Revert "Tidy up a superfluous AddPrimShape override in PhysicsScene"

This reverts commit f5623b5c39.
avinationmerge
root 2011-07-19 18:16:36 +01:00
parent f5623b5c39
commit c768d18c92
1 changed files with 1 additions and 0 deletions

View File

@ -4437,6 +4437,7 @@ namespace OpenSim.Region.Framework.Scenes
{ {
// It's not phantom anymore. So make sure the physics engine get's knowledge of it // It's not phantom anymore. So make sure the physics engine get's knowledge of it
PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape(
LocalId,
string.Format("{0}/{1}", Name, UUID), string.Format("{0}/{1}", Name, UUID),
Shape, Shape,
AbsolutePosition, AbsolutePosition,