add missing culture format on lslvector toString
parent
e8a75151fa
commit
ca53671691
|
@ -102,19 +102,19 @@ namespace OpenSim.Region.ScriptEngine.Shared
|
||||||
|
|
||||||
public override string ToString()
|
public override string ToString()
|
||||||
{
|
{
|
||||||
string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", x, y, z);
|
string s = String.Format(Culture.FormatProvider, "<{0:0.000000}, {1:0.000000}, {2:0.000000}>", x, y, z);
|
||||||
return s;
|
return s;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static explicit operator LSLString(Vector3 vec)
|
public static explicit operator LSLString(Vector3 vec)
|
||||||
{
|
{
|
||||||
string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", vec.x, vec.y, vec.z);
|
string s = String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", vec.x, vec.y, vec.z);
|
||||||
return new LSLString(s);
|
return new LSLString(s);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static explicit operator string(Vector3 vec)
|
public static explicit operator string(Vector3 vec)
|
||||||
{
|
{
|
||||||
string s=String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", vec.x, vec.y, vec.z);
|
string s = String.Format("<{0:0.000000}, {1:0.000000}, {2:0.000000}>", vec.x, vec.y, vec.z);
|
||||||
return s;
|
return s;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue