Merge branch 'master' of ssh://MyConnection/var/git/opensim
commit
d49ee1f8ab
|
@ -48,5 +48,9 @@ namespace OpenSim.Data
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||||||
bool Store(AuthenticationData data);
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bool Store(AuthenticationData data);
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|
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bool SetDataItem(UUID principalID, string item, string value);
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bool SetDataItem(UUID principalID, string item, string value);
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bool SetToken(UUID principalID, string token, int lifetime);
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bool CheckToken(UUID principalID, string token, int lifetime);
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}
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}
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}
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}
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|
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@ -39,11 +39,15 @@ namespace OpenSim.Data.MySQL
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{
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{
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private string m_Realm;
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private string m_Realm;
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private List<string> m_ColumnNames = null;
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private List<string> m_ColumnNames = null;
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private int m_LastExpire = 0;
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public MySqlAuthenticationData(string connectionString, string realm)
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public MySqlAuthenticationData(string connectionString, string realm)
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: base(connectionString)
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: base(connectionString)
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{
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{
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m_Realm = realm;
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m_Realm = realm;
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|
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Migration m = new Migration(m_Connection, GetType().Assembly, "AuthStore");
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m.Update();
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}
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}
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public AuthenticationData Get(UUID principalID)
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public AuthenticationData Get(UUID principalID)
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@ -153,5 +157,56 @@ namespace OpenSim.Data.MySQL
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return false;
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return false;
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}
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}
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public bool SetToken(UUID principalID, string token, int lifetime)
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{
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|
if (System.Environment.TickCount - m_LastExpire > 30000)
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DoExpire();
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|
MySqlCommand cmd = new MySqlCommand("insert into tokens (UUID, token, validity) values (?principalID, ?token, date_add(now(), interval ?lifetime minute))");
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cmd.Parameters.AddWithValue("?principalID", principalID.ToString());
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cmd.Parameters.AddWithValue("?token", token);
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cmd.Parameters.AddWithValue("?lifetime", lifetime.ToString());
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if (ExecuteNonQuery(cmd) > 0)
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|
{
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|
cmd.Dispose();
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|
return true;
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|
}
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|
cmd.Dispose();
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return false;
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|
}
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|
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public bool CheckToken(UUID principalID, string token, int lifetime)
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|
{
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if (System.Environment.TickCount - m_LastExpire > 30000)
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DoExpire();
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MySqlCommand cmd = new MySqlCommand("update tokens set validity = date_add(now(), interval ?lifetime minute) where UUID = ?principalID and token = ?token and validity > now()");
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cmd.Parameters.AddWithValue("?principalID", principalID.ToString());
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cmd.Parameters.AddWithValue("?token", token);
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cmd.Parameters.AddWithValue("?lifetime", lifetime.ToString());
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|
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if (ExecuteNonQuery(cmd) > 0)
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|
{
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cmd.Dispose();
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return true;
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|
}
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|
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cmd.Dispose();
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return false;
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|
}
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private void DoExpire()
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|
{
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MySqlCommand cmd = new MySqlCommand("delete from tokens where validity < now()");
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ExecuteNonQuery(cmd);
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cmd.Dispose();
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m_LastExpire = System.Environment.TickCount;
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}
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}
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}
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}
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}
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@ -0,0 +1,21 @@
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begin;
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CREATE TABLE `auth` (
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`UUID` char(36) NOT NULL,
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`passwordHash` char(32) NOT NULL default '',
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`passwordSalt` char(32) NOT NULL default '',
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`webLoginKey` varchar(255) NOT NULL default '',
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PRIMARY KEY (`UUID`)
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) ENGINE=InnoDB;
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CREATE TABLE `tokens` (
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`UUID` char(36) NOT NULL,
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`token` varchar(255) NOT NULL,
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`validity` datetime NOT NULL,
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UNIQUE KEY `uuid_token` (`UUID`,`token`),
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|
KEY `UUID` (`UUID`),
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KEY `token` (`token`),
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|
KEY `validity` (`validity`)
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|
) ENGINE=InnoDB;
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|
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commit;
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|
@ -27,6 +27,9 @@
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|
|
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using System;
|
using System;
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using System.Collections.Generic;
|
using System.Collections.Generic;
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|
using System.Xml;
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|
using System.Xml.Serialization;
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|
|
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using OpenMetaverse;
|
using OpenMetaverse;
|
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|
|
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namespace OpenSim.Framework
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namespace OpenSim.Framework
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|
@ -36,6 +39,11 @@ namespace OpenSim.Framework
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/// </summary>
|
/// </summary>
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public class LandData
