573 additions and 500 deletions

View File

@ -72,7 +72,7 @@ namespace OpenSim.Framework.Communications.Cache
/// </summary>
public AssetCache(IAssetServer assetServer)
{
System.Console.WriteLine("Creating Asset cache");
OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSTORAGE","Creating Asset cache");
_assetServer = assetServer;
_assetServer.SetReceiver(this);
Assets = new Dictionary<LLUUID, AssetInfo>();
@ -89,7 +89,7 @@ namespace OpenSim.Framework.Communications.Cache
public AssetCache(string assetServerDLLName, string assetServerURL, string assetServerKey)
{
System.Console.WriteLine("Creating Asset cache");
OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSTORAGE", "Creating Asset cache");
_assetServer = this.LoadAssetDll(assetServerDLLName);

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@ -51,7 +51,7 @@ namespace OpenSim.Framework.Communications.Cache
yapfile = File.Exists(Path.Combine(Util.dataDir(), "regionassets.yap"));
db = Db4oFactory.OpenFile(Path.Combine(Util.dataDir(), "regionassets.yap"));
MainLog.Instance.Verbose("Db4 Asset database creation");
MainLog.Instance.Verbose("ASSETS","Db4 Asset database creation");
if (!yapfile)
{
@ -75,7 +75,7 @@ namespace OpenSim.Framework.Communications.Cache
if (db != null)
{
MainLog.Instance.Verbose("Closing local asset server database");
MainLog.Instance.Verbose("ASSETSERVER","Closing local asset server database");
db.Close();
}
}

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@ -37,7 +37,7 @@ namespace OpenSim.Framework.Communications.Cache
public AssetServerBase()
{
System.Console.WriteLine("Starting Db4o asset storage system");
OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSERVER","Starting Db4o asset storage system");
this._assetRequests = new BlockingQueue<ARequest>();
this._localAssetServerThread = new Thread( RunRequests );

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@ -68,7 +68,7 @@ namespace OpenSim.Framework.Communications.Cache
m_assetProviderPlugin = plug;
m_assetProviderPlugin.Initialise();
MainLog.Instance.Verbose("AssetStorage: Added " + m_assetProviderPlugin.Name + " " + m_assetProviderPlugin.Version);
MainLog.Instance.Verbose("AssetStorage","Added " + m_assetProviderPlugin.Name + " " + m_assetProviderPlugin.Version);
}
typeInterface = null;
@ -92,7 +92,7 @@ namespace OpenSim.Framework.Communications.Cache
{
ARequest req = this._assetRequests.Dequeue();
MainLog.Instance.Verbose("Requesting asset: " + req.AssetID);
MainLog.Instance.Verbose("AssetStorage","Requesting asset: " + req.AssetID);
AssetBase asset = null;
lock (syncLock)

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@ -70,7 +70,7 @@ namespace OpenSim.Framework.Communications
(IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
plug.Initialise();
this.m_plugins.Add(plug.getName(), plug);
MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface");
MainLog.Instance.Verbose("INVENTORY","Added IInventoryData Interface");
}
}
}

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@ -66,7 +66,7 @@ namespace OpenSim.Framework.UserManagement
public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
{
MainLog.Instance.Verbose("Attempting login now...");
MainLog.Instance.Verbose("LOGIN","Attempting login now...");
XmlRpcResponse response = new XmlRpcResponse();
Hashtable requestData = (Hashtable)request.Params[0];

