Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
ca4569eeb4
|
@ -1,149 +0,0 @@
|
||||||
/*
|
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
||||||
*
|
|
||||||
* Redistribution and use in source and binary forms, with or without
|
|
||||||
* modification, are permitted provided that the following conditions are met:
|
|
||||||
* * Redistributions of source code must retain the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer.
|
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
|
||||||
* documentation and/or other materials provided with the distribution.
|
|
||||||
* * Neither the name of the OpenSimulator Project nor the
|
|
||||||
* names of its contributors may be used to endorse or promote products
|
|
||||||
* derived from this software without specific prior written permission.
|
|
||||||
*
|
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
||||||
*/
|
|
||||||
|
|
||||||
using System;
|
|
||||||
using OpenSim.Region.CoreModules.World.Terrain;
|
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
|
||||||
|
|
||||||
namespace OpenSim.Region.CoreModules.World.Terrain.Features
|
|
||||||
{
|
|
||||||
public class RectangleFeature : TerrainFeature
|
|
||||||
{
|
|
||||||
public RectangleFeature(ITerrainModule module) : base(module)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public override string CreateFeature(ITerrainChannel map, string[] args)
|
|
||||||
{
|
|
||||||
string val;
|
|
||||||
string result;
|
|
||||||
if (args.Length < 7)
|
|
||||||
{
|
|
||||||
result = "Usage: " + GetUsage();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
result = String.Empty;
|
|
||||||
|
|
||||||
float targetElevation;
|
|
||||||
val = base.parseFloat(args[3], out targetElevation);
|
|
||||||
if (val != String.Empty)
|
|
||||||
{
|
|
||||||
result = val;
|
|
||||||
}
|
|
||||||
|
|
||||||
int xOrigin;
|
|
||||||
val = base.parseInt(args[4], out xOrigin);
|
|
||||||
if (val != String.Empty)
|
|
||||||
{
|
|
||||||
result = val;
|
|
||||||
}
|
|
||||||
else if (xOrigin < 0 || xOrigin >= map.Width)
|
|
||||||
{
|
|
||||||
result = "x-origin must be within the region";
|
|
||||||
}
|
|
||||||
|
|
||||||
int yOrigin;
|
|
||||||
val = base.parseInt(args[5], out yOrigin);
|
|
||||||
if (val != String.Empty)
|
|
||||||
{
|
|
||||||
result = val;
|
|
||||||
}
|
|
||||||
else if (yOrigin < 0 || yOrigin >= map.Height)
|
|
||||||
{
|
|
||||||
result = "y-origin must be within the region";
|
|
||||||
}
|
|
||||||
|
|
||||||
int xDelta;
|
|
||||||
val = base.parseInt(args[6], out xDelta);
|
|
||||||
if (val != String.Empty)
|
|
||||||
{
|
|
||||||
result = val;
|
|
||||||
}
|
|
||||||
else if (xDelta <= 0)
|
|
||||||
{
|
|
||||||
result = "x-size must be greater than zero";
|
|
||||||
}
|
|
||||||
|
|
||||||
int yDelta;
|
|
||||||
if (args.Length > 7)
|
|
||||||
{
|
|
||||||
val = base.parseInt(args[7], out yDelta);
|
|
||||||
if (val != String.Empty)
|
|
||||||
{
|
|
||||||
result = val;
|
|
||||||
}
|
|
||||||
else if (yDelta <= 0)
|
|
||||||
{
|
|
||||||
result = "y-size must be greater than zero";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// no y-size.. make it square
|
|
||||||
yDelta = xDelta;
|
|
||||||
}
|
|
||||||
|
|
||||||
// slightly more complex validation, if required.
|
|
||||||
if (result == String.Empty)
|
|
||||||
{
|
|
||||||
if (xOrigin + xDelta > map.Width)
|
|
||||||
{
|
|
||||||
result = "(x-origin + x-size) must be within the region size";
|
|
||||||
}
|
|
||||||
else if (yOrigin + yDelta > map.Height)
|
|
||||||
{
|
|
||||||
result = "(y-origin + y-size) must be within the region size";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// if it's all good, then do the work
|
|
||||||
if (result == String.Empty)
|
|
||||||
{
|
|
||||||
int yPos = yOrigin + yDelta;
|
|
||||||
while(--yPos >= yOrigin)
|
|
||||||
{
|
|
||||||
int xPos = xOrigin + xDelta;
|
|
||||||
while(--xPos >= xOrigin)
|
|
||||||
{
|
|
||||||
map[xPos, yPos] = (double)targetElevation;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override string GetUsage()
|
|
||||||
{
|
|
||||||
return "rectangle <height> <x-origin> <y-origin> <x-size> [<y-size>]";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
|
@ -24,65 +24,53 @@
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
using System;
|
|
||||||
using System.Reflection;
|
|
||||||
|
|
||||||
|
using System;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
|
|
||||||
namespace OpenSim.Region.CoreModules.World.Terrain
|
namespace OpenSim.Region.CoreModules.World.Terrain
|
||||||
{
|
{
|
||||||
public abstract class TerrainFeature : ITerrainFeature
|
public interface ITerrainModifier
|
||||||
{
|
{
|
||||||
protected ITerrainModule m_module;
|
/// <summary>
|
||||||
|
/// Creates the feature.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>
|
||||||
|
/// Empty string if successful, otherwise error message.
|
||||||
|
/// </returns>
|
||||||
|
/// <param name='map'>
|
||||||
|
/// ITerrainChannel holding terrain data.
|
||||||
|
/// </param>
|
||||||
|
/// <param name='args'>
|
||||||
|
/// command-line arguments from console.
|
||||||
|
/// </param>
|
||||||
|
string ModifyTerrain(ITerrainChannel map, string[] args);
|
||||||
|
|
||||||
protected TerrainFeature(ITerrainModule module)
|
/// <summary>
|
||||||
{
|
/// Gets a string describing the usage.
