* Added back the regionup code so people in nearby sims can see a downed sim coming back up.
parent
0855066968
commit
e0e9237a89
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@ -266,8 +266,8 @@ namespace OpenSim.Region.Environment.Scenes
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public override bool OtherRegionUp(RegionInfo otherRegion)
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public override bool OtherRegionUp(RegionInfo otherRegion)
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{
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{
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/* // Another region is up. We have to tell all our ScenePresences about it
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// Another region is up. We have to tell all our ScenePresences about it
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// This fails to get the desired effect and needs further work.
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if (RegionInfo.RegionHandle != otherRegion.RegionHandle)
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if (RegionInfo.RegionHandle != otherRegion.RegionHandle)
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{
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{
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@ -288,7 +288,7 @@ namespace OpenSim.Region.Environment.Scenes
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MainLog.Instance.Verbose("INTERGRID", "Got notice about Region at X:" + otherRegion.RegionLocX.ToString() + " Y:" + otherRegion.RegionLocY.ToString() + " but it was too far away to send to the client");
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MainLog.Instance.Verbose("INTERGRID", "Got notice about Region at X:" + otherRegion.RegionLocX.ToString() + " Y:" + otherRegion.RegionLocY.ToString() + " but it was too far away to send to the client");
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}
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}
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}*/
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}
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return true;
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return true;
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}
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}
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