parent
77638d3023
commit
ddf0174be9
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@ -0,0 +1,18 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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namespace OpenSim.Framework.Interfaces
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{
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public class AgentCircuitData
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{
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public AgentCircuitData() { }
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public LLUUID AgentID;
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public LLUUID SessionID;
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public LLUUID SecureSessionID;
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public string firstname;
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public string lastname;
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public uint circuitcode;
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}
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}
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@ -55,14 +55,14 @@ namespace OpenSim.Framework.Interfaces
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void AssetNotFound(AssetBase asset);
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void AssetNotFound(AssetBase asset);
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}
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}
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public interface IAssetPlugin
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{
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IAssetServer GetAssetServer();
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}
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public struct ARequest
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public struct ARequest
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{
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{
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public LLUUID AssetID;
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public LLUUID AssetID;
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public bool IsTexture;
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public bool IsTexture;
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}
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}
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public interface IAssetPlugin
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{
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IAssetServer GetAssetServer();
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}
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}
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}
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@ -59,6 +59,10 @@ namespace OpenSim.Framework.Interfaces
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public string GridURL;
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public string GridURL;
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public string GridSendKey;
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public string GridSendKey;
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public string GridRecvKey;
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public string UserURL;
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public string UserSendKey;
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public string UserRecvKey;
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public abstract void InitConfig(bool sandboxMode);
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public abstract void InitConfig(bool sandboxMode);
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public abstract void LoadFromGrid();
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public abstract void LoadFromGrid();
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@ -44,46 +44,15 @@ namespace OpenSim.Framework.Interfaces
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public interface IGridServer
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public interface IGridServer
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{
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{
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UUIDBlock RequestUUIDBlock();
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UUIDBlock RequestUUIDBlock();
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void RequestNeighbours(); //should return a array of neighbouring regions
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NeighbourInfo[] RequestNeighbours(); //should return a array of neighbouring regions
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AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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string GetName();
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string GetName();
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bool RequestConnection();
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bool RequestConnection();
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void SetServerInfo(string ServerUrl, string ServerKey);
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void SetServerInfo(string ServerUrl, string SendKey, string RecvKey);
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void Close();
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void Close();
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}
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}
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public abstract class RemoteGridBase : IGridServer
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{
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public abstract Dictionary<uint, agentcircuitdata> agentcircuits
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{
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get;
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set;
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}
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public abstract UUIDBlock RequestUUIDBlock();
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public abstract void RequestNeighbours();
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public abstract AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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public abstract bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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public abstract string GetName();
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public abstract bool RequestConnection();
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public abstract void SetServerInfo(string ServerUrl, string ServerKey);
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public abstract void Close();
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}
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public abstract class LocalGridBase : IGridServer
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{
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public abstract UUIDBlock RequestUUIDBlock();
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public abstract void RequestNeighbours();
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public abstract AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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public abstract bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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public abstract string GetName();
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public abstract bool RequestConnection();
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public abstract void SetServerInfo(string ServerUrl, string ServerKey);
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public abstract void AddNewSession(Login session);
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public abstract void Close();
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}
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public struct UUIDBlock
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public struct UUIDBlock
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{
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{
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public LLUUID BlockStart;
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public LLUUID BlockStart;
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@ -102,35 +71,8 @@ namespace OpenSim.Framework.Interfaces
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}
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}
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public class Login
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{
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public string First = "Test";
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public string Last = "User";
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public LLUUID Agent;
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public LLUUID Session;
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public LLUUID InventoryFolder;
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public LLUUID BaseFolder;
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public Login()
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{
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}
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}
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public interface IGridPlugin
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public interface IGridPlugin
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{
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{
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IGridServer GetGridServer();
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IGridServer GetGridServer();
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}
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}
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public class agentcircuitdata
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{
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public agentcircuitdata() { }
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public LLUUID AgentID;
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public LLUUID SessionID;
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public LLUUID SecureSessionID;
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public string firstname;
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public string lastname;
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public uint circuitcode;
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}
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}
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}
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@ -9,5 +9,6 @@ namespace OpenSim.Framework.Interfaces
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public interface IUserServer
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public interface IUserServer
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{
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{
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AgentInventory RequestAgentsInventory(LLUUID agentID);
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AgentInventory RequestAgentsInventory(LLUUID agentID);
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void SetServerInfo(string ServerUrl, string SendKey, string RecvKey);
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}
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}
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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namespace OpenSim.Framework.Interfaces
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{
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public abstract class LocalGridBase : IGridServer
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{
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public abstract UUIDBlock RequestUUIDBlock();
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public abstract NeighbourInfo[] RequestNeighbours();
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public abstract AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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public abstract bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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public abstract string GetName();
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public abstract bool RequestConnection();
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public abstract void SetServerInfo(string ServerUrl, string SendKey, string RecvKey);
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public abstract void AddNewSession(Login session);
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public abstract void Close();
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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namespace OpenSim.Framework.Interfaces
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{
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public class Login
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{
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public string First = "Test";
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public string Last = "User";
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public LLUUID Agent;
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public LLUUID Session;
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public LLUUID InventoryFolder;
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public LLUUID BaseFolder;
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public Login()
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{
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}
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}
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}
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Framework.Interfaces
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{
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public class NeighbourInfo
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{
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public NeighbourInfo()
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{
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}
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public ulong regionhandle;
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public uint RegionLocX;
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public uint RegionLocY;
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public string sim_ip;
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public uint sim_port;
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}
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}
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<Reference Include="System.Xml" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="AgentCiruitData.cs" />
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<Compile Include="AssetBase.cs" />
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<Compile Include="AssetBase.cs" />
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<Compile Include="BlockingQueue.cs" />
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<Compile Include="BlockingQueue.cs" />
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<Compile Include="HeightMapGenHills.cs" />
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<Compile Include="HeightMapGenHills.cs" />
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<Compile Include="ILocalStorage.cs" />
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<Compile Include="ILocalStorage.cs" />
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<Compile Include="Inventory.cs" />
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<Compile Include="Inventory.cs" />
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<Compile Include="IUserServer.cs" />
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<Compile Include="IUserServer.cs" />
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<Compile Include="LocalGridBase.cs" />
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<Compile Include="Login.cs" />
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<Compile Include="LoginService.cs" />
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<Compile Include="LoginService.cs" />
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<Compile Include="NeighbourInfo.cs" />
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<Compile Include="PrimData.cs" />
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<Compile Include="PrimData.cs" />
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<Compile Include="RemoteGridBase.cs" />
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<Compile Include="SimProfile.cs" />
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<Compile Include="SimProfile.cs" />
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<Compile Include="SimProfileBase.cs" />
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<Compile Include="SimProfileBase.cs" />
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<Compile Include="UserProfile.cs" />
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<Compile Include="UserProfile.cs" />
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using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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namespace OpenSim.Framework.Interfaces
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{
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public abstract class RemoteGridBase : IGridServer
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{
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public abstract Dictionary<uint, AgentCircuitData> agentcircuits
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{
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get;
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set;
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}
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public abstract UUIDBlock RequestUUIDBlock();
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public abstract NeighbourInfo[] RequestNeighbours();
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public abstract AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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public abstract bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode);
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public abstract string GetName();
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public abstract bool RequestConnection();
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public abstract void SetServerInfo(string ServerUrl, string SendKey, string RecvKey);
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public abstract void Close();
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}
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}
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}
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}
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}
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}
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public class QueItem
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{
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public QueItem()
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{
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}
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public Packet Packet;
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public bool Incoming;
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}
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}
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}
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ServerConsole.MainConsole.Instance.WriteLine("SimHttp.cs:StartHTTP() - Spawned main thread OK");
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ServerConsole.MainConsole.Instance.WriteLine("SimHttp.cs:StartHTTP() - Spawned main thread OK");
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Listener = new HttpListener();
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Listener = new HttpListener();
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Listener.Prefixes.Add("http://+:" + OpenSim_Main.Instance.Cfg.IPListenPort + "/");
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Listener.Prefixes.Add("http://+:" + OpenSimMain.Instance.Cfg.IPListenPort + "/");
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Listener.Start();
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Listener.Start();
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HttpListenerContext context;
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HttpListenerContext context;
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switch (request.MethodName)
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switch (request.MethodName)
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{
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{
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case "expect_user":
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case "expect_user":
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agentcircuitdata agent_data = new agentcircuitdata();
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AgentCircuitData agent_data = new AgentCircuitData();
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agent_data.SessionID = new LLUUID((string)requestData["session_id"]);
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agent_data.SessionID = new LLUUID((string)requestData["session_id"]);
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agent_data.SecureSessionID = new LLUUID((string)requestData["secure_session_id"]);
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agent_data.SecureSessionID = new LLUUID((string)requestData["secure_session_id"]);
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agent_data.firstname = (string)requestData["firstname"];
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agent_data.firstname = (string)requestData["firstname"];
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agent_data.lastname = (string)requestData["lastname"];
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agent_data.lastname = (string)requestData["lastname"];
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agent_data.AgentID = new LLUUID((string)requestData["agent_id"]);
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agent_data.AgentID = new LLUUID((string)requestData["agent_id"]);
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agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
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agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
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if (OpenSim_Main.Instance.GridServers.GridServer.GetName() == "Remote")
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if (OpenSimMain.Instance.GridServers.GridServer.GetName() == "Remote")
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{
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{
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((RemoteGridBase)OpenSim_Main.Instance.GridServers.GridServer).agentcircuits.Add((uint)agent_data.circuitcode, agent_data);
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((RemoteGridBase)OpenSimMain.Instance.GridServers.GridServer).agentcircuits.Add((uint)agent_data.circuitcode, agent_data);
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}
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}
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return "<?xml version=\"1.0\"?><methodResponse><params /></methodResponse>";
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return "<?xml version=\"1.0\"?><methodResponse><params /></methodResponse>";
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break;
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break;
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@ -63,7 +63,11 @@ namespace Db40SimConfig
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this.AssetURL=ServerConsole.MainConsole.Instance.CmdPrompt("Asset server URL: ");
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this.AssetURL=ServerConsole.MainConsole.Instance.CmdPrompt("Asset server URL: ");
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this.AssetSendKey=ServerConsole.MainConsole.Instance.CmdPrompt("Asset server key: ");
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this.AssetSendKey=ServerConsole.MainConsole.Instance.CmdPrompt("Asset server key: ");
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this.GridURL=ServerConsole.MainConsole.Instance.CmdPrompt("Grid server URL: ");
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this.GridURL=ServerConsole.MainConsole.Instance.CmdPrompt("Grid server URL: ");
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this.GridSendKey=ServerConsole.MainConsole.Instance.CmdPrompt("Grid server key: ");
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this.GridSendKey = ServerConsole.MainConsole.Instance.CmdPrompt("Key to send to grid server: ");
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this.GridRecvKey = ServerConsole.MainConsole.Instance.CmdPrompt("Key to expect from grid server: ");
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this.UserURL = ServerConsole.MainConsole.Instance.CmdPrompt("User server URL: ");
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this.UserSendKey = ServerConsole.MainConsole.Instance.CmdPrompt("Key to send to user server: ");
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this.UserRecvKey = ServerConsole.MainConsole.Instance.CmdPrompt("Key to expect from user server: ");
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}
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}
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this.RegionHandle = Util.UIntsToLong((RegionLocX*256), (RegionLocY*256));
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this.RegionHandle = Util.UIntsToLong((RegionLocX*256), (RegionLocY*256));
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}
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}
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@ -29,8 +29,8 @@ namespace OpenSim.Framework.LocalServers
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uint circode = (uint)response["circuit_code"];
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uint circode = (uint)response["circuit_code"];
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theUser.AddSimCircuit(circode, LLUUID.Random());
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theUser.AddSimCircuit(circode, LLUUID.Random());
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response["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}";
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response["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}";
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response["sim_port"] = OpenSim_Main.Instance.Cfg.IPListenPort;
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response["sim_port"] = OpenSimMain.Instance.Cfg.IPListenPort;
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response["sim_ip"] = OpenSim_Main.Instance.Cfg.IPListenAddr;
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response["sim_ip"] = OpenSimMain.Instance.Cfg.IPListenAddr;
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response["region_y"] = (Int32)996 * 256;
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response["region_y"] = (Int32)996 * 256;
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response["region_x"] = (Int32)997* 256;
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response["region_x"] = (Int32)997* 256;
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@ -67,7 +67,7 @@ namespace OpenSim.Framework.LocalServers
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_login.InventoryFolder = new LLUUID((string)Inventory1["folder_id"]);
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_login.InventoryFolder = new LLUUID((string)Inventory1["folder_id"]);
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//working on local computer if so lets add to the gridserver's list of sessions?
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//working on local computer if so lets add to the gridserver's list of sessions?
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if (OpenSim_Main.Instance.GridServers.GridServer.GetName() == "Local")
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if (OpenSimMain.Instance.GridServers.GridServer.GetName() == "Local")
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{
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{
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((LocalGridBase)this._gridServer).AddNewSession(_login);
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((LocalGridBase)this._gridServer).AddNewSession(_login);
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}
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}
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|
@ -289,8 +289,8 @@ namespace OpenSim.Framework.LocalServers
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XmlRpcResponse response = (XmlRpcResponse)(new XmlRpcResponseDeserializer()).Deserialize(this._defaultResponse);
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XmlRpcResponse response = (XmlRpcResponse)(new XmlRpcResponseDeserializer()).Deserialize(this._defaultResponse);
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Hashtable responseData = (Hashtable)response.Value;
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Hashtable responseData = (Hashtable)response.Value;
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responseData["sim_port"] = OpenSim_Main.Instance.Cfg.IPListenPort;
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responseData["sim_port"] = OpenSimMain.Instance.Cfg.IPListenPort;
|
||||||
responseData["sim_ip"] = OpenSim_Main.Instance.Cfg.IPListenAddr;
|
responseData["sim_ip"] = OpenSimMain.Instance.Cfg.IPListenAddr;
|
||||||
responseData["agent_id"] = Agent.ToStringHyphenated();
|
responseData["agent_id"] = Agent.ToStringHyphenated();
|
||||||
responseData["session_id"] = Session.ToStringHyphenated();
|
responseData["session_id"] = Session.ToStringHyphenated();
|
||||||
responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
|
responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
|
||||||
|
@ -324,7 +324,7 @@ namespace OpenSim.Framework.LocalServers
|
||||||
_login.InventoryFolder = InventoryFolderID;
|
_login.InventoryFolder = InventoryFolderID;
|
||||||
|
|
||||||
//working on local computer if so lets add to the gridserver's list of sessions?
|
//working on local computer if so lets add to the gridserver's list of sessions?
|
||||||
if (OpenSim_Main.Instance.GridServers.GridServer.GetName() == "Local")
|
if (OpenSimMain.Instance.GridServers.GridServer.GetName() == "Local")
|
||||||
{
|
{
|
||||||
((LocalGridBase)this._gridServer).AddNewSession(_login);
|
((LocalGridBase)this._gridServer).AddNewSession(_login);
|
||||||
}
|
}
|
||||||
|
@ -399,6 +399,11 @@ namespace OpenSim.Framework.LocalServers
|
||||||
return aInventory;
|
return aInventory;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetServerInfo(string ServerUrl, string SendKey, string RecvKey)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -292,12 +292,12 @@ namespace LocalGridServers
|
||||||
return(uuidBlock);
|
return(uuidBlock);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void RequestNeighbours()
|
public override NeighbourInfo[] RequestNeighbours()
|
||||||
{
|
{
|
||||||
return;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void SetServerInfo(string ServerUrl, string ServerKey)
|
public override void SetServerInfo(string ServerUrl, string SendKey, string RecvKey)
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
36
src/Main.cs
36
src/Main.cs
|
@ -50,11 +50,11 @@ namespace OpenSim
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Description of MainForm.
|
/// Description of MainForm.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public class OpenSim_Main
|
public class OpenSimMain
|
||||||
{
|
{
|
||||||
private static OpenSim_Main instance = null;
|
private static OpenSimMain instance = null;
|
||||||
|
|
||||||
public static OpenSim_Main Instance
|
public static OpenSimMain Instance
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
|
@ -93,7 +93,7 @@ namespace OpenSim
|
||||||
Console.WriteLine("Starting...\n");
|
Console.WriteLine("Starting...\n");
|
||||||
ServerConsole.MainConsole.Instance = new MServerConsole(ServerConsole.ConsoleBase.ConsoleType.Local, "", 0);
|
ServerConsole.MainConsole.Instance = new MServerConsole(ServerConsole.ConsoleBase.ConsoleType.Local, "", 0);
|
||||||
|
|
||||||
instance = new OpenSim_Main();
|
instance = new OpenSimMain();
|
||||||
|
|
||||||
Instance.sandbox = false;
|
Instance.sandbox = false;
|
||||||
Instance.loginserver = false;
|
Instance.loginserver = false;
|
||||||
|
@ -117,28 +117,28 @@ namespace OpenSim
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
OpenSim_Main.Instance.GridServers = new Grid();
|
OpenSimMain.Instance.GridServers = new Grid();
|
||||||
if (Instance.sandbox)
|
if (Instance.sandbox)
|
||||||
{
|
{
|
||||||
OpenSim_Main.Instance.GridServers.AssetDll = "LocalGridServers.dll";
|
OpenSimMain.Instance.GridServers.AssetDll = "LocalGridServers.dll";
|
||||||
OpenSim_Main.Instance.GridServers.GridDll = "LocalGridServers.dll";
|
OpenSimMain.Instance.GridServers.GridDll = "LocalGridServers.dll";
|
||||||
OpenSim_Main.Instance.GridServers.LoadPlugins();
|
OpenSimMain.Instance.GridServers.LoadPlugins();
|
||||||
ServerConsole.MainConsole.Instance.WriteLine("Starting in Sandbox mode");
|
ServerConsole.MainConsole.Instance.WriteLine("Starting in Sandbox mode");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
OpenSim_Main.Instance.GridServers.AssetDll = "RemoteGridServers.dll";
|
OpenSimMain.Instance.GridServers.AssetDll = "RemoteGridServers.dll";
|
||||||
OpenSim_Main.Instance.GridServers.GridDll = "RemoteGridServers.dll";
|
OpenSimMain.Instance.GridServers.GridDll = "RemoteGridServers.dll";
|
||||||
OpenSim_Main.Instance.GridServers.LoadPlugins();
|
OpenSimMain.Instance.GridServers.LoadPlugins();
|
||||||
ServerConsole.MainConsole.Instance.WriteLine("Starting in Grid mode");
|
ServerConsole.MainConsole.Instance.WriteLine("Starting in Grid mode");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Instance.loginserver && Instance.sandbox)
|
if (Instance.loginserver && Instance.sandbox)
|
||||||
{
|
{
|
||||||
LoginServer loginServer = new LoginServer(OpenSim_Main.Instance.GridServers.GridServer);
|
LoginServer loginServer = new LoginServer(OpenSimMain.Instance.GridServers.GridServer);
|
||||||
loginServer.Startup();
|
loginServer.Startup();
|
||||||
}
|
}
|
||||||
Instance.AssetCache = new AssetCache(OpenSim_Main.Instance.GridServers.AssetServer);
|
Instance.AssetCache = new AssetCache(OpenSimMain.Instance.GridServers.AssetServer);
|
||||||
Instance.InventoryCache = new InventoryManager();
|
Instance.InventoryCache = new InventoryManager();
|
||||||
|
|
||||||
Instance.Startup();
|
Instance.Startup();
|
||||||
|
@ -149,7 +149,7 @@ namespace OpenSim
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private OpenSim_Main()
|
private OpenSimMain()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -175,8 +175,8 @@ namespace OpenSim
|
||||||
Instance.LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this._physicsEngine); //should be reading from the config file what physics engine to use
|
Instance.LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this._physicsEngine); //should be reading from the config file what physics engine to use
|
||||||
Instance.LocalWorld.PhysScene.SetTerrain(Instance.LocalWorld.LandMap);
|
Instance.LocalWorld.PhysScene.SetTerrain(Instance.LocalWorld.LandMap);
|
||||||
|
|
||||||
OpenSim_Main.Instance.GridServers.AssetServer.SetServerInfo(OpenSim_Main.Instance.Cfg.AssetURL, OpenSim_Main.Instance.Cfg.AssetSendKey);
|
OpenSimMain.Instance.GridServers.AssetServer.SetServerInfo(OpenSimMain.Instance.Cfg.AssetURL, OpenSimMain.Instance.Cfg.AssetSendKey);
|
||||||
OpenSim_Main.Instance.GridServers.GridServer.SetServerInfo(OpenSim_Main.Instance.Cfg.GridURL, OpenSim_Main.Instance.Cfg.GridSendKey);
|
OpenSimMain.Instance.GridServers.GridServer.SetServerInfo(OpenSimMain.Instance.Cfg.GridURL, OpenSimMain.Instance.Cfg.GridSendKey, OpenSimMain.Instance.Cfg.GridRecvKey);
|
||||||
|
|
||||||
Instance.LocalWorld.LoadStorageDLL("Db4LocalStorage.dll"); //all these dll names shouldn't be hard coded.
|
Instance.LocalWorld.LoadStorageDLL("Db4LocalStorage.dll"); //all these dll names shouldn't be hard coded.
