COmment out relocation of tmp cs source file during compilation. This seems to cause issues on same win servers, and is only usefull on deep scripts debug (Xengine compiler)
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@ -549,8 +549,9 @@ namespace SecondLife
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parameters.TreatWarningsAsErrors = false;
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parameters.TreatWarningsAsErrors = false;
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parameters.GenerateInMemory = false;
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parameters.GenerateInMemory = false;
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parameters.TempFiles = new TempFileCollection(Path.Combine(ScriptEnginesPath,
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// this seems to cause issues on some windows servers
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m_scriptEngine.World.RegionInfo.RegionID.ToString()), CompileWithDebugInformation);
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// parameters.TempFiles = new TempFileCollection(Path.Combine(ScriptEnginesPath,
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// m_scriptEngine.World.RegionInfo.RegionID.ToString()), CompileWithDebugInformation);
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CompilerResults results;
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CompilerResults results;
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