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public class LandData
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{
|
{
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|
// use only one serializer to give the runtime a chance to
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|
// optimize it (it won't do that if you use a new instance
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|
// every time)
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|
private static XmlSerializer serializer = new XmlSerializer(typeof (LandData));
|
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|
|
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private Vector3 _AABBMax = new Vector3();
|
private Vector3 _AABBMax = new Vector3();
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private Vector3 _AABBMin = new Vector3();
|
private Vector3 _AABBMin = new Vector3();
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private int _area = 0;
|
private int _area = 0;
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|
@ -86,6 +94,7 @@ namespace OpenSim.Framework
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/// <summary>
|
/// <summary>
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/// Upper corner of the AABB for the parcel
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/// Upper corner of the AABB for the parcel
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/// </summary>
|
/// </summary>
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|
[XmlIgnore]
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public Vector3 AABBMax {
|
public Vector3 AABBMax {
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get {
|
get {
|
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return _AABBMax;
|
return _AABBMax;
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|
@ -97,6 +106,7 @@ namespace OpenSim.Framework
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/// <summary>
|
/// <summary>
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/// Lower corner of the AABB for the parcel
|
/// Lower corner of the AABB for the parcel
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/// </summary>
|
/// </summary>
|
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|
[XmlIgnore]
|
||||||
public Vector3 AABBMin {
|
public Vector3 AABBMin {
|
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get {
|
get {
|
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return _AABBMin;
|
return _AABBMin;
|
||||||
|
@ -205,6 +215,7 @@ namespace OpenSim.Framework
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/// <summary>
|
/// <summary>
|
||||||
/// Number of SceneObjectPart that are owned by a Group
|
/// Number of SceneObjectPart that are owned by a Group
|
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/// </summary>
|
/// </summary>
|
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|
[XmlIgnore]
|
||||||
public int GroupPrims {
|
public int GroupPrims {
|
||||||
get {
|
get {
|
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return _groupPrims;
|
return _groupPrims;
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|
@ -363,6 +374,7 @@ namespace OpenSim.Framework
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/// Number of SceneObjectPart that are owned by users who do not own the parcel
|
/// Number of SceneObjectPart that are owned by users who do not own the parcel
|
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/// and don't have the 'group. These are elegable for AutoReturn collection
|
/// and don't have the 'group. These are elegable for AutoReturn collection
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
[XmlIgnore]
|
||||||
public int OtherPrims {
|
public int OtherPrims {
|
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get {
|
get {
|
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return _otherPrims;
|
return _otherPrims;
|
||||||
|
@ -388,6 +400,7 @@ namespace OpenSim.Framework
|
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/// <summary>
|
/// <summary>
|
||||||
/// Number of SceneObjectPart that are owned by the owner of the parcel
|
/// Number of SceneObjectPart that are owned by the owner of the parcel
|
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/// </summary>
|
/// </summary>
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||||||
|
[XmlIgnore]
|
||||||
public int OwnerPrims {
|
public int OwnerPrims {
|
||||||
get {
|
get {
|
||||||
return _ownerPrims;
|
return _ownerPrims;
|
||||||
|
@ -448,6 +461,7 @@ namespace OpenSim.Framework
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Number of SceneObjectPart that are currently selected by avatar
|
/// Number of SceneObjectPart that are currently selected by avatar
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
[XmlIgnore]
|
||||||
public int SelectedPrims {
|
public int SelectedPrims {
|
||||||
get {
|
get {
|
||||||
return _selectedPrims;
|
return _selectedPrims;
