And another go
parent
cec296543c
commit
c5455d4fe7
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@ -274,7 +274,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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// Now try loading to a root child folder
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// Now try loading to a root child folder
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UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xA");
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UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xA");
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archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
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archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
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archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "troll", archiveReadStream);
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archiverModule.DearchiveInventory(userFirstName, userLastName, "xA", "meowfood", archiveReadStream);
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InventoryItemBase foundItem2
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InventoryItemBase foundItem2
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= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xA/" + itemName);
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= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xA/" + itemName);
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@ -283,7 +283,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
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// Now try loading to a more deeply nested folder
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// Now try loading to a more deeply nested folder
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UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC");
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UserInventoryTestUtils.CreateInventoryFolder(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC");
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archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
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archiveReadStream = new MemoryStream(archiveReadStream.ToArray());
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archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "troll", archiveReadStream);
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archiverModule.DearchiveInventory(userFirstName, userLastName, "xB/xC", "meowfood", archiveReadStream);
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InventoryItemBase foundItem3
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InventoryItemBase foundItem3
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= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC/" + itemName);
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= InventoryArchiveUtils.FindItemByPath(scene.InventoryService, userInfo.UserProfile.ID, "xB/xC/" + itemName);
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