The only purpose of this commit is to remove an erroneous comment. It turns out that rezzing the attachments is necessary in modern viewers too. Proof: commenting the lines below the comment results in no attachments seen in the avatar.
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@ -1224,11 +1224,9 @@ namespace OpenSim.Region.Framework.Scenes
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// haven't started yet.
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// haven't started yet.
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if (PresenceType == PresenceType.Npc || IsRealLogin(m_teleportFlags))
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if (PresenceType == PresenceType.Npc || IsRealLogin(m_teleportFlags))
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{
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{
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// Viewers which have a current outfit folder will actually rez their own attachments. However,
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// viewers without (e.g. v1 viewers) will not, so we still need to make this call.
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WorkManager.RunJob(
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WorkManager.RunJob(
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"RezAttachments",
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"RezAttachments",
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o => Scene.AttachmentsModule.RezAttachments(this),
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o => Scene.AttachmentsModule.RezAttachments(this),
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null,
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null,
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string.Format("Rez attachments for {0} in {1}", Name, Scene.Name));
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string.Format("Rez attachments for {0} in {1}", Name, Scene.Name));
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}
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}
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