|
||||||
|
@ -460,6 +474,7 @@ namespace OpenSim.Framework
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Number of meters^2 in the Simulator
|
/// Number of meters^2 in the Simulator
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
[XmlIgnore]
|
||||||
public int SimwideArea {
|
public int SimwideArea {
|
||||||
get {
|
get {
|
||||||
return _simwideArea;
|
return _simwideArea;
|
||||||
|
@ -472,6 +487,7 @@ namespace OpenSim.Framework
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Number of SceneObjectPart in the Simulator
|
/// Number of SceneObjectPart in the Simulator
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
[XmlIgnore]
|
||||||
public int SimwidePrims {
|
public int SimwidePrims {
|
||||||
get {
|
get {
|
||||||
return _simwidePrims;
|
return _simwidePrims;
|
||||||
|
@ -607,5 +623,22 @@ namespace OpenSim.Framework
|
||||||
|
|
||||||
return landData;
|
return landData;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void ToXml(XmlWriter xmlWriter)
|
||||||
|
{
|
||||||
|
serializer.Serialize(xmlWriter, this);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Restore a LandData object from the serialized xml representation.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="xmlReader"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static LandData FromXml(XmlReader xmlReader)
|
||||||
|
{
|
||||||
|
LandData land = (LandData)serializer.Deserialize(xmlReader);
|
||||||
|
|
||||||
|
return land;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -31,6 +31,7 @@ using System.Reflection;
|
||||||
using System.Xml;
|
using System.Xml;
|
||||||
using System.Xml.Serialization;
|
using System.Xml.Serialization;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using System.Collections.Generic;
|
||||||
using log4net;
|
using log4net;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
|
|
||||||
|
@ -156,5 +157,31 @@ namespace OpenSim.Server.Base
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static Dictionary<string, string> ParseQueryString(string query)
|
||||||
|
{
|
||||||
|
Dictionary<string, string> result = new Dictionary<string, string>();
|
||||||
|
string[] terms = query.Split(new char[] {'&'});
|
||||||
|
|
||||||
|
if (terms.Length == 0)
|
||||||
|
return result;
|
||||||
|
|
||||||
|
foreach (string t in terms)
|
||||||
|
{
|
||||||
|
string[] elems = t.Split(new char[] {'='});
|
||||||
|
if (elems.Length == 0)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
string name = System.Web.HttpUtility.UrlDecode(elems[0]);
|
||||||
|
string value = String.Empty;
|
||||||
|
|
||||||
|
if (elems.Length > 1)
|
||||||
|
value = System.Web.HttpUtility.UrlDecode(elems[1]);
|
||||||
|
|
||||||
|
result[name] = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
return result;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -54,7 +54,7 @@ namespace OpenSim.Server.Handlers.Authentication
|
||||||
Object[] args = new Object[] { config };
|
Object[] args = new Object[] { config };
|
||||||
m_AuthenticationService = ServerUtils.LoadPlugin<IAuthenticationService>(authenticationService, args);
|
m_AuthenticationService = ServerUtils.LoadPlugin<IAuthenticationService>(authenticationService, args);
|
||||||
|
|
||||||
//server.AddStreamHandler(new AuthenticationServerGetHandler(m_AuthenticationService));
|
server.AddStreamHandler(new AuthenticationServerPostHandler(m_AuthenticationService));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -0,0 +1,233 @@
|
||||||
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Nini.Config;
|
||||||
|
using log4net;
|
||||||
|
using System;
|
||||||
|
using System.Reflection;
|
||||||
|
using System.IO;
|
||||||
|
using System.Net;
|
||||||
|
using System.Text;
|
||||||
|
using System.Text.RegularExpressions;
|
||||||
|
using System.Xml;
|
||||||
|
using System.Xml.Serialization;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using OpenSim.Server.Base;
|
||||||
|
using OpenSim.Services.Interfaces;
|
||||||
|
using OpenSim.Framework;
|
||||||
|
using OpenSim.Framework.Servers.HttpServer;
|
||||||
|
using OpenMetaverse;
|
||||||
|
|
||||||
|
namespace OpenSim.Server.Handlers.Authentication
|
||||||
|
{
|
||||||
|
public class AuthenticationServerPostHandler : BaseStreamHandler
|
||||||
|
{
|
||||||
|
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
|
private IAuthenticationService m_AuthenticationService;
|
||||||
|
|
||||||
|
public AuthenticationServerPostHandler(IAuthenticationService service) :
|
||||||
|
base("POST", "/auth")
|
||||||
|
{
|
||||||
|
m_AuthenticationService = service;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override byte[] Handle(string path, Stream request,
|
||||||
|
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||||
|
{
|
||||||
|
string[] p = SplitParams(path);
|
||||||
|
|
||||||
|
if (p.Length > 0)
|
||||||
|
{
|
||||||
|
switch (p[0])
|
||||||
|
{
|
||||||
|
case "plain":
|
||||||
|
StreamReader sr = new StreamReader(request);
|
||||||
|
string body = sr.ReadToEnd();
|
||||||
|
sr.Close();
|
||||||
|
|
||||||
|
return DoPlainMethods(body);
|
||||||
|
case "crypt":
|
||||||
|
byte[] buffer = new byte[request.Length];
|
||||||
|
long length = request.Length;
|
||||||
|
if (length > 16384)
|
||||||
|
length = 16384;
|
||||||
|
request.Read(buffer, 0, (int)length);
|
||||||
|
|
||||||
|
return DoEncryptedMethods(buffer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return new byte[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
private byte[] DoPlainMethods(string body)
|
||||||
|
{
|
||||||
|
Dictionary<string, string> request =
|
||||||
|
ServerUtils.ParseQueryString(body);
|
||||||
|
|
||||||
|
int lifetime = 30;
|
||||||
|
|
||||||
|
if (request.ContainsKey("LIFETIME"))
|
||||||
|
{
|
||||||
|
lifetime = Convert.ToInt32(request["LIFETIME"]);
|
||||||
|
if (lifetime > 30)
|
||||||
|
lifetime = 30;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!request.ContainsKey("METHOD"))
|
||||||
|
return FailureResult();
|
||||||
|
if (!request.ContainsKey("PRINCIPAL"))
|
||||||
|
return FailureResult();
|
||||||
|
|
||||||
|
string method = request["METHOD"];
|
||||||
|
|
||||||
|
UUID principalID;
|
||||||
|
string token;
|
||||||
|
|
||||||
|
if (!UUID.TryParse(request["PRINCIPAL"], out principalID))
|
||||||
|
return FailureResult();
|
||||||
|
|
||||||
|
switch (method)
|
||||||
|
{
|
||||||
|
case "authenticate":
|
||||||
|
if (!request.ContainsKey("PASSWORD"))
|
||||||
|
return FailureResult();
|
||||||
|
|
||||||
|
token = m_AuthenticationService.Authenticate(principalID, request["PASSWORD"], lifetime);
|
||||||
|
|
||||||
|
if (token != String.Empty)
|
||||||
|
return SuccessResult(token);
|
||||||
|
return FailureResult();
|
||||||
|
case "verify":
|
||||||
|
if (!request.ContainsKey("TOKEN"))
|
||||||
|
return FailureResult();
|
||||||
|
|
||||||
|
if (m_AuthenticationService.Verify(principalID, request["TOKEN"], lifetime))
|
||||||
|
return SuccessResult();
|
||||||
|
|
||||||
|
return FailureResult();
|
||||||
|
case "release":
|
||||||
|
if (!request.ContainsKey("TOKEN"))
|
||||||
|
return FailureResult();
|
||||||
|
|
||||||
|
if (m_AuthenticationService.Release(principalID, request["TOKEN"]))
|
||||||
|
return SuccessResult();
|
||||||
|
|
||||||
|
return FailureResult();
|
||||||
|
}
|
||||||
|
|
||||||
|
return FailureResult();
|
||||||
|
}
|
||||||
|
|
||||||
|
private byte[] DoEncryptedMethods(byte[] ciphertext)
|
||||||
|
{
|
||||||
|
return new byte[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
private byte[] SuccessResult()
|
||||||
|
{
|
||||||
|
XmlDocument doc = new XmlDocument();
|
||||||
|
|
||||||
|
XmlNode xmlnode = doc.CreateNode(XmlNodeType.XmlDeclaration,
|
||||||
|
"", "");
|
||||||
|
|
||||||
|
doc.AppendChild(xmlnode);
|
||||||
|
|
||||||
|
XmlElement rootElement = doc.CreateElement("", "Authentication",
|
||||||
|
"");
|
||||||
|
|
||||||
|
doc.AppendChild(rootElement);
|
||||||
|
|
||||||
|
XmlElement result = doc.CreateElement("", "Result", "");
|
||||||
|
result.AppendChild(doc.CreateTextNode("Success"));
|
||||||
|
|
||||||
|
rootElement.AppendChild(result);
|
||||||
|
|
||||||
|
return DocToBytes(doc);
|
||||||
|
}
|
||||||
|
|
||||||
|
private byte[] FailureResult()
|
||||||
|
{
|
||||||
|
XmlDocument doc = new XmlDocument();
|
||||||
|
|
||||||
|
XmlNode xmlnode = doc.CreateNode(XmlNodeType.XmlDeclaration,
|
||||||
|
"", "");
|
||||||
|
|
||||||
|
doc.AppendChild(xmlnode);
|
||||||
|
|
||||||
|
XmlElement rootElement = doc.CreateElement("", "Authentication",
|
||||||
|
"");
|
||||||
|
|
||||||
|
doc.AppendChild(rootElement);
|
||||||
|
|
||||||
|
XmlElement result = doc.CreateElement("", "Result", "");
|
||||||
|
result.AppendChild(doc.CreateTextNode("Failure"));
|
||||||
|
|
||||||
|
rootElement.AppendChild(result);
|
||||||
|
|
||||||
|
return DocToBytes(doc);
|
||||||
|
}
|
||||||
|
|
||||||
|
private byte[] SuccessResult(string token)
|
||||||
|
{
|
||||||
|
XmlDocument doc = new XmlDocument();
|
||||||
|
|
||||||
|
XmlNode xmlnode = doc.CreateNode(XmlNodeType.XmlDeclaration,
|
||||||
|
"", "");
|
||||||
|
|
||||||
|
doc.AppendChild(xmlnode);
|
||||||
|
|
||||||
|
XmlElement rootElement = doc.CreateElement("", "Authentication",
|
||||||
|
"");
|
||||||
|
|
||||||
|
doc.AppendChild(rootElement);
|
||||||
|
|
||||||
|
XmlElement result = doc.CreateElement("", "Result", "");
|
||||||
|
result.AppendChild(doc.CreateTextNode("Success"));
|
||||||
|
|
||||||
|
rootElement.AppendChild(result);
|
||||||
|
|
||||||
|
XmlElement t = doc.CreateElement("", "Token", "");
|
||||||
|
t.AppendChild(doc.CreateTextNode(token));
|
||||||
|
|
||||||
|
rootElement.AppendChild(t);
|
||||||
|
|
||||||
|
return DocToBytes(doc);
|
||||||
|
}
|
||||||
|
|
||||||
|
private byte[] DocToBytes(XmlDocument doc)
|
||||||
|
{
|
||||||
|
MemoryStream ms = new MemoryStream();
|
||||||
|
XmlTextWriter xw = new XmlTextWriter(ms, null);
|
||||||
|
xw.Formatting = Formatting.Indented;
|
||||||
|
doc.WriteTo(xw);
|
||||||
|
xw.Flush();
|
||||||
|
|
||||||
|
return ms.GetBuffer();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -53,7 +53,7 @@ namespace OpenSim.Services.AuthenticationService
|
||||||
{
|
{
|
||||||
string dllName = String.Empty;
|
string dllName = String.Empty;
|
||||||
string connString = String.Empty;
|
string connString = String.Empty;
|
||||||
string realm = String.Empty;
|
string realm = "auth";
|
||||||
|
|
||||||
//
|
//
|
||||||
// Try reading the [AuthenticationService] section first, if it exists
|
// Try reading the [AuthenticationService] section first, if it exists
|
||||||
|
@ -95,14 +95,34 @@ namespace OpenSim.Services.AuthenticationService
|
||||||
return new byte[0];
|
return new byte[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
public virtual bool Release(UUID principalID, string token)
|
public bool Verify(UUID principalID, string token, int lifetime)
|
||||||
|
{
|
||||||
|
return m_Database.CheckToken(principalID, token, lifetime);
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool VerifyEncrypted(byte[] cyphertext, byte[] key)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public virtual bool Release(UUID principalID, string token)
|
||||||
|
{
|
||||||
|
return m_Database.CheckToken(principalID, token, 0);
|
||||||
|
}
|
||||||
|
|
||||||
public virtual bool ReleaseEncrypted(byte[] cyphertext, byte[] key)
|
public virtual bool ReleaseEncrypted(byte[] cyphertext, byte[] key)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected string GetToken(UUID principalID, int lifetime)
|
||||||
|
{
|
||||||
|
UUID token = UUID.Random();
|
||||||
|
|
||||||
|
if (m_Database.SetToken(principalID, token.ToString(), lifetime))
|
||||||
|
return token.ToString();
|
||||||
|
|
||||||
|
return String.Empty;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -56,8 +56,24 @@ namespace OpenSim.Services.AuthenticationService
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public string Authenticate(UUID principalID, string password)
|
public string Authenticate(UUID principalID, string password, int lifetime)
|
||||||
{
|
{
|
||||||
|
AuthenticationData data = m_Database.Get(principalID);
|
||||||
|
|
||||||
|
if (!data.Data.ContainsKey("passwordHash") ||
|
||||||
|
!data.Data.ContainsKey("passwordSalt"))
|
||||||
|
{
|
||||||
|
return String.Empty;
|
||||||
|
}
|
||||||
|
|
||||||
|
string hashed = Util.Md5Hash(Util.Md5Hash(password) + ":" +
|
||||||
|
data.Data["passwordSalt"].ToString());
|
||||||
|
|
||||||
|
if (data.Data["passwordHash"].ToString() == hashed)
|
||||||
|
{
|
||||||
|
return GetToken(principalID, lifetime);
|
||||||
|
}
|
||||||
|
|
||||||
return String.Empty;
|
return String.Empty;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -65,15 +81,5 @@ namespace OpenSim.Services.AuthenticationService
|
||||||
{
|
{
|
||||||
return new byte[0];
|
return new byte[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Verify(UUID principalID, string token)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool VerifyEncrypted(byte[] cyphertext, byte[] key)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -52,7 +52,7 @@ namespace OpenSim.Services.AuthenticationService
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
public string Authenticate(UUID principalID, string password)
|
public string Authenticate(UUID principalID, string password, int lifetime)
|
||||||
{
|
{
|
||||||
return String.Empty;
|
return String.Empty;
|
||||||
}
|
}
|
||||||
|
@ -61,15 +61,5 @@ namespace OpenSim.Services.AuthenticationService
|
||||||
{
|
{
|
||||||
return new byte[0];
|
return new byte[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool Verify(UUID principalID, string token)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool VerifyEncrypted(byte[] cyphertext, byte[] key)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -70,7 +70,7 @@ namespace OpenSim.Services.Interfaces
|
||||||
// the public key of the peer, which the connector must have
|
// the public key of the peer, which the connector must have
|
||||||
// obtained using a remote GetPublicKey call.
|
// obtained using a remote GetPublicKey call.
|
||||||
//
|
//
|
||||||
string Authenticate(UUID principalID, string password);
|
string Authenticate(UUID principalID, string password, int lifetime);
|
||||||
byte[] AuthenticateEncrypted(byte[] cyphertext, byte[] key);
|
byte[] AuthenticateEncrypted(byte[] cyphertext, byte[] key);
|
||||||
|
|
||||||
//////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////
|
||||||
|
@ -85,7 +85,7 @@ namespace OpenSim.Services.Interfaces
|
||||||
// must be used to refresh. Unencrypted verification is still
|
// must be used to refresh. Unencrypted verification is still
|
||||||
// performed, but doesn't refresh token lifetime.
|
// performed, but doesn't refresh token lifetime.
|
||||||
//
|
//
|
||||||
bool Verify(UUID principalID, string token);
|
bool Verify(UUID principalID, string token, int lifetime);
|
||||||
bool VerifyEncrypted(byte[] cyphertext, byte[] key);
|
bool VerifyEncrypted(byte[] cyphertext, byte[] key);
|
||||||
|
|
||||||
//////////////////////////////////////////////////////
|
//////////////////////////////////////////////////////
|
||||||
|
|
|
@ -5,6 +5,9 @@
|
||||||
; * These are the IN connectors the server uses, the in connectors
|
; * These are the IN connectors the server uses, the in connectors
|
||||||
; * read this config file and load the needed OUT and database connectors
|
; * read this config file and load the needed OUT and database connectors
|
||||||
; *
|
; *
|
||||||
|
; * Add "OpenSim.Server.Handlers.dll:AuthenticationServiceConnector" to
|
||||||
|
; * enable the experimental authentication service
|
||||||
|
; *
|
||||||
[Startup]
|
[Startup]
|
||||||
ServiceConnectors = "OpenSim.Server.Handlers.dll:AssetServiceConnector,OpenSim.Server.Handlers.dll:InventoryServiceInConnector,OpenSim.Server.Handlers.dll:FreeswitchServerConnector"
|
ServiceConnectors = "OpenSim.Server.Handlers.dll:AssetServiceConnector,OpenSim.Server.Handlers.dll:InventoryServiceInConnector,OpenSim.Server.Handlers.dll:FreeswitchServerConnector"
|
||||||
|
|
||||||
|
@ -45,3 +48,15 @@ ConnectionString = "Data Source=localhost;Database=grid;User ID=grid;Password=gr
|
||||||
; * This is the configuration for the freeswitch server in grid mode
|
; * This is the configuration for the freeswitch server in grid mode
|
||||||
[FreeswitchService]
|
[FreeswitchService]
|
||||||
LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
|
LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
|
||||||
|
|
||||||
|
; * This is the new style authentication service. Currently, only MySQL
|
||||||
|
; * is implemented. "Realm" is the table that is used for user lookup.
|
||||||
|
; * By setting it to "users", you can use the old style users table
|
||||||
|
; * as an authentication source.
|
||||||
|
; *
|
||||||
|
[AuthenticationService]
|
||||||
|
AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
|
||||||
|
StorageProvider = "OpenSim.Data.MySQL.dll"
|
||||||
|
ConnectionString = "Data Source=localhost;Database=grid;User ID=grid;Password=grid;"
|
||||||
|
; Realm = "auth"
|
||||||
|
|
||||||
|
|
|
@ -1399,6 +1399,7 @@
|
||||||
<ReferencePath>../../../bin/</ReferencePath>
|
<ReferencePath>../../../bin/</ReferencePath>
|
||||||
<Reference name="System"/>
|
<Reference name="System"/>
|
||||||
<Reference name="System.Xml"/>
|
<Reference name="System.Xml"/>
|
||||||
|
<Reference name="System.Web"/>
|
||||||
<Reference name="OpenMetaverseTypes.dll"/>
|
<Reference name="OpenMetaverseTypes.dll"/>
|
||||||
<Reference name="OpenMetaverse.dll"/>
|
<Reference name="OpenMetaverse.dll"/>
|
||||||
<Reference name="OpenSim.Framework"/>
|
<Reference name="OpenSim.Framework"/>
|
||||||
|
@ -1427,6 +1428,7 @@
|
||||||
<ReferencePath>../../../bin/</ReferencePath>
|
<ReferencePath>../../../bin/</ReferencePath>
|
||||||
<Reference name="System"/>
|
<Reference name="System"/>
|
||||||
<Reference name="System.Xml"/>
|
<Reference name="System.Xml"/>
|
||||||
|
<Reference name="System.Web"/>
|
||||||
<Reference name="OpenMetaverseTypes.dll"/>
|
<Reference name="OpenMetaverseTypes.dll"/>
|
||||||
<Reference name="OpenMetaverse.dll"/>
|
<Reference name="OpenMetaverse.dll"/>
|
||||||
<Reference name="OpenMetaverse.StructuredData.dll"/>
|
<Reference name="OpenMetaverse.StructuredData.dll"/>
|
||||||
|
|
Loading…
Reference in New Issue