Make ObjectSelect packet processing not use FireAndForget
parent
1e222d52e6
commit
cade14c58c
|
@ -964,7 +964,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
}
|
||||
|
||||
if (packetInbox.Dequeue(100, ref incomingPacket))
|
||||
{
|
||||
if (incomingPacket.Packet.Type != PacketType.ObjectSelect)
|
||||
Util.FireAndForget(ProcessInPacket, incomingPacket);
|
||||
else
|
||||
ProcessInPacket(incomingPacket);
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue