Sugilite
parent
a143cf8180
commit
d8f232c8b0
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@ -37,7 +37,7 @@ using OpenSim;
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using libsecondlife;
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using libsecondlife;
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using libsecondlife.Packets;
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using libsecondlife.Packets;
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namespace OpenSim.Region.Estate
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namespace OpenSim.Region
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{
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{
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/// <summary>
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/// <summary>
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@ -130,10 +130,10 @@
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</ProjectReference>
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</ProjectReference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="ParcelManager.cs">
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<Compile Include="EstateManager.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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<Compile Include="Estate\EstateManager.cs">
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<Compile Include="ParcelManager.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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<Compile Include="Scene\Scene.cs">
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<Compile Include="Scene\Scene.cs">
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@ -11,8 +11,8 @@
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<resources prefix="OpenSim.Region" dynamicprefix="true" >
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<resources prefix="OpenSim.Region" dynamicprefix="true" >
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</resources>
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</resources>
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<sources failonempty="true">
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<sources failonempty="true">
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<include name="EstateManager.cs" />
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<include name="ParcelManager.cs" />
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<include name="ParcelManager.cs" />
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<include name="Estate/EstateManager.cs" />
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<include name="Scene/Scene.cs" />
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<include name="Scene/Scene.cs" />
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<include name="Scene/Scene.PacketHandlers.cs" />
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<include name="Scene/Scene.PacketHandlers.cs" />
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<include name="Scene/Scene.Scripting.cs" />
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<include name="Scene/Scene.Scripting.cs" />
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@ -42,7 +42,6 @@ using OpenSim.Framework;
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using OpenSim.Region.Scripting;
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using OpenSim.Region.Scripting;
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using OpenSim.Terrain;
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using OpenSim.Terrain;
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using OpenGrid.Framework.Communications;
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using OpenGrid.Framework.Communications;
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using OpenSim.Region.Estate;
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namespace OpenSim.Region
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namespace OpenSim.Region
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@ -130,6 +130,24 @@
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</ProjectReference>
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</ProjectReference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="ClientView.AgentAssetUpload.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView.API.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView.PacketHandlers.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView.ProcessPackets.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientViewBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="NetworkServersInfo.cs">
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<Compile Include="NetworkServersInfo.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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@ -154,24 +172,6 @@
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<Compile Include="Assets\InventoryCache.cs">
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<Compile Include="Assets\InventoryCache.cs">
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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</Compile>
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</Compile>
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<Compile Include="ClientView\ClientView.AgentAssetUpload.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView\ClientView.API.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView\ClientView.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView\ClientView.PacketHandlers.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView\ClientView.ProcessPackets.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView\ClientViewBase.cs">
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<SubType>Code</SubType>
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</Compile>
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
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<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
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<PropertyGroup>
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<PropertyGroup>
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@ -11,6 +11,12 @@
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<resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
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<resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
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</resources>
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</resources>
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<sources failonempty="true">
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<sources failonempty="true">
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<include name="ClientView.AgentAssetUpload.cs" />
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<include name="ClientView.API.cs" />
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<include name="ClientView.cs" />
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<include name="ClientView.PacketHandlers.cs" />
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<include name="ClientView.ProcessPackets.cs" />
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<include name="ClientViewBase.cs" />
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<include name="NetworkServersInfo.cs" />
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<include name="NetworkServersInfo.cs" />
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<include name="OpenSimNetworkHandler.cs" />
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<include name="OpenSimNetworkHandler.cs" />
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<include name="PacketServer.cs" />
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<include name="PacketServer.cs" />
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@ -19,12 +25,6 @@
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<include name="UserConfigUtility.cs" />
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<include name="UserConfigUtility.cs" />
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<include name="VersionInfo.cs" />
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<include name="VersionInfo.cs" />
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<include name="Assets/InventoryCache.cs" />
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<include name="Assets/InventoryCache.cs" />
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<include name="ClientView/ClientView.AgentAssetUpload.cs" />
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<include name="ClientView/ClientView.API.cs" />
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<include name="ClientView/ClientView.cs" />
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<include name="ClientView/ClientView.PacketHandlers.cs" />
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<include name="ClientView/ClientView.ProcessPackets.cs" />
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<include name="ClientView/ClientViewBase.cs" />
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</sources>
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</sources>
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<references basedir="${project::get-base-directory()}">
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<references basedir="${project::get-base-directory()}">
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<lib>
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<lib>
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