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@ -169,10 +169,13 @@ namespace OpenSim.Framework.Console
/// <param name="format">The message to send</param>
/// <param name="args">WriteLine-style message arguments</param>
public void Verbose(string format, params object[] args)
{
if (!m_silent)
{
WriteNewLine(ConsoleColor.Gray, format, args);
return;
}
}
/// <summary>
/// Sends an informational message to the current log output
@ -181,11 +184,14 @@ namespace OpenSim.Framework.Console
/// <param name="format">The message to send</param>
/// <param name="args">WriteLine-style message arguments</param>
public void Verbose(string sender, string format, params object[] args)
{
if (!m_silent)
{
WritePrefixLine(DeriveColor(sender), sender);
WriteNewLine(ConsoleColor.Gray, format, args);
return;
}
}
/// <summary>
/// Sends a status message to the current log output
@ -234,8 +240,7 @@ namespace OpenSim.Framework.Console
Log.Write(now);
Log.WriteLine(format, args);
Log.Flush();
if (!m_silent)
{
System.Console.Write(now);
try
{
@ -250,7 +255,6 @@ namespace OpenSim.Framework.Console
// Some older systems dont support coloured text.
System.Console.WriteLine(format, args);
}
}
return;
}
}
@ -265,8 +269,6 @@ namespace OpenSim.Framework.Console
System.Console.Write("[");
if (!m_silent)
{
try
{
System.Console.ForegroundColor = color;
@ -278,7 +280,6 @@ namespace OpenSim.Framework.Console
// Some older systems dont support coloured text.
System.Console.WriteLine(sender);
}
}
System.Console.Write("] \t");

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@ -556,10 +556,14 @@ namespace OpenSim.Framework.Types
}
private ConfigurationMember configMember;
public EstateSettings()
{
// Temporary hack to prevent multiple loadings.
if (configMember == null)
{
configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration);
configMember.performConfigurationRetrieve();
}
}
public void loadConfigurationOptions()
{

View File

@ -224,7 +224,7 @@ namespace OpenSim.Framework.Servers
{
try
{
MainLog.Instance.Status("HTTPD", "Spawned main thread OK");
MainLog.Instance.Verbose("HTTPD", "Spawned main thread OK");
m_httpListener = new HttpListener();
m_httpListener.Prefixes.Add("http://+:" + m_port + "/");

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@ -262,8 +262,10 @@ namespace OpenSim
}
else
{
MainLog.Instance.Verbose("No startup command script specified. Moving on...");
MainLog.Instance.Verbose("STARTUP","No startup command script specified. Moving on...");
}
MainLog.Instance.Status("STARTUP","Startup complete, serving " + m_udpServers.Count.ToString() + " region(s)");
}
private static void CreateDefaultRegionInfoXml(string fileName)
@ -361,11 +363,11 @@ namespace OpenSim
RunCommandScript(m_shutdownCommandsFile);
}
m_log.Verbose("Closing all threads");
m_log.Verbose("Killing listener thread");
m_log.Verbose("Killing clients");
m_log.Verbose("SHUTDOWN", "Closing all threads");
m_log.Verbose("SHUTDOWN", "Killing listener thread");
m_log.Verbose("SHUTDOWN", "Killing clients");
// IMPLEMENT THIS
m_log.Verbose("Closing console and terminating");
m_log.Verbose("SHUTDOWN", "Closing console and terminating");
m_sceneManager.Close();
@ -380,7 +382,7 @@ namespace OpenSim
/// <param name="fileName"></param>
private void RunCommandScript(string fileName)
{
MainLog.Instance.Verbose("Running command script (" + fileName + ")");
MainLog.Instance.Verbose("COMMANDFILE", "Running " + fileName);
if (File.Exists(fileName))
{
StreamReader readFile = File.OpenText(fileName);
@ -389,14 +391,14 @@ namespace OpenSim
{
if (currentCommand != "")
{
MainLog.Instance.Verbose("Running '" + currentCommand + "'");
MainLog.Instance.Verbose("COMMANDFILE", "Running '" + currentCommand + "'");
MainLog.Instance.MainLogRunCommand(currentCommand);
}
}
}
else
{
MainLog.Instance.Error("Command script missing. Can not run commands");
MainLog.Instance.Error("COMMANDFILE","Command script missing. Can not run commands");
}
}

View File

@ -47,8 +47,8 @@ namespace OpenSim.Region.Environment.Interfaces
List<SceneObjectGroup> LoadObjects(LLUUID regionUUID);
void StoreTerrain(double[,] terrain);
double[,] LoadTerrain();
void StoreTerrain(double[,] terrain, LLUUID regionID);
double[,] LoadTerrain(LLUUID regionID);
void StoreParcel(Land Parcel);
void RemoveLandObject(uint ID);

View File

@ -168,7 +168,7 @@ namespace OpenSim.Region.Environment
}
catch( BadImageFormatException e )
{
m_log.Warn( "MODULES", "The file [{0}] is not a module assembly.", e.FileName );
m_log.Verbose( "MODULES", "The file [{0}] is not a module assembly.", e.FileName );
}
}

View File

@ -45,26 +45,55 @@ namespace OpenSim.Region.Environment.Modules
private List<Scene> m_scenes = new List<Scene>();
private LogBase m_log;
private string m_server = null;
private int m_port = 6668;
private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot";
private string m_nick = null;
private string m_channel = null;
private int m_whisperdistance = 10;
private int m_saydistance = 30;
private int m_shoutdistance = 100;
private IRCChatModule m_irc = null;
private NetworkStream m_stream;
private TcpClient m_irc;
private StreamWriter m_ircWriter;
private StreamReader m_ircReader;
private Thread pingSender;
private Thread listener;
private bool m_enable_irc = false;
private bool connected = false;
public ChatModule()
{
m_nick = "OSimBot" + Util.RandomClass.Next(1, 99);
m_irc = null;
m_ircWriter = null;
m_ircReader = null;
m_log = OpenSim.Framework.Console.MainLog.Instance;
}
public void Initialise(Scene scene, Nini.Config.IConfigSource config)
{
// wrap this in a try block so that defaults will work if
// the config file doesn't specify otherwise.
try {
m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance);
m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance);
m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance);
} catch (Exception e) {}
m_server = config.Configs["IRC"].GetString("server");
m_nick = config.Configs["IRC"].GetString("nick");
m_channel = config.Configs["IRC"].GetString("channel");
m_port = config.Configs["IRC"].GetInt("port", m_port);
m_user = config.Configs["IRC"].GetString("username", m_user);
if (m_server != null && m_nick != null && m_channel != null) {
m_enable_irc = true;
}
} catch (Exception e) {
OpenSim.Framework.Console.MainLog.Instance.Verbose("No IRC config information, skipping IRC bridge configuration");
}
m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance");
m_saydistance = config.Configs["Chat"].GetInt("say_distance");
m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance");
if (!m_scenes.Contains(scene))
{
@ -72,21 +101,43 @@ namespace OpenSim.Region.Environment.Modules
scene.EventManager.OnNewClient += NewClient;
scene.RegisterModuleInterface<ISimChat>(this);
}
// setup IRC Relay
m_irc = new IRCChatModule(config);
}
public void PostInitialise()
{
if( m_enable_irc ) {
try
{
m_irc = new TcpClient(m_server, m_port);
m_stream = m_irc.GetStream();
m_ircReader = new StreamReader(m_stream);
m_ircWriter = new StreamWriter(m_stream);
if (m_irc.Enabled) {
m_irc.Connect(m_scenes);
pingSender = new Thread(new ThreadStart(this.PingRun));
pingSender.Start();
listener = new Thread(new ThreadStart(this.ListenerRun));
listener.Start();
m_ircWriter.WriteLine(m_user);
m_ircWriter.Flush();
m_ircWriter.WriteLine("NICK " + m_nick);
m_ircWriter.Flush();
m_ircWriter.WriteLine("JOIN " + m_channel);
m_ircWriter.Flush();
connected = true;
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
}
public void Close()
{
m_ircWriter.Close();
m_ircReader.Close();
m_irc.Close();
}
@ -105,6 +156,43 @@ namespace OpenSim.Region.Environment.Modules
client.OnChatFromViewer += SimChat;
}
public void PingRun()
{
while (true)
{
m_ircWriter.WriteLine("PING :" + m_server);
m_ircWriter.Flush();
Thread.Sleep(15000);
}
}
public void ListenerRun()
{
string inputLine;
LLVector3 pos = new LLVector3(128, 128, 20);
while (true)
{
while ((inputLine = m_ircReader.ReadLine()) != null)
{
Console.WriteLine(inputLine);
if (inputLine.Contains(m_channel))
{
string mess = inputLine.Substring(inputLine.IndexOf(m_channel));
foreach (Scene m_scene in m_scenes)
{
m_scene.Broadcast(delegate(IClientAPI client)
{
client.SendChatMessage(
Helpers.StringToField(mess), 255, pos, "IRC:",
LLUUID.Zero);
});
}
}
}
Thread.Sleep(50);
}
}
public void SimChat(Object sender, ChatFromViewerArgs e)
{
ScenePresence avatar = null;
@ -158,9 +246,21 @@ namespace OpenSim.Region.Environment.Modules
m_log.Verbose("CHAT", fromName + " (" + e.Channel + " @ " + scene.RegionInfo.RegionName + ") " + typeName + ": " + e.Message);
if (m_irc.Connected)
if (connected)
{
m_irc.PrivMsg(fromName, scene.RegionInfo.RegionName, e.Message);
try
{
m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + " in " + scene.RegionInfo.RegionName + ">: " +
e.Message);
m_ircWriter.Flush();
}
catch (IOException)
{
m_log.Error("IRC","Disconnected from IRC server.");
listener.Abort();
pingSender.Abort();
connected = false;
}
}
if (e.Channel == 0)
@ -187,6 +287,7 @@ namespace OpenSim.Region.Environment.Modules
fromAgentID);
}
break;
default:
case ChatTypeEnum.Say:
if (dis < m_saydistance)
{
@ -215,158 +316,10 @@ namespace OpenSim.Region.Environment.Modules
fromName,
fromAgentID);
break;
default:
break;
}
});
}
}
}
}
class IRCChatModule {
private string m_server = null;
private int m_port = 6668;
private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot";
private string m_nick = null;
private string m_channel = null;
private NetworkStream m_stream;
private TcpClient m_tcp;
private StreamWriter m_writer;
private StreamReader m_reader;
private Thread pingSender;
private Thread listener;
private bool m_enabled = false;
private bool m_connected = false;
private List<Scene> m_scenes = null;
private LogBase m_log;
public IRCChatModule(Nini.Config.IConfigSource config) {
m_nick = "OSimBot" + Util.RandomClass.Next(1, 99);
m_tcp = null;
m_writer = null;
m_reader = null;
try {
m_server = config.Configs["IRC"].GetString("server");
m_nick = config.Configs["IRC"].GetString("nick");
m_channel = config.Configs["IRC"].GetString("channel");
m_port = config.Configs["IRC"].GetInt("port", m_port);
m_user = config.Configs["IRC"].GetString("username", m_user);
if (m_server != null && m_nick != null && m_channel != null) {
m_enabled = true;
}
} catch (Exception e) {
Console.WriteLine("No IRC config information, skipping IRC bridge configuration");
}
m_log = OpenSim.Framework.Console.MainLog.Instance;
}
public bool Connect(List<Scene> scenes) {
try {
m_scenes = scenes;
m_tcp = new TcpClient(m_server, m_port);
m_log.Verbose("IRC", "Connecting...");
m_stream = m_tcp.GetStream();
m_log.Verbose("IRC", "Connected to " + m_server);
m_reader = new StreamReader(m_stream);
m_writer = new StreamWriter(m_stream);
pingSender = new Thread(new ThreadStart(this.PingRun));
pingSender.Start();
listener = new Thread(new ThreadStart(this.ListenerRun));
listener.Start();
m_writer.WriteLine(m_user);
m_writer.Flush();
m_writer.WriteLine("NICK " + m_nick);
m_writer.Flush();
m_writer.WriteLine("JOIN " + m_channel);
m_writer.Flush();
m_log.Verbose("IRC", "Connection fully established");
m_connected = true;
} catch (Exception e) {
Console.WriteLine(e.ToString());
}
return m_connected;
}
public bool Enabled
{
get { return m_enabled; }
}
public bool Connected
{
get { return m_connected; }
}
public void PrivMsg(string from, string region, string msg) {
try {
m_writer.WriteLine("PRIVMSG {0} :<{1} in {2}>: {3}", m_channel, from, region, msg);
m_writer.Flush();
} catch (IOException) {
m_log.Error("IRC","Disconnected from IRC server.");
listener.Abort();
pingSender.Abort();
m_connected = false;
}
}
public void PingRun()
{
while (true)
{
m_writer.WriteLine("PING :" + m_server);
m_writer.Flush();
Thread.Sleep(15000);
}
}
public void ListenerRun()
{
string inputLine;
LLVector3 pos = new LLVector3(128, 128, 20);
while (true)
{
while ((inputLine = m_reader.ReadLine()) != null)
{
Console.WriteLine(inputLine);
if (inputLine.Contains(m_channel))
{
string mess = inputLine.Substring(inputLine.IndexOf(m_channel));
foreach (Scene m_scene in m_scenes)
{
m_scene.ForEachScenePresence(delegate(ScenePresence avatar)
{
if (!avatar.IsChildAgent)
{
avatar.ControllingClient.SendChatMessage(
Helpers.StringToField(mess), 255, pos, "IRC:",
LLUUID.Zero);
}
});
}
}
}
Thread.Sleep(50);
}
}
public void Close() {
listener.Abort();
pingSender.Abort();
m_writer.Close();
m_reader.Close();
m_tcp.Close();
}
}
}