|
||||||
m_module = module;
|
/// </summary>
|
||||||
}
|
/// <returns>
|
||||||
|
/// A string describing parameters for creating the feature.
|
||||||
public abstract string CreateFeature(ITerrainChannel map, string[] args);
|
/// Format is "feature-name <arg1> <arg2> ..."
|
||||||
|
/// </returns>
|
||||||
public abstract string GetUsage();
|
string GetUsage();
|
||||||
|
|
||||||
protected string parseFloat(String s, out float f)
|
|
||||||
{
|
|
||||||
string result;
|
|
||||||
double d;
|
|
||||||
if (Double.TryParse(s, out d))
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
f = (float)d;
|
|
||||||
result = String.Empty;
|
|
||||||
}
|
|
||||||
catch(InvalidCastException)
|
|
||||||
{
|
|
||||||
result = String.Format("{0} is invalid", s);
|
|
||||||
f = -1.0f;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
f = -1.0f;
|
|
||||||
result = String.Format("{0} is invalid", s);
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected string parseInt(String s, out int i)
|
|
||||||
{
|
|
||||||
string result;
|
|
||||||
if (Int32.TryParse(s, out i))
|
|
||||||
{
|
|
||||||
result = String.Empty;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
result = String.Format("{0} is invalid", s);
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Apply the appropriate operation on the specified map, at (x, y).
|
||||||
|
/// </summary>
|
||||||
|
/// <param name='map'>
|
||||||
|
/// Map.
|
||||||
|
/// </param>
|
||||||
|
/// <param name='data'>
|
||||||
|
/// Data.
|
||||||
|
/// </param>
|
||||||
|
/// <param name='x'>
|
||||||
|
/// X.
|
||||||
|
/// </param>
|
||||||
|
/// <param name='y'>
|
||||||
|
/// Y.
|
||||||
|
/// </param>
|
||||||
|
double operate(double[,] map, TerrainModifierData data, int x, int y);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
|
@ -0,0 +1,94 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
|
|
||||||
|
using OpenSim.Region.CoreModules.World.Terrain;
|
||||||
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.CoreModules.World.Terrain.Modifiers
|
||||||
|
{
|
||||||
|
public class FillModifier : TerrainModifier
|
||||||
|
{
|
||||||
|
|
||||||
|
public FillModifier(ITerrainModule module) : base(module)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string ModifyTerrain(ITerrainChannel map, string[] args)
|
||||||
|
{
|
||||||
|
string val;
|
||||||
|
string result;
|
||||||
|
if (args.Length < 3)
|
||||||
|
{
|
||||||
|
result = "Usage: " + GetUsage();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TerrainModifierData data;
|
||||||
|
result = this.parseParameters(args, out data);
|
||||||
|
|
||||||
|
// Context-specific validation
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
if (data.shape == String.Empty)
|
||||||
|
{
|
||||||
|
data.shape = "rectangle";
|
||||||
|
data.x0 = 0;
|
||||||
|
data.y0 = 0;
|
||||||
|
data.dx = map.Width;
|
||||||
|
data.dy = map.Height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// if it's all good, then do the work
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
this.applyModification(map, data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string GetUsage()
|
||||||
|
{
|
||||||
|
string val = "fill <height> [ -rec=x1,y1,dx[,dy] | -ell=x0,y0,rx[,ry] ] [-taper=<height2>]"
|
||||||
|
+ "\nSets all points within the specified range to the specified value.";
|
||||||
|
return val;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override double operate(double[,] map, TerrainModifierData data, int x, int y)
|
||||||
|
{
|
||||||
|
double factor = this.computeBevel(data, x, y);
|
||||||
|
double result = data.elevation - (data.elevation - data.bevelevation) * factor;
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,93 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
|
using OpenSim.Region.CoreModules.World.Terrain;
|
||||||
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.CoreModules.World.Terrain.Modifiers
|
||||||
|
{
|
||||||
|
public class LowerModifier : TerrainModifier
|
||||||
|
{
|
||||||
|
public LowerModifier(ITerrainModule module) : base(module)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string ModifyTerrain(ITerrainChannel map, string[] args)
|
||||||
|
{
|
||||||
|
string val;
|
||||||
|
string result;
|
||||||
|
if (args.Length < 3)
|
||||||
|
{
|
||||||
|
result = "Usage: " + GetUsage();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TerrainModifierData data;
|
||||||
|
result = this.parseParameters(args, out data);
|
||||||
|
|
||||||
|
// Context-specific validation
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
if (data.shape == String.Empty)
|
||||||
|
{
|
||||||
|
data.shape = "rectangle";
|
||||||
|
data.x0 = 0;
|
||||||
|
data.y0 = 0;
|
||||||
|
data.dx = map.Width;
|
||||||
|
data.dy = map.Height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// if it's all good, then do the work
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
this.applyModification(map, data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string GetUsage()
|
||||||
|
{
|
||||||
|
string val = "lower <delta> [ -rec=x1,y1,dx[,dy] | -ell=x0,y0,rx[,ry] ] [-taper=<delta2>]"
|
||||||
|
+ "\nLowers all points within the specified range by the specified amount.";
|
||||||
|
return val;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public override double operate(double[,] map, TerrainModifierData data, int x, int y)
|
||||||
|
{
|
||||||
|
double factor = this.computeBevel(data, x, y);
|
||||||
|
double result = map[x, y] - (data.elevation - (data.elevation - data.bevelevation) * factor);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,93 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
|
using OpenSim.Region.CoreModules.World.Terrain;
|
||||||
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.CoreModules.World.Terrain.Modifiers
|
||||||
|
{
|
||||||
|
public class MaxModifier : TerrainModifier
|
||||||
|
{
|
||||||
|
public MaxModifier(ITerrainModule module) : base(module)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string ModifyTerrain(ITerrainChannel map, string[] args)
|
||||||
|
{
|
||||||
|
string val;
|
||||||
|
string result;
|
||||||
|
if (args.Length < 3)
