Configuration of SyncListenerIPAddress, SyncListenerPort, ServerIPAddress, and
ServerPort is moved to Regions.ini.dsg
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				|  | @ -386,6 +386,14 @@ namespace OpenSim.Framework | |||
|         public string RemotingAddress; | ||||
|         public UUID ScopeID = UUID.Zero; | ||||
| 
 | ||||
|         //SYMMETRIC SYNC | ||||
|         //IP:port for the symmetric sync listener this actor is configured to connect to | ||||
|         private string m_syncListenerAddr = String.Empty; | ||||
|         private int m_syncListenerPort; | ||||
|         //IP:port for the avatar sync server this actor is configured to connect to | ||||
|         private string m_serverAddr = String.Empty; | ||||
|         private int m_serverPort; | ||||
|         //end of SYMMETRIC SYNC | ||||
| 
 | ||||
|         // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. | ||||
| 
 | ||||
|  | @ -676,6 +684,25 @@ namespace OpenSim.Framework | |||
|             get { return Util.UIntsToLong((RegionLocX * (uint) Constants.RegionSize), (RegionLocY * (uint) Constants.RegionSize)); } | ||||
|         } | ||||
| 
 | ||||
|         //SYMMETRIC SYNC | ||||
|         public string SyncListenerAddress | ||||
|         { | ||||
|             get { return m_syncListenerAddr; } | ||||
|         } | ||||
|         public int SyncListenerPort | ||||
|         { | ||||
|             get { return m_syncListenerPort; } | ||||
|         } | ||||
|         public string ServerIPAddress | ||||
|         { | ||||
|             get { return m_serverAddr; } | ||||
|         } | ||||
|         public int ServerPort | ||||
|         { | ||||
|             get { return m_serverPort; } | ||||
|         } | ||||
|         //end of SYMMETRIC SYNC | ||||
| 
 | ||||
|         public void SetEndPoint(string ipaddr, int port) | ||||
|         { | ||||
|             IPAddress tmpIP = IPAddress.Parse(ipaddr); | ||||
|  | @ -830,6 +857,21 @@ namespace OpenSim.Framework | |||
|             // Multi-tenancy | ||||
|             // | ||||
|             ScopeID = new UUID(config.GetString("ScopeID", UUID.Zero.ToString())); | ||||
| 
 | ||||
|             // SYMMETRIC SYNC | ||||
|             m_syncListenerAddr = config.GetString("SyncListenerIPAddress", String.Empty); | ||||
|             m_syncListenerPort = config.GetInt("SyncListenerPort", -1); | ||||
|             //if either IP or port is not configured, we set IP to empty to raise warning later | ||||
|             if (m_syncListenerPort == -1)  | ||||
|                 m_syncListenerAddr = String.Empty; | ||||
| 
 | ||||
|             m_serverAddr = config.GetString("ServerIPAddress", String.Empty); | ||||
|             m_serverPort = config.GetInt("ServerPort", -1); | ||||
|             if (m_serverPort == -1) | ||||
|                 m_serverAddr = String.Empty; | ||||
| 
 | ||||
|             // end of SYMMETRIC SYNC | ||||
| 
 | ||||
|         } | ||||
| 
 | ||||
|         private void WriteNiniConfig(IConfigSource source) | ||||
|  |  | |||
|  | @ -69,10 +69,12 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule | |||
|                 m_active = true; | ||||
|                 m_scene.RegionSyncEnabled = true; | ||||
|                 m_scene.RegionSyncMode = "client"; | ||||
|                 string serverAddrDefault = syncConfig.GetString("ServerIPAddress", "127.0.0.1"); | ||||
|                 m_serveraddr = syncConfig.GetString(scene.RegionInfo.RegionName+"_ServerIPAddress", serverAddrDefault); | ||||
|                 int serverPortDefault = syncConfig.GetInt("ServerPort", 13000); | ||||
|                 m_serverport = syncConfig.GetInt(scene.RegionInfo.RegionName+"_ServerPort", serverPortDefault); | ||||
| 
 | ||||
|                 //string serverAddrDefault = syncConfig.GetString("ServerIPAddress", "127.0.0.1"); | ||||
|                 //m_serveraddr = syncConfig.GetString(scene.RegionInfo.RegionName+"_ServerIPAddress", serverAddrDefault); | ||||
|                 //int serverPortDefault = syncConfig.GetInt("ServerPort", 13000); | ||||
|                 //m_serverport = syncConfig.GetInt(scene.RegionInfo.RegionName+"_ServerPort", serverPortDefault); | ||||
| 
 | ||||
|                 m_scene.RegisterModuleInterface<IRegionSyncClientModule>(this); | ||||
| 
 | ||||
|                 m_symsync = syncConfig.GetBoolean("SymSync", false); | ||||
|  | @ -230,7 +232,16 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule | |||
| 
 | ||||
|         private void Start() | ||||
|         { | ||||
|              | ||||
|             m_serveraddr = m_scene.RegionInfo.ServerIPAddress; | ||||
|             m_serverport = m_scene.RegionInfo.ServerPort; | ||||
| 
 | ||||
|             if (m_serveraddr.Equals(String.Empty) || m_serverport == -1) | ||||
|             { | ||||
|                 m_log.Warn("[REGION SYNC CLIENT MODULE] No IP or port of RegionSyncServer has been configured. Shut down."); | ||||
