For now, comment out logging messages about IM sending, since these cause high spam for large group messaging
parent
28fda1cab6
commit
d3dca7d25a
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@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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if (!user.IsChildAgent)
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if (!user.IsChildAgent)
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{
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{
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// Local message
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// Local message
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m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to root agent {0} {1}", user.Name, toAgentID);
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// m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to root agent {0} {1}", user.Name, toAgentID);
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user.ControllingClient.SendInstantMessage(im);
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user.ControllingClient.SendInstantMessage(im);
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// Message sent
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// Message sent
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@ -168,7 +168,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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// Local message
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// Local message
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ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
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ScenePresence user = (ScenePresence) scene.Entities[toAgentID];
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m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to child agent {0} {1}", user.Name, toAgentID);
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// m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to child agent {0} {1}", user.Name, toAgentID);
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user.ControllingClient.SendInstantMessage(im);
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user.ControllingClient.SendInstantMessage(im);
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// Message sent
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// Message sent
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@ -177,7 +177,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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}
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}
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}
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}
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m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to {0} via XMLRPC", im.toAgentID);
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// m_log.DebugFormat("[INSTANT MESSAGE]: Delivering IM to {0} via XMLRPC", im.toAgentID);
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SendGridInstantMessageViaXMLRPC(im, result);
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SendGridInstantMessageViaXMLRPC(im, result);
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return;
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return;
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