View File

@ -370,7 +370,7 @@ namespace OpenSim.Region.Environment.Scenes
phyScene.SetTerrain(Terrain.GetHeights1D());
}
storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD());
storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(),RegionInfo.RegionID);
float[] terData = Terrain.GetHeights1D();
@ -466,7 +466,7 @@ namespace OpenSim.Region.Environment.Scenes
{
try
{
double[,] map = storageManager.DataStore.LoadTerrain();
double[,] map = storageManager.DataStore.LoadTerrain(RegionInfo.RegionID);
if (map == null)
{
if (string.IsNullOrEmpty(m_regInfo.estateSettings.terrainFile))
@ -474,7 +474,7 @@ namespace OpenSim.Region.Environment.Scenes
MainLog.Instance.Verbose("TERRAIN", "No default terrain. Generating a new terrain.");
Terrain.HillsGenerator();
storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD());
storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(),RegionInfo.RegionID);
}
else
{
@ -488,7 +488,7 @@ namespace OpenSim.Region.Environment.Scenes
MainLog.Instance.Verbose("TERRAIN", "No terrain found in database or default. Generating a new terrain.");
Terrain.HillsGenerator();
}
storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD());
storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID);
}
}
else

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@ -70,7 +70,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
public void Initialise(Scene scene, IConfigSource config)
{
System.Console.WriteLine("Initialising Extensions Scripting Module");
OpenSim.Framework.Console.MainLog.Instance.Verbose("SCRIPTMODULE", "Initialising Extensions Scripting Module");
m_scene = scene;
m_scene.RegisterModuleInterface<IExtensionScriptModule>(this);

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@ -93,7 +93,7 @@ namespace OpenSim.Region.Physics.Manager
IPhysicsPlugin plug = (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
plug.Init();
this._plugins.Add(plug.GetName(),plug);
Console.WriteLine("added physics engine: " + plug.GetName());
OpenSim.Framework.Console.MainLog.Instance.Verbose("PHYSICS","Added physics engine: " + plug.GetName());
}