|
||||||
|
{
|
||||||
|
result = "Usage: " + GetUsage();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TerrainModifierData data;
|
||||||
|
result = this.parseParameters(args, out data);
|
||||||
|
|
||||||
|
// Context-specific validation
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
if (data.shape == String.Empty)
|
||||||
|
{
|
||||||
|
data.shape = "rectangle";
|
||||||
|
data.x0 = 0;
|
||||||
|
data.y0 = 0;
|
||||||
|
data.dx = map.Width;
|
||||||
|
data.dy = map.Height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// if it's all good, then do the work
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
this.applyModification(map, data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string GetUsage()
|
||||||
|
{
|
||||||
|
string val = "max <height> [ -rec=x1,y1,dx[,dy] | -ell=x0,y0,rx[,ry] ] [-taper=<height2>]"
|
||||||
|
+ "\nEnsures that all points within the specified range are no higher than the specified value.";
|
||||||
|
return val;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public override double operate(double[,] map, TerrainModifierData data, int x, int y)
|
||||||
|
{
|
||||||
|
double factor = this.computeBevel(data, x, y);
|
||||||
|
double result = Math.Min(data.elevation - (data.elevation - data.bevelevation) * factor, map[x, y]);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,93 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
|
using OpenSim.Region.CoreModules.World.Terrain;
|
||||||
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.CoreModules.World.Terrain.Modifiers
|
||||||
|
{
|
||||||
|
public class MinModifier : TerrainModifier
|
||||||
|
{
|
||||||
|
public MinModifier(ITerrainModule module) : base(module)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string ModifyTerrain(ITerrainChannel map, string[] args)
|
||||||
|
{
|
||||||
|
string val;
|
||||||
|
string result;
|
||||||
|
if (args.Length < 3)
|
||||||
|
{
|
||||||
|
result = "Usage: " + GetUsage();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TerrainModifierData data;
|
||||||
|
result = this.parseParameters(args, out data);
|
||||||
|
|
||||||
|
// Context-specific validation
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
if (data.shape == String.Empty)
|
||||||
|
{
|
||||||
|
data.shape = "rectangle";
|
||||||
|
data.x0 = 0;
|
||||||
|
data.y0 = 0;
|
||||||
|
data.dx = map.Width;
|
||||||
|
data.dy = map.Height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// if it's all good, then do the work
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
this.applyModification(map, data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string GetUsage()
|
||||||
|
{
|
||||||
|
string val = "min <height> [ -rec=x1,y1,dx[,dy] | -ell=x0,y0,rx[,ry] ] [-taper=<height2>]"
|
||||||
|
+ "\nEnsures that all points within the specified range are no lower than the specified value.";
|
||||||
|
return val;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public override double operate(double[,] map, TerrainModifierData data, int x, int y)
|
||||||
|
{
|
||||||
|
double factor = this.computeBevel(data, x, y);
|
||||||
|
double result = Math.Max(data.elevation - (data.elevation - data.bevelevation) * factor, map[x, y]);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,109 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
|
using OpenSim.Region.CoreModules.World.Terrain;
|
||||||
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.CoreModules.World.Terrain.Modifiers
|
||||||
|
{
|
||||||
|
public class NoiseModifier : TerrainModifier
|
||||||
|
{
|
||||||
|
public NoiseModifier(ITerrainModule module) : base(module)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string ModifyTerrain(ITerrainChannel map, string[] args)
|
||||||
|
{
|
||||||
|
string val;
|
||||||
|
string result;
|
||||||
|
if (args.Length < 3)
|
||||||
|
{
|
||||||
|
result = "Usage: " + GetUsage();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TerrainModifierData data;
|
||||||
|
result = this.parseParameters(args, out data);
|
||||||
|
|
||||||
|
// Context-specific validation
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
if (data.bevel == "taper")
|
||||||
|
{
|
||||||
|
if (data.bevelevation < 0.0 || data.bevelevation > 1.0)
|
||||||
|
{
|
||||||
|
result = String.Format("Taper must be 0.0 to 1.0: {0}", data.bevelevation);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
data.bevelevation = 1.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (data.elevation < 0.0 || data.elevation > 1.0)
|
||||||
|
{
|
||||||
|
result = String.Format("Noise strength must be 0.0 to 1.0: {0}", data.elevation);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (data.shape == String.Empty)
|
||||||
|
{
|
||||||
|
data.shape = "rectangle";
|
||||||
|
data.x0 = 0;
|
||||||
|
data.y0 = 0;
|
||||||
|
data.dx = map.Width;
|
||||||
|
data.dy = map.Height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// if it's all good, then do the work
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
this.applyModification(map, data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string GetUsage()
|
||||||
|
{
|
||||||
|
string val = "noise <delta> [ -rec=x1,y1,dx[,dy] | -ell=x0,y0,rx[,ry] ] [-taper=<delta2>]"
|
||||||
|
+ "\nAdds noise to all points within the specified range.";
|
||||||
|
return val;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override double operate(double[,] map, TerrainModifierData data, int x, int y)
|
||||||
|
{
|
||||||
|
double factor = this.computeBevel(data, x, y);
|
||||||
|
double noise = TerrainUtil.PerlinNoise2D((double)x / map.GetLength(0), (double)y / map.GetLength(1), 8, 1.0);
|
||||||
|
return map[x, y] + (data.elevation - (data.elevation - data.bevelevation) * factor) * (noise - .5);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
|
@ -0,0 +1,93 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
|
using OpenSim.Region.CoreModules.World.Terrain;
|
||||||
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.CoreModules.World.Terrain.Modifiers
|
||||||
|
{
|
||||||
|
public class RaiseModifier : TerrainModifier
|
||||||
|
{
|
||||||
|
