* Hotfix for 'properties all the way into the sunset' bug; it just doesn't make sense, but maybe we need to handle agentUpdates form children too.

* Ignored some bins
afrisby
lbsa71 2007-09-24 12:19:33 +00:00
parent 7fc53abc22
commit c8157da17b
2 changed files with 10 additions and 10 deletions

View File

@ -40,7 +40,7 @@ namespace OpenSim.Region.Environment.Scenes
set { m_pos = value; }
}
public LLVector3 m_velocity;
protected LLVector3 m_velocity;
/// <summary>
///

View File

@ -419,16 +419,16 @@ namespace OpenSim.Region.Environment.Scenes
public void HandleAgentUpdate(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation)
{
if (m_isChildAgent)
{
// Console.WriteLine("DEBUG: HandleAgentUpdate: child agent");
return;
}
//if (m_isChildAgent)
//{
// // Console.WriteLine("DEBUG: HandleAgentUpdate: child agent");
// return;
//}
if(PhysicsActor==null) {
// Console.WriteLine("DEBUG: HandleAgentUpdate: null PhysicsActor!");
return;
}
//if(PhysicsActor==null) {
// // Console.WriteLine("DEBUG: HandleAgentUpdate: null PhysicsActor!");
// return;
//}
int i = 0;
bool update_movementflag = false;