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@ -43,10 +43,12 @@ namespace OpenSim.DataStore.MonoSqlite
{
private const string primSelect = "select * from prims";
private const string shapeSelect = "select * from primshapes";
private const string terrainSelect = "select * from terrain";
private DataSet ds;
private SqliteDataAdapter primDa;
private SqliteDataAdapter shapeDa;
private SqliteDataAdapter terrainDa;
/***********************************************************************
*
@ -70,6 +72,8 @@ namespace OpenSim.DataStore.MonoSqlite
shapeDa = new SqliteDataAdapter(shapeSelectCmd);
// SqliteCommandBuilder shapeCb = new SqliteCommandBuilder(shapeDa);
SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, conn);
terrainDa = new SqliteDataAdapter(terrainSelectCmd);
// We fill the data set, now we've got copies in memory for the information
// TODO: see if the linkage actually holds.
@ -84,6 +88,10 @@ namespace OpenSim.DataStore.MonoSqlite
ds.Tables.Add(createShapeTable());
setupShapeCommands(shapeDa, conn);
ds.Tables.Add(createTerrainTable());
setupTerrainCommands(terrainDa, conn);
terrainDa.Fill(ds.Tables["terrain"]);
// WORKAROUND: This is a work around for sqlite on
// windows, which gets really unhappy with blob columns
// that have no sample data in them. At some point we
@ -210,16 +218,59 @@ namespace OpenSim.DataStore.MonoSqlite
}
public void StoreTerrain(double[,] ter)
public void StoreTerrain(double[,] ter, LLUUID regionID)
{
int revision = OpenSim.Framework.Utilities.Util.UnixTimeSinceEpoch();
MainLog.Instance.Verbose("DATASTORE", "Storing terrain revision r" + revision.ToString());
DataTable terrain = ds.Tables["terrain"];
DataRow newrow = terrain.NewRow();
fillTerrainRow(newrow, regionID, revision, ter);
terrain.Rows.Add(newrow);
Commit();
}
public double[,] LoadTerrain()
public double[,] LoadTerrain(LLUUID regionID)
{
double[,] terret = new double[256, 256];
terret.Initialize();
DataTable terrain = ds.Tables["terrain"];
DataRow[] rows = terrain.Select("RegionUUID = '" + regionID.ToString() + "'","Revision DESC");
int rev = 0;
if (rows.Length > 0)
{
DataRow row = rows[0];
byte[] heightmap = (byte[])row["Heightfield"];
for (int x = 0; x < 256; x++)
{
for (int y = 0; y < 256; y++)
{
terret[x, y] = BitConverter.ToDouble(heightmap, ((x * 256) + y) * 8);
}
}
rev = (int)row["Revision"];
}
else
{
MainLog.Instance.Verbose("DATASTORE", "No terrain found for region");
return null;
}
MainLog.Instance.Verbose("DATASTORE", "Loaded terrain revision r" + rev.ToString());
return terret;
}
public void RemoveLandObject(uint id)
{
@ -240,6 +291,7 @@ namespace OpenSim.DataStore.MonoSqlite
lock (ds) {
primDa.Update(ds, "prims");
shapeDa.Update(ds, "primshapes");
terrainDa.Update(ds, "terrain");
ds.AcceptChanges();
}
}
@ -263,6 +315,22 @@ namespace OpenSim.DataStore.MonoSqlite
dt.Columns.Add(col);
}
private DataTable createTerrainTable()
{
DataTable terrain = new DataTable("terrain");
createCol(terrain, "RegionUUID", typeof(System.String));
createCol(terrain, "Revision", typeof(System.Int32));
createCol(terrain, "Heightfield", typeof(System.Byte[]));
/* // Attempting to work out requirements to get SQLite to actually *save* the data.
createCol(terrain, "PrIndex", typeof(System.String));
terrain.PrimaryKey = new DataColumn[] { terrain.Columns["PrIndex"] };
*/
return terrain;
}
private DataTable createPrimTable()
{
DataTable prims = new DataTable("prims");
@ -431,6 +499,22 @@ namespace OpenSim.DataStore.MonoSqlite
return prim;
}
private void fillTerrainRow(DataRow row, LLUUID regionUUID, int rev, double[,] val)
{
