* Rex merge, OGS1 Merged fairly cleanly.
parent
fe50f2e6b9
commit
d6e571517f
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@ -1,49 +1,49 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* Copyright (c) Contributors, http://opensimulator.org/
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||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
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||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
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||||||
*
|
*
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||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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*/
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*/
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Servers;
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namespace OpenSim.Region.Communications.OGS1
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namespace OpenSim.Region.Communications.OGS1
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{
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{
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public class CommunicationsOGS1 : CommunicationsManager
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public class CommunicationsOGS1 : CommunicationsManager
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{
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{
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public CommunicationsOGS1(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache)
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public CommunicationsOGS1(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache)
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: base(serversInfo, httpServer, assetCache, false)
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: base(serversInfo, httpServer, assetCache, false)
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{
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{
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OGS1GridServices gridInterComms = new OGS1GridServices(serversInfo, httpServer);
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OGS1GridServices gridInterComms = new OGS1GridServices(serversInfo, httpServer);
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m_gridService = gridInterComms;
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m_gridService = gridInterComms;
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m_interRegion = gridInterComms;
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m_interRegion = gridInterComms;
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m_inventoryService = new OGS1InventoryService(serversInfo.InventoryURL);
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m_inventoryService = new OGS1InventoryService(serversInfo.InventoryURL);
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m_userService = new OGS1UserServices(this);
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m_userService = new OGS1UserServices(this);
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}
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}
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}
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}
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}
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}
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File diff suppressed because it is too large
Load Diff
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@ -1,219 +1,262 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
|
*
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* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
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||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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*/
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*/
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using System;
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using System;
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using System.Runtime.Remoting;
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using System.Runtime.Remoting;
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using libsecondlife;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Framework;
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namespace OpenSim.Region.Communications.OGS1
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namespace OpenSim.Region.Communications.OGS1
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{
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{
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public delegate bool InformRegionChild(ulong regionHandle, AgentCircuitData agentData);
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public delegate bool InformRegionChild(ulong regionHandle, AgentCircuitData agentData);
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public delegate bool ExpectArrival(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying);
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public delegate bool ExpectArrival(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying);
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public delegate bool InformRegionPrimGroup(ulong regionHandle, LLUUID primID, LLVector3 Positon, bool isPhysical);
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public delegate bool InformRegionPrimGroup(ulong regionHandle, LLUUID primID, LLVector3 Positon, bool isPhysical);
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public delegate bool PrimGroupArrival(ulong regionHandle, LLUUID primID, string objData);
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public delegate bool PrimGroupArrival(ulong regionHandle, LLUUID primID, string objData);
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public delegate bool RegionUp(SearializableRegionInfo region, ulong regionhandle);
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public delegate bool RegionUp(SearializableRegionInfo region, ulong regionhandle);
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public delegate bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate childUpdate);
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public delegate bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate childUpdate);
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public sealed class InterRegionSingleton
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public delegate bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID);
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{
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private static readonly InterRegionSingleton instance = new InterRegionSingleton();
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public sealed class InterRegionSingleton
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{
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public event InformRegionChild OnChildAgent;
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private static readonly InterRegionSingleton instance = new InterRegionSingleton();
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public event ExpectArrival OnArrival;
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public event InformRegionPrimGroup OnPrimGroupNear;
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public event InformRegionChild OnChildAgent;
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public event PrimGroupArrival OnPrimGroupArrival;
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public event ExpectArrival OnArrival;
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public event RegionUp OnRegionUp;
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public event InformRegionPrimGroup OnPrimGroupNear;
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public event ChildAgentUpdate OnChildAgentUpdate;
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public event PrimGroupArrival OnPrimGroupArrival;
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public event RegionUp OnRegionUp;
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public event ChildAgentUpdate OnChildAgentUpdate;
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static InterRegionSingleton()
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public event TellRegionToCloseChildConnection OnTellRegionToCloseChildConnection;
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{
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}
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private InformRegionChild handler001 = null; // OnChildAgent;
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private ExpectArrival handler002 = null; // OnArrival;
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private InterRegionSingleton()
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private InformRegionPrimGroup handler003 = null; // OnPrimGroupNear;
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{
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private PrimGroupArrival handler004 = null; // OnPrimGroupArrival;
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}
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private RegionUp handler005 = null; // OnRegionUp;
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private ChildAgentUpdate handler006 = null; // OnChildAgentUpdate;
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public static InterRegionSingleton Instance
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private TellRegionToCloseChildConnection handler007 = null; // OnTellRegionToCloseChildConnection;
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{
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get { return instance; }
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}
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static InterRegionSingleton()
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{
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public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData)
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}
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{
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if (OnChildAgent != null)
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private InterRegionSingleton()
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{
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{
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return OnChildAgent(regionHandle, agentData);
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}
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}
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return false;
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public static InterRegionSingleton Instance
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}
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{
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get { return instance; }
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public bool RegionUp(SearializableRegionInfo sregion, ulong regionhandle)
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}
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{
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if (OnRegionUp != null)
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public bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData)
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{
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{
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return OnRegionUp(sregion, regionhandle);
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handler001 = OnChildAgent;
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}
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if (handler001 != null)
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return false;
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{
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}
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return handler001(regionHandle, agentData);
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}
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public bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentUpdate)
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return false;
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{
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}
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if (OnChildAgentUpdate != null)
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{
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public bool RegionUp(SearializableRegionInfo sregion, ulong regionhandle)
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return OnChildAgentUpdate(regionHandle, cAgentUpdate);
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{
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}
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handler005 = OnRegionUp;
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return false;
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if (handler005 != null)
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}
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{
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return handler005(sregion, regionhandle);
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public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
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}
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{
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return false;
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if (OnArrival != null)
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}
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{
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return OnArrival(regionHandle, agentID, position, isFlying);
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public bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentUpdate)
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}
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{
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return false;
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handler006 = OnChildAgentUpdate;
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}
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if (handler006 != null)
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{
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public bool InformRegionPrim(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical)
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return handler006(regionHandle, cAgentUpdate);
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{
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}
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if (OnPrimGroupNear != null)
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return false;
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{
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}
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return OnPrimGroupNear(regionHandle, primID, position, isPhysical);
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}
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public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying)
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return false;
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{
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}
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handler002 = OnArrival;
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if (handler002 != null)
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public bool ExpectPrimCrossing(ulong regionHandle, LLUUID primID, string objData)
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{
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{
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return handler002(regionHandle, agentID, position, isFlying);
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if (OnPrimGroupArrival != null)
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}
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{
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return false;
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return OnPrimGroupArrival(regionHandle, primID, objData);
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}
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}
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return false;
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public bool InformRegionPrim(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical)
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}
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{
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}
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handler003 = OnPrimGroupNear;
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if (handler003 != null)
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public class OGS1InterRegionRemoting : MarshalByRefObject
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{
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{
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return handler003(regionHandle, primID, position, isPhysical);
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public OGS1InterRegionRemoting()
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}
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{
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return false;
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}
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}
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public bool InformRegionOfChildAgent(ulong regionHandle, sAgentCircuitData agentData)
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public bool ExpectPrimCrossing(ulong regionHandle, LLUUID primID, string objData)
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{
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{
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try
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handler004 = OnPrimGroupArrival;
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{
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if (handler004 != null)
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return
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{
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InterRegionSingleton.Instance.InformRegionOfChildAgent(regionHandle, new AgentCircuitData(agentData));
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return handler004(regionHandle, primID, objData);
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}
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}
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catch (RemotingException e)
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return false;
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{
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}
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Console.WriteLine("Remoting Error: Unable to connect to remote region.\n" + e.ToString());
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return false;
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public bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID)
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}
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{
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}
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handler007 = OnTellRegionToCloseChildConnection;
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|
if (handler007 != null)
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public bool RegionUp(SearializableRegionInfo region, ulong regionhandle)
|
{
|
||||||
{
|
return handler007(regionHandle, agentID);
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try
|
}
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||||||
{
|
return false;
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||||||
return InterRegionSingleton.Instance.RegionUp(region, regionhandle);
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}
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}
|
}
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catch (RemotingException e)
|
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{
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public class OGS1InterRegionRemoting : MarshalByRefObject
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Console.WriteLine("Remoting Error: Unable to connect to remote region.\n" + e.ToString());
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{
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return false;
|
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
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}
|
|
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}
|
public OGS1InterRegionRemoting()
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|
{
|
||||||
public bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData)
|
}
|
||||||
{
|
|
||||||
try
|
public bool InformRegionOfChildAgent(ulong regionHandle, sAgentCircuitData agentData)
|
||||||
{
|
{
|
||||||
return InterRegionSingleton.Instance.ChildAgentUpdate(regionHandle, cAgentData);
|
try
|
||||||
}
|
{
|
||||||
catch (RemotingException e)
|
return
|
||||||
{
|
InterRegionSingleton.Instance.InformRegionOfChildAgent(regionHandle, new AgentCircuitData(agentData));
|
||||||
Console.WriteLine("Remoting Error: Unable to send Child agent update to remote region.\n" + e.ToString());
|
}
|
||||||
return false;
|
catch (RemotingException e)
|
||||||
}
|
{
|
||||||
}
|
Console.WriteLine("Remoting Error: Unable to connect to remote region.\n" + e.ToString());
|
||||||
|
return false;
|
||||||
public bool ExpectAvatarCrossing(ulong regionHandle, Guid agentID, sLLVector3 position, bool isFlying)
|
}
|
||||||
{
|
}
|
||||||
try
|
|
||||||
{
|
public bool RegionUp(SearializableRegionInfo region, ulong regionhandle)
|
||||||
return
|
{
|
||||||
InterRegionSingleton.Instance.ExpectAvatarCrossing(regionHandle, new LLUUID(agentID),
|
try
|
||||||
new LLVector3(position.x, position.y, position.z),
|
{
|
||||||
isFlying);
|
return InterRegionSingleton.Instance.RegionUp(region, regionhandle);
|
||||||
}
|
}
|
||||||
catch (RemotingException e)
|
catch (RemotingException e)
|
||||||
{
|
{
|
||||||
Console.WriteLine("Remoting Error: Unable to connect to remote region.\n" + e.ToString());
|
Console.WriteLine("Remoting Error: Unable to connect to remote region.\n" + e.ToString());
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool InformRegionPrim(ulong regionHandle, Guid SceneObjectGroupID, sLLVector3 position, bool isPhysical)
|
public bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
return
|
return InterRegionSingleton.Instance.ChildAgentUpdate(regionHandle, cAgentData);
|
||||||
InterRegionSingleton.Instance.InformRegionPrim(regionHandle, new LLUUID(SceneObjectGroupID),
|
}
|
||||||
new LLVector3(position.x, position.y, position.z),
|
catch (RemotingException e)
|
||||||
isPhysical);
|
{
|
||||||
}
|
Console.WriteLine("Remoting Error: Unable to send Child agent update to remote region.\n" + e.ToString());
|
||||||
catch (RemotingException e)
|
return false;
|
||||||
{
|
}
|
||||||
Console.WriteLine("Remoting Error: Unable to connect to remote region.\n" + e.ToString());
|
}
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
public bool ExpectAvatarCrossing(ulong regionHandle, Guid agentID, sLLVector3 position, bool isFlying)
|
||||||
|
{
|
||||||
public bool InformRegionOfPrimCrossing(ulong regionHandle, Guid primID, string objData)
|
try
|
||||||
{
|
{
|
||||||
try
|
return
|
||||||
{
|
InterRegionSingleton.Instance.ExpectAvatarCrossing(regionHandle, new LLUUID(agentID),
|
||||||
return InterRegionSingleton.Instance.ExpectPrimCrossing(regionHandle, new LLUUID(primID), objData);
|
new LLVector3(position.x, position.y, position.z),
|
||||||
}
|
isFlying);
|
||||||
catch (RemotingException e)
|
}
|
||||||
{
|
catch (RemotingException e)
|
||||||
Console.WriteLine("Remoting Error: Unable to connect to remote region.\n" + e.ToString());
|
{
|
||||||
return false;
|
Console.WriteLine("Remoting Error: Unable to connect to remote region.\n" + e.ToString());
|
||||||
}
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
public bool InformRegionPrim(ulong regionHandle, Guid SceneObjectGroupID, sLLVector3 position, bool isPhysical)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
return
|
||||||
|
InterRegionSingleton.Instance.InformRegionPrim(regionHandle, new LLUUID(SceneObjectGroupID),
|
||||||
|
new LLVector3(position.x, position.y, position.z),
|
||||||
|
isPhysical);
|
||||||
|
}
|
||||||
|
catch (RemotingException e)
|
||||||
|
{
|
||||||
|
Console.WriteLine("Remoting Error: Unable to connect to remote region.\n" + e.ToString());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool InformRegionOfPrimCrossing(ulong regionHandle, Guid primID, string objData)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
return InterRegionSingleton.Instance.ExpectPrimCrossing(regionHandle, new LLUUID(primID), objData);
|
||||||
|
}
|
||||||
|
catch (RemotingException e)
|
||||||
|
{
|
||||||
|
Console.WriteLine("Remoting Error: Unable to connect to remote region.\n" + e.ToString());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool TellRegionToCloseChildConnection(ulong regionHandle, Guid agentID)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
return InterRegionSingleton.Instance.TellRegionToCloseChildConnection(regionHandle, new LLUUID(agentID));
|
||||||
|
}
|
||||||
|
catch (RemotingException)
|
||||||
|
{
|
||||||
|
m_log.Info("[INTERREGION]: Remoting Error: Unable to connect to remote region: " + regionHandle.ToString());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
@ -1,191 +1,208 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using libsecondlife;
|
using libsecondlife;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Framework.Communications;
|
using OpenSim.Framework.Communications;
|
||||||
using OpenSim.Framework.Communications.Cache;
|
using OpenSim.Framework.Communications.Cache;
|
||||||
using OpenSim.Framework.Console;
|
using OpenSim.Framework.Console;
|
||||||
using OpenSim.Framework.Servers;
|
using OpenSim.Framework.Servers;
|
||||||
|
|
||||||
namespace OpenSim.Region.Communications.OGS1
|
namespace OpenSim.Region.Communications.OGS1
|
||||||
{
|
{
|
||||||
public class OGS1InventoryService : IInventoryServices
|
public class OGS1InventoryService : IInventoryServices
|
||||||
{
|
{
|
||||||
private string _inventoryServerUrl;
|
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
private Dictionary<LLUUID, InventoryRequest> m_RequestingInventory = new Dictionary<LLUUID, InventoryRequest>();
|
|
||||||
|
private string _inventoryServerUrl;
|
||||||
public OGS1InventoryService(string inventoryServerUrl)
|
private Dictionary<LLUUID, InventoryRequest> m_RequestingInventory = new Dictionary<LLUUID, InventoryRequest>();
|
||||||
{
|
|
||||||
_inventoryServerUrl = inventoryServerUrl;
|
public OGS1InventoryService(string inventoryServerUrl)
|
||||||
}
|
{
|
||||||
|
_inventoryServerUrl = inventoryServerUrl;
|
||||||
#region IInventoryServices Members
|
}
|
||||||
|
|
||||||
// See IInventoryServices
|
#region IInventoryServices Members
|
||||||
public void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack,
|
|
||||||
InventoryItemInfo itemCallBack)
|
// See IInventoryServices
|
||||||
{
|
public void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack,
|
||||||
if (!m_RequestingInventory.ContainsKey(userID))
|
InventoryItemInfo itemCallBack)
|
||||||
{
|
{
|
||||||
InventoryRequest request = new InventoryRequest(userID, folderCallBack, itemCallBack);
|
if (!m_RequestingInventory.ContainsKey(userID))
|
||||||
m_RequestingInventory.Add(userID, request);
|
{
|
||||||
RequestInventory(userID);
|
InventoryRequest request = new InventoryRequest(userID, folderCallBack, itemCallBack);
|
||||||
}
|
m_RequestingInventory.Add(userID, request);
|
||||||
}
|
RequestInventory(userID);
|
||||||
|
}
|
||||||
/// <summary>
|
}
|
||||||
/// Request the entire user's inventory (folders and items) from the inventory server.
|
|
||||||
///
|
/// <summary>
|
||||||
/// XXX May want to change this so that we don't end up shuffling over data which might prove
|
/// Request the entire user's inventory (folders and items) from the inventory server.
|
||||||
/// entirely unnecessary.
|
///
|
||||||
/// </summary>
|
/// XXX May want to change this so that we don't end up shuffling over data which might prove
|
||||||
/// <param name="userID"></param>
|
/// entirely unnecessary.
|
||||||
private void RequestInventory(LLUUID userID)
|
/// </summary>
|
||||||
{
|
/// <param name="userID"></param>
|
||||||
try
|
private void RequestInventory(LLUUID userID)
|
||||||
{
|
{
|
||||||
MainLog.Instance.Verbose(
|
try
|
||||||
"INVENTORY", "Requesting inventory from {0}/GetInventory/ for user {1}",
|
{
|
||||||
_inventoryServerUrl, userID);
|
m_log.InfoFormat(
|
||||||
|
"[INVENTORY]: Requesting inventory from {0}/GetInventory/ for user {1}",
|
||||||
RestObjectPosterResponse<InventoryCollection> requester
|
_inventoryServerUrl, userID);
|
||||||
= new RestObjectPosterResponse<InventoryCollection>();
|
|
||||||
requester.ResponseCallback = InventoryResponse;
|
RestObjectPosterResponse<InventoryCollection> requester
|
||||||
|
= new RestObjectPosterResponse<InventoryCollection>();
|
||||||
requester.BeginPostObject<Guid>(_inventoryServerUrl + "/GetInventory/", userID.UUID);
|
requester.ResponseCallback = InventoryResponse;
|
||||||
}
|
|
||||||
catch (Exception e)
|
requester.BeginPostObject<Guid>(_inventoryServerUrl + "/GetInventory/", userID.UUID);
|
||||||
{
|
}
|
||||||
MainLog.Instance.Error("INVENTORY", e.ToString());
|
catch (Exception e)
|
||||||
}
|
{
|
||||||
}
|
m_log.Error("[INVENTORY]: " + e.ToString());
|
||||||
|
}
|
||||||
/// <summary>
|
}
|
||||||
/// Callback used by the inventory server GetInventory request
|
|
||||||
/// </summary>
|
/// <summary>
|
||||||
/// <param name="userID"></param>
|
/// Callback used by the inventory server GetInventory request
|
||||||
private void InventoryResponse(InventoryCollection response)
|
/// </summary>
|
||||||
{
|
/// <param name="userID"></param>
|
||||||
LLUUID userID = response.UserID;
|
private void InventoryResponse(InventoryCollection response)
|
||||||
if (m_RequestingInventory.ContainsKey(userID))
|
{
|
||||||
{
|
LLUUID userID = response.UserID;
|
||||||
MainLog.Instance.Verbose("INVENTORY",
|
if (m_RequestingInventory.ContainsKey(userID))
|
||||||
"Received inventory response for user {0} containing {1} folders and {2} items",
|
{
|
||||||
userID, response.Folders.Count, response.AllItems.Count);
|
m_log.InfoFormat("[INVENTORY]: " +
|
||||||
|
"Received inventory response for user {0} containing {1} folders and {2} items",
|
||||||
InventoryFolderImpl rootFolder = null;
|
userID, response.Folders.Count, response.AllItems.Count);
|
||||||
InventoryRequest request = m_RequestingInventory[userID];
|
|
||||||
foreach (InventoryFolderBase folder in response.Folders)
|
InventoryFolderImpl rootFolder = null;
|
||||||
{
|
InventoryRequest request = m_RequestingInventory[userID];
|
||||||
if (folder.parentID == LLUUID.Zero)
|
foreach (InventoryFolderBase folder in response.Folders)
|
||||||
{
|
{
|
||||||
InventoryFolderImpl newfolder = new InventoryFolderImpl(folder);
|
if (folder.parentID == LLUUID.Zero)
|
||||||
rootFolder = newfolder;
|
{
|
||||||
request.FolderCallBack(userID, newfolder);
|
InventoryFolderImpl newfolder = new InventoryFolderImpl(folder);
|
||||||
}
|
rootFolder = newfolder;
|
||||||
}
|
request.FolderCallBack(userID, newfolder);
|
||||||
|
}
|
||||||
if (rootFolder != null)
|
}
|
||||||
{
|
|
||||||
foreach (InventoryFolderBase folder in response.Folders)
|
if (rootFolder != null)
|
||||||
{
|
{
|
||||||
if (folder.folderID != rootFolder.folderID)
|
foreach (InventoryFolderBase folder in response.Folders)
|
||||||
{
|
{
|
||||||
InventoryFolderImpl newfolder = new InventoryFolderImpl(folder);
|
if (folder.folderID != rootFolder.folderID)
|
||||||
request.FolderCallBack(userID, newfolder);
|
{
|
||||||
}
|
InventoryFolderImpl newfolder = new InventoryFolderImpl(folder);
|
||||||
}
|
request.FolderCallBack(userID, newfolder);
|
||||||
|
}
|
||||||
foreach (InventoryItemBase item in response.AllItems)
|
}
|
||||||
{
|
|
||||||
request.ItemCallBack(userID, item);
|
foreach (InventoryItemBase item in response.AllItems)
|
||||||
}
|
{
|
||||||
}
|
request.ItemCallBack(userID, item);
|
||||||
m_RequestingInventory.Remove(userID);
|
}
|
||||||
}
|
}
|
||||||
else
|
m_RequestingInventory.Remove(userID);
|
||||||
{
|
}
|
||||||
MainLog.Instance.Warn(
|
else
|
||||||
"INVENTORY",
|
{
|
||||||
"Received inventory response for {0} for which we do not have a record of requesting!",
|
m_log.WarnFormat(
|
||||||
userID);
|
"[INVENTORY]: " +
|
||||||
}
|
"Received inventory response for {0} for which we do not have a record of requesting!",
|
||||||
}
|
userID);
|
||||||
|
}
|
||||||
public void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder)
|
}
|
||||||
{
|
|
||||||
SynchronousRestObjectPoster.BeginPostObject<InventoryFolderBase, bool>(
|
public void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder)
|
||||||
"POST", _inventoryServerUrl + "/NewFolder/", folder);
|
{
|
||||||
}
|
SynchronousRestObjectPoster.BeginPostObject<InventoryFolderBase, bool>(
|
||||||
|
"POST", _inventoryServerUrl + "/NewFolder/", folder);
|
||||||
public void MoveInventoryFolder(LLUUID userID, InventoryFolderBase folder)
|
}
|
||||||
{
|
|
||||||
SynchronousRestObjectPoster.BeginPostObject<InventoryFolderBase, bool>(
|
public void MoveInventoryFolder(LLUUID userID, InventoryFolderBase folder)
|
||||||
"POST", _inventoryServerUrl + "/MoveFolder/", folder);
|
{
|
||||||
}
|
SynchronousRestObjectPoster.BeginPostObject<InventoryFolderBase, bool>(
|
||||||
|
"POST", _inventoryServerUrl + "/MoveFolder/", folder);
|
||||||
public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
|
}
|
||||||
{
|
|
||||||
SynchronousRestObjectPoster.BeginPostObject<InventoryItemBase, bool>(
|
public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
|
||||||
"POST", _inventoryServerUrl + "/NewItem/", item);
|
{
|
||||||
}
|
SynchronousRestObjectPoster.BeginPostObject<InventoryItemBase, bool>(
|
||||||
|
"POST", _inventoryServerUrl + "/NewItem/", item);
|
||||||
public void DeleteInventoryItem(LLUUID userID, InventoryItemBase item)
|
}
|
||||||
{
|
|
||||||
SynchronousRestObjectPoster.BeginPostObject<InventoryItemBase, bool>(
|
public void DeleteInventoryItem(LLUUID userID, InventoryItemBase item)
|
||||||
"POST", _inventoryServerUrl + "/DeleteItem/", item);
|
{
|
||||||
}
|
SynchronousRestObjectPoster.BeginPostObject<InventoryItemBase, bool>(
|
||||||
|
"POST", _inventoryServerUrl + "/DeleteItem/", item);
|
||||||
public void CreateNewUserInventory(LLUUID user)
|
}
|
||||||
{
|
|
||||||
}
|
public bool HasInventoryForUser(LLUUID userID)
|
||||||
|
{
|
||||||
public List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID)
|
return false;
|
||||||
{
|
}
|
||||||
return new List<InventoryFolderBase>();
|
|
||||||
}
|
public InventoryFolderBase RequestRootFolder(LLUUID userID)
|
||||||
|
{
|
||||||
#endregion
|
return null;
|
||||||
|
}
|
||||||
public class InventoryRequest
|
|
||||||
{
|
public virtual InventoryFolderBase RequestNamedFolder(LLUUID userID, string folderName)
|
||||||
public LLUUID UserID;
|
{
|
||||||
public InventoryFolderInfo FolderCallBack;
|
return null;
|
||||||
public InventoryItemInfo ItemCallBack;
|
}
|
||||||
|
|
||||||
public InventoryRequest(LLUUID userId, InventoryFolderInfo folderCall, InventoryItemInfo itemCall)
|
public void CreateNewUserInventory(LLUUID user)
|
||||||
{
|
{
|
||||||
UserID = userId;
|
}
|
||||||
FolderCallBack = folderCall;
|
|
||||||
ItemCallBack = itemCall;
|
public List<InventoryFolderBase> RequestFirstLevelFolders(LLUUID userID)
|
||||||
}
|
{
|
||||||
}
|
return new List<InventoryFolderBase>();
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
public class InventoryRequest
|
||||||
|
{
|
||||||
|
public LLUUID UserID;
|
||||||
|
public InventoryFolderInfo FolderCallBack;
|
||||||
|
public InventoryItemInfo ItemCallBack;
|
||||||
|
|
||||||
|
public InventoryRequest(LLUUID userId, InventoryFolderInfo folderCall, InventoryItemInfo itemCall)
|
||||||
|
{
|
||||||
|
UserID = userId;
|
||||||
|
FolderCallBack = folderCall;
|
||||||
|
ItemCallBack = itemCall;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -1,38 +1,66 @@
|
||||||
using System.Reflection;
|
/*
|
||||||
using System.Runtime.InteropServices;
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
// General Information about an assembly is controlled through the following
|
*
|
||||||
// set of attributes. Change these attribute values to modify the information
|
* Redistribution and use in source and binary forms, with or without
|
||||||
// associated with an assembly.
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
[assembly : AssemblyTitle("OpenGrid.Framework.Communications.OGS1")]
|
* notice, this list of conditions and the following disclaimer.
|
||||||
[assembly : AssemblyDescription("")]
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
[assembly : AssemblyConfiguration("")]
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
[assembly : AssemblyCompany("")]
|
* documentation and/or other materials provided with the distribution.
|
||||||
[assembly : AssemblyProduct("OpenGrid.Framework.Communications.OGS1")]
|
* * Neither the name of the OpenSim Project nor the
|
||||||
[assembly : AssemblyCopyright("Copyright © 2007")]
|
* names of its contributors may be used to endorse or promote products
|
||||||
[assembly : AssemblyTrademark("")]
|
* derived from this software without specific prior written permission.
|
||||||
[assembly : AssemblyCulture("")]
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
// Setting ComVisible to false makes the types in this assembly not visible
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
// to COM components. If you need to access a type in this assembly from
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
// COM, set the ComVisible attribute to true on that type.
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
[assembly : ComVisible(false)]
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
[assembly : Guid("a8b2b39b-c83b-41e2-b0b5-7ccfc1fddae7")]
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
// Version information for an assembly consists of the following four values:
|
*/
|
||||||
//
|
|
||||||
// Major Version
|
using System.Reflection;
|
||||||
// Minor Version
|
using System.Runtime.InteropServices;
|
||||||
// Build Number
|
|
||||||
// Revision
|
// General Information about an assembly is controlled through the following
|
||||||
//
|
// set of attributes. Change these attribute values to modify the information
|
||||||
// You can specify all the values or you can default the Revision and Build Numbers
|
// associated with an assembly.
|
||||||
// by using the '*' as shown below:
|
|
||||||
|
[assembly : AssemblyTitle("OpenGrid.Framework.Communications.OGS1")]
|
||||||
[assembly : AssemblyVersion("1.0.0.0")]
|
[assembly : AssemblyDescription("")]
|
||||||
[assembly : AssemblyFileVersion("1.0.0.0")]
|
[assembly : AssemblyConfiguration("")]
|
||||||
|
[assembly : AssemblyCompany("")]
|
||||||
|
[assembly : AssemblyProduct("OpenGrid.Framework.Communications.OGS1")]
|
||||||
|
[assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2008")]
|
||||||
|
[assembly : AssemblyTrademark("")]
|
||||||
|
[assembly : AssemblyCulture("")]
|
||||||
|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible
|
||||||
|
// to COM components. If you need to access a type in this assembly from
|
||||||
|
// COM, set the ComVisible attribute to true on that type.
|
||||||
|
|
||||||
|
[assembly : ComVisible(false)]
|
||||||
|
|
||||||
|
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||||
|
|
||||||
|
[assembly : Guid("a8b2b39b-c83b-41e2-b0b5-7ccfc1fddae7")]
|
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values:
|
||||||
|
//
|
||||||
|
// Major Version
|
||||||
|
// Minor Version
|
||||||
|
// Build Number
|
||||||
|
// Revision
|
||||||
|
//
|
||||||
|
// You can specify all the values or you can default the Revision and Build Numbers
|
||||||
|
// by using the '*' as shown below:
|
||||||
|
|
||||||
|
[assembly : AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly : AssemblyFileVersion("1.0.0.0")]
|
||||||
|
|
Loading…
Reference in New Issue