public RaiseModifier(ITerrainModule module) : base(module)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string ModifyTerrain(ITerrainChannel map, string[] args)
|
||||||
|
{
|
||||||
|
string val;
|
||||||
|
string result;
|
||||||
|
if (args.Length < 3)
|
||||||
|
{
|
||||||
|
result = "Usage: " + GetUsage();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TerrainModifierData data;
|
||||||
|
result = this.parseParameters(args, out data);
|
||||||
|
|
||||||
|
// Context-specific validation
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
if (data.shape == String.Empty)
|
||||||
|
{
|
||||||
|
data.shape = "rectangle";
|
||||||
|
data.x0 = 0;
|
||||||
|
data.y0 = 0;
|
||||||
|
data.dx = map.Width;
|
||||||
|
data.dy = map.Height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// if it's all good, then do the work
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
this.applyModification(map, data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string GetUsage()
|
||||||
|
{
|
||||||
|
string val = "raise <delta> [ -rec=x1,y1,dx[,dy] | -ell=x0,y0,rx[,ry] ] [-taper=<delta2>]"
|
||||||
|
+ "\nRaises all points within the specified range by the specified amount.";
|
||||||
|
return val;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public override double operate(double[,] map, TerrainModifierData data, int x, int y)
|
||||||
|
{
|
||||||
|
double factor = this.computeBevel(data, x, y);
|
||||||
|
double result = map[x, y] + (data.elevation - (data.elevation - data.bevelevation) * factor);
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,132 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
|
using OpenSim.Region.CoreModules.World.Terrain;
|
||||||
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.CoreModules.World.Terrain.Modifiers
|
||||||
|
{
|
||||||
|
public class SmoothModifier : TerrainModifier
|
||||||
|
{
|
||||||
|
public SmoothModifier(ITerrainModule module) : base(module)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string ModifyTerrain(ITerrainChannel map, string[] args)
|
||||||
|
{
|
||||||
|
string val;
|
||||||
|
string result;
|
||||||
|
if (args.Length < 3)
|
||||||
|
{
|
||||||
|
result = "Usage: " + GetUsage();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TerrainModifierData data;
|
||||||
|
result = this.parseParameters(args, out data);
|
||||||
|
|
||||||
|
// Context-specific validation
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
if (data.bevel == "taper")
|
||||||
|
{
|
||||||
|
if (data.bevelevation < 0.01 || data.bevelevation > 0.99)
|
||||||
|
{
|
||||||
|
result = String.Format("Taper must be 0.01 to 0.99: {0}", data.bevelevation);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
data.bevelevation = 2.0f / 3.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (data.elevation < 0.0 || data.elevation > 1.0)
|
||||||
|
{
|
||||||
|
result = String.Format("Smoothing strength must be 0.0 to 1.0: {0}", data.elevation);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (data.shape == String.Empty)
|
||||||
|
{
|
||||||
|
data.shape = "rectangle";
|
||||||
|
data.x0 = 0;
|
||||||
|
data.y0 = 0;
|
||||||
|
data.dx = map.Width;
|
||||||
|
data.dy = map.Height;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// if it's all good, then do the work
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
this.applyModification(map, data);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override string GetUsage()
|
||||||
|
{
|
||||||
|
string val = "smooth <strength> [ -rec=x1,y1,dx[,dy] | -ell=x0,y0,rx[,ry] ] [-taper=<fraction>]"
|
||||||
|
+ "\nSmooths all points within the specified range using a simple averaging algorithm.";
|
||||||
|
return val;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override double operate(double[,] map, TerrainModifierData data, int x, int y)
|
||||||
|
{
|
||||||
|
double[] scale = new double[3];
|
||||||
|
scale[0] = data.elevation;
|
||||||
|
scale[1] = ((1.0 - scale[0]) * data.bevelevation) / 8.0;
|
||||||
|
scale[2] = ((1.0 - scale[0]) * (1.0 - data.bevelevation)) / 16.0;
|
||||||
|
int xMax = map.GetLength(0);
|
||||||
|
int yMax = map.GetLength(1);
|
||||||
|
double result;
|
||||||
|
if ((x == 0) || (y == 0) || (x == (xMax - 1)) || (y == (yMax - 1)))
|
||||||
|
{
|
||||||
|
result = map[x, y];
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
result = 0.0;
|
||||||
|
for(int yPos = (y - 2); yPos < (y + 3); yPos++)
|
||||||
|
{
|
||||||
|
int yVal = (yPos <= 0) ? 0 : ((yPos < yMax) ? yPos : yMax - 1);
|
||||||
|
for(int xPos = (x - 2); xPos < (x + 3); xPos++)
|
||||||
|
{
|
||||||
|
int xVal = (xPos <= 0) ? 0 : ((xPos < xMax) ? xPos : xMax - 1);
|
||||||
|
int dist = Math.Max(Math.Abs(x - xVal), Math.Abs(y - yVal));
|
||||||
|
result += map[xVal, yVal] * scale[dist];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,378 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
using System;
|
||||||
|
using System.Reflection;
|
||||||
|
using log4net;
|
||||||
|
|
||||||
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.CoreModules.World.Terrain
|
||||||
|
{
|
||||||
|
public abstract class TerrainModifier : ITerrainModifier
|
||||||
|
{
|
||||||
|
protected ITerrainModule m_module;
|
||||||
|
protected static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
|
protected TerrainModifier(ITerrainModule module)
|
||||||
|
{
|
||||||
|
m_module = module;
|
||||||
|
}
|
||||||
|
|
||||||
|
public abstract string ModifyTerrain(ITerrainChannel map, string[] args);
|
||||||
|
|
||||||
|
public abstract string GetUsage();
|
||||||
|
|
||||||
|
public abstract double operate(double[,] map, TerrainModifierData data, int x, int y);
|
||||||
|
|
||||||
|
protected String parseParameters(string[] args, out TerrainModifierData data)
|
||||||
|
{
|
||||||
|
string val;
|
||||||
|
string arg;
|
||||||
|
string result;
|
||||||
|
data = new TerrainModifierData();
|
||||||
|
data.shape = String.Empty;
|
||||||
|
data.bevel = String.Empty;
|
||||||
|
data.dx = 0;
|
||||||
|
data.dy = 0;
|
||||||
|
if (args.Length < 4)
|
||||||
|
{
|
||||||
|
result = "Usage: " + GetUsage();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
result = this.parseFloat(args[3], out data.elevation);
