fix a potential division by zero
parent
f5d5898964
commit
d06b75fe3b
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@ -259,10 +259,15 @@ namespace OpenSim.Region.ScriptEngine.Shared
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return Math.Sqrt(v.x * v.x + v.y * v.y + v.z * v.z);
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}
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public static Vector3 Norm(Vector3 vector)
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{
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double mag = Mag(vector);
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return new Vector3(vector.x / mag, vector.y / mag, vector.z / mag);
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public static Vector3 Norm(Vector3 vector)
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{
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double mag = Mag(vector);
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if (mag > 0.0)
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{
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double invMag = 1.0 / mag;
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return vector * invMag;
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}
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return new Vector3(0, 0, 0);
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}
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#endregion
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