MW 2007-06-12 18:11:14 +00:00
parent a143cf8180
commit d8f232c8b0
12 changed files with 28 additions and 29 deletions

View File

@ -37,7 +37,7 @@ using OpenSim;
using libsecondlife; using libsecondlife;
using libsecondlife.Packets; using libsecondlife.Packets;
namespace OpenSim.Region.Estate namespace OpenSim.Region
{ {
/// <summary> /// <summary>

View File

@ -130,10 +130,10 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="ParcelManager.cs"> <Compile Include="EstateManager.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Estate\EstateManager.cs"> <Compile Include="ParcelManager.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="Scene\Scene.cs"> <Compile Include="Scene\Scene.cs">

View File

@ -11,8 +11,8 @@
<resources prefix="OpenSim.Region" dynamicprefix="true" > <resources prefix="OpenSim.Region" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="EstateManager.cs" />
<include name="ParcelManager.cs" /> <include name="ParcelManager.cs" />
<include name="Estate/EstateManager.cs" />
<include name="Scene/Scene.cs" /> <include name="Scene/Scene.cs" />
<include name="Scene/Scene.PacketHandlers.cs" /> <include name="Scene/Scene.PacketHandlers.cs" />
<include name="Scene/Scene.Scripting.cs" /> <include name="Scene/Scene.Scripting.cs" />

View File

@ -42,7 +42,6 @@ using OpenSim.Framework;
using OpenSim.Region.Scripting; using OpenSim.Region.Scripting;
using OpenSim.Terrain; using OpenSim.Terrain;
using OpenGrid.Framework.Communications; using OpenGrid.Framework.Communications;
using OpenSim.Region.Estate;
namespace OpenSim.Region namespace OpenSim.Region

View File

@ -130,6 +130,24 @@
</ProjectReference> </ProjectReference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="ClientView.AgentAssetUpload.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.API.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.PacketHandlers.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView.ProcessPackets.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientViewBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="NetworkServersInfo.cs"> <Compile Include="NetworkServersInfo.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
@ -154,24 +172,6 @@
<Compile Include="Assets\InventoryCache.cs"> <Compile Include="Assets\InventoryCache.cs">
<SubType>Code</SubType> <SubType>Code</SubType>
</Compile> </Compile>
<Compile Include="ClientView\ClientView.AgentAssetUpload.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView\ClientView.API.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView\ClientView.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView\ClientView.PacketHandlers.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView\ClientView.ProcessPackets.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="ClientView\ClientViewBase.cs">
<SubType>Code</SubType>
</Compile>
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup> <PropertyGroup>

View File

@ -11,6 +11,12 @@
<resources prefix="OpenSim.RegionServer" dynamicprefix="true" > <resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="ClientView.AgentAssetUpload.cs" />
<include name="ClientView.API.cs" />
<include name="ClientView.cs" />
<include name="ClientView.PacketHandlers.cs" />
<include name="ClientView.ProcessPackets.cs" />
<include name="ClientViewBase.cs" />
<include name="NetworkServersInfo.cs" /> <include name="NetworkServersInfo.cs" />
<include name="OpenSimNetworkHandler.cs" /> <include name="OpenSimNetworkHandler.cs" />
<include name="PacketServer.cs" /> <include name="PacketServer.cs" />
@ -19,12 +25,6 @@
<include name="UserConfigUtility.cs" /> <include name="UserConfigUtility.cs" />
<include name="VersionInfo.cs" /> <include name="VersionInfo.cs" />
<include name="Assets/InventoryCache.cs" /> <include name="Assets/InventoryCache.cs" />
<include name="ClientView/ClientView.AgentAssetUpload.cs" />
<include name="ClientView/ClientView.API.cs" />
<include name="ClientView/ClientView.cs" />
<include name="ClientView/ClientView.PacketHandlers.cs" />
<include name="ClientView/ClientView.ProcessPackets.cs" />
<include name="ClientView/ClientViewBase.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>