|
||||||
|
}
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
int index = 3;
|
||||||
|
while(++index < args.Length && result == String.Empty)
|
||||||
|
{
|
||||||
|
arg = args[index];
|
||||||
|
// check for shape
|
||||||
|
if (arg.StartsWith("-rec=") || arg.StartsWith("-ell="))
|
||||||
|
{
|
||||||
|
if (data.shape != String.Empty)
|
||||||
|
{
|
||||||
|
result = "Only 1 '-rec' or '-ell' parameter is permitted.";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
data.shape = arg.StartsWith("-ell=") ? "ellipse" : "rectangle";
|
||||||
|
val = arg.Substring(arg.IndexOf("=") + 1);
|
||||||
|
string[] coords = val.Split(new char[] {','});
|
||||||
|
if ((coords.Length < 3) || (coords.Length > 4))
|
||||||
|
{
|
||||||
|
result = String.Format("Bad format for shape parameter {0}", arg);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
result = this.parseInt(coords[0], out data.x0);
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
result = this.parseInt(coords[1], out data.y0);
|
||||||
|
}
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
result = this.parseInt(coords[2], out data.dx);
|
||||||
|
}
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
if (coords.Length == 4)
|
||||||
|
{
|
||||||
|
result = this.parseInt(coords[3], out data.dy);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
data.dy = data.dx;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (result == String.Empty)
|
||||||
|
{
|
||||||
|
if ((data.dx <= 0) || (data.dy <= 0))
|
||||||
|
{
|
||||||
|
result = "Shape sizes must be positive integers";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
result = String.Format("Bad value in shape parameters {0}", arg);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (arg.StartsWith("-taper="))
|
||||||
|
{
|
||||||
|
if (data.bevel != String.Empty)
|
||||||
|
{
|
||||||
|
result = "Only 1 '-taper' parameter is permitted.";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
data.bevel = "taper";
|
||||||
|
val = arg.Substring(arg.IndexOf("=") + 1);
|
||||||
|
result = this.parseFloat(val, out data.bevelevation);
|
||||||
|
if (result != String.Empty)
|
||||||
|
{
|
||||||
|
result = String.Format("Bad format for taper parameter {0}", arg);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
result = String.Format("Unrecognized parameter {0}", arg);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected string parseFloat(String s, out float f)
|
||||||
|
{
|
||||||
|
string result;
|
||||||
|
double d;
|
||||||
|
if (Double.TryParse(s, out d))
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
f = (float)d;
|
||||||
|
result = String.Empty;
|
||||||
|
}
|
||||||
|
catch(InvalidCastException)
|
||||||
|
{
|
||||||
|
result = String.Format("{0} is invalid", s);
|
||||||
|
f = -1.0f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
f = -1.0f;
|
||||||
|
result = String.Format("{0} is invalid", s);
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected string parseInt(String s, out int i)
|
||||||
|
{
|
||||||
|
string result;
|
||||||
|
if (Int32.TryParse(s, out i))
|
||||||
|
{
|
||||||
|
result = String.Empty;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
result = String.Format("{0} is invalid", s);
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void applyModification(ITerrainChannel map, TerrainModifierData data)
|
||||||
|
{
|
||||||
|
bool[,] mask;
|
||||||
|
int xMax;
|
||||||
|
int yMax;
|
||||||
|
int xMid;
|
||||||
|
int yMid;
|
||||||
|
if (data.shape == "ellipse")
|
||||||
|
{
|
||||||
|
mask = this.ellipticalMask(data.dx, data.dy);
|
||||||
|
xMax = mask.GetLength(0);
|
||||||
|
yMax = mask.GetLength(1);
|
||||||
|
xMid = xMax / 2 + xMax % 2;
|
||||||
|
yMid = yMax / 2 + yMax % 2;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
mask = this.rectangularMask(data.dx, data.dy);
|
||||||
|
xMax = mask.GetLength(0);
|
||||||
|
yMax = mask.GetLength(1);
|
||||||
|
xMid = 0;
|
||||||
|
yMid = 0;
|
||||||
|
}
|
||||||
|
// m_log.DebugFormat("Apply {0} mask {1}x{2} @ {3},{4}", data.shape, xMax, yMax, xMid, yMid);
|
||||||
|
double[,] buffer = map.GetDoubles();
|
||||||
|
int yDim = yMax;
|
||||||
|
while(--yDim >= 0)
|
||||||
|
{
|
||||||
|
int yPos = data.y0 + yDim - yMid;
|
||||||
|
if ((yPos >= 0) && (yPos < map.Height))
|
||||||
|
{
|
||||||
|
int xDim = xMax;
|
||||||
|
while(--xDim >= 0)
|
||||||
|
{
|
||||||
|
int xPos = data.x0 + xDim - xMid;
|
||||||
|
if ((xPos >= 0) && (xPos < map.Width) && (mask[xDim, yDim]))
|
||||||
|
{
|
||||||
|
double endElevation = this.operate(buffer, data, xPos, yPos);
|
||||||
|
map[xPos, yPos] = endElevation;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected double computeBevel(TerrainModifierData data, int x, int y)
|
||||||
|
{
|
||||||
|
int deltaX;
|
||||||
|
int deltaY;
|
||||||
|
int xMax;
|
||||||
|
int yMax;
|
||||||
|
double factor;
|
||||||
|
if (data.bevel == "taper")
|
||||||
|
{
|
||||||
|
if (data.shape == "ellipse")
|
||||||
|
{
|
||||||
|
deltaX = x - data.x0;
|
||||||
|
deltaY = y - data.y0;
|
||||||
|
xMax = data.dx;
|
||||||
|
yMax = data.dy;
|
||||||
|
factor = (double)((deltaX * deltaX) + (deltaY * deltaY));
|
||||||
|
factor /= ((xMax * xMax) + (yMax * yMax));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// pyramid
|
||||||
|
xMax = data.dx / 2 + data.dx % 2;
|
||||||
|
yMax = data.dy / 2 + data.dy % 2;
|
||||||
|
deltaX = Math.Abs(data.x0 + xMax - x);
|
||||||
|
deltaY = Math.Abs(data.y0 + yMax - y);
|
||||||
|
factor = Math.Max(((double)(deltaY) / yMax), ((double)(deltaX) / xMax));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
factor = 0.0;
|
||||||
|
}
|
||||||
|
return factor;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool[,] rectangularMask(int xSize, int ySize)
|
||||||
|
{
|
||||||
|
bool[,] mask = new bool[xSize, ySize];
|
||||||
|
int yPos = ySize;
|
||||||
|
while(--yPos >= 0)
|
||||||
|
{
|
||||||
|
int xPos = xSize;
|
||||||
|
while(--xPos >= 0)
|
||||||
|
{
|
||||||
|
mask[xPos, yPos] = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return mask;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Fast ellipse-based derivative of Bresenham algorithm.
