Reverting the ITerrainModule changes. Turns out this was useless.

avinationmerge
Tom Grimshaw 2010-06-26 18:43:01 -07:00
parent 3bcee57e3e
commit c97e9f8621
2 changed files with 1 additions and 7 deletions

View File

@ -93,11 +93,6 @@ namespace OpenSim.Region.CoreModules.World.Terrain
get { return m_commander; }
}
public bool HasChanged()
{
return m_tainted;
}
#endregion
#region INonSharedRegionModule Members

View File

@ -42,8 +42,7 @@ namespace OpenSim.Region.Framework.Interfaces
/// Use this if you change terrain data outside of the terrain module (e.g. in osTerrainSetHeight)
/// </summary>
void TaintTerrain();
bool HasChanged();
/// <summary>
/// Load a terrain from a stream.
/// </summary>