change group lists control so it does show something (only xmlrpcgroups for now). This will never work without a centralized dispatcher/controler, or more complex information exchange.
parent
bdab44ef7e
commit
c4db0dd6ac
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@ -296,15 +296,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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attemptDeliveryUuidSet
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= new HashSet<string>(Array.ConvertAll<PresenceInfo, string>(onlineAgents, pi => pi.UserID));
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//Array.ForEach<PresenceInfo>(onlineAgents, pi => attemptDeliveryUuidSet.Add(pi.UserID));
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//groupMembers = groupMembers.Where(gmd => onlineAgentsUuidSet.Contains(gmd.AgentID.ToString())).ToList();
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// if (m_debugEnabled)
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// m_log.DebugFormat(
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// "[GROUPS-MESSAGING]: SendMessageToGroup called for group {0} with {1} visible members, {2} online",
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// groupID, groupMembersCount, groupMembers.Count());
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}
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else
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{
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@ -387,7 +378,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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member.AgentID, Environment.TickCount - startTick);
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}
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}
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else
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else if(im.dialog != (byte)InstantMessageDialog.SessionAdd &&
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im.dialog != (byte)InstantMessageDialog.SessionDrop)
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{
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int startTick = Environment.TickCount;
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@ -443,21 +435,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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{
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IClientAPI client = null;
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if (msg.dialog == (byte)InstantMessageDialog.SessionSend)
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client = GetActiveClient(new UUID(msg.toAgentID));
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if (client == null)
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{
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client = GetActiveClient(new UUID(msg.toAgentID));
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m_log.WarnFormat("[GROUPS-MESSAGING]: Received a message over the grid for a client that isn't here: {0}", msg.toAgentID);
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if (client != null)
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{
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if (m_debugEnabled)
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m_log.DebugFormat("[GROUPS-MESSAGING]: Delivering to {0} locally", client.Name);
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}
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else
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{
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m_log.WarnFormat("[GROUPS-MESSAGING]: Received a message over the grid for a client that isn't here: {0}", msg.toAgentID);
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return;
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}
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return;
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}
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ProcessMessageFromGroupSession(msg, client);
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@ -471,79 +455,96 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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"[GROUPS-MESSAGING]: Session message from {0} going to agent {1}, sessionID {2}, type {3}",
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msg.fromAgentName, msg.toAgentID, msg.imSessionID, (InstantMessageDialog)msg.dialog);
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UUID AgentID = new UUID(msg.fromAgentID);
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UUID fromAgentID = new UUID(msg.fromAgentID);
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UUID GroupID = new UUID(msg.imSessionID);
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IEventQueue eq = client.Scene.RequestModuleInterface<IEventQueue>();
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switch (msg.dialog)
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{
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case (byte)InstantMessageDialog.SessionAdd:
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m_groupData.AgentInvitedToGroupChatSession(AgentID, GroupID);
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m_groupData.AgentInvitedToGroupChatSession(fromAgentID, GroupID);
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if(eq != null)
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eq.ChatterBoxSessionAgentListUpdates(
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GroupID
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, fromAgentID
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, client.AgentId
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, false //canVoiceChat
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, false //isModerator
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, false //text mute
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, true // enter
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);
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break;
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case (byte)InstantMessageDialog.SessionDrop:
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m_groupData.AgentDroppedFromGroupChatSession(AgentID, GroupID);
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break;
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case (byte)InstantMessageDialog.SessionSend:
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if (!m_groupData.hasAgentDroppedGroupChatSession(AgentID, GroupID)
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&& !m_groupData.hasAgentBeenInvitedToGroupChatSession(AgentID, GroupID)
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)
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{
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// Agent not in session and hasn't dropped from session
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// Add them to the session for now, and Invite them
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m_groupData.AgentInvitedToGroupChatSession(AgentID, GroupID);
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GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero, GroupID, null);
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if (groupInfo != null)
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{
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if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Sending chatterbox invite instant message");
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// Force? open the group session dialog???
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// and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg);
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IEventQueue eq = client.Scene.RequestModuleInterface<IEventQueue>();
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eq.ChatterboxInvitation(
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m_groupData.AgentDroppedFromGroupChatSession(fromAgentID, GroupID);
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if(eq != null)
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eq.ChatterBoxSessionAgentListUpdates(
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GroupID
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, groupInfo.GroupName
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, new UUID(msg.fromAgentID)
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, msg.message
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, new UUID(msg.toAgentID)
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, msg.fromAgentName
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, msg.dialog
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, msg.timestamp
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, msg.offline == 1
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, (int)msg.ParentEstateID
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, msg.Position
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, 1
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, new UUID(msg.imSessionID)
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, msg.fromGroup
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, Utils.StringToBytes(groupInfo.GroupName)
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);
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eq.ChatterBoxSessionAgentListUpdates(
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new UUID(GroupID)
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, new UUID(msg.fromAgentID)
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, new UUID(msg.toAgentID)
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, fromAgentID
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, client.AgentId
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, false //canVoiceChat
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, false //isModerator
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, false //text mute
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, true // enter
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, false // leave
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);
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break;
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case (byte)InstantMessageDialog.SessionSend:
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if (!m_groupData.hasAgentDroppedGroupChatSession(client.AgentId, GroupID))
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{
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if(!m_groupData.hasAgentBeenInvitedToGroupChatSession(client.AgentId, GroupID))
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{
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GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero, GroupID, null);
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if (groupInfo != null)
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{
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if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: Sending chatterbox invite instant message");
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if(eq != null)
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{
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eq.ChatterboxInvitation(
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GroupID
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, groupInfo.GroupName
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, fromAgentID
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, msg.message
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, client.AgentId
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, msg.fromAgentName
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, msg.dialog
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, msg.timestamp
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, msg.offline == 1
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, (int)msg.ParentEstateID
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, msg.Position
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, 1
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, new UUID(msg.imSessionID)
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, msg.fromGroup
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, Utils.StringToBytes(groupInfo.GroupName)
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);
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}
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}
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}
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else
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{
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client.SendInstantMessage(msg);
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}
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break;
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// if (!m_groupData.hasAgentBeenInvitedToGroupChatSession(fromAgentID, GroupID))
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{
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m_groupData.AgentInvitedToGroupChatSession(fromAgentID, GroupID);
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eq.ChatterBoxSessionAgentListUpdates(
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GroupID
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, fromAgentID
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, client.AgentId
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, false //canVoiceChat
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, false //isModerator
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, false //text mute
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, true // enter
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);
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}
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}
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else if (!m_groupData.hasAgentDroppedGroupChatSession(AgentID, GroupID))
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{
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// User hasn't dropped, so they're in the session,
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// maybe we should deliver it.
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client.SendInstantMessage(msg);
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}
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break;
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default:
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client.SendInstantMessage(msg);
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break;;
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}
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}
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@ -560,14 +561,14 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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DebugGridInstantMessage(im);
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}
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UUID GroupID = new UUID(im.imSessionID);
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UUID AgentID = new UUID(im.fromAgentID);
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// Start group IM session
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if ((im.dialog == (byte)InstantMessageDialog.SessionGroupStart))
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{
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if (m_debugEnabled) m_log.InfoFormat("[GROUPS-MESSAGING]: imSessionID({0}) toAgentID({1})", im.imSessionID, im.toAgentID);
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UUID GroupID = new UUID(im.imSessionID);
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UUID AgentID = new UUID(im.fromAgentID);
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GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero, GroupID, null);
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if (groupInfo != null)
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@ -575,27 +576,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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m_groupData.AgentInvitedToGroupChatSession(AgentID, GroupID);
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ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, GroupID);
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/* this seems wrong
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IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
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queue.ChatterBoxSessionAgentListUpdates(
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GroupID
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, AgentID
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, new UUID(im.toAgentID)
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, false //canVoiceChat
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, false //isModerator
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, false //text mute
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, true
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);
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*/
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// we need to send here a list of known participants.
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im.dialog = (byte)InstantMessageDialog.SessionAdd;
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SendMessageToGroup(im, GroupID);
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}
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}
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// Send a message from locally connected client to a group
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if ((im.dialog == (byte)InstantMessageDialog.SessionSend))
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{
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UUID GroupID = new UUID(im.imSessionID);
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UUID AgentID = new UUID(im.fromAgentID);
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if (m_debugEnabled)
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m_log.DebugFormat("[GROUPS-MESSAGING]: Send message to session for group {0} with session ID {1}", GroupID, im.imSessionID.ToString());
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@ -604,6 +594,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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SendMessageToGroup(im, GroupID);
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}
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if ((im.dialog == (byte)InstantMessageDialog.SessionDrop))
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{
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if (m_debugEnabled)
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m_log.DebugFormat("[GROUPS-MESSAGING]: Send message to session for group {0} with session ID {1}", GroupID, im.imSessionID.ToString());
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m_groupData.AgentDroppedFromGroupChatSession(AgentID, GroupID);
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SendMessageToGroup(im, GroupID);
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}
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}
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#endregion
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@ -803,11 +803,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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{
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if (m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID))
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{
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if (m_groupsAgentsInvitedToChatSession[groupID].Contains(agentID))
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m_groupsAgentsInvitedToChatSession[groupID].Remove(agentID);
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// If not in dropped list, add
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if (!m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID))
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{
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m_groupsAgentsDroppedFromChatSession[groupID].Add(agentID);
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}
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}
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}
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@ -818,9 +819,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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// If nessesary, remove from dropped list
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if (m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID))
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{
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m_groupsAgentsDroppedFromChatSession[groupID].Remove(agentID);
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}
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if (!m_groupsAgentsInvitedToChatSession[groupID].Contains(agentID))
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m_groupsAgentsInvitedToChatSession[groupID].Add(agentID);
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}
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private void CreateGroupChatSessionTracking(UUID groupID)
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