minor: change "bot" pCampBot help cateogry to "Bots"
parent
4c4a1cf715
commit
cc7065f9ee
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@ -176,57 +176,57 @@ namespace pCampBot
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}
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m_console.Commands.AddCommand(
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"bot", false, "shutdown", "shutdown", "Shutdown bots and exit", HandleShutdown);
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"Bots", false, "shutdown", "shutdown", "Shutdown bots and exit", HandleShutdown);
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m_console.Commands.AddCommand(
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"bot", false, "quit", "quit", "Shutdown bots and exit", HandleShutdown);
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"Bots", false, "quit", "quit", "Shutdown bots and exit", HandleShutdown);
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m_console.Commands.AddCommand(
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"bot", false, "connect", "connect [<n>]", "Connect bots",
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"Bots", false, "connect", "connect [<n>]", "Connect bots",
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"If an <n> is given, then the first <n> disconnected bots by postfix number are connected.\n"
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+ "If no <n> is given, then all currently disconnected bots are connected.",
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HandleConnect);
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m_console.Commands.AddCommand(
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"bot", false, "disconnect", "disconnect [<n>]", "Disconnect bots",
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"Bots", false, "disconnect", "disconnect [<n>]", "Disconnect bots",
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"Disconnecting bots will interupt any bot connection process, including connection on startup.\n"
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+ "If an <n> is given, then the last <n> connected bots by postfix number are disconnected.\n"
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+ "If no <n> is given, then all currently connected bots are disconnected.",
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HandleDisconnect);
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m_console.Commands.AddCommand(
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"bot", false, "add behaviour", "add behaviour <abbreviated-name> [<bot-number>]",
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"Bots", false, "add behaviour", "add behaviour <abbreviated-name> [<bot-number>]",
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"Add a behaviour to a bot",
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"If no bot number is specified then behaviour is added to all bots.\n"
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+ "Can be performed on connected or disconnected bots.",
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HandleAddBehaviour);
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m_console.Commands.AddCommand(
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"bot", false, "remove behaviour", "remove behaviour <abbreviated-name> [<bot-number>]",
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"Bots", false, "remove behaviour", "remove behaviour <abbreviated-name> [<bot-number>]",
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"Remove a behaviour from a bot",
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"If no bot number is specified then behaviour is added to all bots.\n"
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+ "Can be performed on connected or disconnected bots.",
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HandleRemoveBehaviour);
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m_console.Commands.AddCommand(
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"bot", false, "sit", "sit", "Sit all bots on the ground.",
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"Bots", false, "sit", "sit", "Sit all bots on the ground.",
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HandleSit);
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m_console.Commands.AddCommand(
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"bot", false, "stand", "stand", "Stand all bots.",
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"Bots", false, "stand", "stand", "Stand all bots.",
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HandleStand);
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m_console.Commands.AddCommand(
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"bot", false, "set bots", "set bots <key> <value>", "Set a setting for all bots.", HandleSetBots);
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"Bots", false, "set bots", "set bots <key> <value>", "Set a setting for all bots.", HandleSetBots);
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m_console.Commands.AddCommand(
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"bot", false, "show regions", "show regions", "Show regions known to bots", HandleShowRegions);
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"Bots", false, "show regions", "show regions", "Show regions known to bots", HandleShowRegions);
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m_console.Commands.AddCommand(
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"bot", false, "show bots", "show bots", "Shows the status of all bots", HandleShowBotsStatus);
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"Bots", false, "show bots", "show bots", "Shows the status of all bots", HandleShowBotsStatus);
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m_console.Commands.AddCommand(
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"bot", false, "show bot", "show bot <bot-number>",
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"Bots", false, "show bot", "show bot <bot-number>",
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"Shows the detailed status and settings of a particular bot.", HandleShowBotStatus);
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m_bots = new List<Bot>();
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