|
||||||
Instance.LocalWorld.LoadPrimsFromStorage();
|
Instance.LocalWorld.LoadPrimsFromStorage();
|
||||||
|
@ -277,8 +277,8 @@ namespace OpenSim
|
||||||
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Shutdown() - Killing clients");
|
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Shutdown() - Killing clients");
|
||||||
// IMPLEMENT THIS
|
// IMPLEMENT THIS
|
||||||
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Shutdown() - Closing console and terminating");
|
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Shutdown() - Closing console and terminating");
|
||||||
OpenSim_Main.Instance.LocalWorld.Close();
|
OpenSimMain.Instance.LocalWorld.Close();
|
||||||
OpenSim_Main.Instance.GridServers.Close();
|
OpenSimMain.Instance.GridServers.Close();
|
||||||
ServerConsole.MainConsole.Instance.Close();
|
ServerConsole.MainConsole.Instance.Close();
|
||||||
Environment.Exit(0);
|
Environment.Exit(0);
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,7 +6,7 @@
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
<ProjectGuid>{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}</ProjectGuid>
|
<ProjectGuid>{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}</ProjectGuid>
|
||||||
<StartupObject>OpenSim.OpenSim_Main</StartupObject>
|
<StartupObject>OpenSim.OpenSimMain</StartupObject>
|
||||||
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
||||||
<NoStdLib>False</NoStdLib>
|
<NoStdLib>False</NoStdLib>
|
||||||
<WarningLevel>4</WarningLevel>
|
<WarningLevel>4</WarningLevel>
|
|
@ -103,15 +103,15 @@ namespace OpenSim
|
||||||
switch (Pack.Type)
|
switch (Pack.Type)
|
||||||
{
|
{
|
||||||
case PacketType.CompleteAgentMovement:
|
case PacketType.CompleteAgentMovement:
|
||||||
ClientAvatar.CompleteMovement(OpenSim_Main.Instance.LocalWorld);
|
ClientAvatar.CompleteMovement(OpenSimMain.Instance.LocalWorld);
|
||||||
ClientAvatar.SendInitialPosition();
|
ClientAvatar.SendInitialPosition();
|
||||||
break;
|
break;
|
||||||
case PacketType.RegionHandshakeReply:
|
case PacketType.RegionHandshakeReply:
|
||||||
OpenSim_Main.Instance.LocalWorld.SendLayerData(this);
|
OpenSimMain.Instance.LocalWorld.SendLayerData(this);
|
||||||
break;
|
break;
|
||||||
case PacketType.AgentWearablesRequest:
|
case PacketType.AgentWearablesRequest:
|
||||||
ClientAvatar.SendInitialAppearance();
|
ClientAvatar.SendInitialAppearance();
|
||||||
foreach (OpenSimClient client in OpenSim_Main.Instance.ClientThreads.Values)
|
foreach (OpenSimClient client in OpenSimMain.Instance.ClientThreads.Values)
|
||||||
{
|
{
|
||||||
if (client.AgentID != this.AgentID)
|
if (client.AgentID != this.AgentID)
|
||||||
{
|
{
|
||||||
|
@ -120,10 +120,10 @@ namespace OpenSim
|
||||||
client.ClientAvatar.SendAppearanceToOtherAgent(this);
|
client.ClientAvatar.SendAppearanceToOtherAgent(this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
OpenSim_Main.Instance.LocalWorld.GetInitialPrims(this);
|
OpenSimMain.Instance.LocalWorld.GetInitialPrims(this);
|
||||||
break;
|
break;
|
||||||
case PacketType.ObjectAdd:
|
case PacketType.ObjectAdd:
|
||||||
OpenSim_Main.Instance.LocalWorld.AddNewPrim((ObjectAddPacket)Pack, this);
|
OpenSimMain.Instance.LocalWorld.AddNewPrim((ObjectAddPacket)Pack, this);
|
||||||
break;
|
break;
|
||||||
case PacketType.ObjectLink:
|
case PacketType.ObjectLink:
|
||||||
ServerConsole.MainConsole.Instance.WriteLine(Pack.ToString());
|
ServerConsole.MainConsole.Instance.WriteLine(Pack.ToString());
|
||||||
|
@ -135,7 +135,7 @@ namespace OpenSim
|
||||||
ObjectShapePacket shape = (ObjectShapePacket)Pack;
|
ObjectShapePacket shape = (ObjectShapePacket)Pack;
|
||||||
for (int i = 0; i < shape.ObjectData.Length; i++)
|
for (int i = 0; i < shape.ObjectData.Length; i++)
|
||||||
{
|
{
|
||||||
foreach (Entity ent in OpenSim_Main.Instance.LocalWorld.Entities.Values)
|
foreach (Entity ent in OpenSimMain.Instance.LocalWorld.Entities.Values)
|
||||||
{
|
{
|
||||||
if (ent.localid == shape.ObjectData[i].ObjectLocalID)
|
if (ent.localid == shape.ObjectData[i].ObjectLocalID)
|
||||||
{
|
{
|
||||||
|
@ -152,7 +152,7 @@ namespace OpenSim
|
||||||
if (multipleupdate.ObjectData[i].Type == 9) //change position
|
if (multipleupdate.ObjectData[i].Type == 9) //change position
|
||||||
{
|
{
|
||||||
libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0);
|
libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0);
|
||||||
foreach (Entity ent in OpenSim_Main.Instance.LocalWorld.Entities.Values)
|
foreach (Entity ent in OpenSimMain.Instance.LocalWorld.Entities.Values)
|
||||||
{
|
{
|
||||||
if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID)
|
if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID)
|
||||||
{
|
{
|
||||||
|
@ -166,7 +166,7 @@ namespace OpenSim
|
||||||
else if (multipleupdate.ObjectData[i].Type == 10)//rotation
|
else if (multipleupdate.ObjectData[i].Type == 10)//rotation
|
||||||
{
|
{
|
||||||
libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true);
|
libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true);
|
||||||
foreach (Entity ent in OpenSim_Main.Instance.LocalWorld.Entities.Values)
|
foreach (Entity ent in OpenSimMain.Instance.LocalWorld.Entities.Values)
|
||||||
{
|
{
|
||||||
if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID)
|
if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID)
|
||||||
{
|
{
|
||||||
|
@ -179,7 +179,7 @@ namespace OpenSim
|
||||||
{
|
{
|
||||||
|
|
||||||
libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12);
|
libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12);
|
||||||
foreach (Entity ent in OpenSim_Main.Instance.LocalWorld.Entities.Values)
|
foreach (Entity ent in OpenSimMain.Instance.LocalWorld.Entities.Values)
|
||||||
{
|
{
|
||||||
if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID)
|
if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID)
|
||||||
{
|
{
|
||||||
|
@ -193,13 +193,13 @@ namespace OpenSim
|
||||||
RequestImagePacket imageRequest = (RequestImagePacket)Pack;
|
RequestImagePacket imageRequest = (RequestImagePacket)Pack;
|
||||||
for (int i = 0; i < imageRequest.RequestImage.Length; i++)
|
for (int i = 0; i < imageRequest.RequestImage.Length; i++)
|
||||||
{
|
{
|
||||||
OpenSim_Main.Instance.AssetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image);
|
OpenSimMain.Instance.AssetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case PacketType.TransferRequest:
|
case PacketType.TransferRequest:
|
||||||
//Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request");
|
//Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request");
|
||||||
TransferRequestPacket transfer = (TransferRequestPacket)Pack;
|
TransferRequestPacket transfer = (TransferRequestPacket)Pack;
|
||||||
OpenSim_Main.Instance.AssetCache.AddAssetRequest(this, transfer);
|
OpenSimMain.Instance.AssetCache.AddAssetRequest(this, transfer);
|
||||||
break;
|
break;
|
||||||
case PacketType.AgentUpdate:
|
case PacketType.AgentUpdate:
|
||||||
ClientAvatar.HandleUpdate((AgentUpdatePacket)Pack);
|
ClientAvatar.HandleUpdate((AgentUpdatePacket)Pack);
|
||||||
|
@ -219,17 +219,17 @@ namespace OpenSim
|
||||||
kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
|
kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1];
|
||||||
kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
|
kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock();
|
||||||
kill.ObjectData[0].ID = this.ClientAvatar.localid;
|
kill.ObjectData[0].ID = this.ClientAvatar.localid;
|
||||||
foreach (OpenSimClient client in OpenSim_Main.Instance.ClientThreads.Values)
|
foreach (OpenSimClient client in OpenSimMain.Instance.ClientThreads.Values)
|
||||||
{
|
{
|
||||||
client.OutPacket(kill);
|
client.OutPacket(kill);
|
||||||
}
|
}
|
||||||
OpenSim_Main.Instance.GridServers.GridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode);
|
OpenSimMain.Instance.GridServers.GridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode);
|
||||||
lock (OpenSim_Main.Instance.LocalWorld.Entities)
|
lock (OpenSimMain.Instance.LocalWorld.Entities)
|
||||||
{
|
{
|
||||||
OpenSim_Main.Instance.LocalWorld.Entities.Remove(this.AgentID);
|
OpenSimMain.Instance.LocalWorld.Entities.Remove(this.AgentID);
|
||||||
}
|
}
|
||||||
//need to do other cleaning up here too
|
//need to do other cleaning up here too
|
||||||
OpenSim_Main.Instance.ClientThreads.Remove(this.userEP);
|
OpenSimMain.Instance.ClientThreads.Remove(this.userEP);
|
||||||
this.ClientThread.Abort();
|
this.ClientThread.Abort();
|
||||||
break;
|
break;
|
||||||
case PacketType.ChatFromViewer:
|
case PacketType.ChatFromViewer:
|
||||||
|
@ -246,7 +246,7 @@ namespace OpenSim
|
||||||
reply.ChatData.FromName = _enc.GetBytes(this.ClientAvatar.firstname + " " + this.ClientAvatar.lastname + "\0");
|
reply.ChatData.FromName = _enc.GetBytes(this.ClientAvatar.firstname + " " + this.ClientAvatar.lastname + "\0");
|
||||||
reply.ChatData.OwnerID = this.AgentID;
|
reply.ChatData.OwnerID = this.AgentID;
|
||||||
reply.ChatData.SourceID = this.AgentID;
|
reply.ChatData.SourceID = this.AgentID;
|
||||||
foreach (OpenSimClient client in OpenSim_Main.Instance.ClientThreads.Values)
|
foreach (OpenSimClient client in OpenSimMain.Instance.ClientThreads.Values)
|
||||||
{
|
{
|
||||||
client.OutPacket(reply);
|
client.OutPacket(reply);
|
||||||
}
|
}
|
||||||
|
@ -255,7 +255,7 @@ namespace OpenSim
|
||||||
ObjectImagePacket imagePack = (ObjectImagePacket)Pack;
|
ObjectImagePacket imagePack = (ObjectImagePacket)Pack;
|
||||||
for (int i = 0; i < imagePack.ObjectData.Length; i++)
|
for (int i = 0; i < imagePack.ObjectData.Length; i++)
|
||||||
{
|
{
|
||||||
foreach (Entity ent in OpenSim_Main.Instance.LocalWorld.Entities.Values)
|
foreach (Entity ent in OpenSimMain.Instance.LocalWorld.Entities.Values)
|
||||||
{
|
{
|
||||||
if (ent.localid == imagePack.ObjectData[i].ObjectLocalID)
|
if (ent.localid == imagePack.ObjectData[i].ObjectLocalID)
|
||||||
{
|
{
|
||||||
|
@ -266,7 +266,7 @@ namespace OpenSim
|
||||||
break;
|
break;
|
||||||
case PacketType.ObjectFlagUpdate:
|
case PacketType.ObjectFlagUpdate:
|
||||||
ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack;
|
ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack;
|
||||||
foreach (Entity ent in OpenSim_Main.Instance.LocalWorld.Entities.Values)
|
foreach (Entity ent in OpenSimMain.Instance.LocalWorld.Entities.Values)
|
||||||
{
|
{
|
||||||
if (ent.localid == flags.AgentData.ObjectLocalID)
|
if (ent.localid == flags.AgentData.ObjectLocalID)
|
||||||
{
|
{
|
||||||
|
@ -321,11 +321,11 @@ namespace OpenSim
|
||||||
case PacketType.FetchInventory:
|
case PacketType.FetchInventory:
|
||||||
Console.WriteLine("fetch item packet");
|
Console.WriteLine("fetch item packet");
|
||||||
FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack;
|
FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack;
|
||||||
OpenSim_Main.Instance.InventoryCache.FetchInventory(this, FetchInventory);
|
OpenSimMain.Instance.InventoryCache.FetchInventory(this, FetchInventory);
|
||||||
break;
|
break;
|
||||||
case PacketType.FetchInventoryDescendents:
|
case PacketType.FetchInventoryDescendents:
|
||||||
FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack;
|
FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack;
|
||||||
OpenSim_Main.Instance.InventoryCache.FetchInventoryDescendents(this, Fetch);
|
OpenSimMain.Instance.InventoryCache.FetchInventoryDescendents(this, Fetch);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -464,11 +464,11 @@ namespace OpenSim
|
||||||
if (Pack.Header.Zerocoded)
|
if (Pack.Header.Zerocoded)
|
||||||
{
|
{
|
||||||
int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer);
|
int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer);
|
||||||
OpenSim_Main.Instance.Server.SendTo(ZeroOutBuffer, packetsize, SocketFlags.None, userEP);
|
OpenSimMain.Instance.Server.SendTo(ZeroOutBuffer, packetsize, SocketFlags.None, userEP);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
OpenSim_Main.Instance.Server.SendTo(sendbuffer, sendbuffer.Length, SocketFlags.None, userEP);
|
OpenSimMain.Instance.Server.SendTo(sendbuffer, sendbuffer.Length, SocketFlags.None, userEP);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception)
|
catch (Exception)
|
||||||
|
@ -569,14 +569,14 @@ namespace OpenSim
|
||||||
private void InitNewClient()
|
private void InitNewClient()
|
||||||
{
|
{
|
||||||
ServerConsole.MainConsole.Instance.WriteLine("OpenSimClient.cs:InitNewClient() - Adding viewer agent to world");
|
ServerConsole.MainConsole.Instance.WriteLine("OpenSimClient.cs:InitNewClient() - Adding viewer agent to world");
|
||||||
OpenSim_Main.Instance.LocalWorld.AddViewerAgent(this);
|
OpenSimMain.Instance.LocalWorld.AddViewerAgent(this);
|
||||||
world.Entity tempent = OpenSim_Main.Instance.LocalWorld.Entities[this.AgentID];
|
world.Entity tempent = OpenSimMain.Instance.LocalWorld.Entities[this.AgentID];
|
||||||
this.ClientAvatar = (world.Avatar)tempent;
|
this.ClientAvatar = (world.Avatar)tempent;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void AuthUser()
|
private void AuthUser()
|
||||||
{
|
{
|
||||||
AuthenticateResponse sessionInfo = OpenSim_Main.Instance.GridServers.GridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code);
|
AuthenticateResponse sessionInfo = OpenSimMain.Instance.GridServers.GridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code);
|
||||||
if (!sessionInfo.Authorised)
|
if (!sessionInfo.Authorised)
|
||||||
{
|
{
|
||||||
//session/circuit not authorised
|
//session/circuit not authorised
|
||||||
|
@ -595,16 +595,16 @@ namespace OpenSim
|
||||||
this.ClientAvatar.lastname = sessionInfo.LoginInfo.Last;
|
this.ClientAvatar.lastname = sessionInfo.LoginInfo.Last;
|
||||||
|
|
||||||
// Create Inventory, currently only works for sandbox mode
|
// Create Inventory, currently only works for sandbox mode
|
||||||
if (OpenSim_Main.Instance.sandbox)
|
if (OpenSimMain.Instance.sandbox)
|
||||||
{
|
{
|
||||||
if (sessionInfo.LoginInfo.InventoryFolder != null)
|
if (sessionInfo.LoginInfo.InventoryFolder != null)
|
||||||
{
|
{
|
||||||
this.CreateInventory(sessionInfo.LoginInfo.InventoryFolder);
|
this.CreateInventory(sessionInfo.LoginInfo.InventoryFolder);
|
||||||
if (sessionInfo.LoginInfo.BaseFolder != null)
|
if (sessionInfo.LoginInfo.BaseFolder != null)
|
||||||
{
|
{
|
||||||
OpenSim_Main.Instance.InventoryCache.CreateNewInventoryFolder(this, sessionInfo.LoginInfo.BaseFolder);
|
OpenSimMain.Instance.InventoryCache.CreateNewInventoryFolder(this, sessionInfo.LoginInfo.BaseFolder);
