generate maptile assets again, v2 do use at least the parcels overlay

avinationmerge
UbitUmarov 2015-09-17 05:24:19 +01:00
parent f6c2e6e1a3
commit d767feafa4
1 changed files with 2 additions and 2 deletions

View File

@ -1532,8 +1532,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
using (Bitmap mapbmp = m_mapImageGenerator.CreateMapTile()) using (Bitmap mapbmp = m_mapImageGenerator.CreateMapTile())
{ {
// V1 (This Module) // V1 (This Module)
if(m_scene.RegionInfo.RegionSizeX <= Constants.RegionSize && // if(m_scene.RegionInfo.RegionSizeX <= Constants.RegionSize &&
m_scene.RegionInfo.RegionSizeY <= Constants.RegionSize) // m_scene.RegionInfo.RegionSizeY <= Constants.RegionSize)
GenerateMaptile(mapbmp); GenerateMaptile(mapbmp);
// v2/3 (MapImageServiceModule) // v2/3 (MapImageServiceModule)