|
||||||
|
* https://web.archive.org/web/20120225095359/http://homepage.smc.edu/kennedy_john/belipse.pdf
|
||||||
|
*/
|
||||||
|
private bool[,] ellipticalMask(int xRadius, int yRadius)
|
||||||
|
{
|
||||||
|
long twoASquared = 2L * xRadius * xRadius;
|
||||||
|
long twoBSquared = 2L * yRadius * yRadius;
|
||||||
|
|
||||||
|
bool[,] mask = new bool[2 * xRadius + 1, 2 * yRadius + 1];
|
||||||
|
|
||||||
|
long ellipseError = 0L;
|
||||||
|
long stoppingX = twoBSquared * xRadius;
|
||||||
|
long stoppingY = 0L;
|
||||||
|
long xChange = yRadius * yRadius * (1L - 2L * xRadius);
|
||||||
|
long yChange = xRadius * xRadius;
|
||||||
|
|
||||||
|
int xPos = xRadius;
|
||||||
|
int yPos = 0;
|
||||||
|
|
||||||
|
// first set of points
|
||||||
|
while(stoppingX >= stoppingY)
|
||||||
|
{
|
||||||
|
int yUpper = yRadius + yPos;
|
||||||
|
int yLower = yRadius - yPos;
|
||||||
|
// fill in the mask
|
||||||
|
int xNow = xPos;
|
||||||
|
while(xNow >= 0)
|
||||||
|
{
|
||||||
|
mask[xRadius + xNow, yUpper] = true;
|
||||||
|
mask[xRadius - xNow, yUpper] = true;
|
||||||
|
mask[xRadius + xNow, yLower] = true;
|
||||||
|
mask[xRadius - xNow, yLower] = true;
|
||||||
|
--xNow;
|
||||||
|
}
|
||||||
|
yPos++;
|
||||||
|
stoppingY += twoASquared;
|
||||||
|
ellipseError += yChange;
|
||||||
|
yChange += twoASquared;
|
||||||
|
if ((2L * ellipseError + xChange) > 0L)
|
||||||
|
{
|
||||||
|
xPos--;
|
||||||
|
stoppingX -= twoBSquared;
|
||||||
|
ellipseError += xChange;
|
||||||
|
xChange += twoBSquared;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// second set of points
|
||||||
|
xPos = 0;
|
||||||
|
yPos = yRadius;
|
||||||
|
xChange = yRadius * yRadius;
|
||||||
|
yChange = xRadius * xRadius * (1L - 2L * yRadius);
|
||||||
|
|
||||||
|
ellipseError = 0L;
|
||||||
|
stoppingX = 0L;
|
||||||
|
stoppingY = twoASquared * yRadius;
|
||||||
|
|
||||||
|
while(stoppingX <= stoppingY)
|
||||||
|
{
|
||||||
|
int xUpper = xRadius + xPos;
|
||||||
|
int xLower = xRadius - xPos;
|
||||||
|
// fill in the mask
|
||||||
|
int yNow = yPos;
|
||||||
|
while(yNow >= 0)
|
||||||
|
{
|
||||||
|
mask[xUpper, yRadius + yNow] = true;
|
||||||
|
mask[xUpper, yRadius - yNow] = true;
|
||||||
|
mask[xLower, yRadius + yNow] = true;
|
||||||
|
mask[xLower, yRadius - yNow] = true;
|
||||||
|
--yNow;
|
||||||
|
}
|
||||||
|
xPos++;
|
||||||
|
stoppingX += twoBSquared;
|
||||||
|
ellipseError += xChange;
|
||||||
|
xChange += twoBSquared;
|
||||||
|
if ((2L * ellipseError + yChange) > 0L)
|
||||||
|
{
|
||||||
|
yPos--;
|
||||||
|
stoppingY -= twoASquared;
|
||||||
|
ellipseError += yChange;
|
||||||
|
yChange += twoASquared;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return mask;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,17 @@
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace OpenSim.Region.CoreModules.World.Terrain
|
||||||
|
{
|
||||||
|
public struct TerrainModifierData
|
||||||
|
{
|
||||||
|
public float elevation;
|
||||||
|
public string shape;
|
||||||
|
public int x0;
|
||||||
|
public int y0;
|
||||||
|
public int dx;
|
||||||
|
public int dy;
|
||||||
|
public string bevel;
|
||||||
|
public float bevelevation;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
@ -24,7 +24,6 @@
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
@ -42,7 +41,7 @@ using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Console;
|
using OpenSim.Framework.Console;
|
||||||
using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
|
using OpenSim.Region.CoreModules.Framework.InterfaceCommander;
|
||||||
using OpenSim.Region.CoreModules.World.Terrain.FileLoaders;
|
using OpenSim.Region.CoreModules.World.Terrain.FileLoaders;
|
||||||
using OpenSim.Region.CoreModules.World.Terrain.Features;
|
using OpenSim.Region.CoreModules.World.Terrain.Modifiers;
|
||||||
using OpenSim.Region.CoreModules.World.Terrain.FloodBrushes;
|
using OpenSim.Region.CoreModules.World.Terrain.FloodBrushes;
|
||||||
using OpenSim.Region.CoreModules.World.Terrain.PaintBrushes;
|
using OpenSim.Region.CoreModules.World.Terrain.PaintBrushes;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
|
@ -75,14 +74,6 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Terrain Features
|
|
||||||
/// </summary>
|
|
||||||
public enum TerrainFeatures: byte
|
|
||||||
{
|
|
||||||
Rectangle = 1,
|
|
||||||
}
|
|
||||||
|
|
||||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
#pragma warning disable 414
|
#pragma warning disable 414
|
||||||
|
@ -90,26 +81,19 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
||||||
#pragma warning restore 414
|
#pragma warning restore 414
|
||||||
|
|
||||||