|
||||||
this.newAssetFolder = sessionInfo.LoginInfo.BaseFolder;
|
this.newAssetFolder = sessionInfo.LoginInfo.BaseFolder;
|
||||||
AssetBase[] inventorySet = OpenSim_Main.Instance.AssetCache.CreateNewInventorySet(this.AgentID);
|
AssetBase[] inventorySet = OpenSimMain.Instance.AssetCache.CreateNewInventorySet(this.AgentID);
|
||||||
if (inventorySet != null)
|
if (inventorySet != null)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < inventorySet.Length; i++)
|
for (int i = 0; i < inventorySet.Length; i++)
|
||||||
|
@ -612,7 +612,7 @@ namespace OpenSim
|
||||||
if (inventorySet[i] != null)
|
if (inventorySet[i] != null)
|
||||||
{
|
{
|
||||||
Console.WriteLine(Helpers.FieldToString(inventorySet[i].Data));
|
Console.WriteLine(Helpers.FieldToString(inventorySet[i].Data));
|
||||||
OpenSim_Main.Instance.InventoryCache.AddNewInventoryItem(this, sessionInfo.LoginInfo.BaseFolder, inventorySet[i]);
|
OpenSimMain.Instance.InventoryCache.AddNewInventoryItem(this, sessionInfo.LoginInfo.BaseFolder, inventorySet[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -628,9 +628,19 @@ namespace OpenSim
|
||||||
{
|
{
|
||||||
AgentInventory inventory = new AgentInventory();
|
AgentInventory inventory = new AgentInventory();
|
||||||
inventory.AgentID = this.AgentID;
|
inventory.AgentID = this.AgentID;
|
||||||
OpenSim_Main.Instance.InventoryCache.AddNewAgentsInventory(inventory);
|
OpenSimMain.Instance.InventoryCache.AddNewAgentsInventory(inventory);
|
||||||
OpenSim_Main.Instance.InventoryCache.CreateNewInventoryFolder(this, baseFolder);
|
OpenSimMain.Instance.InventoryCache.CreateNewInventoryFolder(this, baseFolder);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public class QueItem
|
||||||
|
{
|
||||||
|
public QueItem()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public Packet Packet;
|
||||||
|
public bool Incoming;
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -156,11 +156,11 @@ namespace OpenSim
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "regenerate":
|
case "regenerate":
|
||||||
OpenSim_Main.Instance.LocalWorld.RegenerateTerrain();
|
OpenSimMain.Instance.LocalWorld.RegenerateTerrain();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "shutdown":
|
case "shutdown":
|
||||||
OpenSim_Main.Shutdown();
|
OpenSimMain.Shutdown();
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
return null;
|
return null;
|
||||||
|
@ -170,16 +170,16 @@ namespace OpenSim
|
||||||
public override void ShowCommands(string ShowWhat) {
|
public override void ShowCommands(string ShowWhat) {
|
||||||
switch(ShowWhat) {
|
switch(ShowWhat) {
|
||||||
case "uptime":
|
case "uptime":
|
||||||
this.WriteLine("OpenSim has been running since " + OpenSim_Main.Instance.startuptime.ToString());
|
this.WriteLine("OpenSim has been running since " + OpenSimMain.Instance.startuptime.ToString());
|
||||||
this.WriteLine("That is " + (DateTime.Now-OpenSim_Main.Instance.startuptime).ToString());
|
this.WriteLine("That is " + (DateTime.Now-OpenSimMain.Instance.startuptime).ToString());
|
||||||
break;
|
break;
|
||||||
case "users":
|
case "users":
|
||||||
OpenSim.world.Avatar TempAv;
|
OpenSim.world.Avatar TempAv;
|
||||||
this.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}","Firstname", "Lastname","Agent ID", "Session ID", "Circuit", "IP"));
|
this.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}","Firstname", "Lastname","Agent ID", "Session ID", "Circuit", "IP"));
|
||||||
foreach (libsecondlife.LLUUID UUID in OpenSim_Main.Instance.LocalWorld.Entities.Keys) {
|
foreach (libsecondlife.LLUUID UUID in OpenSimMain.Instance.LocalWorld.Entities.Keys) {
|
||||||
if(OpenSim_Main.Instance.LocalWorld.Entities[UUID].ToString()== "OpenSim.world.Avatar")
|
if(OpenSimMain.Instance.LocalWorld.Entities[UUID].ToString()== "OpenSim.world.Avatar")
|
||||||
{
|
{
|
||||||
TempAv=(OpenSim.world.Avatar)OpenSim_Main.Instance.LocalWorld.Entities[UUID];
|
TempAv=(OpenSim.world.Avatar)OpenSimMain.Instance.LocalWorld.Entities[UUID];
|
||||||
this.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}",TempAv.firstname, TempAv.lastname,UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString()));
|
this.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}",TempAv.firstname, TempAv.lastname,UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString()));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -190,7 +190,7 @@ namespace OpenSim
|
||||||
// Displays a prompt to the user and then runs the command they entered
|
// Displays a prompt to the user and then runs the command they entered
|
||||||
public override void MainConsolePrompt() {
|
public override void MainConsolePrompt() {
|
||||||
string[] tempstrarray;
|
string[] tempstrarray;
|
||||||
string tempstr = this.CmdPrompt("OpenSim-" + OpenSim_Main.Instance.Cfg.RegionHandle.ToString() + " # ");
|
string tempstr = this.CmdPrompt("OpenSim-" + OpenSimMain.Instance.Cfg.RegionHandle.ToString() + " # ");
|
||||||
tempstrarray = tempstr.Split(' ');
|
tempstrarray = tempstr.Split(' ');
|
||||||
string cmd=tempstrarray[0];
|
string cmd=tempstrarray[0];
|
||||||
Array.Reverse(tempstrarray);
|
Array.Reverse(tempstrarray);
|
||||||
|
|
|
@ -70,9 +70,10 @@ namespace RemoteGridServers
|
||||||
{
|
{
|
||||||
private string GridServerUrl;
|
private string GridServerUrl;
|
||||||
private string GridSendKey;
|
private string GridSendKey;
|
||||||
private Dictionary<uint, agentcircuitdata> AgentCircuits = new Dictionary<uint, agentcircuitdata>();
|
private string GridRecvKey;
|
||||||
|
private Dictionary<uint, AgentCircuitData> AgentCircuits = new Dictionary<uint, AgentCircuitData>();
|
||||||
|
|
||||||
public override Dictionary<uint, agentcircuitdata> agentcircuits
|
public override Dictionary<uint, AgentCircuitData> agentcircuits
|
||||||
{
|
{
|
||||||
get { return AgentCircuits; }
|
get { return AgentCircuits; }
|
||||||
set { AgentCircuits = value; }
|
set { AgentCircuits = value; }
|
||||||
|
@ -90,7 +91,7 @@ namespace RemoteGridServers
|
||||||
|
|
||||||
public override AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode)
|
public override AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode)
|
||||||
{
|
{
|
||||||
agentcircuitdata validcircuit = null;
|
AgentCircuitData validcircuit = null;
|
||||||
if (this.AgentCircuits.ContainsKey(circuitcode))
|
if (this.AgentCircuits.ContainsKey(circuitcode))
|
||||||
{
|
{
|
||||||
validcircuit = this.AgentCircuits[circuitcode];
|
validcircuit = this.AgentCircuits[circuitcode];
|
||||||
|
@ -145,15 +146,16 @@ namespace RemoteGridServers
|
||||||
return (uuidBlock);
|
return (uuidBlock);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void RequestNeighbours()
|
public override NeighbourInfo[] RequestNeighbours()
|
||||||
{
|
{
|
||||||
return;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void SetServerInfo(string ServerUrl, string ServerKey)
|
public override void SetServerInfo(string ServerUrl, string SendKey, string RecvKey)
|
||||||
{
|
{
|
||||||
this.GridServerUrl = ServerUrl;
|
this.GridServerUrl = ServerUrl;
|
||||||
this.GridSendKey = ServerKey;
|
this.GridSendKey = SendKey;
|
||||||
|
this.GridRecvKey = RecvKey;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override string GetName()