|                 m_active = false; | ||||
|                 return; | ||||
|             } | ||||
| 
 | ||||
|             lock (m_client_lock) | ||||
|             { | ||||
|                 if (m_client != null) | ||||
|  |  | |||
|  | @ -97,10 +97,11 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule | |||
|             m_statsWriter = File.AppendText(syncstats); | ||||
| 
 | ||||
|             //Get sync server info for Client Manager actors  | ||||
|             string serverAddr = scene.RegionInfo.RegionName + "_ServerIPAddress"; | ||||
|             m_serveraddr = syncConfig.GetString(serverAddr, IPAddrUnknown); | ||||
|             string serverPort = scene.RegionInfo.RegionName + "_ServerPort"; | ||||
|             m_serverport = syncConfig.GetInt(serverPort, PortUnknown); | ||||
|             //string serverAddr = scene.RegionInfo.RegionName + "_ServerIPAddress"; | ||||
|             //m_serveraddr = syncConfig.GetString(serverAddr, IPAddrUnknown); | ||||
|             //string serverPort = scene.RegionInfo.RegionName + "_ServerPort"; | ||||
|             //m_serverport = syncConfig.GetInt(serverPort, PortUnknown); | ||||
| 
 | ||||
|             // Client manager load balancing | ||||
|             m_maxClientsPerManager = syncConfig.GetInt("MaxClientsPerManager", 100); | ||||
|             DefaultPort++; | ||||
|  | @ -154,6 +155,11 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule | |||
|             } | ||||
|             //end of SYMMETRIC SYNC | ||||
|             // Start the server and listen for RegionSyncClients | ||||
|             m_serveraddr = m_scene.RegionInfo.ServerIPAddress; | ||||
|             m_serverport = m_scene.RegionInfo.ServerPort; | ||||
| 
 | ||||
|             m_log.Debug("[REGION SYNC SERVER MODULE] to start server on " + m_serveraddr + ":" + m_serverport); | ||||
| 
 | ||||
|             if (!m_serveraddr.Equals(IPAddrUnknown) && m_serverport != PortUnknown) | ||||
|             { | ||||
|                 m_log.Warn("[REGION SYNC SERVER MODULE] Starting RegionSyncServer"); | ||||
|  |  | |||
|  | @ -377,7 +377,7 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule | |||
|         ///////////////////////////////////////////////////////////////////////////////////////// | ||||
| 
 | ||||
|         private static int PortUnknown = -1; | ||||
|         private static string IPAddrUnknown = ""; | ||||
|         private static string IPAddrUnknown = String.Empty; | ||||
| 
 | ||||
|         private ILog m_log; | ||||
|         //private bool m_active = true; | ||||
|  | @ -563,8 +563,11 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule | |||
|         { | ||||
|             m_log.Debug("reading in " + m_scene.RegionInfo.RegionName + "_SyncListenerIPAddress" + " and " + m_scene.RegionInfo.RegionName + "_SyncListenerPort"); | ||||
| 
 | ||||
|             string addr = m_sysConfig.GetString(m_scene.RegionInfo.RegionName+"_SyncListenerIPAddress", IPAddrUnknown); | ||||
|             int port = m_sysConfig.GetInt(m_scene.RegionInfo.RegionName+"_SyncListenerPort", PortUnknown); | ||||
|             //string addr = m_sysConfig.GetString(m_scene.RegionInfo.RegionName+"_SyncListenerIPAddress", IPAddrUnknown); | ||||
|             //int port = m_sysConfig.GetInt(m_scene.RegionInfo.RegionName+"_SyncListenerPort", PortUnknown); | ||||
| 
 | ||||
|             string addr = m_scene.RegionInfo.SyncListenerAddress; | ||||
|             int port = m_scene.RegionInfo.SyncListenerPort; | ||||
| 
 | ||||
|             m_log.Warn(LogHeader + ", listener addr: " + addr + ", port: " + port); | ||||
| 
 | ||||
|  | @ -586,8 +589,12 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule | |||
|         { | ||||
|             //For now, we assume there is only one remote listener to connect to. Later on,  | ||||
|             //we may need to modify the code to read in multiple listeners. | ||||
|             string addr = m_sysConfig.GetString(m_scene.RegionInfo.RegionName + "_SyncListenerIPAddress", IPAddrUnknown); | ||||
|             int port = m_sysConfig.GetInt(m_scene.RegionInfo.RegionName + "_SyncListenerPort", PortUnknown); | ||||
|             //string addr = m_sysConfig.GetString(m_scene.RegionInfo.RegionName + "_SyncListenerIPAddress", IPAddrUnknown); | ||||
|             //int port = m_sysConfig.GetInt(m_scene.RegionInfo.RegionName + "_SyncListenerPort", PortUnknown); | ||||
| 
 | ||||
|             string addr = m_scene.RegionInfo.SyncListenerAddress; | ||||
|             int port = m_scene.RegionInfo.SyncListenerPort; | ||||
| 
 | ||||
|             if (!addr.Equals(IPAddrUnknown) && port != PortUnknown) | ||||
|             { | ||||
|                 RegionSyncListenerInfo info = new RegionSyncListenerInfo(addr, port); | ||||
|  |  | |||
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	 Huaiyu (Kitty) Liu
						Huaiyu (Kitty) Liu