row["RegionUUID"] = regionUUID;
row["Revision"] = rev;
System.IO.MemoryStream str = new System.IO.MemoryStream(65536 * sizeof(double));
System.IO.BinaryWriter bw = new System.IO.BinaryWriter(str);
// TODO: COMPATIBILITY - Add byte-order conversions
for (int x = 0; x < 256; x++)
for (int y = 0; y < 256; y++)
bw.Write(val[x, y]);
row["Heightfield"] = str.ToArray();
}
private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID)
{
row["UUID"] = prim.UUID;
@ -692,7 +776,7 @@ namespace OpenSim.DataStore.MonoSqlite
subsql += ",\n";
}
subsql += col.ColumnName + " " + sqliteType(col.DataType);
if (col == dt.PrimaryKey[0])
if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0])
{
subsql += " primary key";
}
@ -746,6 +830,12 @@ namespace OpenSim.DataStore.MonoSqlite
da.DeleteCommand = delete;
}
private void setupTerrainCommands(SqliteDataAdapter da, SqliteConnection conn)
{
da.InsertCommand = createInsertCommand("terrain", ds.Tables["terrain"]);
da.InsertCommand.Connection = conn;
}
private void setupShapeCommands(SqliteDataAdapter da, SqliteConnection conn)
{
da.InsertCommand = createInsertCommand("primshapes", ds.Tables["primshapes"]);
@ -764,12 +854,15 @@ namespace OpenSim.DataStore.MonoSqlite
{
string createPrims = defineTable(createPrimTable());
string createShapes = defineTable(createShapeTable());
string createTerrain = defineTable(createTerrainTable());
SqliteCommand pcmd = new SqliteCommand(createPrims, conn);
SqliteCommand scmd = new SqliteCommand(createShapes, conn);
SqliteCommand tcmd = new SqliteCommand(createTerrain, conn);
conn.Open();
pcmd.ExecuteNonQuery();
scmd.ExecuteNonQuery();
tcmd.ExecuteNonQuery();
conn.Close();
}
@ -779,12 +872,15 @@ namespace OpenSim.DataStore.MonoSqlite
SqliteDataAdapter pDa = new SqliteDataAdapter(primSelectCmd);
SqliteCommand shapeSelectCmd = new SqliteCommand(shapeSelect, conn);
SqliteDataAdapter sDa = new SqliteDataAdapter(shapeSelectCmd);
SqliteCommand terrainSelectCmd = new SqliteCommand(terrainSelect, conn);
SqliteDataAdapter tDa = new SqliteDataAdapter(terrainSelectCmd);
DataSet tmpDS = new DataSet();
try
{
pDa.Fill(tmpDS, "prims");
sDa.Fill(tmpDS, "primshapes");
tDa.Fill(tmpDS, "terrain");
}
catch (Mono.Data.SqliteClient.SqliteSyntaxException)
{
@ -794,6 +890,7 @@ namespace OpenSim.DataStore.MonoSqlite
pDa.Fill(tmpDS, "prims");
sDa.Fill(tmpDS, "primshapes");
tDa.Fill(tmpDS, "terrain");
foreach (DataColumn col in createPrimTable().Columns)
{
@ -811,6 +908,14 @@ namespace OpenSim.DataStore.MonoSqlite
return false;
}
}
foreach (DataColumn col in createTerrainTable().Columns)
{
if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName))
{
MainLog.Instance.Verbose("DATASTORE", "Missing require column:" + col.ColumnName);
return false;
}
}
return true;
}
@ -834,6 +939,14 @@ namespace OpenSim.DataStore.MonoSqlite
{
return DbType.Double;
}
else if (type == typeof(System.Byte))
{
return DbType.Byte;
}
else if (type == typeof(System.Double))
{
return DbType.Double;
}
else if (type == typeof(System.Byte[]))
{
return DbType.Binary;

View File

@ -61,12 +61,12 @@ namespace OpenSim.DataStore.NullStorage
return new List<SceneObjectGroup>();
}
public void StoreTerrain(double[,] ter)
public void StoreTerrain(double[,] ter, LLUUID regionID)
{
}
public double[,] LoadTerrain()
public double[,] LoadTerrain(LLUUID regionID)
{
return null;
}

View File

@ -13,7 +13,7 @@ serverside_object_permissions = false
; asset_database = "db4o"
; to try sqlite as the asset database , comment out the above line, and uncomment following one
asset_database = "sqlite"
noverbose = false
[StandAlone]
accounts_authenticate = true