|
public override string GetName()
|
||||||
|
|
|
@ -28,8 +28,8 @@
|
||||||
<Reference Include="System.Xml" />
|
<Reference Include="System.Xml" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="ServerConsole.cs" />
|
|
||||||
<Compile Include="AssemblyInfo.cs" />
|
<Compile Include="AssemblyInfo.cs" />
|
||||||
|
<Compile Include="ServerConsole.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
|
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.Targets" />
|
||||||
</Project>
|
</Project>
|
|
@ -1,7 +1,7 @@
|
||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 9.00
|
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||||
# Visual C# Express 2005
|
# Visual C# Express 2005
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Second-server", "Second-server.csproj", "{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim.csproj", "{132A6E3E-8F2D-4BF5-BDFB-8555F53F334E}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PhysicsManager", "physics\PhysicsManager.csproj", "{3C86A846-7977-4EE7-A8DC-DD487FA5DC2B}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PhysicsManager", "physics\PhysicsManager.csproj", "{3C86A846-7977-4EE7-A8DC-DD487FA5DC2B}"
|
||||||
EndProject
|
EndProject
|
||||||
|
|
|
@ -27,9 +27,9 @@ namespace OpenSim.world
|
||||||
{
|
{
|
||||||
ServerConsole.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)");
|
ServerConsole.MainConsole.Instance.WriteLine("Avatar.cs - Loading details from grid (DUMMY)");
|
||||||
ControllingClient = TheClient;
|
ControllingClient = TheClient;
|
||||||
localid = 8880000 + (OpenSim_Main.Instance.LocalWorld._localNumber++);
|
localid = 8880000 + (OpenSimMain.Instance.LocalWorld._localNumber++);
|
||||||
position = new LLVector3(100.0f, 100.0f, 30.0f);
|
position = new LLVector3(100.0f, 100.0f, 30.0f);
|
||||||
position.Z = OpenSim_Main.Instance.LocalWorld.LandMap[(int)position.Y * 256 + (int)position.X] + 1;
|
position.Z = OpenSimMain.Instance.LocalWorld.LandMap[(int)position.Y * 256 + (int)position.X] + 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
public PhysicsActor PhysActor
|
public PhysicsActor PhysActor
|
||||||
|
@ -73,11 +73,11 @@ namespace OpenSim.world
|
||||||
//use CreateTerseBlock()
|
//use CreateTerseBlock()
|
||||||
ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock();
|
ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock();
|
||||||
ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
|
ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
|
||||||
terse.RegionData.RegionHandle = OpenSim_Main.Instance.Cfg.RegionHandle; // FIXME
|
terse.RegionData.RegionHandle = OpenSimMain.Instance.Cfg.RegionHandle; // FIXME
|
||||||
terse.RegionData.TimeDilation = 64096;
|
terse.RegionData.TimeDilation = 64096;
|
||||||
terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
|
terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
|
||||||
terse.ObjectData[0] = terseBlock;
|
terse.ObjectData[0] = terseBlock;
|
||||||
foreach (OpenSimClient client in OpenSim_Main.Instance.ClientThreads.Values)
|
foreach (OpenSimClient client in OpenSimMain.Instance.ClientThreads.Values)
|
||||||
{
|
{
|
||||||
client.OutPacket(terse);
|
client.OutPacket(terse);
|
||||||
}
|
}
|
||||||
|
@ -95,11 +95,11 @@ namespace OpenSim.world
|
||||||
//It has been a while since last update was sent so lets send one.
|
//It has been a while since last update was sent so lets send one.
|
||||||
ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock();
|
ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateTerseBlock();
|
||||||
ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
|
ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
|
||||||
terse.RegionData.RegionHandle = OpenSim_Main.Instance.Cfg.RegionHandle; // FIXME
|
terse.RegionData.RegionHandle = OpenSimMain.Instance.Cfg.RegionHandle; // FIXME
|
||||||
terse.RegionData.TimeDilation = 64096;
|
terse.RegionData.TimeDilation = 64096;
|
||||||
terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
|
terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
|
||||||
terse.ObjectData[0] = terseBlock;
|
terse.ObjectData[0] = terseBlock;
|
||||||
foreach (OpenSimClient client in OpenSim_Main.Instance.ClientThreads.Values)
|
foreach (OpenSimClient client in OpenSimMain.Instance.ClientThreads.Values)
|
||||||
{
|
{
|
||||||
client.OutPacket(terse);
|
client.OutPacket(terse);
|
||||||
}
|
}
|
||||||
|
@ -141,7 +141,7 @@ namespace OpenSim.world
|
||||||
AgentMovementCompletePacket mov = new AgentMovementCompletePacket();
|
AgentMovementCompletePacket mov = new AgentMovementCompletePacket();
|
||||||
mov.AgentData.SessionID = this.ControllingClient.SessionID;
|
mov.AgentData.SessionID = this.ControllingClient.SessionID;
|
||||||
mov.AgentData.AgentID = this.ControllingClient.AgentID;
|
mov.AgentData.AgentID = this.ControllingClient.AgentID;
|
||||||
mov.Data.RegionHandle = OpenSim_Main.Instance.Cfg.RegionHandle;
|
mov.Data.RegionHandle = OpenSimMain.Instance.Cfg.RegionHandle;
|
||||||
// TODO - dynamicalise this stuff
|
// TODO - dynamicalise this stuff
|
||||||
mov.Data.Timestamp = 1172750370;
|
mov.Data.Timestamp = 1172750370;
|
||||||
mov.Data.Position = new LLVector3(100f, 100f, 23f);
|
mov.Data.Position = new LLVector3(100f, 100f, 23f);
|
||||||
|
@ -156,7 +156,7 @@ namespace OpenSim.world
|
||||||
System.Text.Encoding _enc = System.Text.Encoding.ASCII;
|
System.Text.Encoding _enc = System.Text.Encoding.ASCII;
|
||||||
//send a objectupdate packet with information about the clients avatar
|
//send a objectupdate packet with information about the clients avatar
|
||||||
ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
|
ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
|
||||||
objupdate.RegionData.RegionHandle = OpenSim_Main.Instance.Cfg.RegionHandle;
|
objupdate.RegionData.RegionHandle = OpenSimMain.Instance.Cfg.RegionHandle;
|
||||||
objupdate.RegionData.TimeDilation = 64096;
|
objupdate.RegionData.TimeDilation = 64096;
|
||||||
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
|
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
|
||||||
|
|
||||||
|
@ -171,9 +171,9 @@ namespace OpenSim.world
|
||||||
byte[] pb = pos2.GetBytes();
|
byte[] pb = pos2.GetBytes();
|
||||||
|
|
||||||
Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length);
|
Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length);
|
||||||
OpenSim_Main.Instance.LocalWorld._localNumber++;
|
OpenSimMain.Instance.LocalWorld._localNumber++;
|
||||||
|
|
||||||
foreach (OpenSimClient client in OpenSim_Main.Instance.ClientThreads.Values)
|
foreach (OpenSimClient client in OpenSimMain.Instance.ClientThreads.Values)
|
||||||
{
|
{
|
||||||
client.OutPacket(objupdate);
|
client.OutPacket(objupdate);
|
||||||
if (client.AgentID != ControllingClient.AgentID)
|
if (client.AgentID != ControllingClient.AgentID)
|
||||||
|
@ -215,7 +215,7 @@ namespace OpenSim.world
|
||||||
System.Text.Encoding _enc = System.Text.Encoding.ASCII;
|
System.Text.Encoding _enc = System.Text.Encoding.ASCII;
|
||||||
//send a objectupdate packet with information about the clients avatar
|
//send a objectupdate packet with information about the clients avatar
|
||||||
ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
|
ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
|
||||||
objupdate.RegionData.RegionHandle = OpenSim_Main.Instance.Cfg.RegionHandle;
|
objupdate.RegionData.RegionHandle = OpenSimMain.Instance.Cfg.RegionHandle;
|
||||||
objupdate.RegionData.TimeDilation = 64096;
|
objupdate.RegionData.TimeDilation = 64096;
|
||||||
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
|
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
|
||||||
|
|
||||||
|
@ -394,7 +394,7 @@ namespace OpenSim.world
|
||||||
handshake.RegionInfo.SimAccess = 13;
|
handshake.RegionInfo.SimAccess = 13;
|
||||||
handshake.RegionInfo.WaterHeight = 20;
|
handshake.RegionInfo.WaterHeight = 20;
|
||||||
handshake.RegionInfo.RegionFlags = 72458694;
|
handshake.RegionInfo.RegionFlags = 72458694;
|
||||||
handshake.RegionInfo.SimName = _enc.GetBytes(OpenSim_Main.Instance.Cfg.RegionName + "\0");
|
handshake.RegionInfo.SimName = _enc.GetBytes(OpenSimMain.Instance.Cfg.RegionName + "\0");
|
||||||
handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000");
|
handshake.RegionInfo.SimOwner = new LLUUID("00000000-0000-0000-0000-000000000000");
|
||||||
handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");
|
handshake.RegionInfo.TerrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975");
|
||||||
handshake.RegionInfo.TerrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3");
|
handshake.RegionInfo.TerrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3");
|
||||||
|
|
|
@ -99,7 +99,7 @@ namespace OpenSim.world
|
||||||
{
|
{
|
||||||
if (this.newPrimFlag)
|
if (this.newPrimFlag)
|
||||||
{
|
{
|
||||||
foreach (OpenSimClient client in OpenSim_Main.Instance.ClientThreads.Values)
|
foreach (OpenSimClient client in OpenSimMain.Instance.ClientThreads.Values)
|
||||||
{
|
{
|
||||||
client.OutPacket(OurPacket);
|
client.OutPacket(OurPacket);
|
||||||
}
|
}
|
||||||
|
@ -108,11 +108,11 @@ namespace OpenSim.world
|
||||||
else if (this.updateFlag)
|
else if (this.updateFlag)
|
||||||
{
|
{
|
||||||
ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
|
ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
|
||||||
terse.RegionData.RegionHandle = OpenSim_Main.Instance.Cfg.RegionHandle; // FIXME
|
terse.RegionData.RegionHandle = OpenSimMain.Instance.Cfg.RegionHandle; // FIXME
|
||||||
terse.RegionData.TimeDilation = 64096;
|
terse.RegionData.TimeDilation = 64096;
|
||||||
terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
|
terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
|
||||||
terse.ObjectData[0] = this.CreateImprovedBlock();
|
terse.ObjectData[0] = this.CreateImprovedBlock();
|
||||||
foreach (OpenSimClient client in OpenSim_Main.Instance.ClientThreads.Values)
|
foreach (OpenSimClient client in OpenSimMain.Instance.ClientThreads.Values)
|
||||||
{
|
{
|
||||||
client.OutPacket(terse);
|
client.OutPacket(terse);
|
||||||
}
|
}
|
||||||
|
@ -120,7 +120,7 @@ namespace OpenSim.world
|
||||||
}
|
}
|
||||||
else if (this.dirtyFlag)
|
else if (this.dirtyFlag)
|
||||||
{
|
{
|
||||||
foreach (OpenSimClient client in OpenSim_Main.Instance.ClientThreads.Values)
|
foreach (OpenSimClient client in OpenSimMain.Instance.ClientThreads.Values)
|
||||||
{
|
{
|
||||||
UpdateClient(client);
|
UpdateClient(client);
|
||||||
}
|
}
|
||||||
|
@ -131,11 +131,11 @@ namespace OpenSim.world
|
||||||
if (this._physActor != null && this.physicsEnabled)
|
if (this._physActor != null && this.physicsEnabled)
|
||||||
{
|
{
|
||||||
ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
|
ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket();
|
||||||
terse.RegionData.RegionHandle = OpenSim_Main.Instance.Cfg.RegionHandle; // FIXME
|
terse.RegionData.RegionHandle = OpenSimMain.Instance.Cfg.RegionHandle; // FIXME
|
||||||
terse.RegionData.TimeDilation = 64096;
|
terse.RegionData.TimeDilation = 64096;
|
||||||
terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
|
terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1];
|
||||||
terse.ObjectData[0] = this.CreateImprovedBlock();
|
terse.ObjectData[0] = this.CreateImprovedBlock();
|
||||||
foreach (OpenSimClient client in OpenSim_Main.Instance.ClientThreads.Values)
|
foreach (OpenSimClient client in OpenSimMain.Instance.ClientThreads.Values)
|
||||||
{
|
{
|
||||||
client.OutPacket(terse);
|
client.OutPacket(terse);
|
||||||
}
|
}
|
||||||
|
@ -254,7 +254,7 @@ namespace OpenSim.world
|
||||||
public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID)
|
public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID)
|
||||||
{
|
{
|
||||||
ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
|
ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
|
||||||
objupdate.RegionData.RegionHandle = OpenSim_Main.Instance.Cfg.RegionHandle;
|
objupdate.RegionData.RegionHandle = OpenSimMain.Instance.Cfg.RegionHandle;
|
||||||
objupdate.RegionData.TimeDilation = 64096;
|
objupdate.RegionData.TimeDilation = 64096;
|
||||||
|
|
||||||
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
|
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
|
||||||
|
@ -322,7 +322,7 @@ namespace OpenSim.world
|
||||||
{
|
{
|
||||||
//need to clean this up as it shares a lot of code with CreateFromPacket()
|
//need to clean this up as it shares a lot of code with CreateFromPacket()
|
||||||
ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
|
ObjectUpdatePacket objupdate = new ObjectUpdatePacket();
|
||||||
objupdate.RegionData.RegionHandle = OpenSim_Main.Instance.Cfg.RegionHandle;
|
objupdate.RegionData.RegionHandle = OpenSimMain.Instance.Cfg.RegionHandle;
|
||||||
objupdate.RegionData.TimeDilation = 64096;
|
objupdate.RegionData.TimeDilation = 64096;
|
||||||
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
|
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
|
||||||
|
|
||||||
|
@ -478,7 +478,7 @@ namespace OpenSim.world
|
||||||
this.primData.LocalID = this.localid;
|
this.primData.LocalID = this.localid;
|
||||||
this.primData.Position = this.position;
|
this.primData.Position = this.position;
|
||||||
this.primData.Rotation = new LLQuaternion(this.rotation.x, this.rotation.y, this.rotation.z, this.rotation.w);
|
this.primData.Rotation = new LLQuaternion(this.rotation.x, this.rotation.y, this.rotation.z, this.rotation.w);
|
||||||
OpenSim_Main.Instance.LocalWorld.localStorage.StorePrim(this.primData);
|
OpenSimMain.Instance.LocalWorld.localStorage.StorePrim(this.primData);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -114,9 +114,9 @@ namespace OpenSim.world
|
||||||
HeightmapGenHills hills = new HeightmapGenHills();
|
HeightmapGenHills hills = new HeightmapGenHills();
|
||||||
this.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
|
this.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
|
||||||
this.phyScene.SetTerrain(this.LandMap);
|
this.phyScene.SetTerrain(this.LandMap);
|
||||||
OpenSim_Main.Instance.Cfg.SaveMap(this.LandMap);
|
OpenSimMain.Instance.Cfg.SaveMap(this.LandMap);
|
||||||
|
|
||||||
foreach(OpenSimClient client in OpenSim_Main.Instance.ClientThreads.Values) {
|
foreach(OpenSimClient client in OpenSimMain.Instance.ClientThreads.Values) {
|
||||||
this.SendLayerData(client);
|
this.SendLayerData(client);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue