* Java engine fully back in Sugilite

Sugilite
Adam Frisby 2007-07-05 00:24:40 +00:00
parent 3c46e5b170
commit c570b107f8
6 changed files with 192 additions and 248 deletions

View File

@ -53,200 +53,117 @@ EndProject
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EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@ -1,4 +1,4 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion>
@ -6,7 +6,8 @@
<ProjectGuid>{DCBA491C-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon></ApplicationIcon>
<ApplicationIcon>
</ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim.Region.Environment</AssemblyName>
@ -15,9 +16,11 @@
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<AppDesignerFolder>
</AppDesignerFolder>
<RootNamespace>OpenSim.Region.Environment</RootNamespace>
<StartupObject></StartupObject>
<StartupObject>
</StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup>
@ -28,7 +31,8 @@
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DocumentationFile>
</DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
@ -37,7 +41,8 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
<NoWarn>
</NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
@ -46,7 +51,8 @@
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants>
<DocumentationFile></DocumentationFile>
<DocumentationFile>
</DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
@ -55,34 +61,36 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
<NoWarn>
</NoWarn>
</PropertyGroup>
<ItemGroup>
<Reference Include="Axiom.MathLib.dll" >
<Reference Include="Axiom.MathLib.dll">
<HintPath>..\..\..\bin\Axiom.MathLib.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Db4objects.Db4o.dll" >
<Reference Include="Db4objects.Db4o.dll">
<HintPath>..\..\..\bin\Db4objects.Db4o.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="libsecondlife.dll" >
<Reference Include="libsecondlife.dll">
<HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Microsoft.JScript" >
<Reference Include="Microsoft.JScript">
<HintPath>Microsoft.JScript.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" >
<Reference Include="System">
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<Reference Include="System.Data" />
<Reference Include="System.Xml">
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="XMLRPC.dll" >
<Reference Include="XMLRPC.dll">
<HintPath>..\..\..\bin\XMLRPC.dll</HintPath>
<Private>False</Private>
</Reference>
@ -92,55 +100,55 @@
<Name>OpenSim.Framework</Name>
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\Framework\Communications\OpenSim.Framework.Communications.csproj">
<Name>OpenSim.Framework.Communications</Name>
<Project>{CB52B7E7-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\Framework\Console\OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name>
<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\Framework\GenericConfig\Xml\OpenSim.Framework.GenericConfig.Xml.csproj">
<Name>OpenSim.Framework.GenericConfig.Xml</Name>
<Project>{C74E4A30-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\..\Framework\Servers\OpenSim.Framework.Servers.csproj">
<Name>OpenSim.Framework.Servers</Name>
<Project>{2CC71860-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\Caches\OpenSim.Region.Caches.csproj">
<Name>OpenSim.Region.Caches</Name>
<Project>{61FCCDB3-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\Capabilities\OpenSim.Region.Capabilities.csproj">
<Name>OpenSim.Region.Capabilities</Name>
<Project>{39038E85-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\Physics\Manager\OpenSim.Region.Physics.Manager.csproj">
<Name>OpenSim.Region.Physics.Manager</Name>
<Project>{F4FF31EB-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
<Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\Terrain.BasicTerrain\OpenSim.Region.Terrain.BasicTerrain.csproj">
<Name>OpenSim.Region.Terrain.BasicTerrain</Name>
<Project>{C9E0F891-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
<Private>False</Private>
</ProjectReference>
</ItemGroup>
<ItemGroup>
@ -192,6 +200,7 @@
<Compile Include="Scenes\ScenePresence.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\scripting\Engines\JVMEngine\JavaEngine.cs" />
<Compile Include="Scenes\scripting\Script.cs">
<SubType>Code</SubType>
</Compile>

View File

@ -0,0 +1,29 @@
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Region.Environment.Scripting;
using OpenSim.Scripting.EmbeddedJVM;
namespace OpenSim.Region.Environment.Scripting
{
public class JavaEngine : IScriptCompiler
{
public string FileExt()
{
return ".java";
}
public Dictionary<string, IScript> compile(string filename)
{
JVMScript script = new JVMScript();
Dictionary<string, IScript> returns = new Dictionary<string, IScript>();
script.LoadScript(filename);
returns.Add(filename, script);
return returns;
}
}
}

View File

@ -38,7 +38,7 @@ using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Scripting.EmbeddedJVM
{
public class OpenSimJVM : IScript
public class JVMScript : IScript
{
private List<Thread> _threads = new List<Thread>();
private BlockingQueue<CompileInfo> CompileScripts = new BlockingQueue<CompileInfo>();
@ -47,7 +47,7 @@ namespace OpenSim.Scripting.EmbeddedJVM
ScriptInfo scriptInfo;
public OpenSimJVM()
public JVMScript()
{
}
@ -55,6 +55,14 @@ namespace OpenSim.Scripting.EmbeddedJVM
public void Initialise(ScriptInfo info)
{
scriptInfo = info;
_mainMemory = new MainMemory();
Thread.GlobalMemory = this._mainMemory;
Thread.World = info.world;
compileThread = new System.Threading.Thread(new ThreadStart(CompileScript));
compileThread.IsBackground = true;
compileThread.Start();
}
public string getName()
@ -62,30 +70,12 @@ namespace OpenSim.Scripting.EmbeddedJVM
return "JVM Scripting Engine";
}
public bool Init(Scene world)
public void LoadScript(string script)
{
Console.WriteLine("Creating OpenSim JVM scripting engine");
_mainMemory = new MainMemory();
Thread.GlobalMemory = this._mainMemory;
Thread.World = world;
compileThread = new System.Threading.Thread(new ThreadStart(CompileScript));
compileThread.IsBackground = true;
compileThread.Start();
return true;
}
public string GetName()
{
return "OpenSimJVM";
}
public void LoadScript(string script, string scriptName, uint entityID)
{
Console.WriteLine("OpenSimJVM - loading new script: " + scriptName);
Console.WriteLine("OpenSimJVM - loading new script: " + script);
CompileInfo comp = new CompileInfo();
comp.entityId = entityID;
comp.script = script;
comp.scriptName = scriptName;
comp.scriptName = script;
this.CompileScripts.Enqueue(comp);
}
@ -96,7 +86,6 @@ namespace OpenSim.Scripting.EmbeddedJVM
CompileInfo comp = this.CompileScripts.Dequeue();
string script = comp.script;
string scriptName = comp.scriptName;
uint entityID = comp.entityId;
try
{
//need to compile the script into a java class file
@ -127,7 +116,6 @@ namespace OpenSim.Scripting.EmbeddedJVM
Thread newThread = new Thread();
this._threads.Add(newThread);
newThread.EntityId = entityID;
newThread.currentClass = class1;
newThread.scriptInfo = scriptInfo;
@ -165,7 +153,6 @@ namespace OpenSim.Scripting.EmbeddedJVM
{
public string script;
public string scriptName;
public uint entityId;
public CompileInfo()
{

View File

@ -50,7 +50,6 @@ namespace OpenSim.Scripting.EmbeddedJVM
private StackFrame currentFrame;
public int excutionCounter = 0;
public bool running = false;
public uint EntityId = 0;
public ScriptInfo scriptInfo;

View File

@ -59,6 +59,9 @@ namespace OpenSim.Region.Environment.Scripting
JScriptEngine jscriptCompiler = new JScriptEngine();
compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler);
JavaEngine javaCompiler = new JavaEngine();
compilers.Add(javaCompiler.FileExt(), javaCompiler);
}
public void Compile(string filename)