private readonly Commander m_commander = new Commander("terrain");
|
private readonly Commander m_commander = new Commander("terrain");
|
||||||
|
|
||||||
private readonly Dictionary<StandardTerrainEffects, ITerrainFloodEffect> m_floodeffects =
|
private readonly Dictionary<StandardTerrainEffects, ITerrainFloodEffect> m_floodeffects =
|
||||||
new Dictionary<StandardTerrainEffects, ITerrainFloodEffect>();
|
new Dictionary<StandardTerrainEffects, ITerrainFloodEffect>();
|
||||||
|
|
||||||
private readonly Dictionary<string, ITerrainLoader> m_loaders = new Dictionary<string, ITerrainLoader>();
|
private readonly Dictionary<string, ITerrainLoader> m_loaders = new Dictionary<string, ITerrainLoader>();
|
||||||
|
|
||||||
private readonly Dictionary<StandardTerrainEffects, ITerrainPaintableEffect> m_painteffects =
|
private readonly Dictionary<StandardTerrainEffects, ITerrainPaintableEffect> m_painteffects =
|
||||||
new Dictionary<StandardTerrainEffects, ITerrainPaintableEffect>();
|
new Dictionary<StandardTerrainEffects, ITerrainPaintableEffect>();
|
||||||
|
|
||||||
private Dictionary<string, ITerrainEffect> m_plugineffects;
|
private Dictionary<string, ITerrainEffect> m_plugineffects;
|
||||||
|
private Dictionary<string, ITerrainModifier> m_modifyOperations =
|
||||||
private Dictionary<string, ITerrainFeature> m_featureEffects =
|
new Dictionary<string, ITerrainModifier>();
|
||||||
new Dictionary<string, ITerrainFeature>();
|
|
||||||
|
|
||||||
private ITerrainChannel m_channel;
|
private ITerrainChannel m_channel;
|
||||||
private ITerrainChannel m_revert;
|
private ITerrainChannel m_revert;
|
||||||
private Scene m_scene;
|
private Scene m_scene;
|
||||||
private volatile bool m_tainted;
|
private volatile bool m_tainted;
|
||||||
private readonly Stack<LandUndoState> m_undo = new Stack<LandUndoState>(5);
|
private readonly Stack<LandUndoState> m_undo = new Stack<LandUndoState>(5);
|
||||||
|
|
||||||
private String m_InitialTerrain = "pinhead-island";
|
private String m_InitialTerrain = "pinhead-island";
|
||||||
|
|
||||||
// If true, send terrain patch updates to clients based on their view distance
|
// If true, send terrain patch updates to clients based on their view distance
|
||||||
|
@ -136,14 +120,17 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
||||||
{
|
{
|
||||||
return (updateCount > 0);
|
return (updateCount > 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetByXY(int x, int y, bool state)
|
public void SetByXY(int x, int y, bool state)
|
||||||
{
|
{
|
||||||
this.SetByPatch(x / Constants.TerrainPatchSize, y / Constants.TerrainPatchSize, state);
|
this.SetByPatch(x / Constants.TerrainPatchSize, y / Constants.TerrainPatchSize, state);
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool GetByPatch(int patchX, int patchY)
|
public bool GetByPatch(int patchX, int patchY)
|
||||||
{
|
{
|
||||||
return updated[patchX, patchY];
|
return updated[patchX, patchY];
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetByPatch(int patchX, int patchY, bool state)
|
public void SetByPatch(int patchX, int patchY, bool state)
|
||||||
{
|
{
|
||||||
bool prevState = updated[patchX, patchY];
|
bool prevState = updated[patchX, patchY];
|
||||||
|
@ -153,6 +140,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
||||||
updateCount--;
|
updateCount--;
|
||||||
updated[patchX, patchY] = state;
|
updated[patchX, patchY] = state;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetAll(bool state)
|
public void SetAll(bool state)
|
||||||
{
|
{
|
||||||
updateCount = 0;
|
updateCount = 0;
|
||||||
|
@ -201,8 +189,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
||||||
|
|
||||||
#region ICommandableModule Members
|
#region ICommandableModule Members
|
||||||
|
|
||||||
public ICommander CommandInterface
|
public ICommander CommandInterface {
|
||||||
{
|
|
||||||
get { return m_commander; }
|
get { return m_commander; }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -304,13 +291,11 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public Type ReplaceableInterface
|
public Type ReplaceableInterface {
|
||||||
{
|
|
||||||
get { return null; }
|
get { return null; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public string Name
|
public string Name {
|
||||||
{
|
|
||||||
get { return "TerrainModule"; }
|
get { return "TerrainModule"; }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -661,8 +646,14 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
||||||
m_floodeffects[StandardTerrainEffects.Flatten] = new FlattenArea();
|
m_floodeffects[StandardTerrainEffects.Flatten] = new FlattenArea();
|
||||||
m_floodeffects[StandardTerrainEffects.Revert] = new RevertArea(m_revert);
|
m_floodeffects[StandardTerrainEffects.Revert] = new RevertArea(m_revert);
|
||||||
|
|
||||||
// Terrain Feature effects
|
// Terrain Modifier operations
|
||||||
m_featureEffects["rectangle"] = new RectangleFeature(this);
|
m_modifyOperations["min"] = new MinModifier(this);
|
||||||
|
m_modifyOperations["max"] = new MaxModifier(this);
|
||||||
|
m_modifyOperations["raise"] = new RaiseModifier(this);
|
||||||
|
m_modifyOperations["lower"] = new LowerModifier(this);
|
||||||
|
m_modifyOperations["fill"] = new FillModifier(this);
|
||||||
|
m_modifyOperations["smooth"] = new SmoothModifier(this);
|
||||||
|
m_modifyOperations["noise"] = new NoiseModifier(this);
|
||||||
|
|
||||||
// Filesystem load/save loaders
|
// Filesystem load/save loaders
|
||||||
m_loaders[".r32"] = new RAW32();
|
m_loaders[".r32"] = new RAW32();
|
||||||
|
@ -1019,12 +1010,14 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
||||||
public int PatchX;
|
public int PatchX;
|
||||||
public int PatchY;
|
public int PatchY;
|
||||||
public float Dist;
|
public float Dist;
|
||||||
|
|
||||||
public PatchesToSend(int pX, int pY, float pDist)
|
public PatchesToSend(int pX, int pY, float pDist)
|
||||||
{
|
{
|
||||||
PatchX = pX;
|
PatchX = pX;
|
||||||
PatchY = pY;
|
PatchY = pY;
|
||||||
Dist = pDist;
|
Dist = pDist;
|
||||||
}
|
}
|
||||||
|
|
||||||
public int CompareTo(PatchesToSend other)
|
public int CompareTo(PatchesToSend other)
|
||||||
{
|
{
|
||||||
return Dist.CompareTo(other.Dist);
|
return Dist.CompareTo(other.Dist);
|
||||||
|
@ -1665,45 +1658,55 @@ namespace OpenSim.Region.CoreModules.World.Terrain
|
||||||
// Add this to our scene so scripts can call these functions
|
// Add this to our scene so scripts can call these functions
|
||||||
m_scene.RegisterModuleCommander(m_commander);
|
m_scene.RegisterModuleCommander(m_commander);
|
||||||
|
|
||||||
// Add Feature command to Scene, since Command object requires fixed-length arglists
|
// Add Modify command to Scene, since Command object requires fixed-length arglists
|
||||||
m_scene.AddCommand("Terrain", this, "terrain feature",
|
m_scene.AddCommand("Terrain", this, "terrain modify",
|
||||||
"terrain feature <type> <parameters...>", "Constructs a feature of the requested type.", FeatureCommand);
|
"terrain modify <operation> <value> [<area>] [<taper>]",
|
||||||
|
"Modifies the terrain as instructed." +
|
||||||
|
"\nEach operation can be limited to an area of effect:" +
|
||||||
|
"\n * -ell=x,y,rx[,ry] constrains the operation to an ellipse centred at x,y" +
|
||||||
|
"\n * -rec=x,y,dx[,dy] constrains the operation to a rectangle based at x,y" +
|
||||||
|
"\nEach operation can have its effect tapered based on distance from centre:" +
|
||||||
|
"\n * elliptical operations taper as cones" +
|
||||||
|
"\n * rectangular operations taper as pyramids"
|
||||||
|
,
|
||||||
|
ModifyCommand);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void FeatureCommand(string module, string[] cmd)
|
public void ModifyCommand(string module, string[] cmd)
|
||||||
{
|
{
|
||||||
string result;
|
string result;
|
||||||
if (cmd.Length > 2)
|
if (cmd.Length > 2)
|
||||||
{
|
{
|
||||||
string featureType = cmd[2];
|
string operationType = cmd[2];
|
||||||
|
|
||||||
ITerrainFeature feature;
|
ITerrainModifier operation;
|
||||||
if (!m_featureEffects.TryGetValue(featureType, out feature))
|
if (!m_modifyOperations.TryGetValue(operationType, out operation))
|
||||||
{
|
{
|
||||||
result = String.Format("Terrain Feature \"{0}\" not found.", featureType);
|
result = String.Format("Terrain Modify \"{0}\" not found.", operationType);
|
||||||
}
|
}
|
||||||
else if ((cmd.Length > 3) && (cmd[3] == "usage"))
|
else if ((cmd.Length > 3) && (cmd[3] == "usage"))
|
||||||
{
|
{
|
||||||
result = "Usage: " + feature.GetUsage();
|
result = "Usage: " + operation.GetUsage();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
result = feature.CreateFeature(m_channel, cmd);
|
result = operation.ModifyTerrain(m_channel, cmd);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (result == String.Empty)
|
if (result == String.Empty)
|
||||||
{
|
{
|
||||||
result = "Created Feature";
|
result = "Modified terrain";
|
||||||
m_log.DebugFormat("Created terrain feature {0}", featureType);
|
m_log.DebugFormat("Performed terrain operation {0}", operationType);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
result = "Usage: <feature-name> <arg1> <arg2>...";
|
result = "Usage: <operation-name> <arg1> <arg2>...";
|
||||||
}
|
}
|
||||||
MainConsole.Instance.Output(result);
|
MainConsole.Instance.Output(result);
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue