generate maptile assets again, v2 do use at least the parcels overlay
parent
f6c2e6e1a3
commit
d767feafa4
|
@ -1532,8 +1532,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
|
|||
using (Bitmap mapbmp = m_mapImageGenerator.CreateMapTile())
|
||||
{
|
||||
// V1 (This Module)
|
||||
if(m_scene.RegionInfo.RegionSizeX <= Constants.RegionSize &&
|
||||
m_scene.RegionInfo.RegionSizeY <= Constants.RegionSize)
|
||||
// if(m_scene.RegionInfo.RegionSizeX <= Constants.RegionSize &&
|
||||
// m_scene.RegionInfo.RegionSizeY <= Constants.RegionSize)
|
||||
GenerateMaptile(mapbmp);
|
||||
|
||||
// v2/3 (MapImageServiceModule)
|
||||
|
|
Loading…
Reference in New Issue